D3/Char/Player/Player_Components/player_dash_clock.gd
2025-05-10 23:19:52 +08:00

15 lines
445 B
GDScript

class_name ClockProgress
extends Node2D
var progress: float = 1.0 # 0.0 到 1.0
var radius: float = 8.0 # 时钟半径
var thickness: float = 4.0 # 边框粗细
var color := Color(1, 1, 1, 0.8)
func _draw() -> void:
# 绘制背景圆
draw_arc(Vector2.ZERO, radius, 0, TAU, 32, Color(0.2, 0.2, 0.2, 0.5), thickness)
# 绘制进度
if progress > 0:
draw_arc(Vector2.ZERO, radius, -PI/2, -PI/2 + TAU * progress, 32, color, thickness)