+
+ diff --git a/CLAUDE.md b/CLAUDE.md new file mode 100644 index 0000000..dc3649e --- /dev/null +++ b/CLAUDE.md @@ -0,0 +1,51 @@ +# CLAUDE.md + +This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. + +## Project Overview + +This is a Chinese game website for "闪耀吧!噜咪" (Shine! Lumimi). It's a simple, single-page website with background video, music, and navigation elements for a mobile game. + +## Architecture + +- **Static Site**: Pure HTML/CSS/JavaScript with no build tools or frameworks +- **Responsive Design**: Uses viewport units (vw, vh) for scaling across devices +- **Video Background**: Full-screen background video with overlay content +- **Interactive Audio**: Background music with user-controlled sound on/off +- **Welcome Overlay**: Initial splash screen that enables audio playback on user interaction (required by browser autoplay policies) + +## Key Files + +- `index.html` - Main structure with navigation, logo, and download buttons +- `style.css` - Styling with absolute positioning and responsive units +- `script.js` - Audio control logic and welcome overlay management +- `background-video.mp4` - Background video element +- `background-music.mp3` - Background audio element +- `image/` - Contains all UI assets (logo, navigation icons, app store badges) + +## Development Workflow + +Since this is a static site, no build commands are available. Simply open `index.html` in a browser to test changes. + +## Audio Implementation + +The site uses a welcome overlay to handle browser autoplay restrictions: +1. Music starts muted to prevent autoplay errors +2. User clicks "Enter" button to start the experience +3. Music unmutes and plays on user interaction +4. Sound toggle buttons allow users to control audio during browsing + +## Asset References + +All image paths use relative paths from the root directory. The `image/` directory contains: +- Logo and branding assets +- Navigation icons for different game sections +- App store download badges +- Sound control icons + +## Styling Approach + +- Absolute positioning for all UI elements +- Viewport units (vw, vh) for responsive scaling +- Flexbox for icon group layouts +- Z-index layering for proper element stacking \ No newline at end of file diff --git a/background-music.mp3 b/background-music.mp3 new file mode 100644 index 0000000..9fe9e11 Binary files /dev/null and b/background-music.mp3 differ diff --git a/background-video.mp4 b/background-video.mp4 new file mode 100644 index 0000000..6eaddbf Binary files /dev/null and b/background-video.mp4 differ diff --git a/image/LOGO.png b/image/LOGO.png new file mode 100644 index 0000000..c8752fb Binary files /dev/null and b/image/LOGO.png differ diff --git a/image/app-store.png b/image/app-store.png new file mode 100644 index 0000000..80e51ee Binary files /dev/null and b/image/app-store.png differ diff --git a/image/google-play.png b/image/google-play.png new file mode 100644 index 0000000..10b8972 Binary files /dev/null and b/image/google-play.png differ diff --git a/image/nav-features.png b/image/nav-features.png new file mode 100644 index 0000000..e6a3a60 Binary files /dev/null and b/image/nav-features.png differ diff --git a/image/nav-home.png b/image/nav-home.png new file mode 100644 index 0000000..a7b8e71 Binary files /dev/null and b/image/nav-home.png differ diff --git a/image/nav-lumidex.png b/image/nav-lumidex.png new file mode 100644 index 0000000..f9a21f9 Binary files /dev/null and b/image/nav-lumidex.png differ diff --git a/image/nav-news.png b/image/nav-news.png new file mode 100644 index 