From 14ef3cfd0282ce5dc3104409b930cb925f20f15b Mon Sep 17 00:00:00 2001 From: daixiawu Date: Fri, 4 Jul 2025 03:19:24 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AE=8C=E6=88=90=E6=8F=90=E7=A4=BA=E7=B3=BB?= =?UTF-8?q?=E7=BB=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- My project/Assets/Editor/HintInfoDrawer.cs | 75 + .../Assets/Editor/HintInfoDrawer.cs.meta | 11 + .../Obfuscator/Log/StandaloneWindows64.txt | 11399 +++++++++++++++- .../Animations/VFX/Bubble 1.controller | 72 + .../Animations/VFX/Bubble 1.controller.meta | 8 + .../Animations/VFX/Bubble.controller | 130 + .../Animations/VFX/Bubble.controller.meta | 8 + .../Animations/VFX/PlayHintHide.anim | 219 +- .../Animations/VFX/PlayHintShow.anim | 165 +- .../Animations/VFX/TextPanel.controller | 101 + .../Animations/VFX/TextPanel.controller.meta | 8 + .../ArtResources/TH1UI/Common/ButtonClose.png | Bin 0 -> 23108 bytes .../TH1UI/Common/ButtonClose.png.meta | 114 + .../Resources/DataAssets/HintDataAssets.asset | 42 + .../DataAssets/HintDataAssets.asset.meta | 8 + .../Resources/Export/HintDataAssets.asset | 42 + .../Export/HintDataAssets.asset.meta | 8 + .../Resources/Export/Multilingual.asset | 314 + .../Assets/Resources/Prefab/hintPrefab.prefab | 785 +- .../Assets/Resources/Prefab/tilePrefab.prefab | 339 - My project/Assets/Scenes/SampleScene.unity | 68 +- My project/Assets/Scripts/Data/HintData.cs | 55 - .../DataAssetsScript/HintDataAssets.cs | 54 + .../DataAssetsScript/HintDataAssets.cs.meta | 11 + My project/Assets/Scripts/Instance/Table.cs | 2 + .../Assets/Scripts/Logic/Input/InputLogic.cs | 12 +- .../Assets/Scripts/Logic/Main/GameLogic.cs | 10 + .../Scripts/Logic/Player/PlayerLogic.cs | 78 +- .../Scripts/TH1Renderer/GridRenderer.cs | 49 +- .../Assets/Scripts/TH1Renderer/HintManager.cs | 243 + .../HintManager.cs.meta} | 0 .../Assets/Scripts/TH1Renderer/HintRender.cs | 198 + .../Scripts/TH1Renderer/HintRender.cs.meta | 11 + .../Assets/Scripts/TH1Renderer/MapRenderer.cs | 45 +- My project/Assets/Scripts/TH1Resource.meta | 8 + .../Assets/Scripts/TH1Resource/AnimCache.cs | 43 + .../Scripts/TH1Resource/AnimCache.cs.meta | 11 + .../Scripts/TH1Resource/ResourceCache.cs | 23 + .../Scripts/TH1Resource/ResourceCache.cs.meta | 11 + .../SpriteCache.cs | 2 +- .../SpriteCache.cs.meta | 0 My project/Assets/Scripts/UI/UIManager.cs | 2 + .../Fonts & Materials/Oswald Bold SDF.asset | 347 +- .../Fonts & Materials/Roboto-Bold SDF.asset | 334 +- My project/ProjectSettings/TagManager.asset | 3 + Tools/Multilingual.xlsx | Bin 73937 -> 76249 bytes Tools/MultilingualTxt.txt | 26 +- 47 files changed, 13866 insertions(+), 1628 deletions(-) create mode 100644 My project/Assets/Editor/HintInfoDrawer.cs create mode 100644 My project/Assets/Editor/HintInfoDrawer.cs.meta create mode 100644 My project/Assets/Resources/Animations/VFX/Bubble 1.controller create mode 100644 My project/Assets/Resources/Animations/VFX/Bubble 1.controller.meta create mode 100644 My project/Assets/Resources/Animations/VFX/Bubble.controller create mode 100644 My project/Assets/Resources/Animations/VFX/Bubble.controller.meta create mode 100644 My project/Assets/Resources/Animations/VFX/TextPanel.controller create mode 100644 My project/Assets/Resources/Animations/VFX/TextPanel.controller.meta create mode 100644 My project/Assets/Resources/ArtResources/TH1UI/Common/ButtonClose.png create mode 100644 My project/Assets/Resources/ArtResources/TH1UI/Common/ButtonClose.png.meta create mode 100644 My project/Assets/Resources/DataAssets/HintDataAssets.asset create mode 100644 My project/Assets/Resources/DataAssets/HintDataAssets.asset.meta create mode 100644 My project/Assets/Resources/Export/HintDataAssets.asset create mode 100644 My project/Assets/Resources/Export/HintDataAssets.asset.meta delete mode 100644 My project/Assets/Scripts/Data/HintData.cs create mode 100644 My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs create mode 100644 My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs.meta create mode 100644 My project/Assets/Scripts/TH1Renderer/HintManager.cs rename My project/Assets/Scripts/{Data/HintData.cs.meta => TH1Renderer/HintManager.cs.meta} (100%) create mode 100644 My project/Assets/Scripts/TH1Renderer/HintRender.cs create mode 100644 My project/Assets/Scripts/TH1Renderer/HintRender.cs.meta create mode 100644 My project/Assets/Scripts/TH1Resource.meta create mode 100644 My project/Assets/Scripts/TH1Resource/AnimCache.cs create mode 100644 My project/Assets/Scripts/TH1Resource/AnimCache.cs.meta create mode 100644 My project/Assets/Scripts/TH1Resource/ResourceCache.cs create mode 100644 My project/Assets/Scripts/TH1Resource/ResourceCache.cs.meta rename My project/Assets/Scripts/{TH1Renderer => TH1Resource}/SpriteCache.cs (94%) rename My project/Assets/Scripts/{TH1Renderer => TH1Resource}/SpriteCache.cs.meta (100%) diff --git a/My project/Assets/Editor/HintInfoDrawer.cs b/My project/Assets/Editor/HintInfoDrawer.cs new file mode 100644 index 000000000..dc7a76274 --- /dev/null +++ b/My project/Assets/Editor/HintInfoDrawer.cs @@ -0,0 +1,75 @@ +using UnityEditor; +using UnityEngine; + +[CustomPropertyDrawer(typeof(HintInfo))] +public class HintInfoDrawer : PropertyDrawer +{ + public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) + { + // Step 1: 获取 hintId + var hintIdProp = property.FindPropertyRelative("HintType"); + var hintNameProp =property.FindPropertyRelative("HintName"); + + + string hintIdText = hintIdProp != null ? hintIdProp.uintValue.ToString() : "???"; + string hintNameText = hintNameProp != null ? hintNameProp.stringValue : "Unnamed"; + string rawLabel = $"{hintNameText}"; + + // Step 4: 显示 Foldout + property.isExpanded = EditorGUI.Foldout( + new Rect(position.x, position.y, position.width, EditorGUIUtility.singleLineHeight), + property.isExpanded, + rawLabel + ); + + // Step 5: 展开显示所有字段 + if (property.isExpanded) + { + EditorGUI.indentLevel++; + float y = position.y + EditorGUIUtility.singleLineHeight; + + SerializedProperty childProp = property.Copy(); + SerializedProperty end = childProp.GetEndProperty(); + + childProp.NextVisible(true); // 进入第一个子属性 + + while (!SerializedProperty.EqualContents(childProp, end)) + { + float h = EditorGUI.GetPropertyHeight(childProp, true); + EditorGUI.PropertyField( + new Rect(position.x, y, position.width, h), + childProp, + true + ); + y += h + EditorGUIUtility.standardVerticalSpacing; + + if (!childProp.NextVisible(false)) + break; + } + + EditorGUI.indentLevel--; + } + } + + public override float GetPropertyHeight(SerializedProperty property, GUIContent label) + { + float height = EditorGUIUtility.singleLineHeight; + + if (property.isExpanded) + { + SerializedProperty childProp = property.Copy(); + SerializedProperty end = childProp.GetEndProperty(); + + childProp.NextVisible(true); // 进入第一个子属性 + + while (!SerializedProperty.EqualContents(childProp, end)) + { + height += EditorGUI.GetPropertyHeight(childProp, true) + EditorGUIUtility.standardVerticalSpacing; + if (!childProp.NextVisible(false)) + break; + } + } + + return height; + } +} diff --git a/My project/Assets/Editor/HintInfoDrawer.cs.meta b/My project/Assets/Editor/HintInfoDrawer.cs.meta new file mode 100644 index 000000000..a0de4cb5c --- /dev/null +++ b/My project/Assets/Editor/HintInfoDrawer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3fe02089cc4c4bb41b7f2f541cdf8764 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt index 4f64e57ce..885a2b190 100644 --- a/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt +++ b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt @@ -170,7 +170,7 @@ [Info][OPS.OBF][OnProcess_Assets] Process component Analyse Unity Animation Methods [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Iterate components in loaded build scene 'Assets/Scenes/SampleScene.unity'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 10 Root GameObjects in Scene Assets/Scenes/SampleScene.unity -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 11619 Components in Scene Assets/Scenes/SampleScene.unity +[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 11597 Components in Scene Assets/Scenes/SampleScene.unity [Info][OPS.OBF][OnAnalyse_Component_Scenes] Process component Analyse Unity Event Component [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Back' of type 'UnityEngine.RectTransform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Back' of type 'UnityEngine.Canvas'. @@ -194,36 +194,14 @@ [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Grid' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Grid' of type 'UnityEngine.Grid'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Debug' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'LandTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'LandTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'LandTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'RoadTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'RoadTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'RoadTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'FogEffectTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'FogEffectTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'FogEffectTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BorderTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BorderTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BorderTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'MountainTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'MountainTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'MountainTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'VegetationTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'VegetationTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'VegetationTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ResourceTileMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ResourceTileMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ResourceTileMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityBuildingMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityBuildingMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityBuildingMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'UnitMap' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'GridMap' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ProjectileMap' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityInfoMap' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityInfoMap' of type 'UnityEngine.Tilemaps.Tilemap'. -[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'CityInfoMap' of type 'UnityEngine.Tilemaps.TilemapRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintMap' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintMap' of type 'UnityEngine.Canvas'. +[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintMap' of type 'UnityEngine.UI.GraphicRaycaster'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'UICanvas' of type 'UnityEngine.RectTransform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'UICanvas' of type 'UnityEngine.Canvas'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'UICanvas' of type 'UnityEngine.UI.CanvasScaler'. @@ -4605,7 +4583,7 @@ [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Title' of type 'Logic.Multilingual.MultilingualTextMono'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ScrollRect' of type 'UnityEngine.RectTransform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ScrollRect' of type 'UnityEngine.UI.ScrollRect'. -[Warning][OPS.OBF][OnAnalyse_Component_Scenes] Failed to process current iterated Component at index 4433 with Exception: System.NullReferenceException: Object reference not set to an instance of an object +[Warning][OPS.OBF][OnAnalyse_Component_Scenes] Failed to process current iterated Component at index 4411 with Exception: System.NullReferenceException: Object reference not set to an instance of an object at OPS.Obfuscator.Editor.Project.PreBuild.Pipeline.Component.AnalyseUnityEventComponent.OnAnalyse_Component (UnityEngine.Component _Component) [0x00005] in :0 at OPS.Obfuscator.Editor.Project.PreBuild.Pipeline.PreBuildPipeline.Process_Component_Analyse_And_Manipulate (System.Collections.Generic.List`1[T] _ComponentList) [0x00086] in :0 [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Viewport' of type 'UnityEngine.RectTransform'. @@ -11796,7 +11774,7 @@ [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'AIBT' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'AIBT' of type 'NodeCanvas.BehaviourTrees.BehaviourTreeOwner'. [Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'AIBT' of type 'NodeCanvas.Framework.Blackboard'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '23' Prefabs. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '24' Prefabs. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '9' Components in the prefab at path 'Assets/TextMesh Pro/Examples & Extras/Prefabs/Text Popup.prefab'. [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Text Popup' of type 'UnityEngine.RectTransform'. @@ -11873,7 +11851,7 @@ [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'fogEffectPrefab' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'fogEffectPrefab' of type 'UnityEngine.SpriteRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '93' Components in the prefab at path 'Assets/Resources/Prefab/tilePrefab.prefab'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '85' Components in the prefab at path 'Assets/Resources/Prefab/tilePrefab.prefab'. [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'tilePrefab' of type 'UnityEngine.Transform'. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Land' of type 'UnityEngine.Transform'. @@ -11960,14 +11938,40 @@ [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'DebugText' of type 'UnityEngine.RectTransform'. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'DebugText' of type 'UnityEngine.MeshRenderer'. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'DebugText' of type 'TMPro.TextMeshPro'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintIcon' of type 'UnityEngine.Transform'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintIcon' of type 'UnityEngine.SpriteRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintIcon' of type 'Animancer.AnimancerComponent'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintIcon' of type 'UnityEngine.Animator'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintIcon' of type 'UnityEngine.UI.Button'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintPanel' of type 'UnityEngine.RectTransform'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintPanel' of type 'UnityEngine.MeshRenderer'. -[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'HintPanel' of type 'TMPro.TextMeshPro'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '32' Components in the prefab at path 'Assets/Resources/Prefab/hintPrefab.prefab'. +[Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'hintPrefab' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.UI.Image'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.UI.Button'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.Animator'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'Animancer.AnimancerComponent'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Bubble' of type 'UnityEngine.CanvasGroup'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'TextPanel' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'TextPanel' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'TextPanel' of type 'UnityEngine.Animator'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'TextPanel' of type 'Animancer.AnimancerComponent'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'TextPanel' of type 'UnityEngine.CanvasGroup'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG' of type 'UnityEngine.UI.Image'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Arrow' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Arrow' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Arrow' of type 'UnityEngine.UI.Image'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Image'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Button'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Title' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Title' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Title' of type 'TMPro.TextMeshProUGUI'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseHint' of type 'UnityEngine.RectTransform'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseHint' of type 'UnityEngine.CanvasRenderer'. +[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseHint' of type 'TMPro.TextMeshProUGUI'. [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '7' Components in the prefab at path 'Assets/Plugins/Animancer/Examples/Art/Props/GolfClub.prefab'. [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'GolfClub' of type 'UnityEngine.Transform'. @@ -12466,3 +12470,11324 @@ [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Unload Obfuscator Settings [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Unload DataContainer [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Finished PreBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostAssemblyBuild' process. +[Info][OPS.OBF][Setup] Load +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load ObfuscatorSettings +[Debug][OPS.OBF][Setup] Load Components +[Debug][OPS.OBF][Setup] Found Components (26): + - Assembly - Settings (Manage obfuscateable assemblies and their dependencies.) + - Unity Animation Methods - Compatibility (Manages the obfuscation of inspector set animation methods.) + - Unity Event Methods - Compatibility (Manages the obfuscation of inspector set unity event methods.) + - String Reflection and Coroutine - Compatibility (Manage the obfuscation of members called through strings.) + - Logging - Settings (Manage here the obfuscation logging.) + - Namespace - Settings (Manage the obfuscation of namespaces and their class content.) + - Class - Obfuscation (Activate and manage the obfuscation of classes and their content.) + - Type Cache Replacement (Replaces the types and namespace in the assemblies cache.) + - MonoBehaviour - Class - Obfuscation (Manages the MonoBehaviour Subclass obfuscation.) + - ScriptableObject - Class - Obfuscation (Manages the ScriptableObject Subclass obfuscation.) + - Playable - Class - Obfuscation (Manages the Playable Subclass obfuscation.) + - Method - Obfuscation (Activate and manage the obfuscation of methods.) + - Parameter - Obfuscation (Manage the obfuscation of parameter.) + - Field - Obfuscation (Activate and manage the obfuscation of fields.) + - Property - Obfuscation (Activate and manage the obfuscation of properties.) + - Event - Obfuscation (Activate and manage the obfuscation of events.) + - Attribute - Settings (Manage here obfuscator attributes or custom attributes.) + - Renaming - Settings (Manage here the renaming settings.) + - Add Random Code (Activate to add random code to your classes.) + - Method ControlFlow (Obfuscate the methods control flow. (Beta, and requires .Net >= 5 or .Net Standard >= 2.1)) + - String - Obfuscation (Activate the obfuscation of strings.) + - Suppress ILDasm (Add the SuppressIldasmAttribute to prevent ILDasm (Debugging) usage.) + - Tampering - Protection (Protection against assembly manipulation. (Beta)) + - Not Obfuscate Cause (Adds a do not obfuscate cause attribute to the members.) + - Remove Obfuscator References (Removes OPS.Obfuscator.Attributes in the build.) + - Addressable - Obfuscation (Manages the obfuscation of Addressables.) + +[Debug][OPS.OBF][Setup] Found Compatibility Components (12): + - .Net Framework - Compatibility (Controls the Obfuscator compatibility to the .Net / Mono Framework.) + - Unity - Compatibility (Controls the Obfuscator compatibility to Unity.) + - Obfuscator - Compatibility (Controls the Obfuscator own components) + - Chartboost - Compatibility (Controls the Obfuscator compatibility to the Chartboost SDK.) + - Meta - Compatibility (Controls the Obfuscator compatibility to Meta Sdks.) + - Google - Compatibility (Controls the Obfuscator compatibility to Google Sdks.) + - JSON - Compatibility (Controls the Obfuscator compatibility to Json.) + - Photon - Compatibility (Controls the Obfuscator compatibility to Photon Sdks.) + - PlayMaker - Compatibility (Controls the Obfuscator compatibility to PlayMaker Sdks.) + - PlayFab - Compatibility (Controls the Obfuscator compatibility to PlayFab Sdks.) + - Realms - Compatibility (Controls the Obfuscator compatibility to MongoDb Realms Sdk.) + - PixelCrushers - Compatibility (Controls the Obfuscator compatibility to PixelCrushers assets.) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Debug][OPS.OBF][Setup] Found to obfuscate assemblies (1): + - F:\TH1\TH1\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll + +[Debug][OPS.OBF][Setup] Found helper assemblies (0): + +[Debug][OPS.OBF][Setup] Found dependency directories (29): + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32 + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\Managed\UnityEngine + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32\Facades + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\Managed + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport + - F:\TH1\TH1\My project\Library\ScriptAssemblies + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\YamlDotNet + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.burst@1.8.18\Unity.Burst.CodeGen + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.ext.nunit@2.0.3\net40\unity-custom + - F:\TH1\TH1\My project\Assets\OPS\Editor\Plugins\Mono.Cecil + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.collab-proxy@2.5.2\Lib\Editor\PlasticSCM + - F:\TH1\TH1\My project\Assets\OPS\Obfuscator\Editor\Plugins + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\DotNetZip + - F:\TH1\TH1\My project\Assets\OPS\Editor\Plugins\System + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Runtime\VisualScripting.Flow\Dependencies\NCalc + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.burst@1.8.18 + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.ide.rider@3.0.34\Rider\Editor + - F:\TH1\TH1\My project\Assets\OPS\Plugins\Json + - F:\TH1\TH1\My project\Assets\OPS\Editor\Plugins\GUPS.Compression + - F:\TH1\TH1\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\EditorAssetResources + - F:\TH1\TH1\My project\Assets\OPS\Editor\Plugins\GUPS.Assets.Editor + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\Variations\il2cpp\Managed + - Assets\OPS\Plugins\Json + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\NetStandard\ref\2.1.0 + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\NetStandard\Extensions\2.0.0 + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx + - C:\Program Files\Unity\Hub\Editor\2022.3.53f1c1\Editor\Managed + +[Debug][OPS.OBF][Setup] Load Assembly Resolver +[Info][OPS.OBF][Setup] Prepare Assemblies +[Info][OPS.OBF][Setup] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][Setup] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][Setup] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][Setup] Process component Namespace - Settings +[Info][OPS.OBF][Setup] Process component Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Type Cache Replacement +[Info][OPS.OBF][Setup] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Method - Obfuscation +[Info][OPS.OBF][Setup] Process component Parameter - Obfuscation +[Info][OPS.OBF][Setup] Process component Field - Obfuscation +[Info][OPS.OBF][Setup] Process component Property - Obfuscation +[Info][OPS.OBF][Setup] Process component Event - Obfuscation +[Info][OPS.OBF][Setup] Process component Attribute - Settings +[Info][OPS.OBF][Setup] Process component Add Random Code +[Info][OPS.OBF][Setup] Process component Method ControlFlow +[Info][OPS.OBF][Setup] Process component String - Obfuscation +[Info][OPS.OBF][Setup] Process component Suppress ILDasm +[Info][OPS.OBF][Setup] Process component Tampering - Protection +[Info][OPS.OBF][Setup] Process component Not Obfuscate Cause +[Info][OPS.OBF][Setup] Process component Remove Obfuscator References +[Info][OPS.OBF][Setup] Load Assemblies +[Debug][OPS.OBF][Setup] Load Cache +[Debug][OPS.OBF][Setup] Load RenameManager +[Warning][OPS.OBF][Setup] Failed to load Charset: . Using default! Exception: System.ArgumentException: Must specify valid information for parsing in the string. + at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in :0 + at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00077] in :0 + at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in :0 + at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in :0 + at OPS.Obfuscator.Editor.Project.PostAssemblyBuild.Pipeline.Component.Optional.RenamingComponent.OnPrePipelineProcess (OPS.Editor.Project.Step.IStepInput _StepInput) [0x00027] in :0 +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip StateMachineBehaviour Types... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Animation Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Gui Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Strings in Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Member names based on found Strings... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestNativeCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportLogInfo(System.String,System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Int64 CrashSightAgent::GetCrashThreadId()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String CrashSightAgent::GetSDKDefinedDeviceID()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String CrashSightAgent::GetSDKSessionID()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestOomCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestJavaCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestANR()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String CrashSightAgent::GetCrashUuid()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestOcCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::TestUseAfterFree()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::ReRegistAllMonitors()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::CloseAllMonitors()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean CrashSightAgent::IsLastSessionCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String CrashSightAgent::GetLastSessionUserId()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::SetVehEnable(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportDump(System.String,System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::SetExtraHandler(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::UploadGivenPathDump(System.String,System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::SetErrorUploadInterval(System.Int32)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::SetErrorUploadEnable(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::SetRecordFileDir(System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::OnPointerDown(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Namespace [[Assembly-CSharp] GameUI] Because the type might be a type called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::OnPointerDown(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Namespace [[Assembly-CSharp] Logic.Main] Because the type might be a type called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CrashSight.LogSystem::LogError(System.String,UnityEngine.Object)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CrashSight.LogSystem::LogWarning(System.String,UnityEngine.Object)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReRegistAllMonitors()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CloseAllMonitors()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportLogInfo(System.String,System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GetSDKDefinedDeviceID()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GetSDKSessionID()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GetCrashUuid()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCrashCallback()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UnsetCrashCallback()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCrashLogCallback()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestOomCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestJavaCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestOcCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestNativeCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestANR()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Int64 GCloud.UQM.UQMCrash::GetCrashThreadId()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::TestUseAfterFree()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetVehEnable(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportDump(System.String,System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetExtraHandler(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UploadGivenPathDump(System.String,System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetErrorUploadInterval(System.Int32)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetErrorUploadEnable(System.Boolean)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetRecordFileDir(System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMCrash::IsLastSessionCrash()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GetLastSessionUserId()] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::Log(System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::LogWarning(System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::LogError(System.String)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Namespace [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter] Because the type might be a type called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Module... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CSLogSeverity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CSReportType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightAgent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightCallback] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightLogCallback] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightStackTrace] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivForceToSprite] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AnimDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridAndResourceDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MountainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] VegetationInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GiantType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SpriteEffectController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainFeature] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Vegetation] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AttackAnimType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainObjectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LandType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveAttackType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLevelUpActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Table] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer/TimerTask] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridMiscActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AboutUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionClickedEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomInfoUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityUpgradeActionUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TribeHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryTabType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/LibraryTab] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LoseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeButtonAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTypeMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TimeEndUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TopBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIBlockCameraDrag] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WinUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SetTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChatController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DropdownSample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_DigitValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark02] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark04] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SimpleScript] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.SetButtonTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.AnimCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.ResourceCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.SpriteCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass104_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass92_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass94_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass96_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintRenderer/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.MapRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ViewEventEnter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileMoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.UnitRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.ICityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.InputLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIDifficultLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameStateBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MenuState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.FinishState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Main] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MainEditor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.StrategyInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IPlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.BattleRenderDataPack] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.RenderUpdateManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IUnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.DamageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.SettlementInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.MoveKill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.NotMoveKill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.FragmentState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.FragmentBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.TimelineManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CarrySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CatCartSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ConvertSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CreepSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.FortifySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.HealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.IllusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.LuckSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PeaceSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PersistSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ScoutSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SneakSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SplashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StaticSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StiffSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StompSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillDamageEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ISkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillOwner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Rersource.ResourceManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFontGroup] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFieldAttribute] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.IEventEnter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.ServerEventClient] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.EventManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CrashSight.LogSystem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.CommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.ICommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioClipConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.PlayerState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioPlayer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.Strategy] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.MatchResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIDifficult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder/Node] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIConfigAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogicState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionId] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.TrainUnitAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitMoveAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitAttackAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.StartWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitSkillAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GridMiscAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.LearnTechAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.TrainGiantCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundSelfUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundCityGridsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TerritoryData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapPosition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapIdGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapSightData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TechTreeData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.IdentifierBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.AchievementDataManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecord] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMRetEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQM] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMCrash] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMLog/Level] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMLog] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Serializer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Timer/TimerTask] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] LibraryUI/LibraryTab] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RankingUI/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RoundedRectImage/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] DropdownSample] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] EnvMapAnimator/d__4] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass104_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass92_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass94_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass96_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.HintRenderer/<>c__DisplayClass17_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass21_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_2] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CarrySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CatCartSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ConvertSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CreepSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CriticalSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EternitySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.FortifySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.HealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.IllusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.LuckSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.NuclearSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PeaceSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PersistSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ScoutSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SneakSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SplashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StaticSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StiffSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StompSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SwapSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.VampireSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WindGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SkillBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.PathFinder/Node] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Achievement.AchievementItem] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.CityData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.GridData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.MapData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.MapIdGenerator] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.PlayerData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.IdentifierBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.UnitData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] GCloud.UQM.UQMLog/Level] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Serializer] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Module... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CSLogSeverity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CSReportType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightAgent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightCallback] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightLogCallback] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CrashSightStackTrace] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivForceToSprite] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AnimDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridAndResourceDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MountainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] VegetationInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GiantType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SpriteEffectController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainFeature] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Vegetation] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AttackAnimType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainObjectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LandType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveAttackType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLevelUpActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Table] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer/TimerTask] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridMiscActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AboutUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionClickedEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomInfoUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityUpgradeActionUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TribeHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryTabType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/LibraryTab] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LoseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeButtonAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTypeMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TimeEndUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TopBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIBlockCameraDrag] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WinUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SetTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChatController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DropdownSample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_DigitValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark02] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark04] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SimpleScript] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.SetButtonTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.AnimCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.ResourceCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Resource.SpriteCache] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass104_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass92_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass94_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass96_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintRenderer/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.HintRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.MapRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ViewEventEnter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileMoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.UnitRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.ICityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.InputLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIDifficultLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameStateBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MenuState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.FinishState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Main] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MainEditor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.StrategyInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IPlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.BattleRenderDataPack] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.RenderUpdateManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IUnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.DamageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.SettlementInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.MoveKill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.NotMoveKill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.FragmentState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.FragmentBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Timeline.TimelineManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CarrySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CatCartSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ConvertSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CreepSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.FortifySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.HealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.IllusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.LuckSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PeaceSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PersistSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ScoutSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SneakSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SplashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StaticSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StiffSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StompSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillDamageEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ISkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillOwner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Rersource.ResourceManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFontGroup] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFieldAttribute] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.IEventEnter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.ServerEventClient] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Event.EventManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CrashSight.LogSystem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.CommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.ICommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioClipConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.PlayerState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioPlayer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.Strategy] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.MatchResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIDifficult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder/Node] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIConfigAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogicState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionId] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.TrainUnitAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitMoveAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitAttackAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.StartWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitSkillAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GridMiscAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.LearnTechAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.TrainGiantCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundSelfUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundCityGridsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TerritoryData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapPosition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapIdGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapSightData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TechTreeData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.IdentifierBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.AchievementDataManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecord] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMRetEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQM] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMCrash] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMLog/Level] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMLog] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Serializer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Members [[Assembly-CSharp] Logic.AI.AICalculatorData] Because of compatibility component: Obfuscator - Compatibility : Has the DoNotObfuscateClassAttribute. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Full Type [[Assembly-CSharp] Logic.AI.AICalculatorData] Because of the type skipping settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Full Type [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Because of the type skipping settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CSLogSeverity] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CSLogSeverity] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CSReportType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CSReportType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CrashSightAgent/LogCallbackDelegate] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CrashSightAgent/LogCallbackDelegate] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ActionDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ActionDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivForceToSprite] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivForceToSprite] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ActionInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ActionInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [AnimDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [AnimDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [WonderLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [WonderLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GridAndResourceDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GridAndResourceDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MountainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MountainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [VegetationInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [VegetationInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ResourceInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ResourceInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [WonderInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [WonderInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [HintType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [HintType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [HintDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [HintDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [HintInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [HintInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [PlayerDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [PlayerDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [PlayerInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [PlayerInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GiantType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GiantType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitTypeDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitTypeDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitTypeInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitTypeInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainFeature] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainFeature] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Vegetation] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Vegetation] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ResourceType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ResourceType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [AttackAnimType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [AttackAnimType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MainObjectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MainObjectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [LandType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [LandType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MoveAttackType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MoveAttackType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityLevelUpActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityLevelUpActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GridMiscActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GridMiscActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [LibraryTabType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [LibraryTabType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RoundedRectImage/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RoundedRectImage/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] DropdownSample] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_DigitValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_DigitValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_PhoneNumberValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_PhoneNumberValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.Benchmark03/BenchmarkType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.Benchmark03/BenchmarkType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.CameraController/CameraModes] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.CameraController/CameraModes] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.ObjectSpin/MotionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.ObjectSpin/MotionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_ExampleScript_01/objectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_ExampleScript_01/objectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.VertexJitter/VertexAnim] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.VertexJitter/VertexAnim] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.EffectTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.EffectTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.GridVFXType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.GridVFXType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.HintData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.HintData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.HintManager] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.HintManager] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.ProjectileType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.ProjectileType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.ProjectileMoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.ProjectileMoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.GameState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.GameState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AIDifficultLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AIDifficultLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.MapGenerator/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.MapGenerator/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.BattleRenderDataPack] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.BattleRenderDataPack] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.DamageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.DamageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Timeline.FragmentState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Timeline.FragmentState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AllYCounterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AllYCounterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AllYTranSportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AllYTranSportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AutoHealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AutoHealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CarrySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CarrySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CarrySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CatCartSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CatCartSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CatCartSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CityTransportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CityTransportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ConvertSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ConvertSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ConvertSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CreepSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CreepSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CreepSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CriticalSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CriticalSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CriticalSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CurseGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CurseGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.EternitySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.EternitySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.EternitySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ForestDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ForestDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.FortifySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.FortifySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.FortifySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.GalaxyArrowSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.GalaxyArrowSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.HealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.HealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.HealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.IllusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.IllusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.IllusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.LuckSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.LuckSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.LuckSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MoonPrincessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MoonPrincessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.NuclearFusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.NuclearFusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.NuclearSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.NuclearSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.NuclearSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.OceanDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.OceanDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.OceanMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.OceanMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PeaceSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PeaceSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PeaceSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PersistSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PersistSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PersistSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PhoenixEggSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PhoenixEggSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PhoenixSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PhoenixSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PoisonedSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PoisonedSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PoorHealthSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PoorHealthSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.RotaLFlamesSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.RotaLFlamesSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ScoutSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ScoutSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ScoutSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SneakSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SneakSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SneakSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SpeedUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SpeedUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SplashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SplashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SplashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StaticSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StaticSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StaticSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StiffSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StiffSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StiffSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StompSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StompSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StompSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SuperDashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SuperDashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SuperHideSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SuperHideSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SurpriseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SurpriseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SwapSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SwapSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SwapSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.TaiChiSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.TaiChiSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.VampireSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.VampireSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.VampireSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WaterDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WaterDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WaterMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WaterMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WindGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WindGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WindGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WindPriestessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WindPriestessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SkillDamageEvent] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SkillDamageEvent] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SkillBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SkillBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SkillBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualFontGroup] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualFontGroup] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualFieldAttribute] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualFieldAttribute] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Audio.PlayerState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Audio.PlayerState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.Strategy] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.Strategy] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.CalculateType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.CalculateType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorData/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorData/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AIDifficult] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AIDifficult] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.PathFinder/Node] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.PathFinder/Node] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.UnitTargetType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.UnitTargetType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.UnitTargetMap/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.UnitTargetMap/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorTechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorTechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AILogicState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AILogicState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AIActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AIActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Action.CommonActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Action.CommonActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Action.CommonActionId] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Action.CommonActionId] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementAsset/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementAsset/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementConditionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementConditionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementConditionBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementConditionBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.TrainGiantCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.TrainGiantCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.BuildWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.BuildWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.WonderInCityConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.WonderInCityConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.UnitOnWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.UnitOnWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundBuildingsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundBuildingsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundWondersConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundWondersConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundEnemyUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundEnemyUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundSelfUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundSelfUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundCityGridsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundCityGridsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Achievement.AchievementItem] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.CityMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.CityMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.CityData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.CityData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.CityData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.TerritoryData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.TerritoryData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GridMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GridMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.GridData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GridData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GridData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapPosition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapPosition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapConfig] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapConfig] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.MapData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.MapIdGenerator] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapIdGenerator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapIdGenerator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.PlayerMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.PlayerMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.PlayerData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.PlayerData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.PlayerData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapSightData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapSightData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.TechTreeData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.TechTreeData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.IdentifierBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.IdentifierBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.IdentifierBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.UnitMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.UnitMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.UnitData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.UnitData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.UnitData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GameRecordData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GameRecordData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GameRecord] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GameRecord] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AICalculateAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AICalculateAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIExecuteAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIExecuteAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIFinishAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIFinishAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachCreate] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachCreate] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachEnd] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachEnd] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachStart] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachStart] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIGeneratorAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIGeneratorAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamExplore] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamExplore] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTechType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTechType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.MarkAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.MarkAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.OnUQMRetEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.OnUQMRetEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.OnUQMStringRetEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.OnUQMStringRetEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.OnUQMRetLogUploadEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.OnUQMRetLogUploadEventHandler`1] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.UQMCrashLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.UQMCrashLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.UQMMethodNameID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.UQMMethodNameID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.UQMLog/Level] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.UQMLog/Level] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler] Because of the deactivation of the 'Obfuscate delegate classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GCloud.UQM.MiniJSON.Json/Parser/TOKEN] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GCloud.UQM.MiniJSON.Json/Parser/TOKEN] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] ActionDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] AnimDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] CivDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] GridAndResourceDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 GridAndResourceDataAssets::_resourceInfoDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] HintDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 HintDataAssets::HintDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean HintDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] PlayerDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 PlayerDataAssets::_unitTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 PlayerDataAssets::_giantTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean PlayerDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] SkillDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SkillDataAssets::_skillDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean SkillDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TechDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TechDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TechDataAssets::_techInfoDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] UICenterMessageDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] UnitTypeDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 UnitTypeDataAssets::_unitTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 UnitTypeDataAssets::_giantTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_DigitValidator] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::FontGroups] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::Items] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::_itemDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.AI.AIConfigAsset] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MoneyScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityDefendScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneCanMoveGridMaxScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneSightGridMaxScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitAttackScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitDefendScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreCityCenterScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreTreasureScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreStarfishScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::FutureScoreTransformValue] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MilitaryConstructionRatioValue] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIConfigAsset::TechInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::AchievementList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Achievement.AchievementAsset::_achievementItems] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Method References in Modules... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Instructions... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent/LogCallbackDelegate::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent/LogCallbackDelegate::Invoke(System.String,System.String,UnityEngine.LogType)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult CrashSightAgent/LogCallbackDelegate::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent/LogCallbackDelegate::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightAgent::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightCallback::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightLogCallback::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CrashSightStackTrace::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivForceToSprite::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void AnimDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CityInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GridAndResourceDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TerrainInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MountainInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void VegetationInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ResourceInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void WonderInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HintDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HintInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void PlayerDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void PlayerInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UICenterMessageDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UICenterMessageInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitTypeDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitTypeInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SpriteEffectController::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SpriteEffectController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugCenter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Table::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Timer/TimerTask::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Timer::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void AboutUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean BottomBarButtonUIAnimator/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean BottomBarButtonUIAnimator/d__9::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomInfoUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CameraController::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CameraController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CenterMessageUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GameUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HistoryUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI/LibraryTab::.ctor(LibraryTabType,UnityEngine.GameObject,System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LoseUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MainUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MessageUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SettingUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TimeEndUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TopBarUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIManager::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void WinUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DropdownSample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean EnvMapAnimator/d__4::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator EnvMapAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitySourceGeneratedAssemblyMonoScriptTypes_v1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_DigitValidator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_PhoneNumberValidator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/CharacterSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/SpriteSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/WordSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/LineSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/LinkSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark01/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.Benchmark01::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark01_UGUI/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.Benchmark01_UGUI::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark02::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark02::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark04::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark04::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.ShaderPropAnimator/d__6::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.SkewTextExample/d__7::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TeleType/d__4::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TeleType::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator/d__7::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText/d__16::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText/d__15::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextInfoDebugTool::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexColorCycler/d__3::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter/d__11::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA/d__11::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.WarpTextExample/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Resource.AnimCache::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Resource.ResourceCache::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Resource.SpriteCache::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass104_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass92_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass94_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass96_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXParams::.ctor(RuntimeData.GridVFXRenderMark)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXParams::.ctor(TH1Renderer.GridVFXType,UnityEngine.AnimationClip,UnityEngine.Sprite,UnityEngine.GameObject)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.HintData::.ctor(System.UInt32,System.UInt32,HintType)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer/<>c__DisplayClass17_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::.ctor(Logic.Main,RuntimeData.MapData,UnityEngine.GameObject,UnityEngine.Transform,TH1Renderer.HintData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ViewEventEnter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileData::.ctor(RuntimeData.MapData,System.UInt32,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,UnityEngine.Vector3,UnityEngine.Vector3)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,TH1Renderer.ProjectileData,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CityLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.InputLogic::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.GameLogic::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.GameStateBase::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AIRoundState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MenuState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.FinishState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MainEditor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MainEditor::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.StrategyInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass23_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass24_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass25_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapInteraction::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass21_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass22_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass22_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass22_2::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.SettlementInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.UnitLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AllYTranSportSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CarrySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CityTransportSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CreepSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CriticalSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CurseGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ForestDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.FortifySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.GalaxyArrowSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.OceanDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.OceanMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.QuarterSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RotaLFlamesSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ScoutSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SneakSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SpeedUpSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StaticSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StiffSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SurpriseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.UniqueSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WaterDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WaterMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WindGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillFactory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillOwner::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualFontGroup::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualFieldAttribute::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Event.ServerEventClient::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Event.EventManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Event.EventManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CrashSight.CrashSightManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CrashSight.LogSystem::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Common.CommonLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioClipConfig::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::.ctor(UnityEngine.AudioSource)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.MatchResult::.ctor(System.UInt32,System.UInt32,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::.ctor(Logic.Action.CommonActionParams,Logic.Action.ActionLogicBase)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.CalculateResult::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.PathFinder::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetData::.ctor(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIConfigAsset::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorTechInfo::.ctor(TechType,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AITechScoreCalculator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::.ctor(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.CityData,RuntimeData.GridData,RuntimeData.UnitData,RuntimeData.GridData,MainObjectType)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionId::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.TrainUnitAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CityLevelUpActionAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitMoveAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitAttackAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.StartWonderAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitSkillAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GridMiscAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.LearnTechAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementFactory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::.ctor(RuntimeData.CityMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityData::.ctor(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityData::.ctor(RuntimeData.CityData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::.ctor(RuntimeData.TerritoryData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor(RuntimeData.MapConfig,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor(RuntimeData.GridMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::.ctor(TH1Renderer.GridVFXType,System.Boolean,System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridData::.ctor(System.Int32,System.Int32,RuntimeData.MapIdGenerator,RuntimeData.MapConfig)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridData::.ctor(RuntimeData.GridData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::.ctor(System.Int32,System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapConfig::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,Logic.AI.AIDifficult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::.ctor(RuntimeData.MapConfig)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::.ctor(RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor(RuntimeData.MapConfig,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor(RuntimeData.PlayerMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor(System.UInt32,System.UInt32,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor(RuntimeData.PlayerData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::.ctor(RuntimeData.WonderData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::.ctor(RuntimeData.MapSightData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::.ctor(System.Collections.Generic.List`1)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::.ctor(RuntimeData.TechTreeData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::.ctor(RuntimeData.UnitMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor(RuntimeData.UnitData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor(UnitType,GiantType,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecord::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.CountryStrategyCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetEventHandler`1::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetEventHandler`1::Invoke(T)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult GCloud.UQM.OnUQMRetEventHandler`1::BeginInvoke(T,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetEventHandler`1::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMStringRetEventHandler`1::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.OnUQMStringRetEventHandler`1::Invoke(T,T)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult GCloud.UQM.OnUQMStringRetEventHandler`1::BeginInvoke(T,T,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.OnUQMStringRetEventHandler`1::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1::Invoke(T,T)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1::BeginInvoke(T,T,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetLogUploadEventHandler`1::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetLogUploadEventHandler`1::Invoke(T,T,T)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult GCloud.UQM.OnUQMRetLogUploadEventHandler`1::BeginInvoke(T,T,T,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.OnUQMRetLogUploadEventHandler`1::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQM::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQM::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_InitContext(System.String,System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ReportExceptionW(System.Int32,System.String,System.String,System.String,System.String,System.Boolean,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetUserValue(System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetVehEnable(System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetExtraHandler(System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetCustomLogDirW(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetUserId(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_MonitorEnable(System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_PrintLog(System.Int32,System.String,System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_UploadGivenPathDump(System.String,System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ReportCrash()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ReportDump(System.String,System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetEnvironmentName(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_InitWithAppId(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetAppVersion(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ConfigCrashServerUrl(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ConfigDebugMode(System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetDeviceId(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_ConfigCrashReporter(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_TestNativeCrash()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetDumpType(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_AddValidExpCode(System.UInt64)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_UploadCrashWithGuid(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetCrashUploadEnable(System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetWorkSpaceW(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetEngineInfo(System.String,System.String,System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::CS_SetCustomAttachDirW(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.RetArgsWrapper::.ctor(System.Int32,System.Int32,System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler::.ctor(System.Object,System.IntPtr)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler::Invoke(System.Int32,System.Int32,System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.IAsyncResult GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler::BeginInvoke(System.Int32,System.Int32,System.Int32,System.AsyncCallback,System.Object)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler::EndInvoke(System.IAsyncResult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::cs_setUnityCallback(GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Parser::.ctor(System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_DigitValidator::Validate(System.String&,System.Int32&,System.Char)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_DigitValidator::Validate(System.String&,System.Int32&,System.Char)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_PhoneNumberValidator::Validate(System.String&,System.Int32&,System.Char)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_PhoneNumberValidator::Validate(System.String&,System.Int32&,System.Char)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.CountryStrategyCondition::OnCheck()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.CountryStrategyCondition::OnCheck()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Parser::Dispose()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Parser::Dispose()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Modules... