From e8429e4d60662f78cc2ba1d78445b6b26969c952 Mon Sep 17 00:00:00 2001 From: admin Date: Fri, 9 May 2025 15:32:22 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E6=96=87=E4=BB=B6=E8=87=B3?= =?UTF-8?q?=20/?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- project.godot | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 project.godot diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..31fcbd9 --- /dev/null +++ b/project.godot @@ -0,0 +1,43 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="D5_v2" +run/main_scene="uid://bhikrxp56speh" +config/use_custom_user_dir=true +config/custom_user_dir_name="D5_v2\\Data\\Save_Data" +config/features=PackedStringArray("4.4", "GL Compatibility") +config/icon="res://icon.svg" + +[autoload] + +InitialDataManager="*res://Autoload/InitialDataManager.gd" +GameState="*res://Autoload/GameState.gd" +SaveLoadManager="*res://Autoload/SaveLoadManager.gd" +InitializationManager="*res://Autoload/InitializationManager.gd" + +[display] + +window/size/viewport_width=1000 +window/size/viewport_height=600 +window/stretch/mode="viewport" + +[global_group] + +UI_MAIN="" +dialogue="" +notice="" + +[rendering] + +textures/canvas_textures/default_texture_filter=0 +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility"