D3/Char/Char_Components/Blood/blood_stain.tscn
2025-05-10 23:19:52 +08:00

17 lines
780 B
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://cqvw1nk6yco4e"]
[ext_resource type="Texture2D" uid="uid://1e5r5c6bsoo" path="res://Char/Char_Components/Blood/Art/blood_stain_2.png" id="1_ed4nt"]
[ext_resource type="Shader" uid="uid://ft0ftw3xf13d" path="res://Char/Char_Components/Blood/blood_mask.gdshader" id="1_mxfgm"]
[ext_resource type="Script" uid="uid://dxm1qly14lxs8" path="res://Char/Char_Components/Blood/blood_stain.gd" id="2_bsbek"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qkvmt"]
shader = ExtResource("1_mxfgm")
[node name="Blood_Stain_Trail" type="Sprite2D"]
material = SubResource("ShaderMaterial_qkvmt")
position = Vector2(0, 1)
texture = ExtResource("1_ed4nt")
region_enabled = true
region_rect = Rect2(6, 12, 30, 12)
script = ExtResource("2_bsbek")