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Instructions... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Fields... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CSLogSeverity::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CSLogSeverity::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogSilent] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogError] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogWarning] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogInfo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogDebug] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSLogSeverity CSLogSeverity::LogVerbose] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CSReportType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CSReportType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSReportType CSReportType::InterfaceReport] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSReportType CSReportType::LogCallback] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CSReportType CSReportType::LogCallbackThreaded] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivForceToSprite::IgnoreCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivForceToSprite::IgnoreForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivForceToSprite::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivForceToSprite::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CivForceToSprite::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CivForceToSprite::SpriteGlow] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CivForceToSprite::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivForceToSprite::HasLevel] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivForceToSprite::LevelSprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionId ActionInfo::ActionId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ActionInfo::ActionName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ActionInfo::Desc] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::Icon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ActionInfo::VarientIcon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionInfo::IconList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ActionInfo::Cost] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ActionInfo::CityExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ActionInfo::NoNeedTech] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Egyptian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::French] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Germany] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Indian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Norway] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::British] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Persian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Byzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cairo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alexandria] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Memphis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thebes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Luxor] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Aswan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::AbuSimbel] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Giza] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sinai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dendera] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Edfu] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::KomOmbo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heliopolis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Suez] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::TenthOfRamadanCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tura] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amarna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tanis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bubastis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Abydos] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arsinoe] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Faiyum] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::BeniSuef] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Minya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sohag] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Asyut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qalyubiyya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hurghada] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ElAlamein] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::MersaMatruh] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Paris] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Versailles] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lyon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Marseille] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bordeaux] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Toulouse] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lille] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nantes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Strasbourg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nice] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dijon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rouen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Reims] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Orleans] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tours] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Avignon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Metz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nancy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amiens] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Caen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Limoges] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Poitiers] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ClermontFerrand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Besancon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Brest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Perpignan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::AixEnProvence] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::SaintEtienne] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::LeHavre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Calais] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Berlin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Konigsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Potsdam] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Magdeburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bremen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dresden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leipzig] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Munich] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nuremberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cologne] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Frankfurt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Stuttgart] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heidelberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hanover] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Essen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dusseldorf] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Augsburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mainz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lübeck] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rostock] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Regensburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Freiburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trier] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Erfurt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Weimar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Darmstadt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Wiesbaden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kiel] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Schwerin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Delhi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::NewDelhi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Varanasi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Patna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pataliputra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ayodhya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mathura] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kanpur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Agra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lucknow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Jaipur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ujjain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Indore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bhopal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ahmedabad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mumbai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pune] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nagpur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Surat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Vadodara] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hyderabad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Warangal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bengaluru] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mysore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Chennai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Madurai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thanjavur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kolkata] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bhubaneswar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Srinagar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Oslo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bergen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trondheim] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Stavanger] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tromso] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kristiansand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Drammen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Fredrikstad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Skien] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bodo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Haugesund] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arendal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Molde] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lillehammer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Gjovik] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alta] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Narvik] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sandefjord] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alesund] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tonsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Halden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Moss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Honefoss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kongsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Elverum] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Steinkjer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Levanger] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Voss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Forde] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::London] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Birmingham] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Manchester] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Liverpool] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leeds] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sheffield] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bristol] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Newcastle] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nottingham] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Southampton] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leicester] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Portsmouth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::York] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cambridge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Oxford] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Exeter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cardiff] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Glasgow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Edinburgh] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Belfast] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Swansea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dundee] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Aberdeen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Londonderry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Inverness] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Carlisle] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bath] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Norwich] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Reading] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Plymouth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Persepolis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Susa] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ecbatana] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pasargadae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rhagae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Istakhr] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Shiraz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Isfahan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tehran] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tabriz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mashhad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qom] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamadan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kerman] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Yazd] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ahvaz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::BandarAbbas] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kermanshah] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Zanjan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sabzevar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Neyshabur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qazvin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Karaj] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arak] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Borujerd] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sanandaj] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rasht] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ardabil] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kashan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bushehr] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Constantinople] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nicaea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Antioch] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thessalonica] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trebizond] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ephesus] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Smyrna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heraclea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Adrianople] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nicomedia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Chalcedon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Caesarea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rhodes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Corinth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Athens] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dyrrachium] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ThebesByzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Laodicea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ancyra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amasea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mystras] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Philippi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nysa] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tyana] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pergamon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Iconium] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Miletus] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tralles] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Seleucia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cyrene] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivInfo::Civ] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CivInfo::CivName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivInfo::CityInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CityInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityInfo::CityNameEnum] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CityInfo::CityName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CityInfo::CityDescription] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainInfo::TerrainType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite TerrainInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TerrainInfo::VarientSprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TerrainInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 MountainInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 VegetationInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceInfo::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite ResourceInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ResourceInfo::VarientSprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ResourceInfo::ResourceName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceInfo::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ResourceInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderInfo::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum WonderInfo::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 WonderInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 WonderInfo::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite WonderInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String WonderInfo::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderInfo::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 HintType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 HintType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonRecover] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonCapture] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonExamine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonTrainUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonCrop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonFish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonAnimal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonMetal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintType::CommonFruit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 HintDataAssets::HintDataList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 HintDataAssets::HintDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType HintInfo::HintType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String HintInfo::HintName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String HintInfo::HintContent] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 PlayerInfo::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 PlayerInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::CivName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::ForceName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::LeaderName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite PlayerInfo::LeaderIllustration] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::TechPool] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::TechStart] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerInfo::Color] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite PlayerInfo::FlagIcon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::StartChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::MeetChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::LoseChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillInfo::SkillType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String SkillInfo::SkillDesc] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Climbing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Meditation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Mining] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Philosophy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Smithery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Organization] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Strategy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Farming] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Diplomacy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Construction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Riding] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::FreeSpirit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Chivalry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Roads] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Trade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Hunting] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Forestry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Archery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Mathematics] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Spiritualism] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Fishing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Ramming] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Sailing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Aquatism] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Navigation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptFlandre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptRemilia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptMeiling] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptPatchouli] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptSakuya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechInfo::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String TechInfo::TechName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String TechInfo::Description] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite TechInfo::icon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechInfo::CostLevel] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TechInfo::GiantTech] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechInfo::GiantTechSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechInfo::FatherTechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechInfo::techActions] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageID::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageID::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::MeetNewPlayer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::StartGame] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::ForcesFallen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::WonderStart] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::WonderFinish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::MeetNewPlayer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::StartGame] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::ForcesFallen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageInfo::Id] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageInfo::Type] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UICenterMessageInfo::Title] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UICenterMessageInfo::Message] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum UICenterMessageInfo::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Warrior] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Rider] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Archer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Defender] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Knights] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Catapult] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Swordsman] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Cloak] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Minder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Boat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Ship] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::RammerShip] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::BomberShip] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Giant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::BigGuy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Phantom] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Dabber] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Egyptian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::French] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Germany] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Indian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Norway] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::British] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Persian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Byzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GiantType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GiantType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianFlandre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianRemilia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianSakuya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianMeiling] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianPatchouli] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchKaguya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchReisen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchInaba] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchEirin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchMokou] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyKanako] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanySuwako] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanySanae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyNitori] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyAya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianSatori] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianKoishi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianUtsuho] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianYuugi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianRin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitTypeInfo::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType UnitTypeInfo::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 UnitTypeInfo::GiantCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 UnitTypeInfo::GiantForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UnitTypeInfo::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType UnitTypeInfo::LandType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeInfo::NoMaxHealth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::MaxHealth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UnitTypeInfo::Attack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UnitTypeInfo::Defense] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::AttackRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::MoveRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::Cost] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType[] UnitTypeInfo::Skills] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite UnitTypeInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite UnitTypeInfo::SpriteGlow] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeInfo::IsSpriteVarient] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::outlineMaterial] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::grayScaleMaterial] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color SpriteEffectController::outlineColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single SpriteEffectController::outlineWidth] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single SpriteEffectController::grayIntensity] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::Land] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::ShallowSea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::DeepSea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainFeature::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainFeature::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::Mountain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::Road] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Vegetation::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Vegetation::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Vegetation::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Vegetation::Trees] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Fish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Starfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Metal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Animal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Fruit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Crop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::CityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Treasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Farm] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Mine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::LumberHut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Port] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Sawmill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Forge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Windmill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Wonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Bridge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Market] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Temple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::ForestTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::MountainTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::WaterTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Tower] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 AttackAnimType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 AttackAnimType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Melee] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Arrow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Bomb] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MainObjectType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MainObjectType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Grid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::City] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Unit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Player] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LandType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LandType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandAndPort] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::WaterAndAshore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandOnly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::WaterOnly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandAndWater] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::Fly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveAttackType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveAttackType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::Move] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::MoveToPort] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::MoveAshore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Upgrade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Recover] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Heal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Examine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Gather] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Capture] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Disband] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLevelUpActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLevelUpActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Explorer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Workshop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::CityWall] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::CityWealth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Expand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Population] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Park] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::BigGuy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 SkillType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 SkillType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NONE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::DASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ESCAPE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PERSIST] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SPLASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SNEAK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STIFF] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::FORTIFY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::HEAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CONVERT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CARRY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SCOUT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STATIC] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::HIDE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CREEP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::INFILTRATE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::BOOST] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::EXPLODE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STOMP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ATTACKUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SPEEDUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::FORESTDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WATERDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::OCEANDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WATERMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::OCEANMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SURPRISE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POISON] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POISONED] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::UNIQUE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SWAP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::AUTOHEAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CITYTRANSPORT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYCOUNTER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POWERUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYTRANSPORT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::QUARTER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::TAICHI] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POORHEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::VAMPIRE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SUPERDASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PHOENIX] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PHOENIXEGG] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ILLUSION] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::LUCK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CRITICAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOONPRINCESS] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ETERNITY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::GALAXYARROW] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WINDGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WINDPRIESTESS] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CURSEGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NUCLEAR] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NUCLEARFUSION] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CATCART] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::RECYCLE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::THIRDEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SUPERHIDE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::ActiveMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::PassiveMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::AttackMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::SkillMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::PatrolMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GridMiscActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GridMiscActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::GrowForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::ClearForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::BurnForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::Destroy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionId ActionIdMono::ActionId] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator::clickScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator::clickDuration] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::zoomSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minZoom] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxZoom] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::panSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minX] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxX] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minY] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxY] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::moveSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType CenterMessageData::Type] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CenterMessageData::HasChat] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::Title] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::Message] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CenterMessageData::Sprite] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::ChatBubbleText] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color CenterMessageData::ChatBubblColor] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.GridData CenterMessageData::StartGrid] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ToggleButtonGroupController::buttonGroupName] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsLocked] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LibraryTabType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LibraryTabType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Force] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Giant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Wonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Achievement] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RankingUI/<>c RankingUI/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 RankingUI/<>c::<>9__8_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RoundedRectImage/<>c RoundedRectImage/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Converter`2 RoundedRectImage/<>c::<>9__3_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RoundedRectImage::cornerRadius] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillIdMono::SkillTpe] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeButtonAnimator::background] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechTypeMono::TechType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UIBlockCameraDrag::IsPointerOnUI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_InputField ChatController::ChatInputField] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Text ChatController::ChatDisplayOutput] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.UI.Scrollbar ChatController::ChatScrollbar] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TextMeshProUGUI DropdownSample::text] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Dropdown DropdownSample::dropdownWithoutPlaceholder] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Dropdown DropdownSample::dropdownWithPlaceholder] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector3 EnvMapAnimator::RotationSpeeds] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Byte[] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::FilePathsData] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Byte[] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TypesData] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TotalTypes] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TotalFiles] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::IsEditorOnly] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::m_OnCharacterSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::m_OnSpriteSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::m_OnWordSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::m_OnLineSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::m_OnLinkSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01::BenchmarkType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset TMPro.Examples.Benchmark01::TMProFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark01::TextMeshFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI::BenchmarkType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.Benchmark01_UGUI::canvas] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset TMPro.Examples.Benchmark01_UGUI::TMProFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark01_UGUI::TextMeshFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark02::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark02::NumberOfNPC] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark02::IsTextObjectScaleStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03/BenchmarkType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03/BenchmarkType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF_MOBILE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF__MOBILE_SSD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_BITMAP_MOBILE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TEXTMESH_BITMAP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03::NumberOfSamples] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03::Benchmark] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark03::SourceFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::MinPointSize] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::MaxPointSize] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::Steps] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.CameraController/CameraModes::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.CameraController/CameraModes::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Follow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Isometric] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Free] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::CameraTarget] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::FollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MaxFollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MinFollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::ElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MaxElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MinElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::OrbitalAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController::CameraMode] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::MovementSmoothing] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::RotationSmoothing] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MovementSmoothingValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::RotationSmoothingValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MoveSensitivity] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin/MotionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin/MotionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::Rotation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::BackAndForth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::Translation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::SpinSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::RotationRange] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin::Motion] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.ShaderPropAnimator::GlowCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator::m_frame] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::VertexCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample::ShearAmount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.TextMeshProFloatingText::TheFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText::IsTextObjectScaleStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshSpawner::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshSpawner::NumberOfNPC] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.TextMeshSpawner::TheFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01/objectType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01/objectType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01/objectType::TextMeshPro] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01/objectType::TextMeshProUGUI] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01::ObjectType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_ExampleScript_01::isStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::UpdateInterval] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler TMPro.Examples.TMP_TextEventCheck::TextEventHandler] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::TextPopup_Prefab_01] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::UpdateInterval] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::angleRange] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::angle] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::speed] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::ScaleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::RotationMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::VertexCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.RectTransform UI.Common.ChooseUISnapScrollRect::content] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::snapSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::snapThreshold] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::itemHeight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::selectedIndex] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationClip UI.Common.MainUIButtonHoverEffect::popupClip] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationClip UI.Common.MainUIButtonHoverEffect::popinClip] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::normalColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::highlightColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::LockedColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UI.Common.MainUIButtonHoverEffect::IsLocked] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TextMeshProUGUI UI.Common.SetButtonTextColor::label] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.SetButtonTextColor::normalTextColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.SetButtonTextColor::highlightedTextColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.EffectTypeEnum::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.EffectTypeEnum::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Fog] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Fire] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Heal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Die] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::DieHint] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::CounterDieHint] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Flag] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Damage] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 TH1Renderer.HintData::Id] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 TH1Renderer.HintData::GridId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] HintType TH1Renderer.HintData::HintType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.HintManager::HintSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Arrow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Bomb] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::MagicFireBall] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::CityExp] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Coin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Faith] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileMoveType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileMoveType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Straight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Parabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::HighParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::CityExpHighParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::CoinParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Spin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Curved] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Bounce] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::SpecialAnimation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.GameState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.GameState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::Menu] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::PlayerRound] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::AIRound] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AIDifficultLevel::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AIDifficultLevel::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Easy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Normal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Hard] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Lunatic] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::NoAI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::FullSight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::AIActionTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::AIAllTech] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::AIMoreMoney] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::LandThreshold] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::AnimationSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::DebugMode] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::DebugHideCenterMessage] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::cityCount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::unitCount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::turn] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::renko] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.GameObject Logic.Main::ROMapRenderer] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapConfig Logic.Main::MapConfig] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapData Logic.Main::MapData] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.InputLogic Logic.Main::InputLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapGenerator Logic.Main::MapGeneratorLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameLogic Logic.Main::GameLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapInteraction Logic.Main::MapInteractionLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.CityLogic Logic.Main::CityLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.UnitLogic Logic.Main::UnitLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.PlayerLogic Logic.Main::PlayerLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UIManager Logic.Main::UIManager] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapGenerator/<>c Logic.MapGenerator/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.MapGenerator/<>c::<>9__21_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData Logic.BattleRenderDataPack::A] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData Logic.BattleRenderDataPack::B] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData[] Logic.BattleRenderDataPack::splash] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::dmgA] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::dmgB] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::hpA] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::hpB] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.BattleRenderDataPack::counter] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.DamageType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.DamageType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::ActiveAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::CounterAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::FollowAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::Splash] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::True] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.DamageType Logic.DamageType::KillSelf] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Timeline.FragmentState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Timeline.FragmentState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Timeline.FragmentState Logic.Timeline.FragmentState::Prepare] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Timeline.FragmentState Logic.Timeline.FragmentState::Playing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Timeline.FragmentState Logic.Timeline.FragmentState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.DashSkill::IsTrigger] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Skill.EternitySkill::_recordDmg] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::_attackIncrease] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.PowerUpSkill::_attackMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.PowerUpSkill::_lastAttackMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::_isDamaged] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Skill.SkillDamageEvent::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Skill.SkillDamageEvent::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Skill.SkillDamageEvent Logic.Skill.SkillDamageEvent::ActiveAttackBeforeStarted] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Skill.SkillDamageEvent Logic.Skill.SkillDamageEvent::ActiveAttackFinished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsPermanent] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Skill.SkillBase::Turns] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Skill.SkillBase::TurnsLimit] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::Score] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::ZH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::TDZH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::EN] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::JP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::KR] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::FontGroups] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::Items] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualItem::ID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::ZH] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::TDZH] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::EN] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::JP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::KR] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualFontGroup::FontID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::ZHFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::TDZHFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::ENFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::JPFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::KRFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Multilingual.MultilingualTextMono::Ban] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualTextMono::ID] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualTextMono::FontID] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioClipConfig::Clips] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Audio.PlayerState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Audio.PlayerState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Prepare] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::FadeIn] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::FadeOut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Playing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.Strategy::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.Strategy::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Defend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Development] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Military] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::EmergencyDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Retreat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Common] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::DefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.CalculateType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.CalculateType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityLevelUpDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityDevelopment] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::Ok] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitCollect] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitUpgrade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitRecovery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttackCityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitExplore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitRetreat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitMoveToTargetGrid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAuto] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitMoveForTrain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackMoveInCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackMoveToCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackCityUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToCityTerritory] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentAttackUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToOtherCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttackSelfCityEnemy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityLevelUp] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::TechGap] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::TechResource] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainDefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::AroundGapScoreMax] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c Logic.AI.AICalculatorData/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.AI.AICalculatorData/<>c::<>9__52_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.AI.AICalculatorData/<>c::<>9__52_1] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIDifficult::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIDifficult::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Simple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Normal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Hard] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AICalculatorType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AICalculatorType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::Sight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitCanMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::MoneyScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::CityScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::CityDefendScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExplore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreCityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreTreasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreStarfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::TechScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.AI.PathFinder/Node::Position] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.AI.PathFinder/Node::Parent] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.PathFinder/Node::Distance] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Defend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Explore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::CityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Treasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Starfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c Logic.AI.UnitTargetMap/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 Logic.AI.UnitTargetMap/<>c::<>9__6_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MoneyScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityDefendScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneCanMoveGridMaxScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneSightGridMaxScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitAttackScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitDefendScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreCityCenterScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreTreasureScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreStarfishScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::FutureScoreTransformValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MilitaryConstructionRatioValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIConfigAsset::TechInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType Logic.AI.AICalculatorTechInfo::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AICalculatorTechInfo::Ratio] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AILogicState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AILogicState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Prepare] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Playing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::PrePlay] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Pausing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Grid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::City] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Unit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Tech] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Action.CommonActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Action.CommonActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::Gain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::Build] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::StartWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::BuildWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::TrainUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::GridMisc] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitAction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::CityLevelUpAction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitSkill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::LearnTech] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionId::ActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum Logic.Action.CommonActionId::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType Logic.Action.CommonActionId::ResourceType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature Logic.Action.CommonActionId::FeatureType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType Logic.Action.CommonActionId::TerrainType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType Logic.Action.CommonActionId::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Action.CommonActionId::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Logic.Action.CommonActionId::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType Logic.Action.CommonActionId::UnitActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType Logic.Action.CommonActionId::CityLevelUpActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType Logic.Action.CommonActionId::GridMiscActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType Logic.Action.CommonActionId::SkillType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType Logic.Action.CommonActionId::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c Logic.Achievement.AchievementAsset/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 Logic.Achievement.AchievementAsset/<>c::<>9__3_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::AchievementList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementConditionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementConditionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::TrainGiant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::BuildWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::WonderInCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::UnitOnWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundBuildings] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundWonders] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundEnemyUnits] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundSelfUnits] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundCityGrids] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::KillNoAttacked] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InMiddleLine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InRow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::MapSize] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ReclaimWonderCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::BuildInDifferentCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::OccupyWonderCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ConnectCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::DifferentGiantArrive] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::KillLandTroop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::FaithTimes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundCivilizationLand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InCityResources] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ConvertUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::NotCiv] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::UnitTypeDie] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.TrainGiantCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Achievement.TrainGiantCondition::TargetGiant] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.TrainGiantCondition::TrainCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.BuildWonderConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.BuildWonderConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.BuildWonderConditionCondition::BuildCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.WonderInCityConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary Logic.Achievement.WonderInCityConditionCondition::TargetCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.UnitOnWonderConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Achievement.UnitOnWonderConditionCondition::Giant] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.UnitOnWonderConditionCondition::TargetTurns] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.UnitOnWonderConditionCondition::RecordTurn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.UnitOnWonderConditionCondition::_gridId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundBuildingsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType Logic.Achievement.AroundBuildingsConditionCondition::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature Logic.Achievement.AroundBuildingsConditionCondition::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Logic.Achievement.AroundBuildingsConditionCondition::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType Logic.Achievement.AroundBuildingsConditionCondition::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundWondersConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundWondersConditionCondition::AroundWonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundEnemyUnitsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundSelfUnitsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundCityGridsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary Logic.Achievement.AroundCityGridsConditionCondition::TargetCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::BigID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::SmallID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::InternalID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::MapID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementItem::IsFinished] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::Conditions] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::_typeNames] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::_jsonData] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.CityMapData::CityList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::CityMapRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.TerritoryData RuntimeData.CityData::Territory] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityInfoRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::Level] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::LevelExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary RuntimeData.CityData::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary RuntimeData.CityData::CityInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsCapital] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsConnectedCapital] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsCradle] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityWall] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::Workshop] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::ParkCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityLevelUpPoint] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TerritoryData::TerritoryArea] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TerritoryData::TerritoryAreaList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GridList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapPosition RuntimeData.GridData::Pos] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::CityBuildingRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType RuntimeData.GridData::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature RuntimeData.GridData::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation RuntimeData.GridData::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType RuntimeData.GridData::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary RuntimeData.GridData::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType RuntimeData.GridData::ResourceUnderBuilding] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean[] RuntimeData.GridData::WaterRoadForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridData::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.GridData::buildingLevel] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridData::BuildTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkHurt] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDie] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDieHintStart] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.GridData::VFXRenderMarkDieHintStartParam] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDieHintEnd] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkTreasure] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkHeal] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkFlag] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridData::VFXRenderMarkFlagCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkFog] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridData::RenderMarkVFXDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::CityBorderRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.MapPosition::X] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.MapPosition::Y] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::Width] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::Height] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::PlayerCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult RuntimeData.MapConfig::AIDiff] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::selfCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::selfForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::MapID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.MapData::MapConfig] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.GridMapData RuntimeData.MapData::GridMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.PlayerMapData RuntimeData.MapData::PlayerMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.CityMapData RuntimeData.MapData::CityMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitMapData RuntimeData.MapData::UnitMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::CityToPlayerDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::UnitToCityDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::UnitToGridDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::CityToGridDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::_idGenerator] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToPlayerDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToPlayerDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToCityDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToCityDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToGridDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToGridDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToGridDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToGridDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::_idGenerator] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderTypeEnum::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderTypeEnum::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::PEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::KNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::TRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::WEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::POWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::PARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::EYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::NO_HINT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::HAVE_HINT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::FINISH_NOT_BUILD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::FINISH_BUILD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerMapData::SelfPlayerId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerMapData::PlayerDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::Turn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::PlayerCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::PlayerForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::CradleCityId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.PlayerData::Alive] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth2] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerScore] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapSightData RuntimeData.PlayerData::Sight] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.TechTreeData RuntimeData.PlayerData::TechTree] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderData RuntimeData.PlayerData::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::TurnNoAttack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::TotalKill] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::MeetPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::CurAttackPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::LastAttackPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.PlayerData::DieMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.WonderData::WonderInfoDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.WonderData::WonderRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderInfoKeyList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderInfoValueList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderRenderList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapSightData::SightGidSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapSightData::SightGidListForSerialize] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TechTreeData::TechSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TechTreeData::TechActionCacheSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TechTreeData::TechListForSerial] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TechTreeData::TechActionCacheList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.IdentifierBase::Id] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::Skills] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::_typeNames] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::_jsonData] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::_renderMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.UnitMapData::UnitList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.UnitMapData::_unitDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::UnitMapRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::Alive] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType RuntimeData.UnitData::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType RuntimeData.UnitData::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::Health] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::MP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::AP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::CP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::Veteran] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType RuntimeData.UnitData::CarryUnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType RuntimeData.UnitData::CarryGiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::CarryExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CarryVeteran] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.UnitData::DefenseReduction] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::AttackRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector3 RuntimeData.UnitData::AttackRenderMarkTargetPos] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::AttackRenderMarkNeedBack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType RuntimeData.UnitData::AttackRenderMarkAttackAnimType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::BounceRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.UnitData::BounceRenderMakrWaitTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.UnitData::LegionId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GameRecordData::Records] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.GameRecord::Score] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String RuntimeData.GameRecord::Time] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::CityCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::MapWidth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::MapHeight] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::PlayerCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult RuntimeData.GameRecord::AIDiff] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 NodeCanvas.Tasks.Actions.AICalculateAction::CalculateTypes] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy NodeCanvas.Tasks.Actions.AIForeachCreate::Strategy] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsUnit] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsLegion] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::ExtraName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 NodeCanvas.Tasks.Actions.AIGeneratorAction::ActionTypes] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::Offset] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamExplore::Offset] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamHealth::GreaterThan] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single NodeCanvas.Tasks.Actions.AIParamHealth::Ratio] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Big] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Count] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamSelfTerritory::IsIn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::CheckHaveUnit] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::CheckInAttackRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType NodeCanvas.Tasks.Actions.AIParamTechType::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType NodeCanvas.Tasks.Actions.AIParamTrainUnitType::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy NodeCanvas.Tasks.Actions.CountryStrategyCondition::CountryStrategy] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::MarkStr] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.MarkAction::CheckNotHave] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrashLevel::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrashLevel::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelSilent] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelError] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelWarn] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelInfo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelDebug] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMCrashLevel GCloud.UQM.UQMCrashLevel::CSLogLevelVerbose] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMMethodNameID::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMMethodNameID::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID GCloud.UQM.UQMMethodNameID::UQM_CRASH_CALLBACK_EXTRA_DATA] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID GCloud.UQM.UQMMethodNameID::UQM_CRASH_CALLBACK_EXTRA_MESSAGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID GCloud.UQM.UQMMethodNameID::UQM_CRASH_CALLBACK_SET_LOG_PATH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMMethodNameID GCloud.UQM.UQMMethodNameID::UQM_CRASH_CALLBACK_LOG_UPLOAD_RESULT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMLog/Level::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMLog/Level::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog/Level::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog/Level::Log] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog/Level::Warning] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog/Level::Error] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.MiniJSON.Json/Parser/TOKEN::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GCloud.UQM.MiniJSON.Json/Parser/TOKEN::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::NONE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::CURLY_OPEN] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::CURLY_CLOSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::SQUARED_OPEN] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::SQUARED_CLOSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::COLON] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::COMMA] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::STRING] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::NUMBER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::TRUE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::FALSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser/TOKEN::NULL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Properties... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Events... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Methods... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Properties... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Events... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CrashSightAgent] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CrashSightCallback] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CrashSightLogCallback] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CrashSightStackTrace] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SpriteEffectController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] DebugCenter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Table] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Timer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] AboutUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ActionClickedEvent] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ActionIdMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomBarUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomInfoUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CameraController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CenterMessageUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ChooseUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ToggleButtonGroupController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CityUpgradeActionUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TribeHoverEffect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] DebugUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] HistoryUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] LibraryUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] LoseUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] MainUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] MessageUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RankingUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RoundedRectImage] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SettingUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SkillIdMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTreeButtonAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTreeUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTypeMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TimeEndUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TopBarUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UIBlockCameraDrag] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UIManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] WinUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SetTextColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ChatController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] EnvMapAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark02] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark04] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.CameraController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.SimpleScript] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TeleType] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.SetButtonTextColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Resource.AnimCache] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Resource.ResourceCache] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Resource.SpriteCache] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.EffectManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXParams] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.HintRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.MapRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ViewEventEnter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileData] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.UnitRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.CityLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.ICityLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.InputLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.GameLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.GameStateBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.PlayerRoundState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AIRoundState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MenuState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.FinishState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MainEditor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.StrategyInfo] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MapGenerator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MapInteraction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.IPlayerLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.PlayerLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.RenderUpdateManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.IUnitLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.SettlementInfo] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.UnitLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Timeline.MoveKill] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Timeline.NotMoveKill] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Timeline.FragmentBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Timeline.TimelineManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.ISkill] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.SkillFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.SkillOwner] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Rersource.ResourceManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Event.IEventEnter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Event.ServerEventClient] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Event.EventManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.CrashSight.LogSystem] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Common.CommonLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Common.ICommonLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioClipConfig] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioPlayer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.MatchResult] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionGenerator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.CalculateResult] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.PathFinder] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetData] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AILogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.CommonActionParams] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.BuildAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.TrainUnitAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitMoveAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitAttackAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.StartWonderAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitSkillAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.GridMiscAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.LearnTechAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Achievement.AchievementFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.AchievementDataManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.GameRecordManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] GCloud.UQM.UQM] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] GCloud.UQM.UQMCrash] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] GCloud.UQM.UQMLog] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CrashSightAgent] : a +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CrashSightCallback] : b +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CrashSightLogCallback] : c +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CrashSightStackTrace] : d +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SpriteEffectController] : e +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugCenter] : f +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Table] : g +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Timer/TimerTask] : h +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Timer] : i +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] AboutUI] : j +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ActionClickedEvent] : k +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ActionIdMono] : l +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] : m +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] : n +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator] : o +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarUI] : p +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomInfoUI] : q +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CameraController] : r +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CenterMessageUI] : s +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] : u +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] : v +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI] : w +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] : z +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ToggleButtonGroupController] : ba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CityUpgradeActionUI] : bb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TribeHoverEffect] : bc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] : bd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugUI] : be +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] HistoryUI] : bf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI/LibraryTab] : bg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] : bh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI] : bi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LoseUI] : bj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] MainUI] : bk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] MessageUI] : bl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RankingUI] : bm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RoundedRectImage] : bn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] : bo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SettingUI] : bp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SkillIdMono] : bq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeButtonAnimator] : br +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] : bs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeUI] : bt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTypeMono] : bu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TimeEndUI] : bv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TopBarUI] : bw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UIBlockCameraDrag] : bx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UIManager] : by +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] WinUI] : bz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SetTextColor] : ca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChatController] : cb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] EnvMapAnimator/d__4] : cc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] EnvMapAnimator] : cd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] : ce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] : cf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01] : cg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] : ch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] : ci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark02] : cj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark03] : ck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark04] : cl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.CameraController] : cm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ObjectSpin] : cn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] : co +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] : cp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SimpleScript] : cq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] : cr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample] : cs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] : ct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TeleType] : cu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] : cv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] : cw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] : cx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] : cy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] : cz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] : da +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] : db +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] : dc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] : dd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] : de +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] : df +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] : dg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] : dh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] : di +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] : dj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] : dk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] : dl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] : dm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexJitter] : dn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] : do +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA] : dp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] : dq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB] : dr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] : ds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] : dt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom] : du +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] : dv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample] : dw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] : dx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] : dy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] : dz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] : ea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.SetButtonTextColor] : eb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Resource.AnimCache] : ec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Resource.ResourceCache] : ed +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Resource.SpriteCache] : ee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] : ef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.EffectManager] : eg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] : eh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass104_0] : ei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass92_0] : ej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass94_0] : ek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass96_0] : el +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer] : em +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] : en +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXParams] : eo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] : ep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] : eq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] : er +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] : es +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.HintRenderer/<>c__DisplayClass17_0] : et +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.HintRenderer] : eu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.MapRenderer] : ev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ViewEventEnter] : ew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileData] : ex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] : ey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileManager] : ez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] : fa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.UnitRenderer] : fb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] : fc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.CityLogic] : fd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.ICityLogic] : fe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.InputLogic] : ff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.GameLogic] : fg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.GameStateBase] : fh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerRoundState] : fi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AIRoundState] : fj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MenuState] : fk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.FinishState] : fl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MainEditor] : fm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.StrategyInfo] : fn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] : fo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] : fp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] : fq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator] : fr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] : fs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapInteraction] : ft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.IPlayerLogic] : fu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass21_0] : fv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0] : fw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1] : fx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_2] : fy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic] : fz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.RenderUpdateManager] : ga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.IUnitLogic] : gb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.SettlementInfo] : gc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.UnitLogic] : gd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Timeline.MoveKill] : ge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Timeline.NotMoveKill] : gf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] : gg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Timeline.FragmentBase] : gh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Timeline.TimelineManager] : gi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.ISkill] : gj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.SkillFactory] : gk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.SkillOwner] : gl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Rersource.ResourceManager] : gm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] : gn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] : go +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] : gp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Event.IEventEnter] : gq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Event.ServerEventClient] : gr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Event.EventManager] : gs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] : gt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.CrashSight.LogSystem] : gu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Common.CommonLogic] : gv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Common.ICommonLogic] : gw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioClipConfig] : gx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioManager] : gy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioPlayer] : gz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.MatchResult] : ha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionBase] : hb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionGenerator] : hc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.CalculateResult] : hd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] : he +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.PathFinder] : hf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.UnitTargetMap] : hg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.UnitTargetData] : hh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AILogic] : hi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] : hj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.CommonActionParams] : hk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.ActionLogicFactory] : hl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.ActionLogicBase] : hm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] : hn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] : ho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction] : hp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] : hq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] : hr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction] : hs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] : ht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] : hu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction] : hv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.TrainUnitAction] : hw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] : hx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] : hy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction] : hz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] : ia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitMoveAction] : ib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitAttackAction] : ic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.StartWonderAction] : id +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitSkillAction] : ie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GridMiscAction] : if +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.LearnTechAction] : ig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Achievement.AchievementFactory] : ih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] : ii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.AchievementDataManager] : ij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.GameRecordManager] : ik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.UQM] : il +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.UQMCrash] : im +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.UQMLog] : in +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] : io +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser] : ip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Serializer] : iq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] : ir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::add__LogCallbackEventHandler(CrashSightAgent/LogCallbackDelegate)] : is +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::remove__LogCallbackEventHandler(CrashSightAgent/LogCallbackDelegate)] : it +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::InitWithAppId(System.String)] : iu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.Exception,System.String)] : iv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.String,System.String,System.String)] : iw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.Int32,System.String,System.String,System.String,System.Collections.Generic.Dictionary`2,System.Int32,System.String)] : ix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetUserId(System.String)] : iy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::AddSceneData(System.String,System.String)] : iz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.Int32)] : ja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.String)] : jb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.String[])] : jc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetAppVersion(System.String)] : jd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashServerUrl(System.String)] : je +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetLogPath(System.String)] : jf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigDebugMode(System.Boolean)] : jg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetDeviceId(System.String)] : jh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashReporter(System.Int32)] : ji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashReporter(CSLogSeverity)] : jj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::PrintLog(CSLogSeverity,System.String,System.Object[])] : jk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetEnvironmentName(System.String)] : jl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::RegisterCrashCallback(CrashSightCallback)] : jm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::UnregisterCrashCallback()] : jn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::RegisterCrashLogCallback(CrashSightLogCallback)] : jo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::EnableExceptionHandler()] : jp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::RegisterLogCallback(CrashSightAgent/LogCallbackDelegate)] : jq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::UnregisterLogCallback(CrashSightAgent/LogCallbackDelegate)] : jr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetLogCallbackExtrasHandler(System.Func`1>)] : js +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigAutoQuitApplication(System.Boolean)] : jt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CrashSightAgent::get_AutoQuitApplicationAfterReport()] : ju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::DebugLog(System.String,System.String,System.Object[])] : jv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CrashSightAgent::get_IsInitialized()] : jw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_RegisterExceptionHandler()] : jx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_UnregisterExceptionHandler()] : jy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetCrashSightStackTraceEnable(System.Boolean)] : jz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCallbackType(System.Int32)] : ka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetDeviceModel(System.String)] : kb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetScene(System.String,System.Boolean)] : kc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetScene(System.Int32)] : kd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomizedDeviceID(System.String)] : ke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomizedMatchID(System.String)] : kf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetLogcatBufferSize(System.Int32)] : kg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::StartDumpRoutine(System.Int32,System.Int32,System.Int64,System.Int64,System.Int32,System.Boolean,System.String)] : kh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::StartMonitorFdCount(System.Int32,System.Int32,System.Int32)] : ki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 CrashSightAgent::getExceptionType(System.String)] : kj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::setEnableGetPackageInfo(System.Boolean)] : kk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CrashSightAgent::CheckFdCount(System.Int32,System.Int32,System.Boolean)] : kl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetOomLogPath(System.String)] : km +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetDumpType(System.Int32)] : kn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::AddValidExpCode(System.UInt64)] : ko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::UploadCrashWithGuid(System.String)] : kp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetCrashUploadEnable(System.Boolean)] : kq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetWorkSpace(System.String)] : kr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomAttachDir(System.String)] : ks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::InitContext(System.String,System.String,System.String)] : kt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::Init(System.String,System.String,System.String)] : ku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::ConfigDefault(System.String,System.String,System.String,System.Int64)] : kv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandlerMain(System.String,System.String,UnityEngine.LogType)] : kw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandlerThreaded(System.String,System.String,UnityEngine.LogType)] : kx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandler(System.String,System.String,UnityEngine.LogType,CSReportType)] : ky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_OnUncaughtExceptionHandler(System.Object,System.UnhandledExceptionEventArgs)] : kz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_HandleException(System.Exception,System.String,System.Boolean)] : la +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CrashSightAgent::ShouldSkipFrame(System.String)] : lb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_reportException(System.Boolean,System.String,System.String,System.String)] : lc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 CrashSightAgent::valueOf(UnityEngine.LogType)] : ld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CrashSightAgent::isEnableAutoReport(UnityEngine.LogType)] : le +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightAgent::_HandleException(UnityEngine.LogType,System.String,System.String,System.String,System.Boolean,CSReportType)] : lf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String CrashSightCallback::OnCrashBaseRetEvent(System.Int32,System.Int32)] : lg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String CrashSightLogCallback::OnSetLogPathEvent(System.Int32,System.Int32)] : lh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightLogCallback::OnLogUploadResultEvent(System.Int32,System.Int32,System.Int32)] : li +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CrashSightStackTrace::setEnable(System.Boolean)] : lj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String CrashSightStackTrace::ExtractStackTrace()] : lk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean ActionDataAssets::GetActionInfo(Logic.Action.CommonActionId,ActionInfo&)] : ll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::GetIcon(System.UInt32,System.UInt32)] : lm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackTimeByAttackRange(System.Int32)] : ln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackReturnTimeByAttackRange(System.Int32)] : lo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CivDataAssets::GetCivInfo(System.UInt32,CivInfo&)] : lp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CivDataAssets::GetCityInfo(CityLibrary,CityInfo&)] : lq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GridAndResourceDataAssets::Init()] : lr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetResourceInfo(ResourceType,ResourceInfo&)] : ls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfo(WonderLibrary,WonderInfo&)] : lt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfoByType(RuntimeData.WonderTypeEnum,RuntimeData.PlayerData,WonderInfo&)] : lu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetWonderSprite(WonderLibrary,RuntimeData.PlayerData)] : lv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetResourceSprite(ResourceType,RuntimeData.PlayerData,RuntimeData.GridData)] : lw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetWonderName(WonderLibrary,RuntimeData.PlayerData)] : lx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetResourceName(ResourceType)] : ly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] ResourceType GridAndResourceDataAssets::GetMillLikeRelative(ResourceType)] : lz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean HintDataAssets::GetHintInfo(HintType,HintInfo&)] : ma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfo(RuntimeData.PlayerData,PlayerInfo&)] : mb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfoByCivId(System.UInt32,System.UInt32,PlayerInfo&)] : mc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomMeetChat()] : md +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomStartChat()] : me +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomLoseChat()] : mf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SkillDataAssets::Init()] : mg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillInfo(SkillType,SkillInfo&)] : mh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillDesc(SkillType,System.String&)] : mi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechDataAssets::Init()] : mj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TechInfo TechDataAssets::GetTechInfo(TechType)] : mk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TechDataAssets::GetNextTechs(TechType)] : ml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TechDataAssets::GetNextTechs(TechType,System.Collections.Generic.HashSet`1)] : mm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UICenterMessageDataAssets::GetUICenterMessageInfo(UICenterMessageID,UICenterMessageInfo&)] : mn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UnitTypeDataAssets::Init()] : mo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitTypeInfo(UnitType,GiantType,UnitTypeInfo&)] : mp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteGlow(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] : mq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSprite(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] : mr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteByInfo(RuntimeData.MapData,UnitTypeInfo,RuntimeData.PlayerData,UnityEngine.Sprite&)] : ms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ApplyOutlineEffect()] : mt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ApplyGrayEffect()] : mu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ResetToOriginal()] : mv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] DebugCenter DebugCenter::get_Instance()] : mw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugCenter::set_Instance(DebugCenter)] : mx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::QueryForcesName(System.UInt32)] : my +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::QueryCivsName(System.UInt32)] : mz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Table Table::get_Instance()] : na +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Table::set_Instance(Table)] : nb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector2Int Table::WorldToGrid(UnityEngine.Vector3,System.String)] : nc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector3 Table::GridToWorld(RuntimeData.GridData,System.String)] : nd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite Table::QueryActionIconSprite(Logic.Action.CommonActionId,RuntimeData.PlayerData)] : ne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Table::QueryUnitHasSkill(UnitType,SkillType)] : nf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(UnityEngine.Vector2Int,UnityEngine.Vector2Int)] : ng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] : nh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : ni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Boolean,System.Single)] : nj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Table::QueryDamage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] : nk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String[] Table::tileInfo(RuntimeData.GridData)] : nl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::civName(System.Int32)] : nm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String[] Table::unitInfo(RuntimeData.UnitData,GiantType)] : nn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryUnitTypeToNo(UnitType)] : no +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryActionCost(Logic.Action.CommonActionId)] : np +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryActionExp(Logic.Action.CommonActionId)] : nq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Timer Timer::get_Instance()] : nr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::set_Instance(Timer)] : ns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::TimerRegister(System.Object,System.Action,System.Single)] : nt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::Update()] : nu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Update()] : nv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Show()] : nw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Hide()] : nx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::<.ctor>b__7_0()] : ny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::b__9_0()] : nz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::b__10_0()] : oa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ActionClickedEvent::add_OnItemClicked(System.Action`1)] : ob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ActionClickedEvent::remove_OnItemClicked(System.Action`1)] : oc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.IDisposable.Dispose()] : od +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.get_Current()] : oe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Reset()] : of +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.get_Current()] : og +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.IDisposable.Dispose()] : oh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.get_Current()] : oi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Reset()] : oj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.get_Current()] : ok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::FakeClickEffect()] : ol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::FakeClickCoroutine()] : om +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::ScaleButton(UnityEngine.Vector3)] : on +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::Update()] : oo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::SetBottomBarShowHide(System.Boolean)] : op +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnSettingsClicked()] : oq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnRankingClicked()] : or +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnTechTreeClicked()] : os +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnNextTurnClicked()] : ot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnMessageClicked()] : ou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::Update()] : ov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::Init()] : ow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::UpdateInfo()] : ox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClickHandler()] : oy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClicked(UnityEngine.GameObject)] : oz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::GenerateActionOption()] : pa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoHide()] : pb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowGrid(System.UInt32)] : pc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowUnit(System.UInt32)] : pd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::UpdateDebugInfo()] : pe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ExecuteActionButtonByIndex(System.Int32)] : pf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandleSmoothMove()] : pg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandleZoom()] : ph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandlePan()] : pi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::CameraFocusOnGrid(RuntimeData.GridData,System.Boolean)] : pj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::Update()] : pk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.PlayerData,RuntimeData.GridData)] : pl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.UnitData)] : pm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::ShowNext()] : pn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::Hide()] : po +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::OnCompleteFadeOut()] : pp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::b__16_0()] : pq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::b__0()] : pr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::b__1()] : ps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Init()] : pt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::StartGame()] : pu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Update()] : pv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Show()] : pw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Hide()] : px +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::SwitchToPanel(System.Int32)] : py +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_0()] : pz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_1()] : qa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__20_0()] : qb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__21_0()] : qc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__22_0()] : qd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::b__0()] : qe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ToggleButtonGroupController::OnButtonClicked(UnityEngine.UI.Button)] : qf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String ToggleButtonGroupController::GetSelectedButtonName()] : qg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::Update()] : qh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::UpdateUIInfo()] : qi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClickHandler()] : qj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeOut()] : qk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::OnFadeOutComplete()] : ql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeIn()] : qm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClicked(UnityEngine.GameObject)] : qn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsFirstTribeInParent()] : qo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::HandleButtonClick()] : qp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::OnClicked()] : qq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::ApplyNormalState()] : qr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::SetAlpha(UnityEngine.UI.Image,System.Byte)] : qs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::Deselect()] : qt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::CheckIsSelected()] : qu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::b__0()] : qv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::ToggleMainPanel()] : qw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::ShowOnlyPanel(System.String)] : qx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::BindButton(System.String,System.String)] : qy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::Update()] : qz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::UpdateAllUnitInfo()] : ra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::UpdateAllPlayerInfo()] : rb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::<.ctor>b__8_0()] : rc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] : rd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::Init()] : re +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::Update()] : rf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Update()] : rg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Show()] : rh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Hide()] : ri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::<.ctor>b__8_0()] : rj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::b__10_0()] : rk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::b__11_0()] : rl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::b__0()] : rm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Init()] : rn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Update()] : ro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Show()] : rp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Hide()] : rq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::SwitchTab(LibraryTabType)] : rr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::<.ctor>b__14_0()] : rs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_0()] : rt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_1()] : ru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_2()] : rv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_3()] : rw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__17_0()] : rx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__18_0()] : ry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LoseUI::Update()] : rz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LoseUI::OnReturnClicked()] : sa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Update()] : sb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Show()] : sc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Hide()] : sd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnNewGameClicked()] : se +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnResumeGameClicked()] : sf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnStoryModeClicked()] : sg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnLibraryClicked()] : sh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnSettingClicked()] : si +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnHistoryClicked()] : sj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnAboutClicked()] : sk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::b__16_0()] : sl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::b__17_0()] : sm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Update()] : sn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::AddMessageData(CenterMessageData)] : so +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Show()] : sp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Hide()] : sq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::b__10_0()] : sr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::b__11_0()] : ss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RankingUI/<>c::b__8_0(RuntimeData.PlayerData,RuntimeData.PlayerData)] : st +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::UpdateRankingList()] : su +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Update()] : sv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Show()] : sw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Hide()] : sx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::b__10_0()] : sy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::b__11_0()] : sz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector3 RoundedRectImage/<>c::b__3_0(UnityEngine.UIVertex)] : ta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RoundedRectImage::UpdateMesh()] : tb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::<.ctor>b__2()] : tc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::OnLanguageClicked(System.String)] : td +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Update()] : te +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Show()] : tf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Hide()] : tg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_0()] : th +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_1()] : ti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::b__11_0()] : tj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::b__12_0()] : tk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::b__0()] : tl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechTreeData()] : tm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::Update(RuntimeData.MapData)] : tn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechCheckPanel(RuntimeData.MapData)] : to +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::ShowTechCheckPanel(RuntimeData.MapData,TechType)] : tp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::HideTechCheckPanel()] : tq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::SetTechCheckPanelShowHide(System.Boolean,TechType)] : tr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::ResearchTech()] : ts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::PlayAnimTechTreeShowHide(System.Boolean)] : tt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::SetTechTreeShowHide(System.Boolean)] : tu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::OnFadeOutComplete()] : tv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::OnTechCheckPanelFadeOutComplete()] : tw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::<.ctor>b__20_0()] : tx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TimeEndUI::Update()] : ty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TimeEndUI::OnReturnClicked()] : tz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TopBarUI::Update()] : ua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::Init()] : ub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::GameInit(RuntimeData.MapData)] : uc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::Update(RuntimeData.MapData)] : ud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::EndTurn()] : ue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void WinUI::Update()] : uf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void WinUI::OnReturnClicked()] : ug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChatController::AddToChatOutput(System.String)] : uh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DropdownSample::OnButtonClick()] : ui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.IDisposable.Dispose()] : uj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.get_Current()] : uk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.Collections.IEnumerator.Reset()] : ul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.get_Current()] : um +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData UnitySourceGeneratedAssemblyMonoScriptTypes_v1::Get()] : un +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::get_onCharacterSelection()] : uo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onCharacterSelection(TMPro.TMP_TextEventHandler/CharacterSelectionEvent)] : up +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::get_onSpriteSelection()] : uq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onSpriteSelection(TMPro.TMP_TextEventHandler/SpriteSelectionEvent)] : ur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::get_onWordSelection()] : us +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onWordSelection(TMPro.TMP_TextEventHandler/WordSelectionEvent)] : ut +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::get_onLineSelection()] : uu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLineSelection(TMPro.TMP_TextEventHandler/LineSelectionEvent)] : uv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::get_onLinkSelection()] : uw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLinkSelection(TMPro.TMP_TextEventHandler/LinkSelectionEvent)] : ux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnCharacterSelection(System.Char,System.Int32)] : uy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnSpriteSelection(System.Char,System.Int32)] : uz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnWordSelection(System.String,System.Int32,System.Int32)] : va +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLineSelection(System.String,System.Int32,System.Int32)] : vb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLinkSelection(System.String,System.String,System.Int32)] : vc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.IDisposable.Dispose()] : vd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.get_Current()] : ve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Reset()] : vf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.get_Current()] : vg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.IDisposable.Dispose()] : vh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.get_Current()] : vi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Reset()] : vj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.get_Current()] : vk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::GetPlayerInput()] : vl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.IDisposable.Dispose()] : vm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.get_Current()] : vn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Reset()] : vo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.get_Current()] : vp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.ShaderPropAnimator::AnimateProperties()] : vq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.IDisposable.Dispose()] : vr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.get_Current()] : vs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Reset()] : vt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.get_Current()] : vu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] : vv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.SkewTextExample::WarpText()] : vw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.IDisposable.Dispose()] : vx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.get_Current()] : vy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Reset()] : vz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.get_Current()] : wa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.IDisposable.Dispose()] : wb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.get_Current()] : wc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Reset()] : wd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.get_Current()] : we +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.IDisposable.Dispose()] : wf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.get_Current()] : wg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Reset()] : wh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.get_Current()] : wi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::ON_TEXT_CHANGED(UnityEngine.Object)] : wj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealCharacters(TMPro.TMP_Text)] : wk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealWords(TMPro.TMP_Text)] : wl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.IDisposable.Dispose()] : wm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.get_Current()] : wn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Reset()] : wo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.get_Current()] : wp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.IDisposable.Dispose()] : wq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.get_Current()] : wr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Reset()] : ws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.get_Current()] : wt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshProFloatingText()] : wu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshFloatingText()] : wv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Set_FrameCounter_Position(TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions)] : ww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions)] : wx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnCharacterSelection(System.Char,System.Int32)] : wy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnSpriteSelection(System.Char,System.Int32)] : wz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnWordSelection(System.String,System.Int32,System.Int32)] : xa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLineSelection(System.String,System.Int32,System.Int32)] : xb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLinkSelection(System.String,System.String,System.Int32)] : xc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::ON_TEXT_CHANGED(UnityEngine.Object)] : xd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::RestoreCachedVertexAttributes(System.Int32)] : xe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions)] : xf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.IDisposable.Dispose()] : xg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.get_Current()] : xh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Reset()] : xi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.get_Current()] : xj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexColorCycler::AnimateVertexColors()] : xk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.IDisposable.Dispose()] : xl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.get_Current()] : xm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Reset()] : xn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.get_Current()] : xo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::ON_TEXT_CHANGED(UnityEngine.Object)] : xp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexJitter::AnimateVertexColors()] : xq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.IDisposable.Dispose()] : xr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.get_Current()] : xs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Reset()] : xt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.get_Current()] : xu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::ON_TEXT_CHANGED(UnityEngine.Object)] : xv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeA::AnimateVertexColors()] : xw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.IDisposable.Dispose()] : xx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.get_Current()] : xy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Reset()] : xz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.get_Current()] : ya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::ON_TEXT_CHANGED(UnityEngine.Object)] : yb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeB::AnimateVertexColors()] : yc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::b__0(System.Int32,System.Int32)] : yd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.IDisposable.Dispose()] : ye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.get_Current()] : yf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Reset()] : yg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.get_Current()] : yh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::ON_TEXT_CHANGED(UnityEngine.Object)] : yi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexZoom::AnimateVertexColors()] : yj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.IDisposable.Dispose()] : yk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.get_Current()] : yl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Reset()] : ym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.get_Current()] : yn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] : yo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.WarpTextExample::WarpText()] : yp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.IDisposable.Dispose()] : yq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.get_Current()] : yr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Reset()] : ys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.get_Current()] : yt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator UI.Common.ChooseUISnapScrollRect::SnapToClosestItem()] : yu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::HighlightSelectedItem(System.Int32)] : yv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::SnapToIndex(System.Int32)] : yw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::SetLock()] : yx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Resource.AnimCache::Init()] : yy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Resource.ResourceCache::Init()] : yz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Resource.SpriteCache::Init()] : za +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::Update()] : zb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityInfo()] : zc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateDebug()] : zd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityConnected()] : ze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityCapital()] : zf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityGDP()] : zg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityName()] : zh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityPops()] : zi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Init()] : zj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Upadate()] : zk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.UnitData)] : zl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.GridData)] : zm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayerEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,UnityEngine.Vector3)] : zn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::b__0()] : zo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass104_0::b__0()] : zp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass92_0::b__0()] : zq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass94_0::b__0()] : zr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass96_0::b__0()] : zs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::GetROGrid()] : zt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBounceAnim()] : zu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ChangeVFXRenderMarkToVFXSignal()] : zv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateVFX()] : zw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Update()] : zx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateDebug()] : zy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Init(RuntimeData.GridData)] : zz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateGridWithoutCityBuilding()] : baa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateCityBuilding(System.UInt32)] : bab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdataHighlight()] : bac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetSelectHighlight(System.Boolean)] : bad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetMoveHighlight(System.Boolean)] : bae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateLand()] : baf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateRoad()] : bag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateMountain()] : bah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateForest()] : bai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateResource(System.Boolean)] : baj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityWall()] : bak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBorder()] : bal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityBorder()] : bam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateFog()] : ban +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetBounceAnim(System.Boolean)] : bao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetFogAnim(System.Boolean)] : bap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayFogEffect()] : baq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHurtVFXAnim()] : bar +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHurtVFX()] : bas +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieVFXAnim()] : bat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieVFX()] : bau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieHintVFXAnim(System.Boolean)] : bav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieHintVFX()] : baw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetStopDieHintVFXAnim()] : bax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::StopDieHintVFX()] : bay +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetTreasureVFXAnim()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayTreasureVFX()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHealVFXAnim()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHealVFX()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__89_0()] : bbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TH1Renderer.GridVFXRenderer TH1Renderer.GridVFXRendererFactory::Create(TH1Renderer.GridVFXParams)] : bbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetPlay()] : bbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Play()] : bbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetStop()] : bbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Stop()] : bbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Update()] : bbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : bbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::SetPlay()] : bbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::Play()] : bbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : bbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::b__3_0()] : bbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::SetPlay()] : bbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::Play()] : bbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : bbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::b__3_0()] : bbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::SetPlay()] : bbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::Play()] : bbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::b__3_0()] : bbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::Init(Logic.Main,RuntimeData.MapData)] : bbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 TH1Renderer.HintManager::HintDataIdGenerator()] : bbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::Update()] : bbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::AddHint(TH1Renderer.HintData)] : bbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::RemoveHint(TH1Renderer.HintData)] : bbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetAllFinished()] : bbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::ClearAll()] : bbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonCaptureExamineTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonBuild(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonRecover(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::TurnEndSetHint(RuntimeData.MapData,RuntimeData.PlayerData)] : bby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::TurnStartSetHint(RuntimeData.MapData,RuntimeData.PlayerData)] : bbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintManager::UpdateAfterPlayerAction()] : bca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.HintManager::GetAllHints()] : bcb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer/<>c__DisplayClass17_0::b__0()] : bcc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::SetInfo()] : bcd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::Update()] : bce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::SetFinished(System.Single)] : bcf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::Init()] : bcg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::StartBubble()] : bch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::ShowTextPanel()] : bci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::HideBubble()] : bcj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::HideTextPanel()] : bck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__15_0()] : bcl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__15_1()] : bcm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__19_0()] : bcn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::get_Instance()] : bco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Initialize(Logic.Main,RuntimeData.MapData)] : bcp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Dispose()] : bcq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::TryUpdate()] : bcr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::ClearAllChildren(UnityEngine.Transform)] : bcs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitGridCityUnitObject()] : bct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitCameraObject()] : bcu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Update()] : bcv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateGridMap()] : bcw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityMap()] : bcx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateUnitMap()] : bcy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateProjectileMap()] : bcz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::FirstRenderMap()] : bda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateBorders()] : bdb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityBuildings(System.UInt32)] : bdc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] : bdd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] : bde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasSpecialUnitActionTarget(System.UInt32)] : bdf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] : bdg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] : bdh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] : bdi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] : bdj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] : bdk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] : bdl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] : bdm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] : bdn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::b__50_0()] : bdo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ViewEventEnter::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] : bdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::b__0()] : bdq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.GameObject)] : bdr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Update()] : bds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectile(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32)] : bdt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectileMulti(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32,System.Single)] : bdu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::GetROProjectile()] : bdv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Die()] : bdw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Update()] : bdx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::GetROUnit()] : bdy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Die()] : bdz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::CheckUpgradeOrAnimate()] : bea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayBounceAnim()] : beb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayMoveAnim(RuntimeData.GridData,System.Single)] : bec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Update()] : bed +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitAll()] : bee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateAtkDfs()] : bef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateAtkGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] : beg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateDefGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] : beh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.UnitRenderer::FindDeepChild(UnityEngine.Transform,System.String)] : bei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateDebug()] : bej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateSelfPlayerSight()] : bek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitGlow()] : bel +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdataHighlight()] : bem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetSelectHighlight(System.Boolean)] : ben +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackHighlight(System.Boolean)] : beo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitSrpite()] : bep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitDefense()] : beq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackAnim(AttackAnimType,UnityEngine.Vector3,System.Boolean)] : ber +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetBounceAnim(System.Single)] : bes +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::UpdateChildrenAlpha(System.Single)] : bet +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::GenerateTribe(RuntimeData.MapData,UnityEngine.Vector2Int,System.Int32)] : beu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::TribeToCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityRemoveUnitFromList(RuntimeData.MapData,System.Int32,System.Int32)] : bew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityNewUnit(RuntimeData.MapData,System.Int32,UnitType)] : bex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityExploit(RuntimeData.MapData,System.Int32,UnityEngine.Vector2Int,System.String)] : bey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateExp(RuntimeData.MapData,RuntimeData.CityData,System.Int32)] : bez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateLevel(RuntimeData.MapData,RuntimeData.CityData)] : bfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::SetCapital(RuntimeData.MapData,System.UInt32)] : bfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::SetCradle(RuntimeData.MapData,System.UInt32)] : bfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityEndTurn(RuntimeData.MapData,RuntimeData.CityData)] : bfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CreateCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData)] : bfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.CityLogic::CreateUnit(RuntimeData.MapData,RuntimeData.CityData,UnitType)] : bff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::FindCityOnPos(RuntimeData.MapData,System.UInt32)] : bfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::UpdateGridBuildingData(RuntimeData.MapData,RuntimeData.GridData)] : bfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::GetCityStarsPerTurn(RuntimeData.MapData,RuntimeData.CityData)] : bfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::GetBuildingLevelByCity(RuntimeData.MapData,RuntimeData.CityData,ResourceType,System.Int32&)] : bfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityLevelUpActionExpand(RuntimeData.MapData,RuntimeData.CityData)] : bfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::CalcGridBuildingLevel(RuntimeData.MapData,RuntimeData.GridData,ResourceType,System.Int32&)] : bfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.InputLogic::ShouldIgnoreClick(UnityEngine.GameObject)] : bfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::LockInput()] : bfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::UnlockInput()] : bfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::BottomInfoUIHandleHover()] : bfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::Update()] : bfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::ShowHint(UnityEngine.GameObject)] : bfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::HideHint()] : bfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::SimulateButtonClick(UnityEngine.UI.Button)] : bft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::get_AIDifficultLevels()] : bfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::get_Main()] : bfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::get_CurPlayer()] : bfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::Update()] : bfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] : bfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::SetAllAIDifficultLevel(Logic.AIDifficultLevel)] : bfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::get_CurPlayer()] : bga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::get_State()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::Enter()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::End()] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::Update()] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::get_State()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Enter()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::End()] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Update()] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::get_State()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::Enter()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::End()] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::Update()] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::TryTurnEndCurPlayerTurn()] : bgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.MenuState::get_State()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::Enter()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::End()] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::Update()] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.FinishState::get_State()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::Enter()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::End()] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::Update()] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Main::ContinueGame()] : bgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Main::StartGame(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)] : bgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Main::HasArchive()] : bgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::OnAIStarted()] : bgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::OnActionExcuted()] : bgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MainEditor::GetCityActions(System.UInt32)] : bgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetPlayerStrategy(System.UInt32,Logic.AI.Strategy&)] : bgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetUnitStrategy(System.UInt32,System.UInt32,System.UInt32,Logic.AI.Strategy&,System.UInt32&)] : bgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetCityStrategy(System.UInt32,Logic.AI.Strategy&)] : bgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::Update()] : bgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Guid Logic.MapGenerator/<>c::b__21_0(RuntimeData.MapPosition)] : bgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass23_0::b__0(RuntimeData.MapPosition)] : bgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass24_0::b__0(RuntimeData.MapPosition)] : bgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__0(RuntimeData.MapPosition)] : bgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__1(RuntimeData.MapPosition)] : bgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateMap(RuntimeData.MapData)] : bgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateHeightMap()] : bgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::SmoothHeightMap()] : bgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.MapGenerator::GetAverageHeight(System.Int32,System.Int32)] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::NormalizeHeightMap()] : bgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateIsland()] : bha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateTribes()] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitGridMapData(RuntimeData.MapData)] : bhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator::HasTower(System.Int32,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateCradleCity(RuntimeData.MapData)] : bhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TerrainType Logic.MapGenerator::GenerateTerrain(System.Int32,System.Int32)] : bhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TerrainFeature Logic.MapGenerator::GenerateFeature(System.Int32,System.Int32)] : bhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Vegetation Logic.MapGenerator::GenerateVegetation(System.Int32,System.Int32)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] ResourceType Logic.MapGenerator::GenerateResource(System.Int32,System.Int32,TerrainType,TerrainFeature,Vegetation)] : bhi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::GenerateCivilization(RuntimeData.MapData,System.Int32,System.Int32)] : bhj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitAllPlayerSight(RuntimeData.MapData)] : bhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::b__0()] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] : bho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CheckContinuousAction(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : bhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] : bhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] : bhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass21_0::b__0()] : bhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass22_2::b__0()] : bhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Update(RuntimeData.MapData)] : bhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic::OccupyVillage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::OccupyCity(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.CityData)] : bia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerData(RuntimeData.MapData,RuntimeData.PlayerData)] : bib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetMapUnitTypeCount(RuntimeData.MapData,UnitType,GiantType)] : bic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerResourceNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,ResourceType)] : bid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerFeatureNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,TerrainFeature)] : bie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckTerrainCanBridge(RuntimeData.MapData,RuntimeData.GridData)] : bif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.PlayerData)] : big +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckBridgeMirror(RuntimeData.MapData,RuntimeData.GridData)] : bih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::HasRoadForUnit(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.GridData,RuntimeData.UnitData)] : bii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::CaptureCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,RuntimeData.UnitData)] : bij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] : bhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] : bhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::EndThisTurn(RuntimeData.MapData,RuntimeData.PlayerData)] : bik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetPlayerStarsPerTurn(RuntimeData.MapData,System.UInt32)] : bil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.PlayerData)] : bim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSightByRadius(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,System.Int32)] : bin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::DebugGetAllSight(RuntimeData.MapData,RuntimeData.PlayerData)] : bio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetRealCost(RuntimeData.MapData,RuntimeData.PlayerData,TechType)] : bip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::CalcAllPlayerScore(RuntimeData.MapData)] : biq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::get_Instance()] : bir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::set_Instance(Logic.RenderUpdateManager)] : bis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearUnitRUList()] : bit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddUnitRUList(System.Int32)] : biu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetUnitRUList()] : biv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTileRUList()] : biw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTileRUList(UnityEngine.Vector2Int)] : bix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTileRUList()] : biy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechTreeRU()] : biz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetTechTreeRU()] : bja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetTechTreeRU()] : bjb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetPlayerTopBarRU()] : bjc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearPlayerTopBarRU()] : bjd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetPlayerTopBarRU()] : bje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetCenterMessageRU(System.String,System.String)] : bjf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCenterMessageRU()] : bjg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetCenterMessageRU()] : bjh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUTitle()] : bji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUContent()] : bjj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityRUList()] : bjk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityRUList(System.Int32)] : bjl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityRUList()] : bjm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityBuildingRUList()] : bjn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityBuildingRUList(System.Int32)] : bjo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityBuildingRUList()] : bjp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetHighlightMapRU(System.Int32)] : bjq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetHighlighMapRU()] : bjr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearHighlightMapRU()] : bjs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTechIdRU(System.Int32)] : bjt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTechIdRU()] : bju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechIdRU()] : bjv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearMistClearEffectRUList()] : bjw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddMistClearEffectRUList(UnityEngine.Vector2Int)] : bjx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetMistClearEffectRUList()] : bjy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetBattleRU(RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] : bjz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetBattleRU()] : bka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::GetBattleRenderDataPackRU()] : bkb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearBattleRU()] : bkc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetLastCityUpgradeActionRUList()] : bkd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityUpgradeActionRUList(System.Int32)] : bke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::RemoveLastCityUpgradeActionRUList()] : bkf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : bkg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bkh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] : bki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] : bkj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] : bkk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] : bkl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] : bkm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] : bkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] : bko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Update()] : bkp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckIsSelfPlayer(RuntimeData.MapData,System.UInt32)] : bkq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : bkg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CanCounter(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bkr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.UnitLogic::AttackAnimTime(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bkh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.SettlementInfo Logic.UnitLogic::DamageSettlement(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,Logic.DamageType)] : bkt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitDie(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] : bku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DieAnimRenderMarkUpadate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bkv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DamageAnimRenderMarkUpdate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bkw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] : bkx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] : bky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : bkz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int,UnityEngine.Vector2Int)] : bla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] : blb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : blc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.UnitLogic::AttackTargetCount(RuntimeData.MapData,RuntimeData.UnitData)] : ble +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic::FindUnitOnPos(RuntimeData.MapData,RuntimeData.GridData)] : blf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] : bki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::AddMPAPCP(RuntimeData.MapData,RuntimeData.UnitData)] : blg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] : bkj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] : bkk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] : bkl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] : bkm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] : bkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] : bko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitEndTurn(RuntimeData.MapData,RuntimeData.UnitData)] : blh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.UnitData,UnitType)] : bli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] : blj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : blk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnStart()] : bll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnFinished()] : blm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnUpdate(System.Single)] : bln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnStart()] : bll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnFinished()] : blm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnUpdate(System.Single)] : bln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnStart()] : bll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnFinished()] : blm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnUpdate(System.Single)] : bln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnStart()] : bll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnFinished()] : blm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnUpdate(System.Single)] : bln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::AddFragment(Logic.Timeline.FragmentBase)] : blo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::Update()] : blp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : blr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AutoHealSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CarrySkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CatCartSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CityTransportSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CityTransportSkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : blu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ConvertSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CreepSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : blw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : blx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CriticalSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.CriticalSkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] : bma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::DeepCopy(Logic.Skill.SkillBase)] : bmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.EternitySkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.EternitySkill::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ForestDefenseSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.ForestDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.FortifySkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.FortifySkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.GalaxyArrowSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.HealSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.IllusionSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.LuckSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.MountainDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainGodSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.MountainGodSkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainMoveSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.MountainMoveSkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NuclearSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.OceanDefenseSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.OceanDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.OceanMoveSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.OceanMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PeaceSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PersistSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PhoenixEggSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PhoenixSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixSkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PoisonedSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PoorHealthSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PowerUpSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RotaLFlamesSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ScoutSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ScoutSkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SneakSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SpeedUpSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SplashSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StaticSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StiffSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.StiffSkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StompSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SuperDashSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SuperHideSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SurpriseSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SurpriseSkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SwapSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : blr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WaterDefenseSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.WaterDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WaterMoveSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.WaterMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WindGodSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WindPriestessSkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] : bms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] : bmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] : bmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : bmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : bmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] : bmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] : bmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] : bna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : blw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : blx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : blu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnEvent(Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : bnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : bnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : blr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] : bnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] : bne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] : bnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillBase::GetCopySkill()] : bng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::GetSkillCopy(Logic.Skill.SkillBase)] : bma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::DeepCopy(Logic.Skill.SkillBase)] : bmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] : bmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] : bms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] : bmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : bmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : bmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] : bmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] : bmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] : bna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : blw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : blx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : blu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnEvent(Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : bnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : bnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] : blr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] : bnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillFactory::GetSkillBySkillType(SkillType)] : bnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::Init()] : bni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::get_ItemDict()] : bnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualData::GetMultilingualStr(System.UInt32,Logic.Multilingual.MultilingualType)] : bnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualData::GetMultilingualFont(System.UInt32,Logic.Multilingual.MultilingualType)] : bnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualData::GetFontGroupID(TMPro.TMP_FontAsset)] : bnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::RefreshDict()] : bnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::Refresh()] : bno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::Init()] : bnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualManager::GetMultilingualText(System.UInt32)] : bnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualManager::GetMultilingualFont(System.UInt32)] : bnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::ChangedMultilingual(Logic.Multilingual.MultilingualType)] : bns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualManager::GetFontGroupID(TMPro.TMP_FontAsset)] : bnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::SetUIText(TMPro.TextMeshProUGUI,System.String,System.Collections.Generic.List`1)] : bnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshMultilingualData()] : bnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshTextComs()] : bnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::b__0(System.Text.RegularExpressions.Match)] : bnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::get_ParamList()] : bny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::set_ParamList(System.Collections.Generic.List`1)] : bnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnMultilingualChanged()] : boa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::BindFontID()] : bob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Event.IEventEnter::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] : bdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Event.ServerEventClient::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] : bdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.CrashSight.CrashSightManager Logic.CrashSight.CrashSightManager::get_Instance()] : boc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CrashSight.CrashSightManager::Initialize()] : bod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CrashSight.LogSystem::LogInfo(System.String,UnityEngine.Object)] : boe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetCityActionOptionList(System.Int32)] : bof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] : bog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetUnitActionOptionList(System.Int32)] : boh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] : boi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckCityFullPopulation(System.Int32)] : boj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] : bok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitHasAttackTarget(System.Int32)] : bol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.CommonLogic::CalcUnitMoveInfo(System.Int32)] : bom +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] : bon +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] : boo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] : bop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] : boq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] : bor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] : bos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] : bot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetCityActionOptionList(System.Int32)] : bof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] : bog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetUnitActionOptionList(System.Int32)] : boh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] : boi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckCityFullPopulation(System.Int32)] : boj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] : bok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitHasAttackTarget(System.Int32)] : bol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.ICommonLogic::CalcUnitMoveInfo(System.Int32)] : bom +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] : bon +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] : boo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] : bop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] : boq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] : bor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] : bos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] : bot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Init()] : bou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Update()] : bov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayMusic(System.String,System.Single,System.Single,System.Boolean)] : bow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::StopMusic()] : box +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayAudio(System.String,System.Single,System.Single,System.Boolean)] : boy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::GetPlayer()] : boz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Play()] : bpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Update()] : bpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Stop()] : bpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::UpdateSourceVolume()] : bpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::CheckIsActionInPlayerSight()] : bpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.AI.AIActionBase::DebugInfo()] : bpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::get_ActionType()] : bpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::Init(RuntimeData.MapData,RuntimeData.PlayerData)] : bph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneStepActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorUnitActions(System.Collections.Generic.List`1)] : bpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneUnitActions(RuntimeData.UnitData,System.Collections.Generic.List`1)] : bpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorGridActions(System.Collections.Generic.List`1)] : bpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneGridActions(RuntimeData.GridData,System.Collections.Generic.List`1)] : bpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorCityActions(System.Collections.Generic.List`1)] : bpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneCityActions(RuntimeData.CityData,System.Collections.Generic.List`1)] : bpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(System.Collections.Generic.List`1)] : bpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorFutureActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActionIds(Logic.AI.AICalculatorData,Logic.Action.CommonActionType)] : bpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.CalculateResult::GetAllScore()] : bpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::get_TechScoreCalculator()] : bpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::get_CanMoveGrid()] : bpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_UnitScore()] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityScore()] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityDefendScore()] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::get_UnitTargetMap()] : bqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::IsTrueAction(Logic.AI.AIActionBase)] : bqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateMaxScoreAIAction(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1,Logic.AI.AIConfigAsset)] : bqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : bqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateMoneyScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::CalculateOneUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData)] : bqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::GetRestraintScore(RuntimeData.UnitData,RuntimeData.UnitData)] : bqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerSightScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitPos(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitAttackScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreCityCenterScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreTreasureScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreStarfishScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitTargetScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCanMoveScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult,TechType)] : bqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,System.Collections.Generic.List`1)] : bqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::CalculateAIActionIsTrue(Logic.AI.AICalculatorData,Logic.AI.AIActionBase,System.Collections.Generic.List`1)] : bqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] : bqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitAttackCityCenter(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToOtherCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRetreat(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateExplore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateAroundGapScoreMax(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitMoveToTargetGrid(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentAttackUnit(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCityTerritory(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionAttackMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMoveForTrain(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRecovery(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMove(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCollect(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDevelopment(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechGap(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechResource(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : brx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(RuntimeData.PlayerData,RuntimeData.PlayerData)] : brz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(TechType,TechType)] : bsa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.ValueTuple`3 Logic.AI.PathFinder::FindPath(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int,RuntimeData.MapData,RuntimeData.PlayerData)] : bsb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.PathFinder::IsValidPosition(System.Int32,System.Int32,UnityEngine.Vector2Int)] : bsc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetMap/<>c::b__6_0(Logic.AI.UnitTargetData,Logic.AI.UnitTargetData)] : bsd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::TryAddUnitTarget(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] : bse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Refresh()] : bsf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.UnitTargetMap::Refresh2(System.Int32)] : bsg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.UnitTargetData Logic.AI.UnitTargetMap::GetUnitTargetByUnitId(System.UInt32)] : bsh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.UnitTargetMap::GetAllScore(Logic.AI.UnitTargetType)] : bsi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Clear()] : bsj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo Logic.AI.AIConfigAsset::GetTechInfo(TechType)] : bsk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::StartAILogic(RuntimeData.MapData,RuntimeData.PlayerData)] : bsl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::FinishAILogic()] : bsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::Update()] : bsn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::GetAILogicPermission()] : bso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::CalculateMaxScoreAction()] : bsp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetRestraintScoreForTech(UnitType,GiantType,RuntimeData.UnitData)] : bsq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetUnitTypeMilitaryScoreForTech(RuntimeData.MapData,UnitType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : bsr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetResourceTypeConstructScoreForTech(RuntimeData.MapData,ResourceType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : bss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScorePro(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] : bst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] : bsu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::get_MapData()] : bsv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MapData(RuntimeData.MapData)] : bsw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::get_PlayerData()] : bsx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_PlayerData(RuntimeData.PlayerData)] : bsy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_UnitData()] : bsz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_UnitData(RuntimeData.UnitData)] : bta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::get_CityData()] : btb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_CityData(RuntimeData.CityData)] : btc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_GridData()] : btd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_GridData(RuntimeData.GridData)] : bte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_TargetUnitData()] : btf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetUnitData(RuntimeData.UnitData)] : btg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_TargetGridData()] : bth +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetGridData(RuntimeData.GridData)] : bti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::get_MainObjectType()] : btj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MainObjectType(MainObjectType)] : btk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::RefreshParams()] : btl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::OnParamChanged()] : btm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.CommonActionParams::GetCopyParam()] : bto +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::get_Id()] : btp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::ComputeId()] : btq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Equality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] : btr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Inequality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] : bts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::GetHashCode()] : btt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicDict()] : btu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicIDDict()] : btv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.ActionLogicFactory::Refresh()] : btw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.Action.ActionLogicFactory::GetActionLogic(Logic.Action.CommonActionId)] : btx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::PlayerHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : btz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] : bua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::CityHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : buc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasMoveAndAttackAction(RuntimeData.MapData,RuntimeData.UnitData,System.Collections.Generic.List`1&)] : bud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::MainObjectCanShowAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.ActionLogicFactory::GetActionLogicByType(Logic.Action.CommonActionType)] : buf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MainObjectType Logic.Action.ActionLogicFactory::GetMainObjectType(Logic.Action.CommonActionType)] : bug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::get_ActionId()] : buh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckEqualActionId(Logic.Action.CommonActionId)] : bui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Action.ActionLogicBase::GetCost()] : buj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetAnimTime(Logic.Action.CommonActionParams)] : buk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CameraControl(Logic.Action.CommonActionParams)] : bul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetValue()] : bum +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::TH1Debug()] : buq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::b__0()] : bur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::b__0()] : bus +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::b__0()] : but +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::b__0()] : buu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CameraControl(Logic.Action.CommonActionParams)] : bul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Action.UnitMoveAction::GetAnimTime(Logic.Action.CommonActionParams)] : buk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CameraControl(Logic.Action.CommonActionParams)] : bul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Action.UnitAttackAction::GetAnimTime(Logic.Action.CommonActionParams)] : buk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::Execute(Logic.Action.CommonActionParams)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckCan(Logic.Action.CommonActionParams)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckShow(Logic.Action.CommonActionParams)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementAsset/<>c::b__3_0(Logic.Achievement.AchievementItem,Logic.Achievement.AchievementItem)] : buv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::AddNewAchievementItem(System.UInt32,System.UInt32)] : buw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::GetAchievementItemList(System.UInt32,System.UInt32,System.UInt32)] : bux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementItem Logic.Achievement.AchievementAsset::GetAchievementItem(System.UInt32,System.UInt32,System.UInt32)] : buy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::RefreshAchievementDict()] : buz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionBase::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementConditionBase::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bvg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bvh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Achievement.AchievementConditionBase::GetConditionDescription()] : bvi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.TrainGiantCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.TrainGiantCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.BuildWonderConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.BuildWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.WonderInCityConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.WonderInCityConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.UnitOnWonderConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.UnitOnWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundBuildingsConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundBuildingsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundWondersConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundWondersConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundEnemyUnitsConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundEnemyUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundSelfUnitsConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundSelfUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundCityGridsConditionCondition::GetConditionType()] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::ClearCache()] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundCityGridsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase Logic.Achievement.AchievementFactory::GetAchievementCondition(Logic.Achievement.AchievementConditionType)] : bvj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::get_ID()] : bvk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bvl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bvm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bvn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bvo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bvp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckConditions(RuntimeData.MapData)] : bvq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::BindMapData(RuntimeData.MapData)] : bvr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckMapMatch(RuntimeData.MapData)] : bvs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Achievement.AchievementItem::GetConditionDescription()] : bvt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::DeepCopy(RuntimeData.CityMapData)] : bvu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData RuntimeData.CityMapData::AddCityData(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] : bvv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityById(System.UInt32,RuntimeData.CityData&)] : bvw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityDataByTerritoryGridId(System.UInt32,RuntimeData.CityData&)] : bvx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bvy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : bvz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::DeepCopy(RuntimeData.CityData)] : bwa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::InitData(System.Collections.Generic.List`1,CityLibrary)] : bwb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnStart(RuntimeData.MapData)] : bwc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnEnd(RuntimeData.MapData)] : bwd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityData::TryUpgradeCity()] : bwe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CheckIsInTerritory(System.UInt32)] : bwf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::SetCapital(System.Boolean)] : bwg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::DeepCopy(RuntimeData.TerritoryData)] : bwh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::UpdateTerritory(System.Collections.Generic.List`1)] : bwi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TerritoryData::CheckIsInTerritory(System.UInt32)] : bwj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::GetAllTerritoryArea(System.Collections.Generic.HashSet`1)] : bwk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::DeepCopy(RuntimeData.GridMapData)] : bwl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::BindMapConfig(RuntimeData.MapConfig)] : bwm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnStart(RuntimeData.MapData)] : bwn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnEnd(RuntimeData.MapData)] : bwo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByGid(System.UInt32,RuntimeData.GridData&)] : bwp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByPos(System.Int32,System.Int32,RuntimeData.GridData&)] : bwq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByVector3Pos(UnityEngine.Vector3,RuntimeData.GridData&)] : bwr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridData(System.Int32,System.Int32,RuntimeData.GridData)] : bws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.GridMapData::GetAroundGridDataSet(System.Int32,System.Int32,RuntimeData.GridData)] : bwt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridDataSetByOrder(System.Int32,System.Int32,RuntimeData.GridData)] : bwu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridIdList(System.Int32,RuntimeData.GridData,System.Boolean)] : bwv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetUpGridData(RuntimeData.GridData,System.Int32,System.Int32,RuntimeData.GridData&)] : bww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInLeftOrRightBorder(RuntimeData.GridData)] : bwx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInUpOrDownBorder(RuntimeData.GridData)] : bwy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.GridMapData::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] : bwz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::RefreshConnectInfo()] : bxa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::CopyFrom(RuntimeData.GridVFXRenderMark)] : bxb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridVFXRenderMark(RuntimeData.GridVFXRenderMark)] : bxc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::InitRenderMark()] : bxd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::DeepCopy(RuntimeData.GridData)] : bxe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridData(TerrainType,TerrainFeature,Vegetation,ResourceType,System.UInt32)] : bxf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsRoadBridgePort()] : bxg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] : bxh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] : bxi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::get_PosId()] : bxj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::CalculatePosId(System.Int32,System.Int32)] : bxk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapPosition::SetPosition(RuntimeData.MapPosition)] : bxl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::get_IdGenerator()] : bxm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByGridId(System.UInt32,System.UInt32&)] : bxn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByGid(System.UInt32,RuntimeData.CityData&)] : bxo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByUnitId(System.UInt32,System.UInt32&)] : bxp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByUnitId(System.UInt32,RuntimeData.CityData&)] : bxq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByTerritoryGid(System.UInt32,RuntimeData.CityData&)] : bxr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : bxs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] : bxt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetCityDataSetByPlayerId(System.UInt32)] : bxu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetGridDataSetByPlayerId(System.UInt32)] : bxv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetGridIdSetByPlayerId(System.UInt32)] : bxw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCapitalCityDataByPlayerId(System.UInt32,RuntimeData.CityData&)] : bxx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SetCityIdToPlayerId(System.UInt32,System.UInt32)] : bxy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToGridId(System.UInt32,System.UInt32)] : bxz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitDataDie(RuntimeData.UnitData)] : bya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToCityId(System.UInt32,System.UInt32)] : byb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetCityCount(System.UInt32)] : byc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetUnitCount(System.UInt32)] : byd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitIdByGid(System.UInt32,System.UInt32&)] : bye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitDataByGid(System.UInt32,RuntimeData.UnitData&)] : byf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.List`1)] : byg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : byh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.HashSet`1)] : byi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] : byj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetOtherUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : byk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByCityId(System.UInt32,System.UInt32&)] : byl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByCityId(System.UInt32,RuntimeData.PlayerData&)] : bym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByUnitId(System.UInt32,System.UInt32&)] : byn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByUnitId(System.UInt32,RuntimeData.PlayerData&)] : byo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByTerritoryGridId(System.UInt32,RuntimeData.PlayerData&)] : byp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SameUnion(System.UInt32,System.UInt32)] : byq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByUnitId(System.UInt32,System.UInt32&)] : byr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByUnitId(System.UInt32,RuntimeData.GridData&)] : bys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByCityId(System.UInt32,System.UInt32&)] : byt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByCityId(System.UInt32,RuntimeData.GridData&)] : byu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSamePlayer(RuntimeData.GridData,System.Int32)] : byv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSameCity(RuntimeData.GridData,System.Int32)] : byw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridFreeland(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] : byx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridRoadCanConnenct(RuntimeData.GridData,System.Int32)] : byy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridIsLand(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] : byz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetNearby1RadiusFreelandGidList(System.UInt32)] : bza +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::HasBridgeSideLand(RuntimeData.GridData,System.Boolean&)] : bzb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetPlayerTerritoryGridIdSet(System.UInt32)] : bzc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfCityFullPopulation(RuntimeData.CityData)] : bzd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::GetMapSize()] : bze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData RuntimeData.MapData::AddCityData(System.UInt32,System.UInt32)] : bzf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.MapData::AddUnitData(System.UInt32,System.UInt32,UnitType,GiantType)] : bzg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::RemoveUnitData(System.UInt32)] : bzh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetAllIdentifierBase()] : bzi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetDeepCopyMapData()] : bzj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::DeepCopy(RuntimeData.MapData)] : bzk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitDamaged(Logic.SettlementInfo)] : bzl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitMove(RuntimeData.UnitData,RuntimeData.GridData)] : bzm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SaveMapData(RuntimeData.MapData)] : bzn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetMapData()] : bzo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GameRecord RuntimeData.MapData::ExportGameRecord()] : bzp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongPlayerId(System.UInt32,System.UInt32)] : bzq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerId(System.UInt32,System.UInt32)] : bzr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerIdUnion(System.UInt32,System.UInt32)] : bzs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckGridIdBelongPlayerIdUnion(System.UInt32,System.UInt32)] : bzt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongCityId(System.UInt32,System.UInt32)] : bzu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongSelfPlayer(System.UInt32)] : bzv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongSelfPlayer(System.UInt32)] : bzw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] : bzx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] : bzy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] : bzz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::get_SelfPlayerData()] : caa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::DeepCopy(RuntimeData.PlayerMapData)] : cab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::GetPlayerDataByPlayerID(System.UInt32,RuntimeData.PlayerData&)] : cac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfWin()] : cad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckTimeEnd()] : cae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfLose()] : caf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::GetPlayerData(System.UInt32)] : cag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : cah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : cai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::get_PlayerWealth()] : caj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::set_PlayerWealth(System.Int32)] : cak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::DeepCopy(RuntimeData.PlayerData)] : cal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::InitData(System.UInt32,System.UInt32)] : cam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnStart(RuntimeData.MapData)] : can +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnEnd(RuntimeData.MapData)] : cao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.WonderData::DeepCopy(RuntimeData.WonderData)] : cap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderData::GetWonderState(RuntimeData.WonderTypeEnum)] : caq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.WonderData::SetWonderState(RuntimeData.WonderTypeEnum,RuntimeData.WonderState)] : car +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.WonderData::IsWonderRenderMark(RuntimeData.WonderTypeEnum)] : cas +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapSightData::DeepCopy(RuntimeData.MapSightData)] : cat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapSightData::CheckIsInSight(System.UInt32)] : cau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::DeepCopy(RuntimeData.TechTreeData)] : cav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::LearnTech(TechType)] : caw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::RemoveTech(TechType)] : cax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] : cay +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] : caz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] : cba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] : cbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] : cbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechCanLearn(TechType)] : cbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::get_RenderMark()] : cbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::set_RenderMark(System.Boolean)] : cbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::GetSkill(SkillType,Logic.Skill.SkillBase&)] : cbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::AddSkill(SkillType)] : cbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RemoveSkill(SkillType)] : cbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RefreshSkillDict()] : cbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::DeepCopy(RuntimeData.UnitMapData)] : cbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : cbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : cbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.UnitMapData::AddUnitData(UnitType,GiantType,RuntimeData.MapIdGenerator)] : cbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::RemoveUnitData(System.UInt32)] : cbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::GetUnitDataByUnitId(System.UInt32,RuntimeData.UnitData&)] : cbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMaxHealth()] : cbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::DeepCopy(RuntimeData.UnitData)] : cbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::InitData()] : cbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnStart(RuntimeData.MapData)] : cbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnEnd(RuntimeData.MapData)] : cbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetSightRange()] : cbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetAttackRange()] : cbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMoveRange()] : cbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsStaticExp(RuntimeData.MapData)] : cby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsCityDefenseBuff()] : cbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] LandType RuntimeData.UnitData::GetLandType()] : cca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.UnitData::GetAttackShowString(RuntimeData.MapData)] : ccb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetAttackValue(RuntimeData.MapData)] : ccc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.UnitData::GetDefenseShowString(RuntimeData.MapData)] : ccd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetDefenseValue(RuntimeData.MapData)] : cce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraDefense(RuntimeData.MapData)] : ccf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraAttack(RuntimeData.MapData)] : ccg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetCriticalHitRate(RuntimeData.MapData)] : cch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveGiantNearbyGrid(RuntimeData.MapData)] : cci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsHasAttackSkill(RuntimeData.MapData)] : ccj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveNoUnitSelfCity(RuntimeData.MapData)] : cck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeKilled(RuntimeData.MapData)] : ccl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeDamaged(RuntimeData.MapData,System.Int32)] : ccm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsExpLock(RuntimeData.MapData)] : ccn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnTerrain(RuntimeData.MapData,TerrainType)] : cco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnFeature(RuntimeData.MapData,TerrainFeature)] : ccp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitSelfCounterAttack(RuntimeData.MapData)] : ccq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitTargetCounterAttack(RuntimeData.MapData)] : ccr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCriticalHitRate(RuntimeData.MapData)] : ccs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnMove(RuntimeData.MapData,RuntimeData.GridData,MoveType)] : cct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::Init()] : ccu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::BindMapData(RuntimeData.MapData)] : ccv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : ccw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : ccx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : ccy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : ccz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : cda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.AchievementDataManager::IsFinished(System.UInt32,System.UInt32,System.UInt32)] : cdb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.AchievementDataManager::GetNoFinishDescription(System.UInt32,System.UInt32,System.UInt32)] : cdc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::get_GameRecordData()] : cdd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::Init()] : cde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::AddRecord(RuntimeData.GameRecord)] : cdf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::RefreshGameRecord()] : cdg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::GetName()] : cdh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQM::Init()] : cdi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashBaseRetEvent(GCloud.UQM.OnUQMStringRetEventHandler`1)] : cdj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashBaseRetEvent(GCloud.UQM.OnUQMStringRetEventHandler`1)] : cdk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashSetLogPathRetEvent(GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1)] : cdl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashSetLogPathRetEvent(GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1)] : cdm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashLogUploadRetEvent(GCloud.UQM.OnUQMRetLogUploadEventHandler`1)] : cdn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashLogUploadRetEvent(GCloud.UQM.OnUQMRetLogUploadEventHandler`1)] : cdo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::get_CrashSightPlatform()] : cdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::LoadCrashSightCoreSo()] : cdq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCallbackType(System.Int32)] : cdr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigGameType(System.Int32)] : cds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigAutoReportLogLevel(System.Int32)] : cdt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCrashServerUrl(System.String)] : cdu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigDebugMode(System.Boolean)] : cdv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigDefault(System.String,System.String,System.String,System.Int64)] : cdw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::InitWithAppId(System.String)] : cdx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::InitContext(System.String,System.String,System.String)] : cdy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::LogRecord(System.Int32,System.String)] : cdz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::AddSceneData(System.String,System.String)] : cea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportException(System.Int32,System.String,System.String,System.String,System.String,System.Boolean)] : ceb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportException(System.Int32,System.String,System.String,System.String,System.Collections.Generic.Dictionary`2,System.Int32,System.String)] : cec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetUserId(System.String)] : ced +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetScene(System.String,System.Boolean)] : cee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetAppVersion(System.String)] : cef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDeviceId(System.String)] : ceg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomizedDeviceID(System.String)] : ceh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomizedMatchID(System.String)] : cei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDeviceModel(System.String)] : cej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetLogPath(System.String)] : cek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackMessage(System.Int32,System.Int32)] : cel +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackData(System.Int32,System.Int32)] : cem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashSetLogPathMessage(System.Int32,System.Int32)] : cen +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashLogUploadMessage(System.Int32,System.Int32,System.Int32)] : ceo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackNoRet(System.Int32,System.Int32)] : cep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCallBack()] : ceq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UnregisterCallBack()] : cer +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigLogCallBack()] : ces +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetLogcatBufferSize(System.Int32)] : cet +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCallbackMsg(System.String)] : ceu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::StartDumpRoutine(System.Int32,System.Int32,System.Int64,System.Int64,System.Int32,System.Boolean,System.String)] : cev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::StartMonitorFdCount(System.Int32,System.Int32,System.Int32)] : cew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrash::getExceptionType(System.String)] : cex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetServerEnv(System.String)] : cey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::Init(System.String,System.String,System.String)] : cez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::setEnableGetPackageInfo(System.Boolean)] : cfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDumpType(System.Int32)] : cfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::AddValidExpCode(System.UInt64)] : cfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UploadCrashWithGuid(System.String)] : cfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCrashUploadEnable(System.Boolean)] : cfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetWorkSpace(System.String)] : cff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetEngineInfo(System.String,System.String,System.String,System.String)] : cfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomAttachDir(System.String)] : cfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMCrash::CheckFdCount(System.Int32,System.Int32,System.Boolean)] : cfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetOomLogPath(System.String)] : cfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::SetLevel(GCloud.UQM.UQMLog/Level)] : cfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::FullLog(System.String)] : cfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_MethodId()] : cfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_CrashType()] : cfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_LogUploadResult()] : cfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter::OnUQMRet(System.Int32,System.Int32,System.Int32)] : cfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::get_Instance()] : cfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::Init()] : cfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::Uninit()] : cfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter::SynchronousDelegate(System.Object)] : cft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GCloud.UQM.MiniJSON.Json/Parser::IsWordBreak(System.Char)] : cfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::Parse(System.String)] : cfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 GCloud.UQM.MiniJSON.Json/Parser::ParseObject()] : cfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 GCloud.UQM.MiniJSON.Json/Parser::ParseArray()] : cfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseValue()] : cfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseByToken(GCloud.UQM.MiniJSON.Json/Parser/TOKEN)] : cfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::ParseString()] : cga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseNumber()] : cgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Parser::EatWhitespace()] : cgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::get_PeekChar()] : cgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::get_NextChar()] : cge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::get_NextWord()] : cgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser::get_NextToken()] : cgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Serializer::Serialize(System.Object)] : cgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeValue(System.Object)] : cgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeObject(System.Collections.IDictionary)] : cgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeArray(System.Collections.IList)] : cgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeString(System.String)] : cgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeOther(System.Object)] : cgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json::Deserialize(System.String)] : cgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json::Serialize(System.Object)] : cgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String CrashSightAgent::crashUploadUrl] : cgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 CrashSightAgent::callbackThreads] : cgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object CrashSightAgent::callbackThreadsLock] : cgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate CrashSightAgent::_LogCallbackEventHandler] : cgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CrashSightAgent::_isInitialized] : cgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.LogType CrashSightAgent::_autoReportLogLevel] : cgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CrashSightAgent::_debugMode] : cgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CrashSightAgent::_autoQuitApplicationAfterReport] : cgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Func`1> CrashSightAgent::_LogCallbackExtrasHandler] : cgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CrashSightAgent::_uncaughtAutoReportOnce] : cgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CrashSightStackTrace::enable] : cgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String CrashSightStackTrace::stackTrace] : cha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer SpriteEffectController::spriteRenderer] : chb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::originalMaterial] : chc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.MaterialPropertyBlock SpriteEffectController::propBlock] : chd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugCenter DebugCenter::k__BackingField] : che +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugNoAI] : chf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugSelfPlayerAllSight] : chg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIAllTech] : chh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIMoreMoney] : chi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::DebugLandThreshold] : chj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::DebugAIActionTime] : chk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::AnimationSpeed] : chl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugMode] : chm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugHideCenterMessage] : chn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Table::MaxMapSize] : cho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Table::MaxForceCount] : chp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechDataAssets Table::TechDataAssets] : chq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ActionDataAssets Table::ActionDataAssets] : chr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnitTypeDataAssets Table::UnitTypeDataAssets] : chs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GridAndResourceDataAssets Table::GridAndResourceDataAssets] : cht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AnimDataAssets Table::AnimDataAssets] : chu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UICenterMessageDataAssets Table::UICenterMessageDataAssets] : chv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] PlayerDataAssets Table::PlayerDataAssets] : chw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CivDataAssets Table::CivDataAssets] : chx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SkillDataAssets Table::SkillDataAssets] : chy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] HintDataAssets Table::HintDataAssets] : chz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1HousePath] : cia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1ForcesNameList] : cib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1CivsNameList] : cic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseNumber] : cid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseEdge] : cie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseHeight] : cif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseType] : cig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::civNameList] : cih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityNameLibraryHat] : cii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Table Table::k__BackingField] : cij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object Timer/TimerTask::target] : cik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action Timer/TimerTask::method] : cil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Timer/TimerTask::executeTime] : cim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Timer Timer::k__BackingField] : cin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Timer::tasks] : cio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main AboutUI::_main] : cip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData AboutUI::_mapData] : ciq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject AboutUI::ROAboutUI] : cir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::NeedShow] : cis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::_isShowing] : cit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::_isAnimating] : ciu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single AboutUI::_fadeDuration] : civ +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] : ciw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__8::<>1__state] : cix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::<>2__current] : ciy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__8::<>4__this] : ciz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__9::<>1__state] : cja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::<>2__current] : cjb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::targetScale] : cjc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__9::<>4__this] : cjd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::5__1] : cje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator/d__9::5__2] : cjf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform BottomBarButtonUIAnimator::rectTransform] : cjg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator::originalScale] : cjh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomBarUI::ROBottomBarUI] : cji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::SettingsButton] : cjj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::GameStatsButton] : cjk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::TechTreeButton] : cjl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::NextTurnButton] : cjm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::MessageButton] : cjn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main BottomBarUI::_main] : cjo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData BottomBarUI::_mapData] : cjp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::UIBottomBarStatus] : cjq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::_isAnimating] : cjr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarUI::_fadeTime] : cjs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::_isShow] : cjt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarUI::_fadeDuration] : cju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData BottomInfoUI::_mapData] : cjv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main BottomInfoUI::_main] : cjw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::ROBottomInfoUI] : cjx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_skillInfo] : cjy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitBaseInfo] : cjz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridBaseInfo] : cka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityBaseInfo] : ckb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionInfo] : ckc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitPreviewArea] : ckd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridPreviewArea] : cke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityPreviewArea] : ckf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitTitle] : ckg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitDesc] : ckh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridTitle] : cki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridDesc] : ckj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityTitle] : ckk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityDesc] : ckl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_closeButton] : ckm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionArea] : ckn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugGrid] : cko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugUnit] : ckp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugCity] : ckq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_hintWindow] : ckr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_slideDuration] : cks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_slideTime] : ckt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_hiddenPosition] : cku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_visiblePosition] : ckv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_startPos] : ckw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_endPos] : ckx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_startAlpha] : cky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_endAlpha] : ckz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::_isAnimating] : cla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::_isShow] : clb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGAvailable] : clc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGExpensive] : cld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGUnavailable] : cle +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoStatus] : clf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoIsGrid] : clg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoHideFirst] : clh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 BottomInfoUI::UIBottomInfoStatusObjectId] : cli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 BottomInfoUI::ActionList] : clj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::HasAction] : clk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_dragOrigin] : cll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Nullable`1 CameraController::_smoothTargetPosition] : clm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_startPos] : cln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single CameraController::_moveProgress] : clo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single CameraController::_moveDuration] : clp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CameraController::_isMoving] : clq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material CenterMessageUI::_grayScaleMat] : clr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main CenterMessageUI::_main] : cls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData CenterMessageUI::_mapData] : clt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CenterMessageUI::ROCenterMessageUI] : clu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.CanvasGroup CenterMessageUI::canvasGroup] : clv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button CenterMessageUI::button] : clw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CenterMessageUI::isShowingNow] : clx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 CenterMessageUI::_closeButtonMoney] : cly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData CenterMessageUI::_startGrid] : clz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] PlayerDataAssets CenterMessageUI::PlayerData] : cma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Queue`1 CenterMessageUI::_messageQueue] : cmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 ChooseUI/<>c__DisplayClass17_0::index] : cmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ChooseUI ChooseUI/<>c__DisplayClass17_0::<>4__this] : cmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject ChooseUI/<>c__DisplayClass22_0::currentPanel] : cme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main ChooseUI::_main] : cmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData ChooseUI::_mapData] : cmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject ChooseUI::ROChooseUI] : cmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ChooseUI::StartButton] : cmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::NeedShow] : cmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::_isShowing] : cmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::_isAnimating] : cml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single ChooseUI::_fadeDuration] : cmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] ChooseUI::_name] : cmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32[] ChooseUI::_civ] : cmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32[] ChooseUI::_force] : cmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeIns] : cmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeOuts] : cmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button[] ChooseUI::_buttons] : cms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject[] ChooseUI::_panels] : cmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 ChooseUI::_currentPanelIndex] : cmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController/<>c__DisplayClass6_0::btn] : cmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ToggleButtonGroupController ToggleButtonGroupController/<>c__DisplayClass6_0::<>4__this] : cmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform ToggleButtonGroupController::buttonGroup] : cmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 ToggleButtonGroupController::buttons] : cmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController::selectedButton] : cmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::selectedColor] : cna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::normalColor] : cnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData CityUpgradeActionUI::MapData] : cnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main CityUpgradeActionUI::_main] : cnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.CityLogic CityUpgradeActionUI::CityLogic] : cne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_roCityUpgradeActionUI] : cnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_actionArea] : cng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData CityUpgradeActionUI::_cityData] : cnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::maskImage] : cni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::selectImage] : cnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TribeHoverEffect::selectedObject] : cnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button TribeHoverEffect::button] : cnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::isSelected] : cnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::highlightColor] : cnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::defaultColor] : cno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::normalAlpha] : cnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::hoverAlpha] : cnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::selectedAlpha] : cnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugUI DebugUI/<>c__DisplayClass11_0::<>4__this] : cns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String DebugUI/<>c__DisplayClass11_0::panelName] : cnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main DebugUI::_main] : cnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData DebugUI::_mapData] : cnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::RODebugUI] : cnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::buttonGroup] : cnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::panelGroup] : cny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 DebugUI::panelDict] : cnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugUI::NeedShow] : coa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 DebugUI::_turn] : cob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main GameUI::_main] : coc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData GameUI::_mapData] : cod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject GameUI::ROGameUI] : coe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MainUI GameUI::MainUI] : cof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ChooseUI GameUI::ChooseUI] : cog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryUI GameUI::LibraryUI] : coh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] : coi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AboutUI GameUI::AboutUI] : coj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main HistoryUI::_main] : cok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] : col +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] : com +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button HistoryUI::StartButton] : con +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::NeedShow] : coo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::_isShowing] : cop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::_isAnimating] : coq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single HistoryUI::_fadeDuration] : cor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryTabType LibraryUI/LibraryTab::Type] : cos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LibraryUI/LibraryTab::Panel] : cot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeInClipPath] : cou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeOutClipPath] : cov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryUI/LibraryTab LibraryUI/<>c__DisplayClass19_0::oldTab] : cow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main LibraryUI::_main] : cox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData LibraryUI::_mapData] : coy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LibraryUI::ROLibraryUI] : coz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::NeedShow] : cpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::_isShowing] : cpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::_isAnimating] : cpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single LibraryUI::_fadeDuration] : cpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::ForceButton] : cpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::GiantButton] : cpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::WonderButton] : cpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::AchievementButton] : cph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 LibraryUI::_tabs] : cpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Nullable`1 LibraryUI::_currentTab] : cpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main LoseUI::_main] : cpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData LoseUI::_mapData] : cpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LoseUI::ROLoseUI] : cpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LoseUI::ReturnButton] : cpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main MainUI::_main] : cpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData MainUI::_mapData] : cpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject MainUI::ROMainUI] : cpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::NewGameButton] : cpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::ResumeGameButton] : cps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::StoryModeButton] : cpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::LibraryButton] : cpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::SettingButton] : cpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::HistoryButton] : cpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::AboutButton] : cpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::NeedShow] : cpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::_isShowing] : cpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::_isAnimating] : cqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single MainUI::_fadeDuration] : cqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main MessageUI::_main] : cqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData MessageUI::_mapData] : cqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject MessageUI::ROMessageUI] : cqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::NeedShow] : cqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::_isShowing] : cqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::_isAnimating] : cqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single MessageUI::_fadeDuration] : cqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main RankingUI::_main] : cqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData RankingUI::_mapData] : cqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject RankingUI::RORankingUI] : cql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::RankingUINeedShow] : cqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::_isShowing] : cqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::_isAnimating] : cqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single RankingUI::_fadeDuration] : cqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image RoundedRectImage::image] : cqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String SettingUI/<>c__DisplayClass8_0::lang] : cqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SettingUI SettingUI/<>c__DisplayClass8_0::<>4__this] : cqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main SettingUI::_main] : cqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData SettingUI::_mapData] : cqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject SettingUI::ROSettingUI] : cqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::_isShowing] : cqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::_isAnimating] : cqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single SettingUI::_fadeDuration] : cqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::NeedShow] : cqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SettingUI::_languageButtons] : cra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI/<>c__DisplayClass21_0::techType] : crb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechTreeUI TechTreeUI/<>c__DisplayClass21_0::<>4__this] : crc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechTreeUI] : crd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechCheckPanel] : cre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TechTreeUI::_main] : crf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TechTreeUI::_mapData] : crg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIStatus] : crh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::ShowHideAnimMark] : cri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIDataRenderMark] : crj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelStatus] : crk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelShowHideAnimMark] : crl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI::TechCheckTechType] : crm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::_isAnimating] : crn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TechTreeUI::_fadeTime] : cro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::_isShow] : crp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TechTreeUI::_fadeDuration] : crq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techCompleteBackgroundPath] : crr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techLockedBackgroundPath] : crs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techAvailableBackgroundPath] : crt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI::_techTypeChoose] : cru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TechTreeUI::_techNoChooseCost] : crv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::firstTimeShowPanel] : crw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TimeEndUI::_main] : crx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TimeEndUI::_mapData] : cry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TimeEndUI::ROTimeEndUI] : crz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button TimeEndUI::ReturnButton] : csa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TopBarUI::_main] : csb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TopBarUI::_mapData] : csc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TopBarUI::ROTopBarUI] : csd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_money] : cse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_faith] : csf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_turn] : csg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TopBarUI::RenderMark] : csh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TopBarUI::_isShow] : csi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main UIManager::_main] : csj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData UIManager::_mapData] : csk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::ROUIManager] : csl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TopBarUI UIManager::TopBarUI] : csm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarUI UIManager::BottomBarUI] : csn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomInfoUI UIManager::BottomInfoUI] : cso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CenterMessageUI UIManager::CenterMessageUI] : csp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechTreeUI UIManager::TechTreeUI] : csq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CityUpgradeActionUI UIManager::CityUpgradeActionUI] : csr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GameUI UIManager::GameUI] : css +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SettingUI UIManager::SettingUI] : cst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] WinUI UIManager::WinUI] : csu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LoseUI UIManager::LoseUI] : csv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TimeEndUI UIManager::TimeEndUI] : csw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MessageUI