0000000..8f735a2 Binary files /dev/null and b/image/nav-news.png differ diff --git a/image/share-icon.png b/image/share-icon.png new file mode 100644 index 0000000..d6aa742 Binary files /dev/null and b/image/share-icon.png differ diff --git a/image/sound-off-icon.png b/image/sound-off-icon.png new file mode 100644 index 0000000..ddd9907 Binary files /dev/null and b/image/sound-off-icon.png differ diff --git a/image/sound-on-icon.png b/image/sound-on-icon.png new file mode 100644 index 0000000..da13b38 Binary files /dev/null and b/image/sound-on-icon.png differ diff --git a/image/口号.png b/image/口号.png new file mode 100644 index 0000000..cd6e645 Binary files /dev/null and b/image/口号.png differ diff --git a/index.html b/index.html new file mode 100644 index 0000000..1bdfa0d --- /dev/null +++ b/index.html @@ -0,0 +1,151 @@ + + +
+ + +| 核心指标 | +数据 | +
|---|---|
| 消息总量 (Volume) | +2 | +
| 活跃用户数 (Active Users) | +2 | +
| 情绪分布 | +正面: 0 (0%) / 负面: 0 (0%) / 中性: 2 (100%) | +
| BUG报告总数 | +0 | +
| 游戏建议总数 | +0 | +
活跃度分析:
+《闪耀吧噜咪!》测试体验&CM-like组,其他群组本日无消息。高频发言用户 (Top Talkers):
+情绪与舆情分析:
+本日聊天记录中 未发现 任何BUG报告或玩家痛点反馈。
+本日聊天记录中 未发现 任何关于游戏的建议或集中的讨论焦点。
+好的,收到需求。作为社区用户分析专家,我将对您提供的《闪耀吧噜咪》单日社群聊天记录进行分析,并以Markdown格式输出报告。
+本日社群整体状态呈现为 高度活跃且充满期待的深度讨论。玩家们并未反馈游戏BUG,而是自发地围绕游戏未来的核心系统(特别是经济系统)和战斗模式展开了热烈探讨,并频繁将本游戏与《洛克王国》、《宝可梦》等竞品进行对比。社群情绪以中性偏积极为主,核心关切点在于游戏设计能否超越竞品,避免常见的“逼氪”和“肝度”陷阱。
+| 指标 (Metric) | +数据 (Data) | +备注 (Notes) | +
|---|---|---|
| 消息总量 (Volume) | +159 条 | +不含系统消息与图片占位符 | +
| 活跃用户数 (Active Users) | +19 人 | +所有发言用户去重统计 | +
| 高频发言用户 (Top Talkers) | +见下表 | +主要集中在《闪耀吧噜咪》官方1群 | +
高频发言用户 TOP 5: +1. 阿宅(2645924562): 47 条 (来自: 《闪耀吧噜咪》官方1群) +2. 青松(2512011717): 23 条 (来自: 《闪耀吧噜咪》官方1群) +3. 憨批的快乐人生(1422940019): 17 条 (来自: 《闪耀吧噜咪》官方1群) +4. 会飞的喵呱(1686235676): 11 条 (来自: 《闪耀吧噜咪》官方1群) +5. 阿瞳(1601345971): 5 条 (来自: 《闪耀吧噜咪》官方1群)
+整体情绪倾向:
+核心痛点 (Pain Points) / 潜在担忧:
+高频情绪关键词:
+游戏建议分类统计:
+高价值建议:
+亮点与赞扬:
+关键玩家识别:
+竞品讨论:
+好的,作为一名社区用户分析专家,我将根据您提供的需求和聊天记录,完成本次分析工作。
+本日社群处于首次技术测试前的预热期,玩家期待度极高,整体氛围积极。核心讨论聚焦于安装包的下载与安装流程,期间出现了下载链接被投诉导致无法访问的突发问题,引发了集中的负面反馈。同时,玩家对游戏的付费模式、玩法机制及与竞品的对比表现出强烈关注,显示出核心用户群体经验丰富,对游戏品质有较高要求。
+| 核心指标 | +数据 | +备注 | +
|---|---|---|
| 消息总量 (Volume) | +648 条 | +剔除系统自动消息(如加群/退群)后的用户发言总数 | +
| 活跃用户数 (Active Users) | +82 人 | +所有官方群发言用户去重总数 | +
| 高频发言用户 (Top Talkers) | +见下方列表 | ++ |
整体情绪倾向:
+核心痛点 (Pain Points):
+高频情绪关键词:
+期待、等不及了、冲冲冲、福利、好看、好慢、下不了、投诉、脚本、套皮、捞钱、吃相难看、滚服、BUGBUG 报告统计:
+详细BUG与问题列表:
+闪耀吧噜咪已确认此为当前设定)游戏建议分类统计:
+高价值建议精选:
+亮点与赞扬:
+关键玩家识别:
+竞品讨论:
+锅包肉 (来自: 《闪耀吧噜咪》官方1群) 反馈的“下载链接只能使用一次”问题,如属实需立即修复。锅包肉 (来自: 《闪耀吧噜咪》官方1群) 提出的“无歪卡池”建议,并关注玩家对P2W和抽卡价格的高度敏感性。青松(2512011717) (来自: 《闪耀吧噜咪》官方1群) 的言论作为回应的引子。好的,分析专家已就位。以下是根据您提供的聊天记录和需求文档生成的玩家社群交流信息分析报告。
+本日是游戏新一轮测试开启的首日,社群活跃度极高,但也暴露了大量问题。整体核心状态表现为:玩家热情高涨,但因新手期体力卡死、资源匮乏、登录BUG等问题导致负面情绪集中爆发,已对部分玩家的初始体验造成严重影响。美术风格(尤其是角色与部分噜咪进化形态)成为第二大争议焦点。尽管存在诸多问题,仍有部分玩家对核心玩法表示了肯定。
+官方1群, 测试体验&CM-like组, 宠物对战组, 模拟经营组)整体情绪倾向:
+核心痛点(Pain Points):
+高频情绪关键词:
+崩溃/卡死/闪退 (P0 - 最高优先级):
+数值/逻辑错误 (P1 - 高优先级):
+显示/UI异常 (P2 - 中优先级):
+系统与玩法:
+亮点与赞扬:
+关键玩家识别:
+竞品讨论:
+代表性负面反馈(卡关): + > * “就剩两个体力了,结果动一次要五个体力,还不能切换” - 额.(2795069589) (来自: 《闪耀吧噜咪》官方1群) + > * “打不过没碎片升级,没碎片升级又打不过,死翘翘直接” - 盗火行者(1562147502) (来自: 《闪耀吧噜咪》官方1群)
+代表性负面反馈(美术): + > * “男主太丑了正面跟秃头一样,女主还好” - 冷落(3551601086) (来自: 《闪耀吧噜咪》官方1群) + > * “我不行了,我的小可爱怎么进化成这样了” - 重蕴(1816639873) (来自: 《闪耀吧噜咪!》测试体验&CM-like组)
+代表性高价值建议: + > * “建议加一个集中管理驻地的,想下某个噜咪不知道在哪个位置,和明日方舟基建管理那种类似的” - ^Bitter.(2846112267) (来自: 《闪耀吧噜咪!》测试体验&CM-like组) + > * “每日和成长任务的位置……这俩藏太深了,打到现在才发现” - 盗火行者(1562147502) (来自: 《闪耀吧噜咪》官方1群)
+代表性正面反馈: + > * “游戏玩法确实有点意思” - 梦入神机(184701783) (来自: 《闪耀吧噜咪》官方1群) + > * “玩了一会感觉好好玩” - 风风风(2634947613) (来自: 《闪耀吧噜咪》官方1群)
+