UIManager::MessageUI] : csx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RankingUI UIManager::RankingUI] : csy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugUI UIManager::DebugUI] : csz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::mainUI] : cta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::chooseTribeUI] : ctb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::AIPlayingHint] : ctc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean UIManager::AIPlaying] : ctd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main WinUI::_main] : cte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData WinUI::_mapData] : ctf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject WinUI::ROWinUI] : ctg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button WinUI::ReturnButton] : cth +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 EnvMapAnimator/d__4::<>1__state] : cti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::<>2__current] : ctj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] EnvMapAnimator EnvMapAnimator/d__4::<>4__this] : ctk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 EnvMapAnimator/d__4::5__1] : ctl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text EnvMapAnimator::m_textMeshPro] : ctm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material EnvMapAnimator::m_material] : ctn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.TMP_TextEventHandler::m_TextComponent] : cto +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.TMP_TextEventHandler::m_Camera] : ctp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Canvas TMPro.TMP_TextEventHandler::m_Canvas] : ctq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_selectedLink] : ctr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastCharIndex] : cts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastWordIndex] : ctt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastLineIndex] : ctu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::<>1__state] : ctv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::<>2__current] : ctw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.Benchmark01 TMPro.Examples.Benchmark01/d__10::<>4__this] : ctx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::5__1] : cty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.Benchmark01::m_textMeshPro] : ctz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.Benchmark01::m_textContainer] : cua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.Benchmark01::m_textMesh] : cub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label01] : cuc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label02] : cud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material01] : cue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material02] : cuf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::<>1__state] : cug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::<>2__current] : cuh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI TMPro.Examples.Benchmark01_UGUI/d__10::<>4__this] : cui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::5__1] : cuj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.Benchmark01_UGUI::m_textMeshPro] : cuk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Text TMPro.Examples.Benchmark01_UGUI::m_textMesh] : cul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label01] : cum +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label02] : cun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material01] : cuo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material02] : cup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.Benchmark02::floatingText_Script] : cuq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.Benchmark04::m_Transform] : cur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::cameraTransform] : cus +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::dummyTarget] : cut +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::previousSmoothing] : cuu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::currentVelocity] : cuv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::desiredPosition] : cuw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseX] : cux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseY] : cuy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::moveVector] : cuz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseWheel] : cva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_SmoothingValue] : cvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_FollowDistance] : cvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.ObjectSpin::m_transform] : cvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::m_time] : cve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_prevPOS] : cvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Rotation] : cvg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Position] : cvh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.ObjectSpin::m_lightColor] : cvi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::frames] : cvj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.ShaderPropAnimator/d__6::<>1__state] : cvk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::<>2__current] : cvl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator TMPro.Examples.ShaderPropAnimator/d__6::<>4__this] : cvm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator/d__6::5__1] : cvn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Renderer TMPro.Examples.ShaderPropAnimator::m_Renderer] : cvo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.ShaderPropAnimator::m_Material] : cvp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.SimpleScript::m_textMeshPro] : cvq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.SimpleScript::label] : cvr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SimpleScript::m_frame] : cvs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::<>1__state] : cvt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::<>2__current] : cvu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample TMPro.Examples.SkewTextExample/d__7::<>4__this] : cvv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.SkewTextExample/d__7::5__1] : cvw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.SkewTextExample/d__7::5__2] : cvx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__3] : cvy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__4] : cvz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample/d__7::5__5] : cwa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.SkewTextExample/d__7::5__6] : cwb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__7] : cwc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__8] : cwd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__9] : cwe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__10] : cwf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__11] : cwg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__12] : cwh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__13] : cwi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__14] : cwj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__15] : cwk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__16] : cwl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__17] : cwm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__18] : cwn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__19] : cwo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__20] : cwp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__21] : cwq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__22] : cwr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__23] : cws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__24] : cwt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__25] : cwu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.SkewTextExample::m_TextComponent] : cwv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::<>1__state] : cww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::<>2__current] : cwx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TeleType TMPro.Examples.TeleType/d__4::<>4__this] : cwy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__1] : cwz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__2] : cxa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__3] : cxb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label01] : cxc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label02] : cxd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TeleType::m_textMeshPro] : cxe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::<>1__state] : cxf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::<>2__current] : cxg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__7::textComponent] : cxh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__7::<>4__this] : cxi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.TextConsoleSimulator/d__7::5__1] : cxj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__2] : cxk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__3] : cxl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::<>1__state] : cxm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::<>2__current] : cxn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__8::textComponent] : cxo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__8::<>4__this] : cxp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__1] : cxq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__2] : cxr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__3] : cxs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__4] : cxt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__5] : cxu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator::m_TextComponent] : cxv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator::hasTextChanged] : cxw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::<>1__state] : cxx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::<>2__current] : cxy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__16::<>4__this] : cxz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__1] : cya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__2] : cyb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__3] : cyc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__4] : cyd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__16::5__5] : cye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__6] : cyf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::5__7] : cyg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__8] : cyh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__9] : cyi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::<>1__state] : cyj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::<>2__current] : cyk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__15::<>4__this] : cyl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__1] : cym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__2] : cyn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__3] : cyo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__4] : cyp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__15::5__5] : cyq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__6] : cyr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::5__7] : cys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__8] : cyt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__9] : cyu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TMPro.Examples.TextMeshProFloatingText::m_floatingText] : cyv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TextMeshProFloatingText::m_textMeshPro] : cyw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.TextMeshProFloatingText::m_textMesh] : cyx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_transform] : cyy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_floatingText_Transform] : cyz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_cameraTransform] : cza +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText::lastPOS] : czb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.TextMeshProFloatingText::lastRotation] : czc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.WaitForEndOfFrame TMPro.Examples.TextMeshProFloatingText::k_WaitForEndOfFrame] : czd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.WaitForSeconds[] TMPro.Examples.TextMeshProFloatingText::k_WaitForSecondsRandom] : cze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshSpawner::floatingText_Script] : czf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMPro_InstructionOverlay::instructions] : czg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMPro_InstructionOverlay::m_TextMeshPro] : czh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.TMPro_InstructionOverlay::m_textContainer] : czi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMPro_InstructionOverlay::m_frameCounter_transform] : czj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMPro_InstructionOverlay::m_camera] : czk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_ExampleScript_01::m_text] : czl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_ExampleScript_01::k_label] : czm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01::count] : czn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::m_LastInterval] : czo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter::m_Frames] : czp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::htmlColorTag] : czq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::fpsLabel] : czr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_FrameRateCounter::m_TextMeshPro] : czs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMP_FrameRateCounter::m_frameCounter_transform] : czt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_FrameRateCounter::m_camera] : czu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::last_AnchorPosition] : czv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_TextEventCheck::m_TextComponent] : czw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_TextSelector_A::m_TextMeshPro] : czx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_A::m_Camera] : czy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_A::m_isHoveringObject] : czz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_selectedLink] : daa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastCharIndex] : dab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastWordIndex] : dac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::m_TextPopup_RectTransform] : dad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextPopup_TMPComponent] : dae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_LinkText] : daf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_WordText] : dag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextMeshPro] : dah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.TMP_TextSelector_B::m_Canvas] : dai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_B::m_Camera] : daj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_B::isHoveringObject] : dak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedWord] : dal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedLink] : dam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_lastIndex] : dan +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.TMP_TextSelector_B::m_matrix] : dao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.TMP_TextSelector_B::m_cachedMeshInfoVertexData] : dap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::m_LastInterval] : daq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter::m_Frames] : dar +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::htmlColorTag] : das +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::fpsLabel] : dat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_UiFrameRateCounter::m_TextMeshPro] : dau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_UiFrameRateCounter::m_frameCounter_transform] : dav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::last_AnchorPosition] : daw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::<>1__state] : dax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::<>2__current] : day +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler TMPro.Examples.VertexColorCycler/d__3::<>4__this] : daz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexColorCycler/d__3::5__1] : dba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__2] : dbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexColorCycler/d__3::5__3] : dbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.VertexColorCycler/d__3::5__4] : dbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__5] : dbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__6] : dbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__7] : dbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexColorCycler::m_TextComponent] : dbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::<>1__state] : dbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::<>2__current] : dbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter TMPro.Examples.VertexJitter/d__11::<>4__this] : dbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexJitter/d__11::5__1] : dbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexJitter/d__11::5__2] : dbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__3] : dbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim[] TMPro.Examples.VertexJitter/d__11::5__4] : dbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexJitter/d__11::5__5] : dbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__6] : dbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__7] : dbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__8] : dbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexJitter/d__11::5__9] : dbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim TMPro.Examples.VertexJitter/d__11::5__10] : dbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__11] : dbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__12] : dbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__13] : dbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexJitter/d__11::5__14] : dby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__15] : dbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__16] : dca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__17] : dcb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__18] : dcc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexJitter::m_TextComponent] : dcd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter::hasTextChanged] : dce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::<>1__state] : dcf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::<>2__current] : dcg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA TMPro.Examples.VertexShakeA/d__11::<>4__this] : dch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeA/d__11::5__1] : dci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeA/d__11::5__2] : dcj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeA/d__11::5__3] : dck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__4] : dcl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__5] : dcm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__6] : dcn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__7] : dco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__8] : dcp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__9] : dcq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__10] : dcr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeA/d__11::5__11] : dcs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeA/d__11::5__12] : dct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__13] : dcu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__14] : dcv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__15] : dcw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeA/d__11::5__16] : dcx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA/d__11::5__17] : dcy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__18] : dcz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeA::m_TextComponent] : dda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA::hasTextChanged] : ddb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::<>1__state] : ddc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::<>2__current] : ddd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB TMPro.Examples.VertexShakeB/d__10::<>4__this] : dde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeB/d__10::5__1] : ddf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeB/d__10::5__2] : ddg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeB/d__10::5__3] : ddh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__4] : ddi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__5] : ddj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__6] : ddk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__7] : ddl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__8] : ddm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__9] : ddn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__10] : ddo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__11] : ddp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeB/d__10::5__12] : ddq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__13] : ddr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__14] : dds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__15] : ddt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeB/d__10::5__16] : ddu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__17] : ddv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB/d__10::5__18] : ddw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__19] : ddx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeB::m_TextComponent] : ddy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB::hasTextChanged] : ddz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::modifiedCharScale] : dea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Comparison`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::<>9__0] : deb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::<>1__state] : dec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::<>2__current] : ded +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexZoom TMPro.Examples.VertexZoom/d__10::<>4__this] : dee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 TMPro.Examples.VertexZoom/d__10::<>8__1] : def +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexZoom/d__10::5__2] : deg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexZoom/d__10::5__3] : deh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexZoom/d__10::5__4] : dei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/d__10::5__5] : dej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__6] : dek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__7] : del +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexZoom/d__10::5__8] : dem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__9] : den +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__10] : deo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__11] : dep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexZoom/d__10::5__12] : deq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexZoom/d__10::5__13] : der +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__14] : des +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom/d__10::5__15] : det +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__16] : deu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__17] : dev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__18] : dew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__19] : dex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__20] : dey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexZoom::m_TextComponent] : dez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom::hasTextChanged] : dfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::<>1__state] : dfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::<>2__current] : dfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample TMPro.Examples.WarpTextExample/d__8::<>4__this] : dfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.WarpTextExample/d__8::5__1] : dfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.WarpTextExample/d__8::5__2] : dff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__3] : dfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample/d__8::5__4] : dfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.WarpTextExample/d__8::5__5] : dfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__6] : dfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__7] : dfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__8] : dfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__9] : dfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__10] : dfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__11] : dfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__12] : dfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__13] : dfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__14] : dfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__15] : dfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__16] : dft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__17] : dfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__18] : dfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__19] : dfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__20] : dfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__21] : dfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.WarpTextExample::m_TextComponent] : dfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.ChooseUIButtonHoverColor::parentImage] : dga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::normalColor] : dgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::hoverColor] : dgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::<>1__state] : dgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::<>2__current] : dge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect UI.Common.ChooseUISnapScrollRect/d__10::<>4__this] : dgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__1] : dgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::5__2] : dgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__3] : dgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__4] : dgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.ScrollRect UI.Common.ChooseUISnapScrollRect::scrollRect] : dgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect::isSnapping] : dgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::itemCount] : dgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_image] : dgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_buttonImage] : dgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Animancer.AnimancerComponent UI.Common.MainUIButtonHoverEffect::_animancer] : dgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Resource.AnimCache::_initialized] : dgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleIdle] : dgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleShow] : dgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleHide] : dgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintTextShow] : dgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintTextHide] : dgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Resource.SpriteCache TH1Resource.ResourceCache::SpriteCache] : dgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Resource.AnimCache TH1Resource.ResourceCache::AnimCache] : dgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::GroundSprites] : dgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::ForestSprites] : dgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::MountainSprites] : dha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Resource.SpriteCache::WaterSprite] : dhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Resource.SpriteCache::OceanSprite] : dhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::Roads] : dhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.CityInfoRenderer::_mapData] : dhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.CityInfoRenderer::_main] : dhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_ROCityInfo] : dhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_RODebugText] : dhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.CityInfoRenderer::_debugText] : dhi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.CityInfoRenderer::_cityId] : dhj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.CityInfoRenderer::_gridData] : dhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.CityInfoRenderer::_cityData] : dhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.CityInfoRenderer::_playerData] : dhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.EffectManager::_main] : dhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.EffectManager::_mapData] : dho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.EffectManager::ROEffectPlayground] : dhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.EffectManager::EffectPath] : dhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass102_0::VFX] : dhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass102_0::<>4__this] : dhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass104_0::VFX] : dht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass104_0::<>4__this] : dhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass92_0::fogObj] : dhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass92_0::<>4__this] : dhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass94_0::VFX] : dhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass94_0::<>4__this] : dhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass96_0::VFX] : dhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass96_0::<>4__this] : dia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.GridRenderer::_mapData] : dib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.GridRenderer::_main] : dic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_ROGrid] : did +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.GridRenderer::_gridId] : die +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_cityWallMark] : dif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsSelectHighlight] : dig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsMoveHighlight] : dih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.GridRenderer::_gridData] : dii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_freeland] : dij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.GridRenderer::_cityData] : dik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.GridRenderer::_playerData] : dil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_land] : dim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_mountain] : din +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_forest] : dio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_road] : dip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_resource] : diq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBuilding] : dir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityWall] : dis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_fog] : dit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpLeft] : diu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpRight] : div +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownLeft] : diw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownRight] : dix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpLeft] : diy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpRight] : diz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownLeft] : dja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownRight] : djb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_selectHighlight] : djc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_moveHighlight] : djd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_effect] : dje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_RODebugText] : djf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TH1Renderer.GridRenderer::_debugText] : djg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::x] : djh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::y] : dji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::forcesName] : djj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::civName] : djk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::needBounce] : djl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::isBounceDown] : djm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceUpPos] : djn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceDownPos] : djo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::_bounceWaitTime] : djp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceTime] : djq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceDownFullTime] : djr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceUpFullTime] : djs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::FogEffectAnim] : djt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::RandomWait] : dju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playFogEffect] : djv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingFog] : djw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HurtVFXAnim] : djx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHurtVFX] : djy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHurtVFX] : djz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieVFXAnim] : dka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieVFX] : dkb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieVFX] : dkc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieHintVFXAnim] : dkd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieHintVFX] : dke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieHintVFX] : dkf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_stopDieHintVFX] : dkg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::TreasureVFXAnim] : dkh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playTreasureVFX] : dki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingTreasureVFX] : dkj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HealVFXAnim] : dkk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHealVFX] : dkl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHealVFX] : dkm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_dieHint] : dkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_counterDieHint] : dko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.GridRenderer::VFXManagerDict] : dkp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::renderVeteran] : dkq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXParams::Type] : dkr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXParams::VFXObject] : dks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXParams::VFXAnim] : dkt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXParams::Sprite] : dku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.GridVFXParams::CivId] : dkv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXParams::Damage] : dkw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXRenderer::Type] : dkx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXRenderer::VFXAnim] : dky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXRenderer::Sprite] : dkz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXRenderer::VFXObject] : dla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedPlay] : dlb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedStop] : dlc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::IsPlaying] : dld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.FlagGridVFXRenderer::CivId] : dle +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.DamageGridVFXRenderer::Damage] : dlf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.ROYALFLAMESGridVFXRenderer::Damage] : dlg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.HintManager::_main] : dlh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.HintManager::_map] : dli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.HintManager::_idToHintDict] : dlj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.HintManager::_hintDataIdCounter] : dlk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintManager::_prefabROHint] : dll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.HintManager::_ROHintRendererDict] : dlm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Animancer.AnimancerComponent TH1Renderer.HintRenderer/<>c__DisplayClass17_0::animancer] : dln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.HintRenderer::_map] : dlo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.HintRenderer::_main] : dlp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.HintData TH1Renderer.HintRenderer::_hintData] : dlq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.HintRenderer::_gridId] : dlr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.HintRenderer::_gridData] : dls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::ROHint] : dlt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.HintRenderer::Finished] : dlu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_bubble] : dlv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_title] : dlw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_text] : dlx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_closeButton] : dly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_textPanel] : dlz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.MapRenderer::_main] : dma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.MapRenderer::_mapData] : dmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_unitRenderMap] : dmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_gridRenderMap] : dmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::HintRenderMap] : dme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Resource.ResourceCache TH1Renderer.MapRenderer::ResourceCache] : dmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.HintManager TH1Renderer.MapRenderer::HintManager] : dmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_cityInfoRenderMap] : dmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CameraController TH1Renderer.MapRenderer::CameraController] : dmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.EffectManager TH1Renderer.MapRenderer::EffectManager] : dmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.MapRenderer::ProjectileManager] : dmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_projectileRenderMap] : dml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::ROMap] : dmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_unitPrefab] : dmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_gridPrefab] : dmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_cityInfoPrefab] : dmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROGridMap] : dmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROCityInfoMap] : dmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROUnitMap] : dms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::aniFlagExplorer] : dmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::explorerUnit] : dmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::explorerNowPos] : dmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_temporaryExplorer] : dmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_temporaryExplorerStartPos] : dmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_temporaryExplorerTime] : dmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_temporaryExplorerActive] : dmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightGridIdSet] : dna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightGridIdSetRenderMark] : dnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightUnitIdSet] : dnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightUnitIdSetRenderMark] : dnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.MapRenderer::SelectUnitData] : dne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveStartPos] : dnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveTargetPos] : dng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveTime] : dnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveDuration] : dni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_explorerIsMoving] : dnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::_explorerPreviousPosition] : dnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMoveCount] : dnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMaxMoves] : dnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.MapRenderer::_currentTargetGridData] : dnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::_instance] : dno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileData::MapData] : dnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileData::Id] : dnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileData::ProjectileType] : dnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileData::ProjectileMoveType] : dns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::StartPos] : dnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::EndPos] : dnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::mapData] : dnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::<>4__this] : dnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::projectileType] : dnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::moveType] : dny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::startPos] : dnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::endPos] : doa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::t] : dob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::main] : doc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileManager::IdCalculater] : dod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ProjectileDataDict] : doe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ROProjectileMap] : dof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileManager::_projectilePrefab] : dog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.ProjectileManager::_projectileRenderMap] : doh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileRenderer::_mapData] : doi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileRenderer::_main] : doj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::_ROprojectile] : dok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileRenderer::_projectileData] : dol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.ProjectileRenderer::_unitData] : dom +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.ProjectileRenderer::_gridData] : don +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.ProjectileRenderer::_playerData] : doo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.ProjectileRenderer::_needMove] : dop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveStartPos] : doq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveEndPos] : dor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveTime] : dos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveFullTime] : dot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.UnitRenderer::_mapData] : dou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.UnitRenderer::_main] : dov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.UnitRenderer::_unitId] : dow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_ROUnit] : dox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.UnitRenderer::_spriteRenderer] : doy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_healthText] : doz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_RODebugText] : dpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_debugText] : dpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackSprite] : dpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackHalfSprite] : dpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseSprite] : dpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseHalfSprite] : dpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsAttackHighlight] : dpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsSelectHighlight] : dph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.UnitRenderer::_unitData] : dpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.UnitRenderer::_gridData] : dpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.UnitRenderer::_playerData] : dpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::originalPosition] : dpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TH1Renderer.UnitRenderer::shadowMaterial] : dpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TH1Renderer.UnitRenderer::shadowOffset] : dpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::shadowSoftness] : dpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SpriteEffectController TH1Renderer.UnitRenderer::effectController] : dpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBounce] : dpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isBounceDown] : dpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceUpPos] : dps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceDownPos] : dpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_bounceWaitTime] : dpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceTime] : dpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceDownFullTime] : dpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceUpFullTime] : dpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needMove] : dpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveStartPos] : dpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveEndPos] : dqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveTime] : dqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveFullTime] : dqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::renderVeteran] : dqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needAttack] : dqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AttackAnimType TH1Renderer.UnitRenderer::_attackAnimType] : dqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackTime] : dqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackGo] : dqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBack] : dqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackArrow] : dqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBomb] : dqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackTargetPos] : dql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackBackPos] : dqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBack] : dqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackGoFullTime] : dqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackBackFullTime] : dqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_attackHighlight] : dqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_selectHighlight] : dqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.Prefab.SyncAlphaToChildren::_selfRenderer] : dqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.Prefab.SyncAlphaToChildren::_lastAlpha] : dqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer[] TH1Renderer.Prefab.SyncAlphaToChildren::_childRenderers] : dqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::needExplorer] : dqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStepMax] : dqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStep] : dqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.CityLogic::explorerNowPos] : dqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::explorerCityData] : dqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.InputLogic::_main] : dra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.InputLogic::_mapData] : drb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.InputLogic::highlightCurrentState] : drc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.InputLogic::mouseLastDownPosition] : drd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedTile] : dre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedUnit] : drf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.InputLogic::inputLock] : drg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.GameState Logic.GameLogic::_curState] : drh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::_main] : dri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_gameStateDict] : drj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_aiDifficultLevels] : drk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.GameStateBase::Turn] : drl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.GameLogic Logic.GameStateBase::_gameLogic] : drm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::_curPlayer] : drn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AIRoundState::_aiPlayers] : dro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AILogic Logic.AIRoundState::_aiLogic] : drp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Table Logic.Main::table] : drq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsEditor] : drr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsGo] : drs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.MainEditor::Data] : drt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_playerStrategy] : dru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_cityStrategy] : drv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitStrategy] : drw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_legionStrategy] : drx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitTarget] : dry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.MainEditor::_actionRecord] : drz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.MainEditor Logic.MainEditor::Instance] : dsa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.Strategy Logic.StrategyInfo::Strategy] : dsb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.StrategyInfo::TargetCityId] : dsc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::x] : dsd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::y] : dse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::x] : dsf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::y] : dsg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::x] : dsh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::y] : dsi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.MapGenerator::_main] : dsj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapGenerator::_mapData] : dsk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::Scale] : dsl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::_landThreshold] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::_mountainThreshold] : dsn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.MapGenerator::_heightMap] : dso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator::SmoothIterations] : dsp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_width] : dsq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_height] : dsr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::_tribes] : dss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::PlayerCivOri] : dst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.MapInteraction Logic.MapInteraction/<>c__DisplayClass4_0::<>4__this] : dsu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction/<>c__DisplayClass4_0::mapData] : dsv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.MapInteraction/<>c__DisplayClass4_0::gridData] : dsw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.MapInteraction::_main] : dsx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction::_mapData] : dsy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.PlayerLogic/<>c__DisplayClass21_0::playerData] : dsz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass21_0::<>9__0] : dta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.PlayerLogic/<>c__DisplayClass22_0::mapData] : dtb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic/<>c__DisplayClass22_1::city] : dtc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0 Logic.PlayerLogic/<>c__DisplayClass22_1::CS$<>8__locals1] : dtd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass22_2::g2] : dte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1 Logic.PlayerLogic/<>c__DisplayClass22_2::CS$<>8__locals2] : dtf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.PlayerLogic::_main] : dtg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::unitRUList] : dth +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityRUList] : dti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::tileRUList] : dtj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityBuildingRUList] : dtk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::playerTerritoryRUList] : dtl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::techTreeRU] : dtm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::playerTopBarRU] : dtn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::centerMessageRU] : dto +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageTitle] : dtp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageContent] : dtq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::techIdRUList] : dtr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::highlightMapRU] : dts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::mistClearEffectRUList] : dtt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityUpgradeActionRUList] : dtu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::k__BackingField] : dtv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::hasBattle] : dtw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::battleRenderDataPack] : dtx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.DamageType Logic.SettlementInfo::DamageType] : dty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.SettlementInfo::DamageOrigin] : dtz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.SettlementInfo::DamageTarget] : dua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.SettlementInfo::DamageValue] : dub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.SettlementInfo::IsKill] : duc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoCostMap] : dud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoMap] : due +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.MoveKill::Map] : duf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.MoveKill::Origin] : dug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.MoveKill::Target] : duh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.MoveKill::OriginGrid] : dui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.MoveKill::TargetGrid] : duj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.MoveKill::OriginPlayer] : duk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.MoveKill::TargetPlayer] : dul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Timeline.MoveKill::Dmg] : dum +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.NotMoveKill::Map] : dun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.NotMoveKill::Origin] : duo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.NotMoveKill::Target] : dup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.NotMoveKill::OriginGrid] : duq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.NotMoveKill::TargetGrid] : dur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.NotMoveKill::OriginPlayer] : dus +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.NotMoveKill::TargetPlayer] : dut +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Timeline.NotMoveKill::Dmg] : duu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.NotMoveKill::AttackTime] : duv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.NotMoveKill::AttackBackTime] : duw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.AttackAndCounter::Map] : dux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.AttackAndCounter::Origin] : duy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.AttackAndCounter::Target] : duz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.AttackAndCounter::OriginGrid] : dva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.AttackAndCounter::TargetGrid] : dvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.AttackAndCounter::OriginPlayer] : dvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.AttackAndCounter::TargetPlayer] : dvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Timeline.AttackAndCounter::Dmg1] : dve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Timeline.AttackAndCounter::Dmg2] : dvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.Timeline.AttackAndCounter::CanCounter] : dvg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::AttackAnimTime] : dvh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackStart] : dvi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackWait] : dvj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackBack] : dvk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Timeline.FragmentState Logic.Timeline.FragmentBase::State] : dvl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::StartTime] : dvm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::Duration] : dvn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Timeline.TimelineManager Logic.Timeline.TimelineManager::Instance] : dvo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Timeline.TimelineManager::_fragments] : dvp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Skill.SkillFactory::_skillDict] : dvq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Skill.SkillOwner::Skills] : dvr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualManager Logic.Multilingual.MultilingualManager::Instance] : dvs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualData Logic.Multilingual.MultilingualManager::_multilingualData] : dvt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualManager::_currentType] : dvu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualManager::_textComs] : dvv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::index] : dvw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::<>4__this] : dvx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::_paramList] : dvy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Event.EventManager Logic.Event.EventManager::Instance] : dvz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Event.IEventEnter Logic.Event.EventManager::EventEnter] : dwa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.AudioManager Logic.Audio.AudioManager::Instance] : dwb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::_musicPlayer] : dwc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioManager::_allPlayer] : dwd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Audio.AudioManager::_clips] : dwe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject Logic.Audio.AudioManager::AudioRoot] : dwf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AudioSource Logic.Audio.AudioPlayer::Source] : dwg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AudioClip Logic.Audio.AudioPlayer::Clip] : dwh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.Audio.AudioPlayer::IsLoop] : dwi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::Length] : dwj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeInDuration] : dwk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeOutDuration] : dwl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::StartTime] : dwm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::EndTime] : dwn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.AudioPlayer::State] : dwo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::LegionId] : dwp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::CityId] : dwq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.MatchResult::Score] : dwr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionBase::Result] : dws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.AI.AIActionBase::Param] : dwt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.AI.AIActionBase::ActionLogic] : dwu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionBase::IsInSight] : dwv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AIActionGenerator::_mapData] : dww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AIActionGenerator::_player] : dwx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitUnits] : dwy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitGrids] : dwz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitCity] : dxa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_actionRecord] : dxb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_recordCount] : dxc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::ScoreDict] : dxd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::Score] : dxe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AIActionScoreCalculator::_cfg] : dxf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_canMoveGrid] : dxg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitScore] : dxh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityScore] : dxi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityDefendScore] : dxj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitOnCityCanMove] : dxk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitInCityTerritory] : dxl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_defendCity] : dxm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::_unitTargetMap] : dxn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionScoreCalculator::_actionList] : dxo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::_techCalculator] : dxp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitAttack] : dxq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitDefend] : dxr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::_hasUnitMoney] : dxs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.UnitTargetMap::UnitTargetSet] : dxt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.UnitTargetMap::_unitIdToTarget] : dxu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_unitIdToTargetDict] : dxv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_gridIdToTargetDict] : dxw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetData::TargetType] : dxx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.AI.UnitTargetData::Unit] : dxy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.AI.UnitTargetData::Grid] : dxz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] : dya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] : dyb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] : dyc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.AILogic::_excuteTime] : dyd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] : dye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] : dyf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AILogic::RecordActions] : dyg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AILogic::MaxScoreAction] : dyh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AILogic::_mapData] : dyi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AILogic::_playerData] : dyj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AILogic::_cfg] : dyk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject Logic.AI.AILogic::_logicObject] : dyl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] NodeCanvas.BehaviourTrees.BehaviourTreeOwner Logic.AI.AILogic::_btOwner] : dym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.AI.AILogic::_data] : dyn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::k__BackingField] : dyo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::k__BackingField] : dyp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] : dyq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::k__BackingField] : dyr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] : dys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] : dyt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] : dyu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::k__BackingField] : dyv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::PlayerId] : dyw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::UnitId] : dyx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::CityId] : dyy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::GridId] : dyz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetUnitId] : dza +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetGridId] : dzb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::ActionLogicDict] : dzc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::_actionLogicIdDict] : dzd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::_actionId] : dze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] WonderInfo Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::wonderInfo] : dzf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::actionParams] : dzg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::city] : dzh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::main] : dzi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::g2] : dzj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::v2] : dzk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dzl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.GainResourceAction Logic.Action.GainResourceAction/<>c__DisplayClass1_0::<>4__this] : dzm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.GainResourceAction/<>c__DisplayClass1_0::actionParams] : dzn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.GainResourceAction/<>c__DisplayClass1_0::cityData] : dzo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.GainResourceAction/<>c__DisplayClass1_0::main] : dzp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.GainResourceAction/<>c__DisplayClass1_1::g2] : dzq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::v2] : dzr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dzs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Action.BuildAction/<>c__DisplayClass1_0::cityExp] : dzt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildAction/<>c__DisplayClass1_0::actionParams] : dzu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildAction/<>c__DisplayClass1_0::cityData] : dzv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.BuildAction/<>c__DisplayClass1_0::main] : dzw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildAction/<>c__DisplayClass1_1::g2] : dzx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildAction/<>c__DisplayClass1_1::v2] : dzy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0 Logic.Action.BuildAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dzz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.UnitActionAction/<>c__DisplayClass1_0::actionParams] : eaa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridList] : eab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridA] : eac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::unitA] : ead +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::CS$<>8__locals1] : eae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_gridId] : eaf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_recordCount] : eag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_gridId] : eah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_recordCount] : eai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_gridId] : eaj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_recordCount] : eak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_gridId] : eal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_recordCount] : eam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_gridId] : ean +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_recordCount] : eao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.CityMapData::_cityDict] : eap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_posToGridDict] : eaq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_gridIdToGridDict] : ear +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.GridMapData::_mapCfg] : eas +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType RuntimeData.GridVFXRenderMark::Type] : eat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::PlayOrStop] : eau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::RenderMark] : eav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 RuntimeData.GridVFXRenderMark::CivId] : eaw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 RuntimeData.GridVFXRenderMark::Damage] : eax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToUnitDict] : eay +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToCityDict] : eaz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.PlayerMapData::_playerDataDict] : eba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.IdentifierBase::_skillDict] : ebb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Random RuntimeData.UnitData::_random] : ebc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.AchievementDataManager RuntimeData.AchievementDataManager::Instance] : ebd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Achievement.AchievementAsset RuntimeData.AchievementDataManager::Achievement] : ebe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.AchievementDataManager::FinishedCache] : ebf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GameRecordManager RuntimeData.GameRecordManager::Instance] : ebg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::_gameRecord] : ebh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String GCloud.UQM.UQM::LibName] : ebi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean GCloud.UQM.UQM::initialized] : ebj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean GCloud.UQM.UQM::isDebug] : ebk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1 GCloud.UQM.UQMCrash::CrashBaseRetEvent] : ebl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1 GCloud.UQM.UQMCrash::CrashSetLogPathRetEvent] : ebm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1 GCloud.UQM.UQMCrash::CrashLogUploadRetEvent] : ebn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::_gameAgentClass] : ebo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMCrash::_isLoadedSo] : ebp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrash::_gameType] : ebq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GAME_AGENT_CLASS] : ebr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog::level] : ebs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String GCloud.UQM.UQMLog::header] : ebt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::methodId] : ebu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::crashType] : ebv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::logUploadResult] : ebw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMMessageCenter::initialzed] : ebx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::instance] : eby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::WORD_BREAK] : ebz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.IO.StringReader GCloud.UQM.MiniJSON.Json/Parser::json] : eca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Text.StringBuilder GCloud.UQM.MiniJSON.Json/Serializer::builder] : ecb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Boolean CrashSightAgent::AutoQuitApplicationAfterReport()] : ecc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Boolean CrashSightAgent::IsInitialized()] : ecd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] DebugCenter DebugCenter::Instance()] : che +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Table Table::Instance()] : cij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Timer Timer::Instance()] : cin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] : ece +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] : ecf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] : ecg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] : ech +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] : eci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] : ecj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::onCharacterSelection()] : eck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::onSpriteSelection()] : ecl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::onWordSelection()] : ecm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::onLineSelection()] : ecn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::onLinkSelection()] : eco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] : ecp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] : ecq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] : ecr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] : ecs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] : ect +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] : ecu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] : ecv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] : ecw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] : ecx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] : ecy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] : ecz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] : eda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] : edb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] : edc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] : edd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] : ede +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] : edf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] : edg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] : edh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] : edi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] : edj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] : edk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] : edl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] : edm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] : edn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] : edo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] : edp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] : edq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] : edr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] : eds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] : edt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] : edu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::Instance()] : edv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::AIDifficultLevels()] : edw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::Main()] : edx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::CurPlayer()] : edy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::CurPlayer()] : edz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] : eea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::State()] : eea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::State()] : eea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.MenuState::State()] : eea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.FinishState::State()] : eea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::Instance()] : dtv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::ItemDict()] : eeb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::ParamList()] : eec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.CrashSight.CrashSightManager Logic.CrashSight.CrashSightManager::Instance()] : eed +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::ActionType()] : eee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::TechScoreCalculator()] : eef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::CanMoveGrid()] : eeg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::UnitScore()] : eeh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityScore()] : eei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityDefendScore()] : eej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::UnitTargetMap()] : eek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::MapData()] : dyo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::PlayerData()] : dyp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::UnitData()] : dyq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::CityData()] : dyr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::GridData()] : dys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::TargetUnitData()] : dyt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::TargetGridData()] : dyu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::MainObjectType()] : dyv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::Id()] : eel +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::ActionId()] : eem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::ID()] : een +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::PosId()] : eeo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::IdGenerator()] : eep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::SelfPlayerData()] : eeq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth()] : eer +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::RenderMark()] : ees +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::GameRecordData()] : eet +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::CrashSightPlatform()] : eeu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::MethodId()] : eev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::CrashType()] : eew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::LogUploadResult()] : eex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::Instance()] : eey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::PeekChar()] : eez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::NextChar()] : efa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::NextWord()] : efb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser::NextToken()] : efc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate CrashSightAgent::_LogCallbackEventHandler] : cgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] : ciw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1 GCloud.UQM.UQMCrash::CrashBaseRetEvent] : ebl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1 GCloud.UQM.UQMCrash::CrashSetLogPathRetEvent] : ebm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1 GCloud.UQM.UQMCrash::CrashLogUploadRetEvent] : ebn +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CrashSightAgent] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CrashSightCallback] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CrashSightLogCallback] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CrashSightStackTrace] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SpriteEffectController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] DebugCenter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Table] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Timer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] AboutUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ActionClickedEvent] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ActionIdMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomBarUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomInfoUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CameraController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CenterMessageUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ChooseUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ToggleButtonGroupController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CityUpgradeActionUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TribeHoverEffect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] DebugUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] HistoryUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] LibraryUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] LoseUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] MainUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] MessageUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RankingUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RoundedRectImage] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SettingUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SkillIdMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTreeButtonAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTreeUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTypeMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TimeEndUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TopBarUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UIBlockCameraDrag] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UIManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] WinUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SetTextColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ChatController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] EnvMapAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark02] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark04] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.CameraController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.SimpleScript] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TeleType] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.SetButtonTextColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Resource.AnimCache] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Resource.ResourceCache] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Resource.SpriteCache] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.EffectManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXParams] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.HintRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.MapRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ViewEventEnter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileData] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.UnitRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.CityLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.ICityLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.InputLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.GameLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.GameStateBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.PlayerRoundState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AIRoundState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MenuState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.FinishState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MainEditor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.StrategyInfo] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MapGenerator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MapInteraction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.IPlayerLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.PlayerLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.RenderUpdateManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.IUnitLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.SettlementInfo] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.UnitLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Timeline.MoveKill] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Timeline.NotMoveKill] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Timeline.FragmentBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Timeline.TimelineManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.ISkill] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.SkillFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.SkillOwner] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Rersource.ResourceManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Event.IEventEnter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Event.ServerEventClient] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Event.EventManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.CrashSight.LogSystem] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Common.CommonLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Common.ICommonLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioClipConfig] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioPlayer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.MatchResult] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionGenerator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.CalculateResult] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.PathFinder] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetData] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AILogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.CommonActionParams] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.BuildAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.TrainUnitAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitMoveAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitAttackAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.StartWonderAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitSkillAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.GridMiscAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.LearnTechAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Achievement.AchievementFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.AchievementDataManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.GameRecordManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] GCloud.UQM.UQM] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] GCloud.UQM.UQMCrash] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] GCloud.UQM.UQMLog] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CrashSightAgent] to a +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CrashSightCallback] to b +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CrashSightLogCallback] to c +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CrashSightStackTrace] to d +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SpriteEffectController] to e +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugCenter] to f +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Table] to g +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Timer/TimerTask] to h +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Timer] to i +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] AboutUI] to j +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ActionClickedEvent] to k +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ActionIdMono] to l +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] to m +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] to n +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator] to o +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarUI] to p +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomInfoUI] to q +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CameraController] to r +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CenterMessageUI] to s +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] to u +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] to v +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI] to w +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] to z +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ToggleButtonGroupController] to ba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CityUpgradeActionUI] to bb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TribeHoverEffect] to bc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] to bd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugUI] to be +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] HistoryUI] to bf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI/LibraryTab] to bg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] to bh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI] to bi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LoseUI] to bj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] MainUI] to bk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] MessageUI] to bl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RankingUI] to bm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RoundedRectImage] to bn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] to bo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SettingUI] to bp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SkillIdMono] to bq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeButtonAnimator] to br +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] to bs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeUI] to bt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTypeMono] to bu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TimeEndUI] to bv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TopBarUI] to bw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UIBlockCameraDrag] to bx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UIManager] to by +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] WinUI] to bz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SetTextColor] to ca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChatController] to cb +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] EnvMapAnimator/d__4] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] EnvMapAnimator/d__4] to cc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] EnvMapAnimator] to cd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] to ce +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] to cf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01] to cg +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] to ch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] to ci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark02] to cj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark03] to ck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark04] to cl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.CameraController] to cm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ObjectSpin] to cn +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] to co +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] to cp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SimpleScript] to cq +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] to cr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample] to cs +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] to ct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TeleType] to cu +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] to cv +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] to cw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] to cx +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] to cy +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] to cz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] to da +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] to db +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] to dc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] to dd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] to de +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] to df +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] to dg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] to dh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] to di +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] to dj +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] to dk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] to dl +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] to dm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexJitter] to dn +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] to do +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA] to dp +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] to dq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB] to dr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] to ds +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] to dt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom] to du +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] to dv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample] to dw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] to dx +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] to dy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] to dz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] to ea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.SetButtonTextColor] to eb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Resource.AnimCache] to ec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Resource.ResourceCache] to ed +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Resource.SpriteCache] to ee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] to ef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.EffectManager] to eg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] to eh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass104_0] to ei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass92_0] to ej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass94_0] to ek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass96_0] to el +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer] to em +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] to en +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXParams] to eo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] to ep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] to eq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] to er +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] to es +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.HintRenderer/<>c__DisplayClass17_0] to et +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.HintRenderer] to eu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.MapRenderer] to ev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ViewEventEnter] to ew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileData] to ex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] to ey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileManager] to ez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] to fa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.UnitRenderer] to fb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] to fc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.CityLogic] to fd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.ICityLogic] to fe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.InputLogic] to ff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.GameLogic] to fg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.GameStateBase] to fh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerRoundState] to fi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AIRoundState] to fj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MenuState] to fk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.FinishState] to fl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MainEditor] to fm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.StrategyInfo] to fn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] to fo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] to fp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] to fq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator] to fr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] to fs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapInteraction] to ft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.IPlayerLogic] to fu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass21_0] to fv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0] to fw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1] to fx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_2] to fy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic] to fz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.RenderUpdateManager] to ga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.IUnitLogic] to gb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.SettlementInfo] to gc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.UnitLogic] to gd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Timeline.MoveKill] to ge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Timeline.NotMoveKill] to gf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Timeline.AttackAndCounter] to gg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Timeline.FragmentBase] to gh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Timeline.TimelineManager] to gi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.ISkill] to gj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.SkillFactory] to gk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.SkillOwner] to gl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Rersource.ResourceManager] to gm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] to gn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] to go +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] to gp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Event.IEventEnter] to gq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Event.ServerEventClient] to gr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Event.EventManager] to gs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.CrashSight.CrashSightManager] to gt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.CrashSight.LogSystem] to gu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Common.CommonLogic] to gv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Common.ICommonLogic] to gw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioClipConfig] to gx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioManager] to gy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioPlayer] to gz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.MatchResult] to ha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionBase] to hb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionGenerator] to hc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.CalculateResult] to hd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] to he +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.PathFinder] to hf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.UnitTargetMap] to hg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.UnitTargetData] to hh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AILogic] to hi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] to hj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.CommonActionParams] to hk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.ActionLogicFactory] to hl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.ActionLogicBase] to hm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] to hn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] to ho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction] to hp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] to hq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] to hr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction] to hs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] to ht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] to hu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction] to hv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.TrainUnitAction] to hw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] to hx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] to hy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction] to hz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] to ia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitMoveAction] to ib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitAttackAction] to ic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.StartWonderAction] to id +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitSkillAction] to ie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GridMiscAction] to if +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.LearnTechAction] to ig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Achievement.AchievementFactory] to ih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] to ii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.AchievementDataManager] to ij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.GameRecordManager] to ik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.UQM] to il +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.UQMCrash] to im +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.UQMLog] to in +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.RetArgsWrapper] to io +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser] to ip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Serializer] to iq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json] to ir +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Replace Type Namespace and Name Cache... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::add__LogCallbackEventHandler(CrashSightAgent/LogCallbackDelegate)] to is +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::remove__LogCallbackEventHandler(CrashSightAgent/LogCallbackDelegate)] to it +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::InitWithAppId(System.String)] to iu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.Exception,System.String)] to iv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.String,System.String,System.String)] to iw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ReportException(System.Int32,System.String,System.String,System.String,System.Collections.Generic.Dictionary`2,System.Int32,System.String)] to ix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetUserId(System.String)] to iy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::AddSceneData(System.String,System.String)] to iz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.Int32)] to ja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.String)] to jb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetUserValue(System.String,System.String[])] to jc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetAppVersion(System.String)] to jd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashServerUrl(System.String)] to je +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetLogPath(System.String)] to jf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigDebugMode(System.Boolean)] to jg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetDeviceId(System.String)] to jh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashReporter(System.Int32)] to ji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCrashReporter(CSLogSeverity)] to jj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::PrintLog(CSLogSeverity,System.String,System.Object[])] to jk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetEnvironmentName(System.String)] to jl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::RegisterCrashCallback(CrashSightCallback)] to jm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::UnregisterCrashCallback()] to jn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::RegisterCrashLogCallback(CrashSightLogCallback)] to jo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::EnableExceptionHandler()] to jp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::RegisterLogCallback(CrashSightAgent/LogCallbackDelegate)] to jq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::UnregisterLogCallback(CrashSightAgent/LogCallbackDelegate)] to jr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetLogCallbackExtrasHandler(System.Func`1>)] to js +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigAutoQuitApplication(System.Boolean)] to jt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CrashSightAgent::get_AutoQuitApplicationAfterReport()] to ju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::DebugLog(System.String,System.String,System.Object[])] to jv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CrashSightAgent::get_IsInitialized()] to jw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_RegisterExceptionHandler()] to jx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_UnregisterExceptionHandler()] to jy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetCrashSightStackTraceEnable(System.Boolean)] to jz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigCallbackType(System.Int32)] to ka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetDeviceModel(System.String)] to kb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetScene(System.String,System.Boolean)] to kc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetScene(System.Int32)] to kd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomizedDeviceID(System.String)] to ke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomizedMatchID(System.String)] to kf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetLogcatBufferSize(System.Int32)] to kg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::StartDumpRoutine(System.Int32,System.Int32,System.Int64,System.Int64,System.Int32,System.Boolean,System.String)] to kh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::StartMonitorFdCount(System.Int32,System.Int32,System.Int32)] to ki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 CrashSightAgent::getExceptionType(System.String)] to kj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::setEnableGetPackageInfo(System.Boolean)] to kk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CrashSightAgent::CheckFdCount(System.Int32,System.Int32,System.Boolean)] to kl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetOomLogPath(System.String)] to km +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetDumpType(System.Int32)] to kn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::AddValidExpCode(System.UInt64)] to ko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::UploadCrashWithGuid(System.String)] to kp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetCrashUploadEnable(System.Boolean)] to kq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetWorkSpace(System.String)] to kr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::SetCustomAttachDir(System.String)] to ks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::InitContext(System.String,System.String,System.String)] to kt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::Init(System.String,System.String,System.String)] to ku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::ConfigDefault(System.String,System.String,System.String,System.Int64)] to kv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandlerMain(System.String,System.String,UnityEngine.LogType)] to kw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandlerThreaded(System.String,System.String,UnityEngine.LogType)] to kx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_OnLogCallbackHandler(System.String,System.String,UnityEngine.LogType,CSReportType)] to ky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_OnUncaughtExceptionHandler(System.Object,System.UnhandledExceptionEventArgs)] to kz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_HandleException(System.Exception,System.String,System.Boolean)] to la +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CrashSightAgent::ShouldSkipFrame(System.String)] to lb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_reportException(System.Boolean,System.String,System.String,System.String)] to lc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 CrashSightAgent::valueOf(UnityEngine.LogType)] to ld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CrashSightAgent::isEnableAutoReport(UnityEngine.LogType)] to le +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightAgent::_HandleException(UnityEngine.LogType,System.String,System.String,System.String,System.Boolean,CSReportType)] to lf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String CrashSightCallback::OnCrashBaseRetEvent(System.Int32,System.Int32)] to lg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String CrashSightLogCallback::OnSetLogPathEvent(System.Int32,System.Int32)] to lh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightLogCallback::OnLogUploadResultEvent(System.Int32,System.Int32,System.Int32)] to li +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CrashSightStackTrace::setEnable(System.Boolean)] to lj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String CrashSightStackTrace::ExtractStackTrace()] to lk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean ActionDataAssets::GetActionInfo(Logic.Action.CommonActionId,ActionInfo&)] to ll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::GetIcon(System.UInt32,System.UInt32)] to lm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackTimeByAttackRange(System.Int32)] to ln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackReturnTimeByAttackRange(System.Int32)] to lo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CivDataAssets::GetCivInfo(System.UInt32,CivInfo&)] to lp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CivDataAssets::GetCityInfo(CityLibrary,CityInfo&)] to lq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GridAndResourceDataAssets::Init()] to lr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetResourceInfo(ResourceType,ResourceInfo&)] to ls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfo(WonderLibrary,WonderInfo&)] to lt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfoByType(RuntimeData.WonderTypeEnum,RuntimeData.PlayerData,WonderInfo&)] to lu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetWonderSprite(WonderLibrary,RuntimeData.PlayerData)] to lv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetResourceSprite(ResourceType,RuntimeData.PlayerData,RuntimeData.GridData)] to lw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetWonderName(WonderLibrary,RuntimeData.PlayerData)] to lx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetResourceName(ResourceType)] to ly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] ResourceType GridAndResourceDataAssets::GetMillLikeRelative(ResourceType)] to lz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean HintDataAssets::GetHintInfo(HintType,HintInfo&)] to ma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfo(RuntimeData.PlayerData,PlayerInfo&)] to mb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfoByCivId(System.UInt32,System.UInt32,PlayerInfo&)] to mc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomMeetChat()] to md +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomStartChat()] to me +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomLoseChat()] to mf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SkillDataAssets::Init()] to mg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillInfo(SkillType,SkillInfo&)] to mh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillDesc(SkillType,System.String&)] to mi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechDataAssets::Init()] to mj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TechInfo TechDataAssets::GetTechInfo(TechType)] to mk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TechDataAssets::GetNextTechs(TechType)] to ml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TechDataAssets::GetNextTechs(TechType,System.Collections.Generic.HashSet`1)] to mm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UICenterMessageDataAssets::GetUICenterMessageInfo(UICenterMessageID,UICenterMessageInfo&)] to mn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UnitTypeDataAssets::Init()] to mo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitTypeInfo(UnitType,GiantType,UnitTypeInfo&)] to mp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteGlow(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] to mq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSprite(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] to mr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteByInfo(RuntimeData.MapData,UnitTypeInfo,RuntimeData.PlayerData,UnityEngine.Sprite&)] to ms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ApplyOutlineEffect()] to mt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ApplyGrayEffect()] to mu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ResetToOriginal()] to mv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] DebugCenter DebugCenter::get_Instance()] to mw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugCenter::set_Instance(DebugCenter)] to mx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::QueryForcesName(System.UInt32)] to my +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::QueryCivsName(System.UInt32)] to mz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Table Table::get_Instance()] to na +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Table::set_Instance(Table)] to nb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector2Int Table::WorldToGrid(UnityEngine.Vector3,System.String)] to nc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector3 Table::GridToWorld(RuntimeData.GridData,System.String)] to nd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite Table::QueryActionIconSprite(Logic.Action.CommonActionId,RuntimeData.PlayerData)] to ne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Table::QueryUnitHasSkill(UnitType,SkillType)] to nf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(UnityEngine.Vector2Int,UnityEngine.Vector2Int)] to ng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] to nh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to ni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Boolean,System.Single)] to nj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Table::QueryDamage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] to nk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String[] Table::tileInfo(RuntimeData.GridData)] to nl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::civName(System.Int32)] to nm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String[] Table::unitInfo(RuntimeData.UnitData,GiantType)] to nn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryUnitTypeToNo(UnitType)] to no +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryActionCost(Logic.Action.CommonActionId)] to np +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryActionExp(Logic.Action.CommonActionId)] to nq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Timer Timer::get_Instance()] to nr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::set_Instance(Timer)] to ns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::TimerRegister(System.Object,System.Action,System.Single)] to nt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::Update()] to nu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Update()] to nv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Show()] to nw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Hide()] to nx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::<.ctor>b__7_0()] to ny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::b__9_0()] to nz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::b__10_0()] to oa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ActionClickedEvent::add_OnItemClicked(System.Action`1)] to ob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ActionClickedEvent::remove_OnItemClicked(System.Action`1)] to oc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.IDisposable.Dispose()] to od +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.get_Current()] to oe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Reset()] to of +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.get_Current()] to og +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.IDisposable.Dispose()] to oh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.get_Current()] to oi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Reset()] to oj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.get_Current()] to ok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::FakeClickEffect()] to ol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::FakeClickCoroutine()] to om +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::ScaleButton(UnityEngine.Vector3)] to on +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::Update()] to oo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::SetBottomBarShowHide(System.Boolean)] to op +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnSettingsClicked()] to oq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnRankingClicked()] to or +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnTechTreeClicked()] to os +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnNextTurnClicked()] to ot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnMessageClicked()] to ou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::Update()] to ov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::Init()] to ow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::UpdateInfo()] to ox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClickHandler()] to oy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClicked(UnityEngine.GameObject)] to oz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::GenerateActionOption()] to pa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoHide()] to pb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowGrid(System.UInt32)] to pc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowUnit(System.UInt32)] to pd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::UpdateDebugInfo()] to pe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ExecuteActionButtonByIndex(System.Int32)] to pf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandleSmoothMove()] to pg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandleZoom()] to ph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandlePan()] to pi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::CameraFocusOnGrid(RuntimeData.GridData,System.Boolean)] to pj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::Update()] to pk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.PlayerData,RuntimeData.GridData)] to pl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.UnitData)] to pm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::ShowNext()] to pn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::Hide()] to po +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::OnCompleteFadeOut()] to pp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::b__16_0()] to pq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::b__0()] to pr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::b__1()] to ps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Init()] to pt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::StartGame()] to pu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Update()] to pv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Show()] to pw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Hide()] to px +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::SwitchToPanel(System.Int32)] to py +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_0()] to pz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_1()] to qa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__20_0()] to qb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__21_0()] to qc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__22_0()] to qd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::b__0()] to qe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::OnButtonClicked(UnityEngine.UI.Button)] to qf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String ToggleButtonGroupController::GetSelectedButtonName()] to qg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::Update()] to qh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::UpdateUIInfo()] to qi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClickHandler()] to qj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeOut()] to qk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::OnFadeOutComplete()] to ql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeIn()] to qm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClicked(UnityEngine.GameObject)] to qn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsFirstTribeInParent()] to qo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::HandleButtonClick()] to qp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnClicked()] to qq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::ApplyNormalState()] to qr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::SetAlpha(UnityEngine.UI.Image,System.Byte)] to qs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::Deselect()] to qt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TribeHoverEffect::CheckIsSelected()] to qu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::b__0()] to qv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::ToggleMainPanel()] to qw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::ShowOnlyPanel(System.String)] to qx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::BindButton(System.String,System.String)] to qy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::Update()] to qz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::UpdateAllUnitInfo()] to ra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::UpdateAllPlayerInfo()] to rb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::<.ctor>b__8_0()] to rc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] to rd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Init()] to re +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Update()] to rf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Update()] to rg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Show()] to rh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Hide()] to ri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::<.ctor>b__8_0()] to rj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::b__10_0()] to rk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::b__11_0()] to rl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::b__0()] to rm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Init()] to rn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Update()] to ro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Show()] to rp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Hide()] to rq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::SwitchTab(LibraryTabType)] to rr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::<.ctor>b__14_0()] to rs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_0()] to rt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_1()] to ru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_2()] to rv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_3()] to rw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__17_0()] to rx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__18_0()] to ry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LoseUI::Update()] to rz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LoseUI::OnReturnClicked()] to sa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Update()] to sb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Show()] to sc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Hide()] to sd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnNewGameClicked()] to se +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnResumeGameClicked()] to sf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnStoryModeClicked()] to sg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnLibraryClicked()] to sh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnSettingClicked()] to si +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnHistoryClicked()] to sj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnAboutClicked()] to sk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::b__16_0()] to sl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::b__17_0()] to sm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Update()] to sn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::AddMessageData(CenterMessageData)] to so +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Show()] to sp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Hide()] to sq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::b__10_0()] to sr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::b__11_0()] to ss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RankingUI/<>c::b__8_0(RuntimeData.PlayerData,RuntimeData.PlayerData)] to st +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::UpdateRankingList()] to su +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Update()] to sv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Show()] to sw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Hide()] to sx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::b__10_0()] to sy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::b__11_0()] to sz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector3 RoundedRectImage/<>c::b__3_0(UnityEngine.UIVertex)] to ta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RoundedRectImage::UpdateMesh()] to tb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::<.ctor>b__2()] to tc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::OnLanguageClicked(System.String)] to td +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Update()] to te +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Show()] to tf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Hide()] to tg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_0()] to th +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_1()] to ti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::b__11_0()] to tj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::b__12_0()] to tk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::b__0()] to tl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechTreeData()] to tm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::Update(RuntimeData.MapData)] to tn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechCheckPanel(RuntimeData.MapData)] to to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::ShowTechCheckPanel(RuntimeData.MapData,TechType)] to tp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::HideTechCheckPanel()] to tq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::SetTechCheckPanelShowHide(System.Boolean,TechType)] to tr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::ResearchTech()] to ts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::PlayAnimTechTreeShowHide(System.Boolean)] to tt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::SetTechTreeShowHide(System.Boolean)] to tu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::OnFadeOutComplete()] to tv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::OnTechCheckPanelFadeOutComplete()] to tw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::<.ctor>b__20_0()] to tx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TimeEndUI::Update()] to ty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TimeEndUI::OnReturnClicked()] to tz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TopBarUI::Update()] to ua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::Init()] to ub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::GameInit(RuntimeData.MapData)] to uc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::Update(RuntimeData.MapData)] to ud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::EndTurn()] to ue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void WinUI::Update()] to uf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void WinUI::OnReturnClicked()] to ug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChatController::AddToChatOutput(System.String)] to uh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DropdownSample::OnButtonClick()] to ui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.IDisposable.Dispose()] to uj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.get_Current()] to uk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.Collections.IEnumerator.Reset()] to ul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.get_Current()] to um +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData UnitySourceGeneratedAssemblyMonoScriptTypes_v1::Get()] to un +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::get_onCharacterSelection()] to uo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onCharacterSelection(TMPro.TMP_TextEventHandler/CharacterSelectionEvent)] to up +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::get_onSpriteSelection()] to uq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onSpriteSelection(TMPro.TMP_TextEventHandler/SpriteSelectionEvent)] to ur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::get_onWordSelection()] to us +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onWordSelection(TMPro.TMP_TextEventHandler/WordSelectionEvent)] to ut +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::get_onLineSelection()] to uu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLineSelection(TMPro.TMP_TextEventHandler/LineSelectionEvent)] to uv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::get_onLinkSelection()] to uw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLinkSelection(TMPro.TMP_TextEventHandler/LinkSelectionEvent)] to ux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnCharacterSelection(System.Char,System.Int32)] to uy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnSpriteSelection(System.Char,System.Int32)] to uz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnWordSelection(System.String,System.Int32,System.Int32)] to va +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLineSelection(System.String,System.Int32,System.Int32)] to vb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLinkSelection(System.String,System.String,System.Int32)] to vc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.IDisposable.Dispose()] to vd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.get_Current()] to ve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Reset()] to vf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.get_Current()] to vg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.IDisposable.Dispose()] to vh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.get_Current()] to vi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Reset()] to vj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.get_Current()] to vk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::GetPlayerInput()] to vl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.IDisposable.Dispose()] to vm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.get_Current()] to vn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Reset()] to vo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.get_Current()] to vp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.ShaderPropAnimator::AnimateProperties()] to vq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.IDisposable.Dispose()] to vr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.get_Current()] to vs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Reset()] to vt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.get_Current()] to vu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] to vv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.SkewTextExample::WarpText()] to vw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.IDisposable.Dispose()] to vx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.get_Current()] to vy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Reset()] to vz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.get_Current()] to wa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.IDisposable.Dispose()] to wb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.get_Current()] to wc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Reset()] to wd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.get_Current()] to we +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.IDisposable.Dispose()] to wf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.get_Current()] to wg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Reset()] to wh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.get_Current()] to wi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::ON_TEXT_CHANGED(UnityEngine.Object)] to wj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealCharacters(TMPro.TMP_Text)] to wk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealWords(TMPro.TMP_Text)] to wl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.IDisposable.Dispose()] to wm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.get_Current()] to wn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Reset()] to wo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.get_Current()] to wp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.IDisposable.Dispose()] to wq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.get_Current()] to wr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Reset()] to ws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.get_Current()] to wt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshProFloatingText()] to wu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshFloatingText()] to wv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Set_FrameCounter_Position(TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions)] to ww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions)] to wx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnCharacterSelection(System.Char,System.Int32)] to wy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnSpriteSelection(System.Char,System.Int32)] to wz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnWordSelection(System.String,System.Int32,System.Int32)] to xa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLineSelection(System.String,System.Int32,System.Int32)] to xb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLinkSelection(System.String,System.String,System.Int32)] to xc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::ON_TEXT_CHANGED(UnityEngine.Object)] to xd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::RestoreCachedVertexAttributes(System.Int32)] to xe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions)] to xf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.IDisposable.Dispose()] to xg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.get_Current()] to xh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Reset()] to xi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.get_Current()] to xj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexColorCycler::AnimateVertexColors()] to xk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.IDisposable.Dispose()] to xl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.get_Current()] to xm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Reset()] to xn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.get_Current()] to xo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::ON_TEXT_CHANGED(UnityEngine.Object)] to xp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexJitter::AnimateVertexColors()] to xq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.IDisposable.Dispose()] to xr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.get_Current()] to xs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Reset()] to xt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.get_Current()] to xu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::ON_TEXT_CHANGED(UnityEngine.Object)] to xv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeA::AnimateVertexColors()] to xw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.IDisposable.Dispose()] to xx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.get_Current()] to xy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Reset()] to xz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.get_Current()] to ya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::ON_TEXT_CHANGED(UnityEngine.Object)] to yb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeB::AnimateVertexColors()] to yc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::b__0(System.Int32,System.Int32)] to yd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.IDisposable.Dispose()] to ye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.get_Current()] to yf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Reset()] to yg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.get_Current()] to yh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::ON_TEXT_CHANGED(UnityEngine.Object)] to yi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexZoom::AnimateVertexColors()] to yj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.IDisposable.Dispose()] to yk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.get_Current()] to yl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Reset()] to ym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.get_Current()] to yn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] to yo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.WarpTextExample::WarpText()] to yp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.IDisposable.Dispose()] to yq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.get_Current()] to yr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Reset()] to ys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.get_Current()] to yt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator UI.Common.ChooseUISnapScrollRect::SnapToClosestItem()] to yu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::HighlightSelectedItem(System.Int32)] to yv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::SnapToIndex(System.Int32)] to yw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::SetLock()] to yx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Resource.AnimCache::Init()] to yy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Resource.ResourceCache::Init()] to yz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Resource.SpriteCache::Init()] to za +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::Update()] to zb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityInfo()] to zc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateDebug()] to zd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityConnected()] to ze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityCapital()] to zf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityGDP()] to zg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityName()] to zh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityPops()] to zi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Init()] to zj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Upadate()] to zk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.UnitData)] to zl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.GridData)] to zm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayerEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,UnityEngine.Vector3)] to zn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::b__0()] to zo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass104_0::b__0()] to zp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass92_0::b__0()] to zq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass94_0::b__0()] to zr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass96_0::b__0()] to zs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::GetROGrid()] to zt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBounceAnim()] to zu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ChangeVFXRenderMarkToVFXSignal()] to zv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateVFX()] to zw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Update()] to zx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateDebug()] to zy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Init(RuntimeData.GridData)] to zz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateGridWithoutCityBuilding()] to baa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateCityBuilding(System.UInt32)] to bab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdataHighlight()] to bac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetSelectHighlight(System.Boolean)] to bad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetMoveHighlight(System.Boolean)] to bae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateLand()] to baf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateRoad()] to bag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateMountain()] to bah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateForest()] to bai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateResource(System.Boolean)] to baj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityWall()] to bak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBorder()] to bal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityBorder()] to bam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateFog()] to ban +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetBounceAnim(System.Boolean)] to bao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetFogAnim(System.Boolean)] to bap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayFogEffect()] to baq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHurtVFXAnim()] to bar +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHurtVFX()] to bas +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieVFXAnim()] to bat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieVFX()] to bau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieHintVFXAnim(System.Boolean)] to bav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieHintVFX()] to baw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetStopDieHintVFXAnim()] to bax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::StopDieHintVFX()] to bay +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetTreasureVFXAnim()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayTreasureVFX()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHealVFXAnim()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHealVFX()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__89_0()] to bbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TH1Renderer.GridVFXRenderer TH1Renderer.GridVFXRendererFactory::Create(TH1Renderer.GridVFXParams)] to bbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetPlay()] to bbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Play()] to bbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetStop()] to bbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Stop()] to bbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Update()] to bbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to bbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::SetPlay()] to bbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::Play()] to bbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to bbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::b__3_0()] to bbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::SetPlay()] to bbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::Play()] to bbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to bbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::b__3_0()] to bbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::SetPlay()] to bbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::Play()] to bbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::b__3_0()] to bbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::Init(Logic.Main,RuntimeData.MapData)] to bbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 TH1Renderer.HintManager::HintDataIdGenerator()] to bbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::Update()] to bbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::AddHint(TH1Renderer.HintData)] to bbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::RemoveHint(TH1Renderer.HintData)] to bbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetAllFinished()] to bbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::ClearAll()] to bbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonCaptureExamineTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonBuild(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::SetHintCommonRecover(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::TurnEndSetHint(RuntimeData.MapData,RuntimeData.PlayerData)] to bby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::TurnStartSetHint(RuntimeData.MapData,RuntimeData.PlayerData)] to bbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintManager::UpdateAfterPlayerAction()] to bca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.HintManager::GetAllHints()] to bcb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer/<>c__DisplayClass17_0::b__0()] to bcc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::SetInfo()] to bcd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::Update()] to bce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::SetFinished(System.Single)] to bcf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::Init()] to bcg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::StartBubble()] to bch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::ShowTextPanel()] to bci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::HideBubble()] to bcj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::HideTextPanel()] to bck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__15_0()] to bcl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__15_1()] to bcm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.HintRenderer::b__19_0()] to bcn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::get_Instance()] to bco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Initialize(Logic.Main,RuntimeData.MapData)] to bcp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Dispose()] to bcq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::TryUpdate()] to bcr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::ClearAllChildren(UnityEngine.Transform)] to bcs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitGridCityUnitObject()] to bct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitCameraObject()] to bcu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Update()] to bcv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateGridMap()] to bcw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityMap()] to bcx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateUnitMap()] to bcy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateProjectileMap()] to bcz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::FirstRenderMap()] to bda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateBorders()] to bdb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityBuildings(System.UInt32)] to bdc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] to bdd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] to bde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasSpecialUnitActionTarget(System.UInt32)] to bdf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] to bdg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] to bdh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] to bdi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] to bdj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] to bdk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] to bdl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] to bdm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] to bdn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::b__50_0()] to bdo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ViewEventEnter::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] to bdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::b__0()] to bdq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.GameObject)] to bdr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Update()] to bds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectile(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32)] to bdt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectileMulti(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32,System.Single)] to bdu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::GetROProjectile()] to bdv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Die()] to bdw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Update()] to bdx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::GetROUnit()] to bdy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Die()] to bdz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::CheckUpgradeOrAnimate()] to bea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayBounceAnim()] to beb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayMoveAnim(RuntimeData.GridData,System.Single)] to bec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Update()] to bed +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitAll()] to bee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateAtkDfs()] to bef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateAtkGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] to beg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateDefGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] to beh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.UnitRenderer::FindDeepChild(UnityEngine.Transform,System.String)] to bei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateDebug()] to bej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateSelfPlayerSight()] to bek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitGlow()] to bel +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdataHighlight()] to bem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetSelectHighlight(System.Boolean)] to ben +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackHighlight(System.Boolean)] to beo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitSrpite()] to bep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitDefense()] to beq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackAnim(AttackAnimType,UnityEngine.Vector3,System.Boolean)] to ber +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetBounceAnim(System.Single)] to bes +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::UpdateChildrenAlpha(System.Single)] to bet +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::GenerateTribe(RuntimeData.MapData,UnityEngine.Vector2Int,System.Int32)] to beu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::TribeToCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityRemoveUnitFromList(RuntimeData.MapData,System.Int32,System.Int32)] to bew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityNewUnit(RuntimeData.MapData,System.Int32,UnitType)] to bex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityExploit(RuntimeData.MapData,System.Int32,UnityEngine.Vector2Int,System.String)] to bey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateExp(RuntimeData.MapData,RuntimeData.CityData,System.Int32)] to bez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateLevel(RuntimeData.MapData,RuntimeData.CityData)] to bfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::SetCapital(RuntimeData.MapData,System.UInt32)] to bfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::SetCradle(RuntimeData.MapData,System.UInt32)] to bfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityEndTurn(RuntimeData.MapData,RuntimeData.CityData)] to bfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CreateCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData)] to bfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.CityLogic::CreateUnit(RuntimeData.MapData,RuntimeData.CityData,UnitType)] to bff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::FindCityOnPos(RuntimeData.MapData,System.UInt32)] to bfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::UpdateGridBuildingData(RuntimeData.MapData,RuntimeData.GridData)] to bfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::GetCityStarsPerTurn(RuntimeData.MapData,RuntimeData.CityData)] to bfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.CityLogic::GetBuildingLevelByCity(RuntimeData.MapData,RuntimeData.CityData,ResourceType,System.Int32&)] to bfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityLevelUpActionExpand(RuntimeData.MapData,RuntimeData.CityData)] to bfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.CityLogic::CalcGridBuildingLevel(RuntimeData.MapData,RuntimeData.GridData,ResourceType,System.Int32&)] to bfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.InputLogic::ShouldIgnoreClick(UnityEngine.GameObject)] to bfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::LockInput()] to bfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::UnlockInput()] to bfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::BottomInfoUIHandleHover()] to bfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::Update()] to bfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::ShowHint(UnityEngine.GameObject)] to bfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::HideHint()] to bfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::SimulateButtonClick(UnityEngine.UI.Button)] to bft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::get_AIDifficultLevels()] to bfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Main Logic.GameLogic::get_Main()] to bfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::get_CurPlayer()] to bfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::Update()] to bfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] to bfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::SetAllAIDifficultLevel(Logic.AIDifficultLevel)] to bfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::get_CurPlayer()] to bga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::get_State()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::Enter()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::End()] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::Update()] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::get_State()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Enter()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::End()] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Update()] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::get_State()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::Enter()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::End()] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::Update()] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::TryTurnEndCurPlayerTurn()] to bgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.MenuState::get_State()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::Enter()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::End()] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::Update()] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.FinishState::get_State()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::Enter()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::End()] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::Update()] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Main::ContinueGame()] to bgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Main::StartGame(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)] to bgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Main::HasArchive()] to bgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::OnAIStarted()] to bgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::OnActionExcuted()] to bgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MainEditor::GetCityActions(System.UInt32)] to bgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetPlayerStrategy(System.UInt32,Logic.AI.Strategy&)] to bgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetUnitStrategy(System.UInt32,System.UInt32,System.UInt32,Logic.AI.Strategy&,System.UInt32&)] to bgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetCityStrategy(System.UInt32,Logic.AI.Strategy&)] to bgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::Update()] to bgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Guid Logic.MapGenerator/<>c::b__21_0(RuntimeData.MapPosition)] to bgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass23_0::b__0(RuntimeData.MapPosition)] to bgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass24_0::b__0(RuntimeData.MapPosition)] to bgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__0(RuntimeData.MapPosition)] to bgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__1(RuntimeData.MapPosition)] to bgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateMap(RuntimeData.MapData)] to bgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateHeightMap()] to bgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::SmoothHeightMap()] to bgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.MapGenerator::GetAverageHeight(System.Int32,System.Int32)] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::NormalizeHeightMap()] to bgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateIsland()] to bha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateTribes()] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitGridMapData(RuntimeData.MapData)] to bhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator::HasTower(System.Int32,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateCradleCity(RuntimeData.MapData)] to bhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TerrainType Logic.MapGenerator::GenerateTerrain(System.Int32,System.Int32)] to bhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TerrainFeature Logic.MapGenerator::GenerateFeature(System.Int32,System.Int32)] to bhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Vegetation Logic.MapGenerator::GenerateVegetation(System.Int32,System.Int32)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] ResourceType Logic.MapGenerator::GenerateResource(System.Int32,System.Int32,TerrainType,TerrainFeature,Vegetation)] to bhi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::GenerateCivilization(RuntimeData.MapData,System.Int32,System.Int32)] to bhj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitAllPlayerSight(RuntimeData.MapData)] to bhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::b__0()] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] to bho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::CheckContinuousAction(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to bhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] to bhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] to bhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass21_0::b__0()] to bhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass22_2::b__0()] to bhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Update(RuntimeData.MapData)] to bhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic::OccupyVillage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::OccupyCity(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.CityData)] to bia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerData(RuntimeData.MapData,RuntimeData.PlayerData)] to bib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetMapUnitTypeCount(RuntimeData.MapData,UnitType,GiantType)] to bic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerResourceNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,ResourceType)] to bid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerFeatureNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,TerrainFeature)] to bie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckTerrainCanBridge(RuntimeData.MapData,RuntimeData.GridData)] to bif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.PlayerData)] to big +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckBridgeMirror(RuntimeData.MapData,RuntimeData.GridData)] to bih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::HasRoadForUnit(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.GridData,RuntimeData.UnitData)] to bii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::CaptureCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,RuntimeData.UnitData)] to bij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] to bhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] to bhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::EndThisTurn(RuntimeData.MapData,RuntimeData.PlayerData)] to bik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetPlayerStarsPerTurn(RuntimeData.MapData,System.UInt32)] to bil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.PlayerData)] to bim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSightByRadius(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,System.Int32)] to bin +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::DebugGetAllSight(RuntimeData.MapData,RuntimeData.PlayerData)] to bio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetRealCost(RuntimeData.MapData,RuntimeData.PlayerData,TechType)] to bip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::CalcAllPlayerScore(RuntimeData.MapData)] to biq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::get_Instance()] to bir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::set_Instance(Logic.RenderUpdateManager)] to bis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearUnitRUList()] to bit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddUnitRUList(System.Int32)] to biu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetUnitRUList()] to biv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTileRUList()] to biw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTileRUList(UnityEngine.Vector2Int)] to bix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTileRUList()] to biy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechTreeRU()] to biz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetTechTreeRU()] to bja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetTechTreeRU()] to bjb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetPlayerTopBarRU()] to bjc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearPlayerTopBarRU()] to bjd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetPlayerTopBarRU()] to bje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetCenterMessageRU(System.String,System.String)] to bjf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCenterMessageRU()] to bjg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetCenterMessageRU()] to bjh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUTitle()] to bji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUContent()] to bjj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityRUList()] to bjk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityRUList(System.Int32)] to bjl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityRUList()] to bjm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityBuildingRUList()] to bjn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityBuildingRUList(System.Int32)] to bjo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityBuildingRUList()] to bjp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetHighlightMapRU(System.Int32)] to bjq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetHighlighMapRU()] to bjr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearHighlightMapRU()] to bjs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTechIdRU(System.Int32)] to bjt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTechIdRU()] to bju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechIdRU()] to bjv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearMistClearEffectRUList()] to bjw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddMistClearEffectRUList(UnityEngine.Vector2Int)] to bjx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetMistClearEffectRUList()] to bjy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetBattleRU(RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] to bjz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetBattleRU()] to bka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::GetBattleRenderDataPackRU()] to bkb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearBattleRU()] to bkc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetLastCityUpgradeActionRUList()] to bkd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityUpgradeActionRUList(System.Int32)] to bke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::RemoveLastCityUpgradeActionRUList()] to bkf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to bkg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bkh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] to bki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] to bkj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] to bkk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] to bkl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] to bkm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] to bkn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] to bko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Update()] to bkp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckIsSelfPlayer(RuntimeData.MapData,System.UInt32)] to bkq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to bkg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CanCounter(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bkr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.UnitLogic::AttackAnimTime(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bkh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.SettlementInfo Logic.UnitLogic::DamageSettlement(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,Logic.DamageType)] to bkt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitDie(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] to bku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DieAnimRenderMarkUpadate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bkv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DamageAnimRenderMarkUpdate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bkw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] to bkx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] to bky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to bkz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int,UnityEngine.Vector2Int)] to bla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] to blb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to blc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.UnitLogic::AttackTargetCount(RuntimeData.MapData,RuntimeData.UnitData)] to ble +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic::FindUnitOnPos(RuntimeData.MapData,RuntimeData.GridData)] to blf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] to bki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::AddMPAPCP(RuntimeData.MapData,RuntimeData.UnitData)] to blg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] to bkj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] to bkk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] to bkl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] to bkm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] to bkn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] to bko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitEndTurn(RuntimeData.MapData,RuntimeData.UnitData)] to blh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.UnitData,UnitType)] to bli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] to blj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to blk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnStart()] to bll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnFinished()] to blm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.MoveKill::OnUpdate(System.Single)] to bln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnStart()] to bll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnFinished()] to blm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.NotMoveKill::OnUpdate(System.Single)] to bln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnStart()] to bll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnFinished()] to blm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.AttackAndCounter::OnUpdate(System.Single)] to bln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnStart()] to bll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnFinished()] to blm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.FragmentBase::OnUpdate(System.Single)] to bln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::AddFragment(Logic.Timeline.FragmentBase)] to blo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::Update()] to blp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to blr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AutoHealSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CarrySkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CatCartSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CityTransportSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CityTransportSkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to blu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ConvertSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CreepSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to blw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to blx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CriticalSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.CriticalSkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] to bma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::DeepCopy(Logic.Skill.SkillBase)] to bmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.EternitySkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.EternitySkill::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ForestDefenseSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ForestDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.FortifySkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.FortifySkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.GalaxyArrowSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.HealSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.IllusionSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.LuckSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.MountainDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainGodSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.MountainGodSkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainMoveSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.MountainMoveSkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NuclearSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.OceanDefenseSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.OceanDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.OceanMoveSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.OceanMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PeaceSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PersistSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PhoenixEggSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PhoenixSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixSkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PoisonedSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PoorHealthSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PowerUpSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RotaLFlamesSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ScoutSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ScoutSkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SneakSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SpeedUpSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SplashSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StaticSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StiffSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.StiffSkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StompSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SuperDashSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SuperHideSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SurpriseSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SurpriseSkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SwapSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to blr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WaterDefenseSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.WaterDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WaterMoveSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.WaterMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WindGodSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WindPriestessSkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] to bms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] to bmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] to bmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to bmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to bmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] to bmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] to bmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] to bna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to blw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to blx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to blu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnEvent(Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to bnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to bnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to blr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] to bnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] to bne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] to bnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillBase::GetCopySkill()] to bng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::GetSkillCopy(Logic.Skill.SkillBase)] to bma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::DeepCopy(Logic.Skill.SkillBase)] to bmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] to bmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] to bms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] to bmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to bmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to bmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] to bmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] to bmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] to bna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to blw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to blx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to blu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeDamaged(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnEvent(Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to bnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to bnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnEvent(RuntimeData.IdentifierBase,Logic.Skill.SkillDamageEvent,RuntimeData.MapData,Logic.SettlementInfo)] to blr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] to bnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillFactory::GetSkillBySkillType(SkillType)] to bnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::Init()] to bni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::get_ItemDict()] to bnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualData::GetMultilingualStr(System.UInt32,Logic.Multilingual.MultilingualType)] to bnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualData::GetMultilingualFont(System.UInt32,Logic.Multilingual.MultilingualType)] to bnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualData::GetFontGroupID(TMPro.TMP_FontAsset)] to bnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::RefreshDict()] to bnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::Refresh()] to bno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::Init()] to bnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualManager::GetMultilingualText(System.UInt32)] to bnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualManager::GetMultilingualFont(System.UInt32)] to bnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::ChangedMultilingual(Logic.Multilingual.MultilingualType)] to bns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualManager::GetFontGroupID(TMPro.TMP_FontAsset)] to bnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::SetUIText(TMPro.TextMeshProUGUI,System.String,System.Collections.Generic.List`1)] to bnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshMultilingualData()] to bnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshTextComs()] to bnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::b__0(System.Text.RegularExpressions.Match)] to bnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::get_ParamList()] to bny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::set_ParamList(System.Collections.Generic.List`1)] to bnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnMultilingualChanged()] to boa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::BindFontID()] to bob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Event.IEventEnter::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] to bdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Event.ServerEventClient::PlayEffectEvent(TH1Renderer.GridVFXParams,RuntimeData.GridData)] to bdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.CrashSight.CrashSightManager Logic.CrashSight.CrashSightManager::get_Instance()] to boc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CrashSight.CrashSightManager::Initialize()] to bod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CrashSight.LogSystem::LogInfo(System.String,UnityEngine.Object)] to boe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetCityActionOptionList(System.Int32)] to bof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] to bog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetUnitActionOptionList(System.Int32)] to boh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] to boi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckCityFullPopulation(System.Int32)] to boj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] to bok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitHasAttackTarget(System.Int32)] to bol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.CommonLogic::CalcUnitMoveInfo(System.Int32)] to bom +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] to bon +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] to boo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] to bop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] to boq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] to bor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] to bos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] to bot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetCityActionOptionList(System.Int32)] to bof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] to bog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetUnitActionOptionList(System.Int32)] to boh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] to boi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckCityFullPopulation(System.Int32)] to boj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] to bok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitHasAttackTarget(System.Int32)] to bol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.ICommonLogic::CalcUnitMoveInfo(System.Int32)] to bom +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] to bon +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] to boo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] to bop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] to boq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] to bor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] to bos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] to bot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Init()] to bou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Update()] to bov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayMusic(System.String,System.Single,System.Single,System.Boolean)] to bow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::StopMusic()] to box +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayAudio(System.String,System.Single,System.Single,System.Boolean)] to boy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::GetPlayer()] to boz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Play()] to bpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Update()] to bpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Stop()] to bpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::UpdateSourceVolume()] to bpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::CheckIsActionInPlayerSight()] to bpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.AI.AIActionBase::DebugInfo()] to bpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::get_ActionType()] to bpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::Init(RuntimeData.MapData,RuntimeData.PlayerData)] to bph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneStepActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorUnitActions(System.Collections.Generic.List`1)] to bpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneUnitActions(RuntimeData.UnitData,System.Collections.Generic.List`1)] to bpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorGridActions(System.Collections.Generic.List`1)] to bpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneGridActions(RuntimeData.GridData,System.Collections.Generic.List`1)] to bpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorCityActions(System.Collections.Generic.List`1)] to bpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneCityActions(RuntimeData.CityData,System.Collections.Generic.List`1)] to bpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(System.Collections.Generic.List`1)] to bpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorFutureActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActionIds(Logic.AI.AICalculatorData,Logic.Action.CommonActionType)] to bpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.CalculateResult::GetAllScore()] to bpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::get_TechScoreCalculator()] to bpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::get_CanMoveGrid()] to bpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_UnitScore()] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityScore()] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityDefendScore()] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::get_UnitTargetMap()] to bqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::IsTrueAction(Logic.AI.AIActionBase)] to bqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateMaxScoreAIAction(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1,Logic.AI.AIConfigAsset)] to bqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to bqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateMoneyScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::CalculateOneUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData)] to bqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::GetRestraintScore(RuntimeData.UnitData,RuntimeData.UnitData)] to bqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerSightScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitPos(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitAttackScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreCityCenterScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreTreasureScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreStarfishScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitTargetScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCanMoveScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult,TechType)] to bqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,System.Collections.Generic.List`1)] to bqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::CalculateAIActionIsTrue(Logic.AI.AICalculatorData,Logic.AI.AIActionBase,System.Collections.Generic.List`1)] to bqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] to bqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitAttackCityCenter(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToOtherCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRetreat(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateExplore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateAroundGapScoreMax(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitMoveToTargetGrid(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentAttackUnit(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCityTerritory(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionAttackMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMoveForTrain(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRecovery(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMove(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCollect(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDevelopment(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechGap(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechResource(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to brx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(RuntimeData.PlayerData,RuntimeData.PlayerData)] to brz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(TechType,TechType)] to bsa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.ValueTuple`3 Logic.AI.PathFinder::FindPath(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int,RuntimeData.MapData,RuntimeData.PlayerData)] to bsb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.PathFinder::IsValidPosition(System.Int32,System.Int32,UnityEngine.Vector2Int)] to bsc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetMap/<>c::b__6_0(Logic.AI.UnitTargetData,Logic.AI.UnitTargetData)] to bsd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::TryAddUnitTarget(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] to bse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Refresh()] to bsf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.UnitTargetMap::Refresh2(System.Int32)] to bsg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.UnitTargetData Logic.AI.UnitTargetMap::GetUnitTargetByUnitId(System.UInt32)] to bsh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.UnitTargetMap::GetAllScore(Logic.AI.UnitTargetType)] to bsi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Clear()] to bsj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo Logic.AI.AIConfigAsset::GetTechInfo(TechType)] to bsk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::StartAILogic(RuntimeData.MapData,RuntimeData.PlayerData)] to bsl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::FinishAILogic()] to bsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::Update()] to bsn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::GetAILogicPermission()] to bso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::CalculateMaxScoreAction()] to bsp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetRestraintScoreForTech(UnitType,GiantType,RuntimeData.UnitData)] to bsq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetUnitTypeMilitaryScoreForTech(RuntimeData.MapData,UnitType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to bsr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetResourceTypeConstructScoreForTech(RuntimeData.MapData,ResourceType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to bss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScorePro(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] to bst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] to bsu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::get_MapData()] to bsv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MapData(RuntimeData.MapData)] to bsw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::get_PlayerData()] to bsx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_PlayerData(RuntimeData.PlayerData)] to bsy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_UnitData()] to bsz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_UnitData(RuntimeData.UnitData)] to bta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::get_CityData()] to btb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_CityData(RuntimeData.CityData)] to btc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_GridData()] to btd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_GridData(RuntimeData.GridData)] to bte +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_TargetUnitData()] to btf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetUnitData(RuntimeData.UnitData)] to btg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_TargetGridData()] to bth +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetGridData(RuntimeData.GridData)] to bti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::get_MainObjectType()] to btj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MainObjectType(MainObjectType)] to btk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::RefreshParams()] to btl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::OnParamChanged()] to btm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.CommonActionParams::GetCopyParam()] to bto +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::get_Id()] to btp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::ComputeId()] to btq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Equality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] to btr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Inequality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] to bts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::GetHashCode()] to btt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicDict()] to btu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicIDDict()] to btv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicFactory::Refresh()] to btw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.Action.ActionLogicFactory::GetActionLogic(Logic.Action.CommonActionId)] to btx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::PlayerHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to btz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] to bua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::CityHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to buc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasMoveAndAttackAction(RuntimeData.MapData,RuntimeData.UnitData,System.Collections.Generic.List`1&)] to bud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::MainObjectCanShowAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.ActionLogicFactory::GetActionLogicByType(Logic.Action.CommonActionType)] to buf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MainObjectType Logic.Action.ActionLogicFactory::GetMainObjectType(Logic.Action.CommonActionType)] to bug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::get_ActionId()] to buh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckEqualActionId(Logic.Action.CommonActionId)] to bui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Action.ActionLogicBase::GetCost()] to buj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetAnimTime(Logic.Action.CommonActionParams)] to buk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CameraControl(Logic.Action.CommonActionParams)] to bul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetValue()] to bum +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::TH1Debug()] to buq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::b__0()] to bur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::b__0()] to bus +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::b__0()] to but +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::b__0()] to buu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CameraControl(Logic.Action.CommonActionParams)] to bul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.UnitMoveAction::GetAnimTime(Logic.Action.CommonActionParams)] to buk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CameraControl(Logic.Action.CommonActionParams)] to bul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.UnitAttackAction::GetAnimTime(Logic.Action.CommonActionParams)] to buk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::Execute(Logic.Action.CommonActionParams)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckCan(Logic.Action.CommonActionParams)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckShow(Logic.Action.CommonActionParams)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementAsset/<>c::b__3_0(Logic.Achievement.AchievementItem,Logic.Achievement.AchievementItem)] to buv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::AddNewAchievementItem(System.UInt32,System.UInt32)] to buw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::GetAchievementItemList(System.UInt32,System.UInt32,System.UInt32)] to bux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementItem Logic.Achievement.AchievementAsset::GetAchievementItem(System.UInt32,System.UInt32,System.UInt32)] to buy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::RefreshAchievementDict()] to buz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionBase::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementConditionBase::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bvg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bvh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Achievement.AchievementConditionBase::GetConditionDescription()] to bvi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.TrainGiantCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.TrainGiantCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.BuildWonderConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.BuildWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.WonderInCityConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.WonderInCityConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.UnitOnWonderConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.UnitOnWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundBuildingsConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundBuildingsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundWondersConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundWondersConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundEnemyUnitsConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundEnemyUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundSelfUnitsConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundSelfUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundCityGridsConditionCondition::GetConditionType()] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::ClearCache()] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundCityGridsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase Logic.Achievement.AchievementFactory::GetAchievementCondition(Logic.Achievement.AchievementConditionType)] to bvj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::get_ID()] to bvk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bvl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bvm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bvn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bvo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bvp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckConditions(RuntimeData.MapData)] to bvq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::BindMapData(RuntimeData.MapData)] to bvr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckMapMatch(RuntimeData.MapData)] to bvs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Achievement.AchievementItem::GetConditionDescription()] to bvt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::DeepCopy(RuntimeData.CityMapData)] to bvu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData RuntimeData.CityMapData::AddCityData(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] to bvv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityById(System.UInt32,RuntimeData.CityData&)] to bvw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityDataByTerritoryGridId(System.UInt32,RuntimeData.CityData&)] to bvx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bvy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to bvz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::DeepCopy(RuntimeData.CityData)] to bwa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::InitData(System.Collections.Generic.List`1,CityLibrary)] to bwb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnStart(RuntimeData.MapData)] to bwc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnEnd(RuntimeData.MapData)] to bwd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityData::TryUpgradeCity()] to bwe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CheckIsInTerritory(System.UInt32)] to bwf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::SetCapital(System.Boolean)] to bwg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::DeepCopy(RuntimeData.TerritoryData)] to bwh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::UpdateTerritory(System.Collections.Generic.List`1)] to bwi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TerritoryData::CheckIsInTerritory(System.UInt32)] to bwj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::GetAllTerritoryArea(System.Collections.Generic.HashSet`1)] to bwk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::DeepCopy(RuntimeData.GridMapData)] to bwl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::BindMapConfig(RuntimeData.MapConfig)] to bwm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnStart(RuntimeData.MapData)] to bwn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnEnd(RuntimeData.MapData)] to bwo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByGid(System.UInt32,RuntimeData.GridData&)] to bwp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByPos(System.Int32,System.Int32,RuntimeData.GridData&)] to bwq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByVector3Pos(UnityEngine.Vector3,RuntimeData.GridData&)] to bwr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridData(System.Int32,System.Int32,RuntimeData.GridData)] to bws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.GridMapData::GetAroundGridDataSet(System.Int32,System.Int32,RuntimeData.GridData)] to bwt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridDataSetByOrder(System.Int32,System.Int32,RuntimeData.GridData)] to bwu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridIdList(System.Int32,RuntimeData.GridData,System.Boolean)] to bwv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetUpGridData(RuntimeData.GridData,System.Int32,System.Int32,RuntimeData.GridData&)] to bww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInLeftOrRightBorder(RuntimeData.GridData)] to bwx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInUpOrDownBorder(RuntimeData.GridData)] to bwy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.GridMapData::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] to bwz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::RefreshConnectInfo()] to bxa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::CopyFrom(RuntimeData.GridVFXRenderMark)] to bxb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridVFXRenderMark(RuntimeData.GridVFXRenderMark)] to bxc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::InitRenderMark()] to bxd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::DeepCopy(RuntimeData.GridData)] to bxe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridData(TerrainType,TerrainFeature,Vegetation,ResourceType,System.UInt32)] to bxf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsRoadBridgePort()] to bxg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] to bxh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] to bxi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::get_PosId()] to bxj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::CalculatePosId(System.Int32,System.Int32)] to bxk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::SetPosition(RuntimeData.MapPosition)] to bxl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::get_IdGenerator()] to bxm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByGridId(System.UInt32,System.UInt32&)] to bxn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByGid(System.UInt32,RuntimeData.CityData&)] to bxo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByUnitId(System.UInt32,System.UInt32&)] to bxp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByUnitId(System.UInt32,RuntimeData.CityData&)] to bxq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByTerritoryGid(System.UInt32,RuntimeData.CityData&)] to bxr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to bxs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] to bxt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetCityDataSetByPlayerId(System.UInt32)] to bxu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetGridDataSetByPlayerId(System.UInt32)] to bxv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetGridIdSetByPlayerId(System.UInt32)] to bxw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCapitalCityDataByPlayerId(System.UInt32,RuntimeData.CityData&)] to bxx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SetCityIdToPlayerId(System.UInt32,System.UInt32)] to bxy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToGridId(System.UInt32,System.UInt32)] to bxz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitDataDie(RuntimeData.UnitData)] to bya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToCityId(System.UInt32,System.UInt32)] to byb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetCityCount(System.UInt32)] to byc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetUnitCount(System.UInt32)] to byd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitIdByGid(System.UInt32,System.UInt32&)] to bye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitDataByGid(System.UInt32,RuntimeData.UnitData&)] to byf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.List`1)] to byg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to byh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.HashSet`1)] to byi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] to byj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetOtherUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to byk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByCityId(System.UInt32,System.UInt32&)] to byl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByCityId(System.UInt32,RuntimeData.PlayerData&)] to bym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByUnitId(System.UInt32,System.UInt32&)] to byn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByUnitId(System.UInt32,RuntimeData.PlayerData&)] to byo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByTerritoryGridId(System.UInt32,RuntimeData.PlayerData&)] to byp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SameUnion(System.UInt32,System.UInt32)] to byq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByUnitId(System.UInt32,System.UInt32&)] to byr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByUnitId(System.UInt32,RuntimeData.GridData&)] to bys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByCityId(System.UInt32,System.UInt32&)] to byt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByCityId(System.UInt32,RuntimeData.GridData&)] to byu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSamePlayer(RuntimeData.GridData,System.Int32)] to byv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSameCity(RuntimeData.GridData,System.Int32)] to byw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridFreeland(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] to byx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridRoadCanConnenct(RuntimeData.GridData,System.Int32)] to byy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridIsLand(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] to byz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetNearby1RadiusFreelandGidList(System.UInt32)] to bza +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::HasBridgeSideLand(RuntimeData.GridData,System.Boolean&)] to bzb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetPlayerTerritoryGridIdSet(System.UInt32)] to bzc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfCityFullPopulation(RuntimeData.CityData)] to bzd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::GetMapSize()] to bze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData RuntimeData.MapData::AddCityData(System.UInt32,System.UInt32)] to bzf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.MapData::AddUnitData(System.UInt32,System.UInt32,UnitType,GiantType)] to bzg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::RemoveUnitData(System.UInt32)] to bzh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetAllIdentifierBase()] to bzi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetDeepCopyMapData()] to bzj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::DeepCopy(RuntimeData.MapData)] to bzk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitDamaged(Logic.SettlementInfo)] to bzl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitMove(RuntimeData.UnitData,RuntimeData.GridData)] to bzm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SaveMapData(RuntimeData.MapData)] to bzn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetMapData()] to bzo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GameRecord RuntimeData.MapData::ExportGameRecord()] to bzp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongPlayerId(System.UInt32,System.UInt32)] to bzq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerId(System.UInt32,System.UInt32)] to bzr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerIdUnion(System.UInt32,System.UInt32)] to bzs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckGridIdBelongPlayerIdUnion(System.UInt32,System.UInt32)] to bzt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongCityId(System.UInt32,System.UInt32)] to bzu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongSelfPlayer(System.UInt32)] to bzv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongSelfPlayer(System.UInt32)] to bzw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] to bzx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] to bzy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] to bzz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::get_SelfPlayerData()] to caa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::DeepCopy(RuntimeData.PlayerMapData)] to cab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::GetPlayerDataByPlayerID(System.UInt32,RuntimeData.PlayerData&)] to cac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfWin()] to cad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckTimeEnd()] to cae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfLose()] to caf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::GetPlayerData(System.UInt32)] to cag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to cah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to cai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::get_PlayerWealth()] to caj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::set_PlayerWealth(System.Int32)] to cak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::DeepCopy(RuntimeData.PlayerData)] to cal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::InitData(System.UInt32,System.UInt32)] to cam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnStart(RuntimeData.MapData)] to can +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnEnd(RuntimeData.MapData)] to cao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::DeepCopy(RuntimeData.WonderData)] to cap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderData::GetWonderState(RuntimeData.WonderTypeEnum)] to caq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::SetWonderState(RuntimeData.WonderTypeEnum,RuntimeData.WonderState)] to car +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.WonderData::IsWonderRenderMark(RuntimeData.WonderTypeEnum)] to cas +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::DeepCopy(RuntimeData.MapSightData)] to cat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapSightData::CheckIsInSight(System.UInt32)] to cau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::DeepCopy(RuntimeData.TechTreeData)] to cav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::LearnTech(TechType)] to caw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::RemoveTech(TechType)] to cax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] to cay +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] to caz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] to cba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] to cbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] to cbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechCanLearn(TechType)] to cbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::get_RenderMark()] to cbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::set_RenderMark(System.Boolean)] to cbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::GetSkill(SkillType,Logic.Skill.SkillBase&)] to cbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::AddSkill(SkillType)] to cbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RemoveSkill(SkillType)] to cbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RefreshSkillDict()] to cbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::DeepCopy(RuntimeData.UnitMapData)] to cbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to cbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to cbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.UnitMapData::AddUnitData(UnitType,GiantType,RuntimeData.MapIdGenerator)] to cbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::RemoveUnitData(System.UInt32)] to cbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::GetUnitDataByUnitId(System.UInt32,RuntimeData.UnitData&)] to cbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMaxHealth()] to cbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::DeepCopy(RuntimeData.UnitData)] to cbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::InitData()] to cbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnStart(RuntimeData.MapData)] to cbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnEnd(RuntimeData.MapData)] to cbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetSightRange()] to cbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetAttackRange()] to cbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMoveRange()] to cbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsStaticExp(RuntimeData.MapData)] to cby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsCityDefenseBuff()] to cbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] LandType RuntimeData.UnitData::GetLandType()] to cca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.UnitData::GetAttackShowString(RuntimeData.MapData)] to ccb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetAttackValue(RuntimeData.MapData)] to ccc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.UnitData::GetDefenseShowString(RuntimeData.MapData)] to ccd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetDefenseValue(RuntimeData.MapData)] to cce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraDefense(RuntimeData.MapData)] to ccf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraAttack(RuntimeData.MapData)] to ccg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetCriticalHitRate(RuntimeData.MapData)] to cch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveGiantNearbyGrid(RuntimeData.MapData)] to cci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsHasAttackSkill(RuntimeData.MapData)] to ccj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveNoUnitSelfCity(RuntimeData.MapData)] to cck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeKilled(RuntimeData.MapData)] to ccl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeDamaged(RuntimeData.MapData,System.Int32)] to ccm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsExpLock(RuntimeData.MapData)] to ccn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnTerrain(RuntimeData.MapData,TerrainType)] to cco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnFeature(RuntimeData.MapData,TerrainFeature)] to ccp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitSelfCounterAttack(RuntimeData.MapData)] to ccq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitTargetCounterAttack(RuntimeData.MapData)] to ccr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCriticalHitRate(RuntimeData.MapData)] to ccs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnMove(RuntimeData.MapData,RuntimeData.GridData,MoveType)] to cct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::Init()] to ccu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::BindMapData(RuntimeData.MapData)] to ccv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to ccw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to ccx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to ccy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to ccz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to cda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.AchievementDataManager::IsFinished(System.UInt32,System.UInt32,System.UInt32)] to cdb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.AchievementDataManager::GetNoFinishDescription(System.UInt32,System.UInt32,System.UInt32)] to cdc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::get_GameRecordData()] to cdd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::Init()] to cde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::AddRecord(RuntimeData.GameRecord)] to cdf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::RefreshGameRecord()] to cdg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::GetName()] to cdh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQM::Init()] to cdi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashBaseRetEvent(GCloud.UQM.OnUQMStringRetEventHandler`1)] to cdj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashBaseRetEvent(GCloud.UQM.OnUQMStringRetEventHandler`1)] to cdk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashSetLogPathRetEvent(GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1)] to cdl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashSetLogPathRetEvent(GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1)] to cdm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::add_CrashLogUploadRetEvent(GCloud.UQM.OnUQMRetLogUploadEventHandler`1)] to cdn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::remove_CrashLogUploadRetEvent(GCloud.UQM.OnUQMRetLogUploadEventHandler`1)] to cdo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::get_CrashSightPlatform()] to cdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::LoadCrashSightCoreSo()] to cdq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCallbackType(System.Int32)] to cdr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigGameType(System.Int32)] to cds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigAutoReportLogLevel(System.Int32)] to cdt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCrashServerUrl(System.String)] to cdu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigDebugMode(System.Boolean)] to cdv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigDefault(System.String,System.String,System.String,System.Int64)] to cdw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::InitWithAppId(System.String)] to cdx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::InitContext(System.String,System.String,System.String)] to cdy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::LogRecord(System.Int32,System.String)] to cdz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::AddSceneData(System.String,System.String)] to cea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportException(System.Int32,System.String,System.String,System.String,System.String,System.Boolean)] to ceb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ReportException(System.Int32,System.String,System.String,System.String,System.Collections.Generic.Dictionary`2,System.Int32,System.String)] to cec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetUserId(System.String)] to ced +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetScene(System.String,System.Boolean)] to cee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetAppVersion(System.String)] to cef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDeviceId(System.String)] to ceg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomizedDeviceID(System.String)] to ceh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomizedMatchID(System.String)] to cei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDeviceModel(System.String)] to cej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetLogPath(System.String)] to cek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackMessage(System.Int32,System.Int32)] to cel +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackData(System.Int32,System.Int32)] to cem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashSetLogPathMessage(System.Int32,System.Int32)] to cen +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashLogUploadMessage(System.Int32,System.Int32,System.Int32)] to ceo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::OnCrashCallbackNoRet(System.Int32,System.Int32)] to cep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigCallBack()] to ceq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UnregisterCallBack()] to cer +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::ConfigLogCallBack()] to ces +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetLogcatBufferSize(System.Int32)] to cet +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCallbackMsg(System.String)] to ceu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::StartDumpRoutine(System.Int32,System.Int32,System.Int64,System.Int64,System.Int32,System.Boolean,System.String)] to cev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::StartMonitorFdCount(System.Int32,System.Int32,System.Int32)] to cew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrash::getExceptionType(System.String)] to cex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetServerEnv(System.String)] to cey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::Init(System.String,System.String,System.String)] to cez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::setEnableGetPackageInfo(System.Boolean)] to cfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetDumpType(System.Int32)] to cfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::AddValidExpCode(System.UInt64)] to cfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::UploadCrashWithGuid(System.String)] to cfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCrashUploadEnable(System.Boolean)] to cfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetWorkSpace(System.String)] to cff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetEngineInfo(System.String,System.String,System.String,System.String)] to cfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetCustomAttachDir(System.String)] to cfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMCrash::CheckFdCount(System.Int32,System.Int32,System.Boolean)] to cfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMCrash::SetOomLogPath(System.String)] to cfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::SetLevel(GCloud.UQM.UQMLog/Level)] to cfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMLog::FullLog(System.String)] to cfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_MethodId()] to cfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_CrashType()] to cfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::get_LogUploadResult()] to cfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter::OnUQMRet(System.Int32,System.Int32,System.Int32)] to cfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::get_Instance()] to cfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::Init()] to cfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.UQMMessageCenter::Uninit()] to cfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.UQMMessageCenter::SynchronousDelegate(System.Object)] to cft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GCloud.UQM.MiniJSON.Json/Parser::IsWordBreak(System.Char)] to cfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::Parse(System.String)] to cfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 GCloud.UQM.MiniJSON.Json/Parser::ParseObject()] to cfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 GCloud.UQM.MiniJSON.Json/Parser::ParseArray()] to cfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseValue()] to cfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseByToken(GCloud.UQM.MiniJSON.Json/Parser/TOKEN)] to cfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::ParseString()] to cga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json/Parser::ParseNumber()] to cgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Parser::EatWhitespace()] to cgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::get_PeekChar()] to cgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::get_NextChar()] to cge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::get_NextWord()] to cgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser::get_NextToken()] to cgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Serializer::Serialize(System.Object)] to cgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeValue(System.Object)] to cgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeObject(System.Collections.IDictionary)] to cgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeArray(System.Collections.IList)] to cgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeString(System.String)] to cgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GCloud.UQM.MiniJSON.Json/Serializer::SerializeOther(System.Object)] to cgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object GCloud.UQM.MiniJSON.Json::Deserialize(System.String)] to cgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json::Serialize(System.Object)] to cgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Obfuscating Parameter... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String CrashSightAgent::crashUploadUrl] to cgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 CrashSightAgent::callbackThreads] to cgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object CrashSightAgent::callbackThreadsLock] to cgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate CrashSightAgent::_LogCallbackEventHandler] to cgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CrashSightAgent::_isInitialized] to cgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.LogType CrashSightAgent::_autoReportLogLevel] to cgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CrashSightAgent::_debugMode] to cgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CrashSightAgent::_autoQuitApplicationAfterReport] to cgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Func`1> CrashSightAgent::_LogCallbackExtrasHandler] to cgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CrashSightAgent::_uncaughtAutoReportOnce] to cgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CrashSightStackTrace::enable] to cgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String CrashSightStackTrace::stackTrace] to cha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer SpriteEffectController::spriteRenderer] to chb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::originalMaterial] to chc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.MaterialPropertyBlock SpriteEffectController::propBlock] to chd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugCenter DebugCenter::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugNoAI] to chf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugSelfPlayerAllSight] to chg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIAllTech] to chh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIMoreMoney] to chi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::DebugLandThreshold] to chj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::DebugAIActionTime] to chk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::AnimationSpeed] to chl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugMode] to chm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugHideCenterMessage] to chn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Table::MaxMapSize] to cho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Table::MaxForceCount] to chp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechDataAssets Table::TechDataAssets] to chq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ActionDataAssets Table::ActionDataAssets] to chr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnitTypeDataAssets Table::UnitTypeDataAssets] to chs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GridAndResourceDataAssets Table::GridAndResourceDataAssets] to cht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AnimDataAssets Table::AnimDataAssets] to chu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UICenterMessageDataAssets Table::UICenterMessageDataAssets] to chv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] PlayerDataAssets Table::PlayerDataAssets] to chw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CivDataAssets Table::CivDataAssets] to chx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SkillDataAssets Table::SkillDataAssets] to chy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] HintDataAssets Table::HintDataAssets] to chz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1HousePath] to cia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1ForcesNameList] to cib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1CivsNameList] to cic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseNumber] to cid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseEdge] to cie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseHeight] to cif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseType] to cig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::civNameList] to cih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityNameLibraryHat] to cii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Table Table::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object Timer/TimerTask::target] to cik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action Timer/TimerTask::method] to cil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Timer/TimerTask::executeTime] to cim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Timer Timer::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Timer::tasks] to cio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main AboutUI::_main] to cip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData AboutUI::_mapData] to ciq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject AboutUI::ROAboutUI] to cir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::NeedShow] to cis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::_isShowing] to cit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::_isAnimating] to ciu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single AboutUI::_fadeDuration] to civ +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] to ciw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__8::<>1__state] to cix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::<>2__current] to ciy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__8::<>4__this] to ciz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__9::<>1__state] to cja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::<>2__current] to cjb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::targetScale] to cjc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__9::<>4__this] to cjd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::5__1] to cje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator/d__9::5__2] to cjf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform BottomBarButtonUIAnimator::rectTransform] to cjg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator::originalScale] to cjh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomBarUI::ROBottomBarUI] to cji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::SettingsButton] to cjj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::GameStatsButton] to cjk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::TechTreeButton] to cjl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::NextTurnButton] to cjm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::MessageButton] to cjn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main BottomBarUI::_main] to cjo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData BottomBarUI::_mapData] to cjp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::UIBottomBarStatus] to cjq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::_isAnimating] to cjr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarUI::_fadeTime] to cjs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::_isShow] to cjt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarUI::_fadeDuration] to cju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData BottomInfoUI::_mapData] to cjv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main BottomInfoUI::_main] to cjw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::ROBottomInfoUI] to cjx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_skillInfo] to cjy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitBaseInfo] to cjz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridBaseInfo] to cka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityBaseInfo] to ckb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionInfo] to ckc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitPreviewArea] to ckd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridPreviewArea] to cke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityPreviewArea] to ckf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitTitle] to ckg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitDesc] to ckh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridTitle] to cki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridDesc] to ckj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityTitle] to ckk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityDesc] to ckl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_closeButton] to ckm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionArea] to ckn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugGrid] to cko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugUnit] to ckp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugCity] to ckq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_hintWindow] to ckr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_slideDuration] to cks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_slideTime] to ckt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_hiddenPosition] to cku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_visiblePosition] to ckv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_startPos] to ckw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_endPos] to ckx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_startAlpha] to cky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_endAlpha] to ckz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::_isAnimating] to cla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::_isShow] to clb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGAvailable] to clc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGExpensive] to cld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGUnavailable] to cle +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoStatus] to clf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoIsGrid] to clg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoHideFirst] to clh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 BottomInfoUI::UIBottomInfoStatusObjectId] to cli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 BottomInfoUI::ActionList] to clj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::HasAction] to clk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_dragOrigin] to cll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Nullable`1 CameraController::_smoothTargetPosition] to clm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_startPos] to cln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single CameraController::_moveProgress] to clo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single CameraController::_moveDuration] to clp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CameraController::_isMoving] to clq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material CenterMessageUI::_grayScaleMat] to clr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main CenterMessageUI::_main] to cls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData CenterMessageUI::_mapData] to clt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CenterMessageUI::ROCenterMessageUI] to clu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.CanvasGroup CenterMessageUI::canvasGroup] to clv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button CenterMessageUI::button] to clw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CenterMessageUI::isShowingNow] to clx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 CenterMessageUI::_closeButtonMoney] to cly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData CenterMessageUI::_startGrid] to clz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] PlayerDataAssets CenterMessageUI::PlayerData] to cma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Queue`1 CenterMessageUI::_messageQueue] to cmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 ChooseUI/<>c__DisplayClass17_0::index] to cmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ChooseUI ChooseUI/<>c__DisplayClass17_0::<>4__this] to cmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject ChooseUI/<>c__DisplayClass22_0::currentPanel] to cme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main ChooseUI::_main] to cmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData ChooseUI::_mapData] to cmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject ChooseUI::ROChooseUI] to cmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ChooseUI::StartButton] to cmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::NeedShow] to cmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::_isShowing] to cmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::_isAnimating] to cml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single ChooseUI::_fadeDuration] to cmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] ChooseUI::_name] to cmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32[] ChooseUI::_civ] to cmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32[] ChooseUI::_force] to cmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeIns] to cmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeOuts] to cmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button[] ChooseUI::_buttons] to cms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject[] ChooseUI::_panels] to cmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 ChooseUI::_currentPanelIndex] to cmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController/<>c__DisplayClass6_0::btn] to cmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ToggleButtonGroupController ToggleButtonGroupController/<>c__DisplayClass6_0::<>4__this] to cmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform ToggleButtonGroupController::buttonGroup] to cmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 ToggleButtonGroupController::buttons] to cmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController::selectedButton] to cmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::selectedColor] to cna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::normalColor] to cnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData CityUpgradeActionUI::MapData] to cnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main CityUpgradeActionUI::_main] to cnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.CityLogic CityUpgradeActionUI::CityLogic] to cne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_roCityUpgradeActionUI] to cnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_actionArea] to cng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData CityUpgradeActionUI::_cityData] to cnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::maskImage] to cni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::selectImage] to cnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TribeHoverEffect::selectedObject] to cnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button TribeHoverEffect::button] to cnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TribeHoverEffect::isSelected] to cnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::highlightColor] to cnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::defaultColor] to cno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::normalAlpha] to cnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::hoverAlpha] to cnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::selectedAlpha] to cnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugUI DebugUI/<>c__DisplayClass11_0::<>4__this] to cns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String DebugUI/<>c__DisplayClass11_0::panelName] to cnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main DebugUI::_main] to cnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData DebugUI::_mapData] to cnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::RODebugUI] to cnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::buttonGroup] to cnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::panelGroup] to cny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 DebugUI::panelDict] to cnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugUI::NeedShow] to coa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 DebugUI::_turn] to cob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main GameUI::_main] to coc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData GameUI::_mapData] to cod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject GameUI::ROGameUI] to coe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MainUI GameUI::MainUI] to cof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ChooseUI GameUI::ChooseUI] to cog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryUI GameUI::LibraryUI] to coh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] to coi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AboutUI GameUI::AboutUI] to coj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main HistoryUI::_main] to cok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] to col +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] to com +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button HistoryUI::StartButton] to con +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::NeedShow] to coo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::_isShowing] to cop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::_isAnimating] to coq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single HistoryUI::_fadeDuration] to cor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryTabType LibraryUI/LibraryTab::Type] to cos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LibraryUI/LibraryTab::Panel] to cot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeInClipPath] to cou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeOutClipPath] to cov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryUI/LibraryTab LibraryUI/<>c__DisplayClass19_0::oldTab] to cow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main LibraryUI::_main] to cox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData LibraryUI::_mapData] to coy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LibraryUI::ROLibraryUI] to coz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::NeedShow] to cpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::_isShowing] to cpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::_isAnimating] to cpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single LibraryUI::_fadeDuration] to cpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::ForceButton] to cpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::GiantButton] to cpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::WonderButton] to cpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::AchievementButton] to cph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 LibraryUI::_tabs] to cpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Nullable`1 LibraryUI::_currentTab] to cpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main LoseUI::_main] to cpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData LoseUI::_mapData] to cpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LoseUI::ROLoseUI] to cpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LoseUI::ReturnButton] to cpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main MainUI::_main] to cpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData MainUI::_mapData] to cpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject MainUI::ROMainUI] to cpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::NewGameButton] to cpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::ResumeGameButton] to cps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::StoryModeButton] to cpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::LibraryButton] to cpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::SettingButton] to cpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::HistoryButton] to cpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::AboutButton] to cpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::NeedShow] to cpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::_isShowing] to cpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::_isAnimating] to cqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single MainUI::_fadeDuration] to cqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main MessageUI::_main] to cqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData MessageUI::_mapData] to cqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject MessageUI::ROMessageUI] to cqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::NeedShow] to cqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::_isShowing] to cqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::_isAnimating] to cqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single MessageUI::_fadeDuration] to cqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main RankingUI::_main] to cqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData RankingUI::_mapData] to cqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject RankingUI::RORankingUI] to cql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::RankingUINeedShow] to cqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::_isShowing] to cqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::_isAnimating] to cqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RankingUI::_fadeDuration] to cqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image RoundedRectImage::image] to cqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String SettingUI/<>c__DisplayClass8_0::lang] to cqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SettingUI SettingUI/<>c__DisplayClass8_0::<>4__this] to cqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main SettingUI::_main] to cqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData SettingUI::_mapData] to cqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject SettingUI::ROSettingUI] to cqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::_isShowing] to cqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::_isAnimating] to cqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single SettingUI::_fadeDuration] to cqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::NeedShow] to cqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SettingUI::_languageButtons] to cra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI/<>c__DisplayClass21_0::techType] to crb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechTreeUI TechTreeUI/<>c__DisplayClass21_0::<>4__this] to crc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechTreeUI] to crd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechCheckPanel] to cre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TechTreeUI::_main] to crf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TechTreeUI::_mapData] to crg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIStatus] to crh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::ShowHideAnimMark] to cri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIDataRenderMark] to crj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelStatus] to crk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelShowHideAnimMark] to crl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI::TechCheckTechType] to crm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::_isAnimating] to crn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TechTreeUI::_fadeTime] to cro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::_isShow] to crp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TechTreeUI::_fadeDuration] to crq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techCompleteBackgroundPath] to crr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techLockedBackgroundPath] to crs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techAvailableBackgroundPath] to crt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI::_techTypeChoose] to cru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TechTreeUI::_techNoChooseCost] to crv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::firstTimeShowPanel] to crw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TimeEndUI::_main] to crx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TimeEndUI::_mapData] to cry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TimeEndUI::ROTimeEndUI] to crz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button TimeEndUI::ReturnButton] to csa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TopBarUI::_main] to csb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TopBarUI::_mapData] to csc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TopBarUI::ROTopBarUI] to csd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_money] to cse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_faith] to csf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_turn] to csg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TopBarUI::RenderMark] to csh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TopBarUI::_isShow] to csi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main UIManager::_main] to csj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData UIManager::_mapData] to csk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::ROUIManager] to csl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TopBarUI UIManager::TopBarUI] to csm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarUI UIManager::BottomBarUI] to csn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomInfoUI UIManager::BottomInfoUI] to cso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CenterMessageUI UIManager::CenterMessageUI] to csp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechTreeUI UIManager::TechTreeUI] to csq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CityUpgradeActionUI UIManager::CityUpgradeActionUI] to csr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GameUI UIManager::GameUI] to css +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SettingUI UIManager::SettingUI] to cst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] WinUI UIManager::WinUI] to csu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LoseUI UIManager::LoseUI] to csv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TimeEndUI UIManager::TimeEndUI] to csw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MessageUI UIManager::MessageUI] to csx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RankingUI UIManager::RankingUI] to csy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugUI UIManager::DebugUI] to csz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::mainUI] to cta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::chooseTribeUI] to ctb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::AIPlayingHint] to ctc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean UIManager::AIPlaying] to ctd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main WinUI::_main] to cte +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData WinUI::_mapData] to ctf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject WinUI::ROWinUI] to ctg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button WinUI::ReturnButton] to cth +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 EnvMapAnimator/d__4::<>1__state] to cti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::<>2__current] to ctj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] EnvMapAnimator EnvMapAnimator/d__4::<>4__this] to ctk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 EnvMapAnimator/d__4::5__1] to ctl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text EnvMapAnimator::m_textMeshPro] to ctm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material EnvMapAnimator::m_material] to ctn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.TMP_TextEventHandler::m_TextComponent] to cto +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.TMP_TextEventHandler::m_Camera] to ctp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.TMP_TextEventHandler::m_Canvas] to ctq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_selectedLink] to ctr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastCharIndex] to cts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastWordIndex] to ctt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastLineIndex] to ctu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::<>1__state] to ctv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::<>2__current] to ctw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.Benchmark01 TMPro.Examples.Benchmark01/d__10::<>4__this] to ctx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::5__1] to cty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.Benchmark01::m_textMeshPro] to ctz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.Benchmark01::m_textContainer] to cua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.Benchmark01::m_textMesh] to cub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label01] to cuc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label02] to cud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material01] to cue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material02] to cuf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::<>1__state] to cug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::<>2__current] to cuh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI TMPro.Examples.Benchmark01_UGUI/d__10::<>4__this] to cui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::5__1] to cuj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.Benchmark01_UGUI::m_textMeshPro] to cuk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Text TMPro.Examples.Benchmark01_UGUI::m_textMesh] to cul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label01] to cum +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label02] to cun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material01] to cuo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material02] to cup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.Benchmark02::floatingText_Script] to cuq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.Benchmark04::m_Transform] to cur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::cameraTransform] to cus +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::dummyTarget] to cut +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::previousSmoothing] to cuu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::currentVelocity] to cuv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::desiredPosition] to cuw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseX] to cux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseY] to cuy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::moveVector] to cuz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseWheel] to cva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_SmoothingValue] to cvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_FollowDistance] to cvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.ObjectSpin::m_transform] to cvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::m_time] to cve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_prevPOS] to cvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Rotation] to cvg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Position] to cvh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.ObjectSpin::m_lightColor] to cvi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::frames] to cvj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ShaderPropAnimator/d__6::<>1__state] to cvk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::<>2__current] to cvl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator TMPro.Examples.ShaderPropAnimator/d__6::<>4__this] to cvm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator/d__6::5__1] to cvn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Renderer TMPro.Examples.ShaderPropAnimator::m_Renderer] to cvo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.ShaderPropAnimator::m_Material] to cvp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.SimpleScript::m_textMeshPro] to cvq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.SimpleScript::label] to cvr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SimpleScript::m_frame] to cvs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::<>1__state] to cvt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::<>2__current] to cvu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.SkewTextExample TMPro.Examples.SkewTextExample/d__7::<>4__this] to cvv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.SkewTextExample/d__7::5__1] to cvw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.SkewTextExample/d__7::5__2] to cvx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__3] to cvy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__4] to cvz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample/d__7::5__5] to cwa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.SkewTextExample/d__7::5__6] to cwb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__7] to cwc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__8] to cwd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__9] to cwe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__10] to cwf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__11] to cwg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__12] to cwh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__13] to cwi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__14] to cwj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__15] to cwk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__16] to cwl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__17] to cwm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__18] to cwn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__19] to cwo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__20] to cwp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__21] to cwq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__22] to cwr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__23] to cws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__24] to cwt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__25] to cwu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.SkewTextExample::m_TextComponent] to cwv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::<>1__state] to cww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::<>2__current] to cwx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TeleType TMPro.Examples.TeleType/d__4::<>4__this] to cwy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__1] to cwz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__2] to cxa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__3] to cxb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label01] to cxc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label02] to cxd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TeleType::m_textMeshPro] to cxe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::<>1__state] to cxf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::<>2__current] to cxg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__7::textComponent] to cxh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__7::<>4__this] to cxi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.TextConsoleSimulator/d__7::5__1] to cxj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__2] to cxk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__3] to cxl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::<>1__state] to cxm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::<>2__current] to cxn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__8::textComponent] to cxo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__8::<>4__this] to cxp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__1] to cxq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__2] to cxr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__3] to cxs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__4] to cxt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__5] to cxu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator::m_TextComponent] to cxv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator::hasTextChanged] to cxw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::<>1__state] to cxx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::<>2__current] to cxy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__16::<>4__this] to cxz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__1] to cya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__2] to cyb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__3] to cyc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__4] to cyd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__16::5__5] to cye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__6] to cyf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::5__7] to cyg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__8] to cyh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__9] to cyi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::<>1__state] to cyj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::<>2__current] to cyk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__15::<>4__this] to cyl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__1] to cym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__2] to cyn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__3] to cyo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__4] to cyp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__15::5__5] to cyq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__6] to cyr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::5__7] to cys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__8] to cyt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__9] to cyu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TMPro.Examples.TextMeshProFloatingText::m_floatingText] to cyv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TextMeshProFloatingText::m_textMeshPro] to cyw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.TextMeshProFloatingText::m_textMesh] to cyx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_transform] to cyy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_floatingText_Transform] to cyz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_cameraTransform] to cza +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText::lastPOS] to czb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.TextMeshProFloatingText::lastRotation] to czc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.WaitForEndOfFrame TMPro.Examples.TextMeshProFloatingText::k_WaitForEndOfFrame] to czd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.WaitForSeconds[] TMPro.Examples.TextMeshProFloatingText::k_WaitForSecondsRandom] to cze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshSpawner::floatingText_Script] to czf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMPro_InstructionOverlay::instructions] to czg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMPro_InstructionOverlay::m_TextMeshPro] to czh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.TMPro_InstructionOverlay::m_textContainer] to czi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMPro_InstructionOverlay::m_frameCounter_transform] to czj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMPro_InstructionOverlay::m_camera] to czk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_ExampleScript_01::m_text] to czl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_ExampleScript_01::k_label] to czm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01::count] to czn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::m_LastInterval] to czo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter::m_Frames] to czp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::htmlColorTag] to czq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::fpsLabel] to czr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_FrameRateCounter::m_TextMeshPro] to czs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMP_FrameRateCounter::m_frameCounter_transform] to czt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_FrameRateCounter::m_camera] to czu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::last_AnchorPosition] to czv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_TextEventCheck::m_TextComponent] to czw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_TextSelector_A::m_TextMeshPro] to czx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_A::m_Camera] to czy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_A::m_isHoveringObject] to czz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_selectedLink] to daa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastCharIndex] to dab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastWordIndex] to dac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::m_TextPopup_RectTransform] to dad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextPopup_TMPComponent] to dae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_LinkText] to daf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_WordText] to dag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextMeshPro] to dah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.TMP_TextSelector_B::m_Canvas] to dai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_B::m_Camera] to daj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_B::isHoveringObject] to dak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedWord] to dal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedLink] to dam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_lastIndex] to dan +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.TMP_TextSelector_B::m_matrix] to dao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.TMP_TextSelector_B::m_cachedMeshInfoVertexData] to dap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::m_LastInterval] to daq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter::m_Frames] to dar +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::htmlColorTag] to das +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::fpsLabel] to dat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_UiFrameRateCounter::m_TextMeshPro] to dau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_UiFrameRateCounter::m_frameCounter_transform] to dav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::last_AnchorPosition] to daw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::<>1__state] to dax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::<>2__current] to day +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexColorCycler TMPro.Examples.VertexColorCycler/d__3::<>4__this] to daz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexColorCycler/d__3::5__1] to dba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__2] to dbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexColorCycler/d__3::5__3] to dbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.VertexColorCycler/d__3::5__4] to dbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__5] to dbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__6] to dbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__7] to dbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexColorCycler::m_TextComponent] to dbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::<>1__state] to dbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::<>2__current] to dbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter TMPro.Examples.VertexJitter/d__11::<>4__this] to dbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexJitter/d__11::5__1] to dbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexJitter/d__11::5__2] to dbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__3] to dbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim[] TMPro.Examples.VertexJitter/d__11::5__4] to dbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexJitter/d__11::5__5] to dbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__6] to dbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__7] to dbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__8] to dbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexJitter/d__11::5__9] to dbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim TMPro.Examples.VertexJitter/d__11::5__10] to dbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__11] to dbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__12] to dbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__13] to dbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexJitter/d__11::5__14] to dby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__15] to dbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__16] to dca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__17] to dcb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__18] to dcc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexJitter::m_TextComponent] to dcd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter::hasTextChanged] to dce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::<>1__state] to dcf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::<>2__current] to dcg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexShakeA TMPro.Examples.VertexShakeA/d__11::<>4__this] to dch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeA/d__11::5__1] to dci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeA/d__11::5__2] to dcj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeA/d__11::5__3] to dck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__4] to dcl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__5] to dcm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__6] to dcn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__7] to dco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__8] to dcp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__9] to dcq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__10] to dcr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeA/d__11::5__11] to dcs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeA/d__11::5__12] to dct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__13] to dcu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__14] to dcv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__15] to dcw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeA/d__11::5__16] to dcx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA/d__11::5__17] to dcy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__18] to dcz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeA::m_TextComponent] to dda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA::hasTextChanged] to ddb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::<>1__state] to ddc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::<>2__current] to ddd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexShakeB TMPro.Examples.VertexShakeB/d__10::<>4__this] to dde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeB/d__10::5__1] to ddf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeB/d__10::5__2] to ddg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeB/d__10::5__3] to ddh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__4] to ddi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__5] to ddj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__6] to ddk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__7] to ddl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__8] to ddm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__9] to ddn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__10] to ddo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__11] to ddp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeB/d__10::5__12] to ddq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__13] to ddr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__14] to dds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__15] to ddt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeB/d__10::5__16] to ddu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__17] to ddv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB/d__10::5__18] to ddw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__19] to ddx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeB::m_TextComponent] to ddy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB::hasTextChanged] to ddz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::modifiedCharScale] to dea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Comparison`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::<>9__0] to deb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::<>1__state] to dec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::<>2__current] to ded +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexZoom TMPro.Examples.VertexZoom/d__10::<>4__this] to dee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 TMPro.Examples.VertexZoom/d__10::<>8__1] to def +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexZoom/d__10::5__2] to deg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexZoom/d__10::5__3] to deh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexZoom/d__10::5__4] to dei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/d__10::5__5] to dej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__6] to dek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__7] to del +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexZoom/d__10::5__8] to dem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__9] to den +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__10] to deo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__11] to dep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexZoom/d__10::5__12] to deq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexZoom/d__10::5__13] to der +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__14] to des +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom/d__10::5__15] to det +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__16] to deu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__17] to dev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__18] to dew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__19] to dex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__20] to dey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexZoom::m_TextComponent] to dez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom::hasTextChanged] to dfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::<>1__state] to dfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::<>2__current] to dfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.WarpTextExample TMPro.Examples.WarpTextExample/d__8::<>4__this] to dfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.WarpTextExample/d__8::5__1] to dfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.WarpTextExample/d__8::5__2] to dff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__3] to dfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample/d__8::5__4] to dfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.WarpTextExample/d__8::5__5] to dfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__6] to dfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__7] to dfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__8] to dfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__9] to dfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__10] to dfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__11] to dfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__12] to dfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__13] to dfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__14] to dfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__15] to dfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__16] to dft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__17] to dfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__18] to dfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__19] to dfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__20] to dfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__21] to dfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.WarpTextExample::m_TextComponent] to dfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.ChooseUIButtonHoverColor::parentImage] to dga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::normalColor] to dgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::hoverColor] to dgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::<>1__state] to dgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::<>2__current] to dge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect UI.Common.ChooseUISnapScrollRect/d__10::<>4__this] to dgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__1] to dgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::5__2] to dgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__3] to dgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__4] to dgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.ScrollRect UI.Common.ChooseUISnapScrollRect::scrollRect] to dgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect::isSnapping] to dgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::itemCount] to dgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_image] to dgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_buttonImage] to dgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Animancer.AnimancerComponent UI.Common.MainUIButtonHoverEffect::_animancer] to dgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Resource.AnimCache::_initialized] to dgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleIdle] to dgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleShow] to dgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintBubbleHide] to dgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintTextShow] to dgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Resource.AnimCache::HintTextHide] to dgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Resource.SpriteCache TH1Resource.ResourceCache::SpriteCache] to dgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Resource.AnimCache TH1Resource.ResourceCache::AnimCache] to dgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::GroundSprites] to dgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::ForestSprites] to dgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::MountainSprites] to dha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Resource.SpriteCache::WaterSprite] to dhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Resource.SpriteCache::OceanSprite] to dhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Resource.SpriteCache::Roads] to dhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.CityInfoRenderer::_mapData] to dhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.CityInfoRenderer::_main] to dhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_ROCityInfo] to dhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_RODebugText] to dhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.CityInfoRenderer::_debugText] to dhi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.CityInfoRenderer::_cityId] to dhj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.CityInfoRenderer::_gridData] to dhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.CityInfoRenderer::_cityData] to dhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.CityInfoRenderer::_playerData] to dhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.EffectManager::_main] to dhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.EffectManager::_mapData] to dho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.EffectManager::ROEffectPlayground] to dhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.EffectManager::EffectPath] to dhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass102_0::VFX] to dhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass102_0::<>4__this] to dhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass104_0::VFX] to dht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass104_0::<>4__this] to dhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass92_0::fogObj] to dhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass92_0::<>4__this] to dhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass94_0::VFX] to dhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass94_0::<>4__this] to dhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass96_0::VFX] to dhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass96_0::<>4__this] to dia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.GridRenderer::_mapData] to dib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.GridRenderer::_main] to dic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_ROGrid] to did +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.GridRenderer::_gridId] to die +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_cityWallMark] to dif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsSelectHighlight] to dig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsMoveHighlight] to dih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.GridRenderer::_gridData] to dii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_freeland] to dij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.GridRenderer::_cityData] to dik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.GridRenderer::_playerData] to dil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_land] to dim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_mountain] to din +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_forest] to dio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_road] to dip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_resource] to diq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBuilding] to dir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityWall] to dis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_fog] to dit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpLeft] to diu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpRight] to div +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownLeft] to diw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownRight] to dix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpLeft] to diy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpRight] to diz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownLeft] to dja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownRight] to djb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_selectHighlight] to djc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_moveHighlight] to djd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_effect] to dje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_RODebugText] to djf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TH1Renderer.GridRenderer::_debugText] to djg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::x] to djh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::y] to dji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::forcesName] to djj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::civName] to djk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::needBounce] to djl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::isBounceDown] to djm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceUpPos] to djn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceDownPos] to djo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::_bounceWaitTime] to djp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceTime] to djq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceDownFullTime] to djr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceUpFullTime] to djs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::FogEffectAnim] to djt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::RandomWait] to dju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playFogEffect] to djv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingFog] to djw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HurtVFXAnim] to djx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHurtVFX] to djy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHurtVFX] to djz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieVFXAnim] to dka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieVFX] to dkb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieVFX] to dkc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieHintVFXAnim] to dkd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieHintVFX] to dke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieHintVFX] to dkf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_stopDieHintVFX] to dkg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::TreasureVFXAnim] to dkh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playTreasureVFX] to dki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingTreasureVFX] to dkj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HealVFXAnim] to dkk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHealVFX] to dkl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHealVFX] to dkm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_dieHint] to dkn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_counterDieHint] to dko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.GridRenderer::VFXManagerDict] to dkp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::renderVeteran] to dkq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXParams::Type] to dkr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXParams::VFXObject] to dks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXParams::VFXAnim] to dkt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXParams::Sprite] to dku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.GridVFXParams::CivId] to dkv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXParams::Damage] to dkw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXRenderer::Type] to dkx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXRenderer::VFXAnim] to dky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXRenderer::Sprite] to dkz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXRenderer::VFXObject] to dla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedPlay] to dlb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedStop] to dlc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::IsPlaying] to dld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.FlagGridVFXRenderer::CivId] to dle +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.DamageGridVFXRenderer::Damage] to dlf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.ROYALFLAMESGridVFXRenderer::Damage] to dlg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.HintManager::_main] to dlh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.HintManager::_map] to dli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.HintManager::_idToHintDict] to dlj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.HintManager::_hintDataIdCounter] to dlk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintManager::_prefabROHint] to dll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.HintManager::_ROHintRendererDict] to dlm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Animancer.AnimancerComponent TH1Renderer.HintRenderer/<>c__DisplayClass17_0::animancer] to dln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.HintRenderer::_map] to dlo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.HintRenderer::_main] to dlp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.HintData TH1Renderer.HintRenderer::_hintData] to dlq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.HintRenderer::_gridId] to dlr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.HintRenderer::_gridData] to dls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::ROHint] to dlt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.HintRenderer::Finished] to dlu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_bubble] to dlv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_title] to dlw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_text] to dlx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_closeButton] to dly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.HintRenderer::_textPanel] to dlz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.MapRenderer::_main] to dma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.MapRenderer::_mapData] to dmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_unitRenderMap] to dmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_gridRenderMap] to dmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::HintRenderMap] to dme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Resource.ResourceCache TH1Renderer.MapRenderer::ResourceCache] to dmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.HintManager TH1Renderer.MapRenderer::HintManager] to dmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_cityInfoRenderMap] to dmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CameraController TH1Renderer.MapRenderer::CameraController] to dmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.EffectManager TH1Renderer.MapRenderer::EffectManager] to dmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.MapRenderer::ProjectileManager] to dmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_projectileRenderMap] to dml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::ROMap] to dmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_unitPrefab] to dmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_gridPrefab] to dmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_cityInfoPrefab] to dmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROGridMap] to dmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROCityInfoMap] to dmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROUnitMap] to dms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::aniFlagExplorer] to dmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::explorerUnit] to dmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::explorerNowPos] to dmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_temporaryExplorer] to dmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_temporaryExplorerStartPos] to dmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_temporaryExplorerTime] to dmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_temporaryExplorerActive] to dmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightGridIdSet] to dna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightGridIdSetRenderMark] to dnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightUnitIdSet] to dnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightUnitIdSetRenderMark] to dnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.MapRenderer::SelectUnitData] to dne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveStartPos] to dnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveTargetPos] to dng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveTime] to dnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveDuration] to dni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_explorerIsMoving] to dnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::_explorerPreviousPosition] to dnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMoveCount] to dnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMaxMoves] to dnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.MapRenderer::_currentTargetGridData] to dnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::_instance] to dno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileData::MapData] to dnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileData::Id] to dnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileData::ProjectileType] to dnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileData::ProjectileMoveType] to dns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::StartPos] to dnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::EndPos] to dnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::mapData] to dnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::<>4__this] to dnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::projectileType] to dnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::moveType] to dny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::startPos] to dnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::endPos] to doa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::t] to dob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::main] to doc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileManager::IdCalculater] to dod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ProjectileDataDict] to doe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ROProjectileMap] to dof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileManager::_projectilePrefab] to dog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.ProjectileManager::_projectileRenderMap] to doh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileRenderer::_mapData] to doi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileRenderer::_main] to doj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::_ROprojectile] to dok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileRenderer::_projectileData] to dol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.ProjectileRenderer::_unitData] to dom +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.ProjectileRenderer::_gridData] to don +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.ProjectileRenderer::_playerData] to doo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.ProjectileRenderer::_needMove] to dop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveStartPos] to doq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveEndPos] to dor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveTime] to dos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveFullTime] to dot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.UnitRenderer::_mapData] to dou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.UnitRenderer::_main] to dov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.UnitRenderer::_unitId] to dow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_ROUnit] to dox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.UnitRenderer::_spriteRenderer] to doy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_healthText] to doz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_RODebugText] to dpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_debugText] to dpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackSprite] to dpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackHalfSprite] to dpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseSprite] to dpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseHalfSprite] to dpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsAttackHighlight] to dpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsSelectHighlight] to dph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.UnitRenderer::_unitData] to dpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.UnitRenderer::_gridData] to dpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.UnitRenderer::_playerData] to dpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::originalPosition] to dpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TH1Renderer.UnitRenderer::shadowMaterial] to dpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TH1Renderer.UnitRenderer::shadowOffset] to dpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::shadowSoftness] to dpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SpriteEffectController TH1Renderer.UnitRenderer::effectController] to dpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBounce] to dpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isBounceDown] to dpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceUpPos] to dps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceDownPos] to dpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_bounceWaitTime] to dpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceTime] to dpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceDownFullTime] to dpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceUpFullTime] to dpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needMove] to dpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveStartPos] to dpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveEndPos] to dqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveTime] to dqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveFullTime] to dqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::renderVeteran] to dqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needAttack] to dqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AttackAnimType TH1Renderer.UnitRenderer::_attackAnimType] to dqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackTime] to dqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackGo] to dqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBack] to dqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackArrow] to dqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBomb] to dqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackTargetPos] to dql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackBackPos] to dqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBack] to dqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackGoFullTime] to dqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackBackFullTime] to dqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_attackHighlight] to dqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_selectHighlight] to dqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.Prefab.SyncAlphaToChildren::_selfRenderer] to dqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.Prefab.SyncAlphaToChildren::_lastAlpha] to dqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer[] TH1Renderer.Prefab.SyncAlphaToChildren::_childRenderers] to dqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.CityLogic::needExplorer] to dqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStepMax] to dqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStep] to dqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.CityLogic::explorerNowPos] to dqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::explorerCityData] to dqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.InputLogic::_main] to dra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.InputLogic::_mapData] to drb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.InputLogic::highlightCurrentState] to drc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.InputLogic::mouseLastDownPosition] to drd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedTile] to dre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedUnit] to drf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.InputLogic::inputLock] to drg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.GameState Logic.GameLogic::_curState] to drh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.GameLogic::_main] to dri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_gameStateDict] to drj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_aiDifficultLevels] to drk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.GameStateBase::Turn] to drl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.GameLogic Logic.GameStateBase::_gameLogic] to drm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::_curPlayer] to drn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AIRoundState::_aiPlayers] to dro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AILogic Logic.AIRoundState::_aiLogic] to drp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Table Logic.Main::table] to drq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsEditor] to drr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsGo] to drs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.MainEditor::Data] to drt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_playerStrategy] to dru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_cityStrategy] to drv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitStrategy] to drw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_legionStrategy] to drx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitTarget] to dry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.MainEditor::_actionRecord] to drz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.MainEditor Logic.MainEditor::Instance] to dsa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.Strategy Logic.StrategyInfo::Strategy] to dsb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.StrategyInfo::TargetCityId] to dsc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::x] to dsd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::y] to dse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::x] to dsf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::y] to dsg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::x] to dsh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::y] to dsi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.MapGenerator::_main] to dsj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapGenerator::_mapData] to dsk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::Scale] to dsl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::_landThreshold] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::_mountainThreshold] to dsn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.MapGenerator::_heightMap] to dso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator::SmoothIterations] to dsp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_width] to dsq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_height] to dsr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::_tribes] to dss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::PlayerCivOri] to dst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.MapInteraction Logic.MapInteraction/<>c__DisplayClass4_0::<>4__this] to dsu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction/<>c__DisplayClass4_0::mapData] to dsv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.MapInteraction/<>c__DisplayClass4_0::gridData] to dsw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.MapInteraction::_main] to dsx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction::_mapData] to dsy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.PlayerLogic/<>c__DisplayClass21_0::playerData] to dsz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass21_0::<>9__0] to dta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.PlayerLogic/<>c__DisplayClass22_0::mapData] to dtb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic/<>c__DisplayClass22_1::city] to dtc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_0 Logic.PlayerLogic/<>c__DisplayClass22_1::CS$<>8__locals1] to dtd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass22_2::g2] to dte +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass22_1 Logic.PlayerLogic/<>c__DisplayClass22_2::CS$<>8__locals2] to dtf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.PlayerLogic::_main] to dtg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::unitRUList] to dth +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityRUList] to dti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::tileRUList] to dtj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityBuildingRUList] to dtk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::playerTerritoryRUList] to dtl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::techTreeRU] to dtm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::playerTopBarRU] to dtn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::centerMessageRU] to dto +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageTitle] to dtp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageContent] to dtq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::techIdRUList] to dtr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::highlightMapRU] to dts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::mistClearEffectRUList] to dtt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityUpgradeActionRUList] to dtu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::hasBattle] to dtw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::battleRenderDataPack] to dtx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.DamageType Logic.SettlementInfo::DamageType] to dty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.SettlementInfo::DamageOrigin] to dtz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.SettlementInfo::DamageTarget] to dua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.SettlementInfo::DamageValue] to dub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.SettlementInfo::IsKill] to duc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoCostMap] to dud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoMap] to due +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.MoveKill::Map] to duf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.MoveKill::Origin] to dug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.MoveKill::Target] to duh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.MoveKill::OriginGrid] to dui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.MoveKill::TargetGrid] to duj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.MoveKill::OriginPlayer] to duk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.MoveKill::TargetPlayer] to dul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Timeline.MoveKill::Dmg] to dum +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.NotMoveKill::Map] to dun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.NotMoveKill::Origin] to duo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.NotMoveKill::Target] to dup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.NotMoveKill::OriginGrid] to duq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.NotMoveKill::TargetGrid] to dur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.NotMoveKill::OriginPlayer] to dus +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.NotMoveKill::TargetPlayer] to dut +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Timeline.NotMoveKill::Dmg] to duu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.NotMoveKill::AttackTime] to duv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.NotMoveKill::AttackBackTime] to duw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.Timeline.AttackAndCounter::Map] to dux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.AttackAndCounter::Origin] to duy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Timeline.AttackAndCounter::Target] to duz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.AttackAndCounter::OriginGrid] to dva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Timeline.AttackAndCounter::TargetGrid] to dvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.AttackAndCounter::OriginPlayer] to dvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Timeline.AttackAndCounter::TargetPlayer] to dvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Timeline.AttackAndCounter::Dmg1] to dve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Timeline.AttackAndCounter::Dmg2] to dvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.Timeline.AttackAndCounter::CanCounter] to dvg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::AttackAnimTime] to dvh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackStart] to dvi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackWait] to dvj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.AttackAndCounter::CounterAttackBack] to dvk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Timeline.FragmentState Logic.Timeline.FragmentBase::State] to dvl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::StartTime] to dvm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::Duration] to dvn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Timeline.TimelineManager Logic.Timeline.TimelineManager::Instance] to dvo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Timeline.TimelineManager::_fragments] to dvp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Skill.SkillFactory::_skillDict] to dvq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Skill.SkillOwner::Skills] to dvr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualManager Logic.Multilingual.MultilingualManager::Instance] to dvs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualData Logic.Multilingual.MultilingualManager::_multilingualData] to dvt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualManager::_currentType] to dvu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualManager::_textComs] to dvv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::index] to dvw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::<>4__this] to dvx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::_paramList] to dvy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Event.EventManager Logic.Event.EventManager::Instance] to dvz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Event.IEventEnter Logic.Event.EventManager::EventEnter] to dwa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.AudioManager Logic.Audio.AudioManager::Instance] to dwb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::_musicPlayer] to dwc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioManager::_allPlayer] to dwd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Audio.AudioManager::_clips] to dwe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject Logic.Audio.AudioManager::AudioRoot] to dwf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AudioSource Logic.Audio.AudioPlayer::Source] to dwg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AudioClip Logic.Audio.AudioPlayer::Clip] to dwh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.Audio.AudioPlayer::IsLoop] to dwi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::Length] to dwj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeInDuration] to dwk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeOutDuration] to dwl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::StartTime] to dwm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::EndTime] to dwn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.AudioPlayer::State] to dwo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::LegionId] to dwp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::CityId] to dwq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.MatchResult::Score] to dwr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionBase::Result] to dws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.AI.AIActionBase::Param] to dwt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.AI.AIActionBase::ActionLogic] to dwu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.AI.AIActionBase::IsInSight] to dwv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AIActionGenerator::_mapData] to dww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AIActionGenerator::_player] to dwx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitUnits] to dwy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitGrids] to dwz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitCity] to dxa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_actionRecord] to dxb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_recordCount] to dxc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::ScoreDict] to dxd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::Score] to dxe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AIActionScoreCalculator::_cfg] to dxf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_canMoveGrid] to dxg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitScore] to dxh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityScore] to dxi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityDefendScore] to dxj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitOnCityCanMove] to dxk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitInCityTerritory] to dxl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_defendCity] to dxm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::_unitTargetMap] to dxn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionScoreCalculator::_actionList] to dxo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::_techCalculator] to dxp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitAttack] to dxq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitDefend] to dxr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::_hasUnitMoney] to dxs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.UnitTargetMap::UnitTargetSet] to dxt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.UnitTargetMap::_unitIdToTarget] to dxu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_unitIdToTargetDict] to dxv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_gridIdToTargetDict] to dxw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetData::TargetType] to dxx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.AI.UnitTargetData::Unit] to dxy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.AI.UnitTargetData::Grid] to dxz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] to dya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] to dyb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] to dyc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.AILogic::_excuteTime] to dyd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] to dye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] to dyf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AILogic::RecordActions] to dyg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AILogic::MaxScoreAction] to dyh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AILogic::_mapData] to dyi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AILogic::_playerData] to dyj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AILogic::_cfg] to dyk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject Logic.AI.AILogic::_logicObject] to dyl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] NodeCanvas.BehaviourTrees.BehaviourTreeOwner Logic.AI.AILogic::_btOwner] to dym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.AI.AILogic::_data] to dyn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::PlayerId] to dyw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::UnitId] to dyx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::CityId] to dyy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::GridId] to dyz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetUnitId] to dza +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetGridId] to dzb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::ActionLogicDict] to dzc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::_actionLogicIdDict] to dzd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::_actionId] to dze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] WonderInfo Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::wonderInfo] to dzf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::actionParams] to dzg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::city] to dzh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::main] to dzi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::g2] to dzj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::v2] to dzk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dzl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.GainResourceAction Logic.Action.GainResourceAction/<>c__DisplayClass1_0::<>4__this] to dzm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.GainResourceAction/<>c__DisplayClass1_0::actionParams] to dzn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.GainResourceAction/<>c__DisplayClass1_0::cityData] to dzo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.GainResourceAction/<>c__DisplayClass1_0::main] to dzp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.GainResourceAction/<>c__DisplayClass1_1::g2] to dzq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::v2] to dzr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dzs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Action.BuildAction/<>c__DisplayClass1_0::cityExp] to dzt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildAction/<>c__DisplayClass1_0::actionParams] to dzu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildAction/<>c__DisplayClass1_0::cityData] to dzv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.BuildAction/<>c__DisplayClass1_0::main] to dzw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildAction/<>c__DisplayClass1_1::g2] to dzx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildAction/<>c__DisplayClass1_1::v2] to dzy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0 Logic.Action.BuildAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dzz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.UnitActionAction/<>c__DisplayClass1_0::actionParams] to eaa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridList] to eab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridA] to eac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::unitA] to ead +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::CS$<>8__locals1] to eae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_gridId] to eaf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_recordCount] to eag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_gridId] to eah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_recordCount] to eai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_gridId] to eaj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_recordCount] to eak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_gridId] to eal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_recordCount] to eam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_gridId] to ean +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_recordCount] to eao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.CityMapData::_cityDict] to eap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_posToGridDict] to eaq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_gridIdToGridDict] to ear +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.GridMapData::_mapCfg] to eas +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType RuntimeData.GridVFXRenderMark::Type] to eat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::PlayOrStop] to eau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::RenderMark] to eav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridVFXRenderMark::CivId] to eaw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 RuntimeData.GridVFXRenderMark::Damage] to eax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToUnitDict] to eay +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToCityDict] to eaz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.PlayerMapData::_playerDataDict] to eba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.IdentifierBase::_skillDict] to ebb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Random RuntimeData.UnitData::_random] to ebc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.AchievementDataManager RuntimeData.AchievementDataManager::Instance] to ebd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Achievement.AchievementAsset RuntimeData.AchievementDataManager::Achievement] to ebe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.AchievementDataManager::FinishedCache] to ebf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GameRecordManager RuntimeData.GameRecordManager::Instance] to ebg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::_gameRecord] to ebh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String GCloud.UQM.UQM::LibName] to ebi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean GCloud.UQM.UQM::initialized] to ebj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean GCloud.UQM.UQM::isDebug] to ebk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1 GCloud.UQM.UQMCrash::CrashBaseRetEvent] to ebl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1 GCloud.UQM.UQMCrash::CrashSetLogPathRetEvent] to ebm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1 GCloud.UQM.UQMCrash::CrashLogUploadRetEvent] to ebn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::_gameAgentClass] to ebo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMCrash::_isLoadedSo] to ebp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 GCloud.UQM.UQMCrash::_gameType] to ebq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String GCloud.UQM.UQMCrash::GAME_AGENT_CLASS] to ebr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GCloud.UQM.UQMLog/Level GCloud.UQM.UQMLog::level] to ebs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String GCloud.UQM.UQMLog::header] to ebt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::methodId] to ebu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::crashType] to ebv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::logUploadResult] to ebw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean GCloud.UQM.UQMMessageCenter::initialzed] to ebx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::instance] to eby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::WORD_BREAK] to ebz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.IO.StringReader GCloud.UQM.MiniJSON.Json/Parser::json] to eca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Text.StringBuilder GCloud.UQM.MiniJSON.Json/Serializer::builder] to ecb +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Boolean CrashSightAgent::AutoQuitApplicationAfterReport()] to ecc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Boolean CrashSightAgent::IsInitialized()] to ecd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] DebugCenter DebugCenter::Instance()] to che +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Table Table::Instance()] to cij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Timer Timer::Instance()] to cin +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] to ece +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] to ecf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] to ecg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] to ech +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] to eci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] to ecj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::onCharacterSelection()] to eck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::onSpriteSelection()] to ecl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::onWordSelection()] to ecm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::onLineSelection()] to ecn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::onLinkSelection()] to eco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] to ecp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] to ecq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] to ecr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] to ecs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] to ect +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] to ecu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] to ecv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] to ecw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] to ecx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] to ecy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] to ecz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] to eda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] to edb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] to edc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] to edd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] to ede +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] to edf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] to edg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] to edh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] to edi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] to edj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] to edk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] to edl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] to edm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] to edn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] to edo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] to edp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] to edq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] to edr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] to eds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] to edt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] to edu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TH1Renderer.MapRenderer TH1Renderer.MapRenderer::Instance()] to edv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::AIDifficultLevels()] to edw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.Main Logic.GameLogic::Main()] to edx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::CurPlayer()] to edy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::CurPlayer()] to edz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] to eea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::State()] to eea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::State()] to eea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.MenuState::State()] to eea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.FinishState::State()] to eea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::Instance()] to dtv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::ItemDict()] to eeb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::ParamList()] to eec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.CrashSight.CrashSightManager Logic.CrashSight.CrashSightManager::Instance()] to eed +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::ActionType()] to eee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::TechScoreCalculator()] to eef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::CanMoveGrid()] to eeg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::UnitScore()] to eeh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityScore()] to eei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityDefendScore()] to eej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::UnitTargetMap()] to eek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::MapData()] to dyo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::PlayerData()] to dyp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::UnitData()] to dyq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::CityData()] to dyr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::GridData()] to dys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::TargetUnitData()] to dyt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::TargetGridData()] to dyu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::MainObjectType()] to dyv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::Id()] to eel +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::ActionId()] to eem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::ID()] to een +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::PosId()] to eeo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::IdGenerator()] to eep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::SelfPlayerData()] to eeq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth()] to eer +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::RenderMark()] to ees +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::GameRecordData()] to eet +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] UnityEngine.AndroidJavaClass GCloud.UQM.UQMCrash::CrashSightPlatform()] to eeu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::MethodId()] to eev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::CrashType()] to eew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Int32 GCloud.UQM.RetArgsWrapper::LogUploadResult()] to eex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] GCloud.UQM.UQMMessageCenter GCloud.UQM.UQMMessageCenter::Instance()] to eey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::PeekChar()] to eez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Char GCloud.UQM.MiniJSON.Json/Parser::NextChar()] to efa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String GCloud.UQM.MiniJSON.Json/Parser::NextWord()] to efb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN GCloud.UQM.MiniJSON.Json/Parser::NextToken()] to efc +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] CrashSightAgent/LogCallbackDelegate CrashSightAgent::_LogCallbackEventHandler] to cgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] to ciw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1 GCloud.UQM.UQMCrash::CrashBaseRetEvent] to ebl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1 GCloud.UQM.UQMCrash::CrashSetLogPathRetEvent] to ebm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1 GCloud.UQM.UQMCrash::CrashLogUploadRetEvent] to ebn +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Add Random Code +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CSLogSeverity is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CSReportType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CrashSightAgent/LogCallbackDelegate is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ActionDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivForceToSprite is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ActionInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] AnimDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CityLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CityInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] WonderLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GridAndResourceDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] MountainInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] VegetationInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ResourceInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] WonderInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] HintType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] HintDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] HintInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] PlayerDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] PlayerInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SkillDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SkillInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageID is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GiantType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitTypeDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitTypeInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainFeature is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Vegetation is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ResourceType is not obfuscated, so skip Random Code creation! 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Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition is not obfuscated, so skip Random Code creation! 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RuntimeData.PlayerMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.PlayerData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.WonderData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapSightData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.TechTreeData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.IdentifierBase is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.UnitMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.UnitData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GameRecordData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GameRecord is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.OnUQMRetEventHandler`1 is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.OnUQMStringRetEventHandler`1 is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.OnUQMStringRetSetLogPathEventHandler`1 is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.OnUQMRetLogUploadEventHandler`1 is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.UQMCrashLevel is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.UQMMethodNameID is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.UQMLog/Level is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.UQMMessageCenter/UQMRetJsonEventHandler is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.UQMMessageCenter is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GCloud.UQM.MiniJSON.Json/Parser/TOKEN is not obfuscated, so skip Random Code creation! +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Add SuppressIldasmAttribute... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Add not obfuscated cause ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Skip remove obfuscator attributes ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Skip remove obfuscator reference ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Remove obfuscator editor reference ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Save Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Saving assembly: F:\TH1\TH1\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Post process Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unload +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload RenameManager +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Cache +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unloaded assembly successfully: F:\TH1\TH1\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Assembly Resolver +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unloaded successfully the AssemblyResolver. +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Pipeline +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Components +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload ObfuscatorSettings +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload DataContainer +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Finished PostAssemblyBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostAssetsBuild' process. +[Info][OPS.OBF][Setup] Load Project +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load Obfuscator Settings +[Debug][OPS.OBF][Setup] Load Pipeline Components +[Debug][OPS.OBF][Setup] Found Components (1): + - Post Process Unity MonoBehaviour Assets (Post Process Unity MonoBehaviour Assets) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Info][OPS.OBF][OnPostAssetsBuild] Process component Post Process Unity MonoBehaviour Assets +[Info][OPS.OBF][OnPostAssetsBuild] Unload Project +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Pipeline +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Pipeline Components +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Obfuscator Settings +[Debug][OPS.OBF][OnPostAssetsBuild] Unload DataContainer +[Info][OPS.OBF][OnPostAssetsBuild] Finished PostAssetsBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostBuild' process. +[Info][OPS.OBF][Setup] Load Project +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load Obfuscator Settings +[Debug][OPS.OBF][Setup] Load Pipeline Components +[Debug][OPS.OBF][Setup] Found Components (1): + - Post Process Unity MonoBehaviour Assets (Post Process Unity MonoBehaviour Assets) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets +[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file. +[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'F:\TOHOTOPIA\packPro\My project_Data\globalgamemanagers.assets'. +[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully. +[Debug][OPS.OBF][OnPostBuild] Obfuscated '50' MonoScripts in assets file 'globalgamemanagers.assets'. +[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully. +[Debug][OPS.OBF][OnPostBuild] Saved globalgamemanagers.assets file successfully. +[Info][OPS.OBF][OnPostBuild] Unload Project +[Debug][OPS.OBF][OnPostBuild] Unload Pipeline +[Debug][OPS.OBF][OnPostBuild] Unload Pipeline Components +[Debug][OPS.OBF][OnPostBuild] Unload Obfuscator Settings +[Debug][OPS.OBF][OnPostBuild] Unload DataContainer +[Info][OPS.OBF][OnPostBuild] Finished PostBuild! diff --git a/My project/Assets/Resources/Animations/VFX/Bubble 1.controller b/My project/Assets/Resources/Animations/VFX/Bubble 1.controller new file mode 100644 index 000000000..c53ceb894 --- /dev/null +++ b/My project/Assets/Resources/Animations/VFX/Bubble 1.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-7570328791054626282 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 1349465294116563246} + m_Position: {x: 200, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 1349465294116563246} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bubble 1 + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -7570328791054626282} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &1349465294116563246 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PlayHint + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: bc7d68594a81da841a50454123d8a586, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/My project/Assets/Resources/Animations/VFX/Bubble 1.controller.meta b/My project/Assets/Resources/Animations/VFX/Bubble 1.controller.meta new file mode 100644 index 000000000..bf2d18d2b --- /dev/null +++ b/My project/Assets/Resources/Animations/VFX/Bubble 1.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8ebe482a0fcb24445a62df6048649d57 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/My project/Assets/Resources/Animations/VFX/Bubble.controller b/My project/Assets/Resources/Animations/VFX/Bubble.controller new file mode 100644 index 000000000..fde5ae330 --- /dev/null +++ b/My project/Assets/Resources/Animations/VFX/Bubble.controller @@ -0,0 +1,130 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-7035614350494276139 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PlayHintShow + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 0cddabe13c17cd94fa632f9c85a198e8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &-6290044279668763892 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3056882648595068695} + m_Position: {x: 200, y: 0, z: 0} + - serializedVersion: 1 + m_State: {fileID: -7035614350494276139} + m_Position: {x: 235, y: 65, z: 0} + - serializedVersion: 1 + m_State: {fileID: 6846779326105156502} + m_Position: {x: 270, y: 130, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3056882648595068695} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bubble + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -6290044279668763892} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &3056882648595068695 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PlayHintHide + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 627f0c79df68d6241baf00afe6eacf06, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &6846779326105156502 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 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- private Dictionary _idToHintDict = new(); - - public void AddHint(HintData data) - { - if (_idToHintDict.ContainsKey(data.Id)) return; - HintList.Add(data); - _idToHintDict[data.Id] = data; - } - - public void RemoveHint(uint id) - { - if (!_idToHintDict.TryGetValue(id, out var data)) return; - HintList.Remove(data); - _idToHintDict.Remove(id); - } - - public void ClearAll() - { - HintList.Clear(); - _idToHintDict.Clear(); - } - - public bool GetHint(uint id, out HintData data) => _idToHintDict.TryGetValue(id, out data); - - public List GetAllHints() => HintList; - } -} \ No newline at end of file diff --git a/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs b/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs new file mode 100644 index 000000000..04de86fe5 --- /dev/null +++ b/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs @@ -0,0 +1,54 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using RuntimeData; +using Logic.Multilingual; + +public enum HintType +{ + None, + CommonRecover, + CommonCapture, + CommonExamine, + CommonTrainUnit, + CommonCrop, + CommonFish, + CommonAnimal, + CommonMetal, + CommonFruit +}; + + +[Serializable] +[CreateAssetMenu(fileName = "HintDataAssets", menuName = "TH1 Game Data/Hint Data Asset")] +public class HintDataAssets : ScriptableObject +{ + public List HintDataList = new List(); + [NonSerialized] + private bool _initialized = false; + + public bool GetHintInfo(HintType HintType,out HintInfo info) + { + info = null; + foreach (var t in HintDataList) + { + if (t.HintType == HintType) + { + info = t; + return true; + } + } + return false; + } + +} + +[Serializable] +public class HintInfo +{ + public HintType HintType; + [MultilingualField] + public string HintName; + [MultilingualField] + public string HintContent; +} diff --git a/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs.meta b/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs.meta new file mode 100644 index 000000000..b2a56f4b1 --- /dev/null +++ b/My project/Assets/Scripts/DataAssetsScript/HintDataAssets.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 852b0c63d6c494044808593c838b80cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/My project/Assets/Scripts/Instance/Table.cs b/My project/Assets/Scripts/Instance/Table.cs index 766b3b8ab..337da2bc2 100644 --- a/My project/Assets/Scripts/Instance/Table.cs +++ b/My project/Assets/Scripts/Instance/Table.cs @@ -115,6 +115,7 @@ public class Table public PlayerDataAssets PlayerDataAssets; public CivDataAssets CivDataAssets; public SkillDataAssets SkillDataAssets; + public HintDataAssets HintDataAssets; //TH1Resource路径相关 @@ -164,6 +165,7 @@ public class Table PlayerDataAssets = Resources.Load("Export/PlayerDataAssets"); CivDataAssets = Resources.Load("Export/CivDataAssets"); SkillDataAssets = Resources.Load("Export/SkillDataAssets"); + HintDataAssets = Resources.Load("Export/HintDataAssets"); } public Vector2Int WorldToGrid(Vector3 worldPos,string mark = "") diff --git a/My project/Assets/Scripts/Logic/Input/InputLogic.cs b/My project/Assets/Scripts/Logic/Input/InputLogic.cs index ad8e7caa3..b4d709d64 100644 --- a/My project/Assets/Scripts/Logic/Input/InputLogic.cs +++ b/My project/Assets/Scripts/Logic/Input/InputLogic.cs @@ -39,7 +39,8 @@ namespace Logic Transform currentTransform = clickedUI.transform; while (currentTransform != null) { - if (currentTransform.name == "UICanvas") + Debug.Log(currentTransform.name); + if (currentTransform.name == "UICanvas" || currentTransform.name == "HintMap" ) { return true; } @@ -89,6 +90,7 @@ namespace Logic public void Update() { + //如果锁了input 但是DebugMode不会锁定input if (inputLock &&!DebugCenter.Instance.DebugMode) return; @@ -149,14 +151,8 @@ namespace Logic } if (Input.GetKeyDown(KeyCode.S)) - { - //强行让交互系统失焦。不然如果你点了一个ui,焦点会在ui上,键盘输入会失效 - //EventSystem.current.SetSelectedGameObject(null); - //_main.UIManager.BottomBarUI.NextTurnButton.GetComponent().FakeClickEffect(); + { SimulateButtonClick(_main.UIManager.BottomBarUI.NextTurnButton); - //_main.GameLogic.ChangeState(GameState.AIRound); - //_main.UIManager.BottomInfoUI.SetBottomInfoHide(); - //_main.MapInteractionLogic.CancelAllHighlight(); } if (Input.GetKeyDown(KeyCode.BackQuote)) diff --git a/My project/Assets/Scripts/Logic/Main/GameLogic.cs b/My project/Assets/Scripts/Logic/Main/GameLogic.cs index 46060907c..f2b073927 100644 --- a/My project/Assets/Scripts/Logic/Main/GameLogic.cs +++ b/My project/Assets/Scripts/Logic/Main/GameLogic.cs @@ -67,6 +67,8 @@ namespace Logic Main.PlayerLogic.CalcAllPlayerScore(_main.MapData); } + + //同一个turn内,切换到AI轮次 public void ChangeState(GameState newState) { if (_curState == newState) return; @@ -129,6 +131,8 @@ namespace Logic _gameLogic.Main.MapData.CityMap.OnTurnStart(_gameLogic.Main.MapData, _curPlayer); _gameLogic.Main.MapData.UnitMap.OnTurnStart(_gameLogic.Main.MapData, _curPlayer); _gameLogic.Main.MapData.GridMap.OnTurnStart(_gameLogic.Main.MapData); + + _gameLogic.Main.UIManager.EndTurn(); _gameLogic.Main.UIManager.AIPlayingHint.SetActive(false); @@ -141,10 +145,16 @@ namespace Logic MapData.SaveMapData(_gameLogic.Main.MapData); } + + //玩家结束时出发的End public override void End() { _gameLogic.Main.InputLogic.LockInput(); + // TODO endturn逻辑要重新梳理 + Main.PlayerLogic.EndThisTurn(_gameLogic.Main.MapData, _gameLogic.Main.MapData.PlayerMap.SelfPlayerData); + + //处理当前每一个unit的回合结束前自动行为。每一个选手回合结束自动回血是在这个阶段出发的 foreach (var unitData in _gameLogic.Main.MapData.UnitMap.UnitList) if(_gameLogic.Main.MapData.GetPlayerDataByUnitId(unitData.Id,out var player) diff --git a/My project/Assets/Scripts/Logic/Player/PlayerLogic.cs b/My project/Assets/Scripts/Logic/Player/PlayerLogic.cs index 3a8f03dd3..4ddfc0742 100644 --- a/My project/Assets/Scripts/Logic/Player/PlayerLogic.cs +++ b/My project/Assets/Scripts/Logic/Player/PlayerLogic.cs @@ -668,8 +668,10 @@ namespace Logic public void UpdatePlayerStarsPerTurn(MapData mapData, int pid) { } //playerData点击了EndTurn - public void PlayerEndTurn(MapData mapData, PlayerData playerData) + public void EndThisTurn(MapData mapData, PlayerData playerData) { + if(playerData.Id == mapData.PlayerMap.SelfPlayerId) + MapRenderer.Instance.HintManager.TurnEndSetHint(mapData,playerData); //playerData.TurnNoAttack++; //PlayerEndTurnLegacy(playerData); } @@ -683,83 +685,15 @@ namespace Logic return ret; } - public void DoPlayerHint(MapData mapData, PlayerData playerData) - { - if (playerData.Id == mapData.PlayerMap.SelfPlayerData.Id) - { - foreach(var grid in mapData.GridMap.GridList) - MapRenderer.Instance.ROGridMap[grid.Id].HideHintIcon(); - if (playerData.Turn == 0) - { - mapData.GetCapitalCityDataByPlayerId(playerData.Id, out var capital); - mapData.GetGridDataByCityId(capital.Id, out var grid); - Timer.Instance.TimerRegister(MapRenderer.Instance.ROGridMap[grid.Id], () => - { - MapRenderer.Instance.ROGridMap[grid.Id].ShowHintIcon(); - },10f); - - } - - if (playerData.Turn > 0) - { - UnitData weak = null; - foreach(var unit in mapData.UnitMap.UnitList) - if (mapData.GetPlayerDataByUnitId(unit.Id, out var player) - && player.Id == mapData.PlayerMap.SelfPlayerId - && (weak == null || unit.Health < weak.Health) && unit.Alive) - weak = unit; - if (weak != null) - { - mapData.GetGridDataByUnitId(weak.Id, out var grid); - if(Random.Range(0,100)<40) - Timer.Instance.TimerRegister(MapRenderer.Instance.ROGridMap[grid.Id], () => - { - MapRenderer.Instance.ROGridMap[grid.Id].ShowHintIcon(); - },5f); - } - - GridData good = null; - foreach (var city in mapData.CityMap.CityList) - if(mapData.GetPlayerDataByCityId(city.Id,out var player) && player.Id == mapData.PlayerMap.SelfPlayerId) - { - if (city.Territory == null || city.Territory.TerritoryAreaList == null) - break; - foreach(var terId in city.Territory.TerritoryAreaList) - if (mapData.GridMap.GetGridDataByGid(terId, out var grid) && - (grid.Resource == ResourceType.Metal || grid.Resource == ResourceType.Farm) - && Random.Range(0,100)<40) - good = grid; - foreach(var terId in city.Territory.TerritoryAreaList) - if (mapData.GridMap.GetGridDataByGid(terId, out var grid) && - (grid.Resource == ResourceType.Animal || grid.Resource == ResourceType.Fish || grid.Resource == ResourceType.Fruit ) - && Random.Range(0,100)<40) - good = grid; - if(good != null) - Timer.Instance.TimerRegister(MapRenderer.Instance.ROGridMap[good.Id], () => - { - MapRenderer.Instance.ROGridMap[good.Id].ShowHintIcon(); - },3f); - if(mapData.GetGridDataByCityId(city.Id,out var gridcity ) - && !mapData.GetUnitDataByGid(gridcity.Id,out var _) - && Random.Range(0,100)<50) - Timer.Instance.TimerRegister(MapRenderer.Instance.ROGridMap[gridcity.Id], () => - { - MapRenderer.Instance.ROGridMap[gridcity.Id].ShowHintIcon(); - },8f); - } - - } - - } - } + //进入回合结算 #ono #nextturn #start #startturn public void StartNextTurn(MapData mapData, PlayerData playerData) { //处理游戏Hint的模块,仅针对玩家 - DoPlayerHint(mapData,playerData); - + if(playerData.Id == mapData.PlayerMap.SelfPlayerId) + MapRenderer.Instance.HintManager.TurnStartSetHint(mapData,playerData); //加钱的模块 //如果是0回合不用放动画 不用加钱 ,直接return diff --git a/My project/Assets/Scripts/TH1Renderer/GridRenderer.cs b/My project/Assets/Scripts/TH1Renderer/GridRenderer.cs index 5cd33bfd9..73ce2e1b1 100644 --- a/My project/Assets/Scripts/TH1Renderer/GridRenderer.cs +++ b/My project/Assets/Scripts/TH1Renderer/GridRenderer.cs @@ -52,8 +52,6 @@ namespace TH1Renderer _selectHighlight, _moveHighlight, _effect, - _hintIcon, - _hintPanel, _RODebugText; private TextMeshPro _debugText; @@ -68,10 +66,7 @@ namespace TH1Renderer float bounceUpFullTime = 0.2f; - //------- Hint相关参数 - public AnimationClip HintIconIdleAnim; - public AnimationClip HintIconShowAnim; - public AnimationClip HintIconHideAnim; + //------- VFX相关参数 --------// public AnimationClip FogEffectAnim; @@ -369,10 +364,7 @@ namespace TH1Renderer _selectHighlight = _ROGrid.transform.Find("SelectHighlight").gameObject; _moveHighlight = _ROGrid.transform.Find("MoveHighlight").gameObject; _effect = _ROGrid.transform.Find("Effect").gameObject; - _hintIcon = _ROGrid.transform.Find("HintIcon").gameObject; - _hintIcon.GetComponent