From 1dfb71c9a2594a07ab3f6ea67793b02af901956c Mon Sep 17 00:00:00 2001 From: wuwenbo Date: Mon, 30 Jun 2025 11:46:08 +0800 Subject: [PATCH] =?UTF-8?q?=E6=89=93=E5=8C=85=E9=85=8D=E7=BD=AE=E5=92=8C?= =?UTF-8?q?=E6=8F=92=E4=BB=B6=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Obfuscator/Log/StandaloneWindows64.txt | 10250 ++++++++++++++++ .../Log/StandaloneWindows64.txt.meta | 7 + My project/Assets/Scripts/Data/RuntimeData.cs | 3 - .../Assets/Scripts/Logic/AI/AIActionBase.cs | 2 + .../ProjectSettings/ProjectSettings.asset | 11 +- 5 files changed, 10261 insertions(+), 12 deletions(-) create mode 100644 My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt.meta diff --git a/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt index 4f64e57ce..82e988b7a 100644 --- a/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt +++ b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt @@ -12466,3 +12466,10253 @@ [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Unload Obfuscator Settings [Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Unload DataContainer [Info][OPS.OBF][OnAnalyse_Component_Prefabs] Finished PreBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostAssemblyBuild' process. +[Info][OPS.OBF][Setup] Load +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load ObfuscatorSettings +[Debug][OPS.OBF][Setup] Load Components +[Debug][OPS.OBF][Setup] Found Components (26): + - Assembly - Settings (Manage obfuscateable assemblies and their dependencies.) + - Unity Animation Methods - Compatibility (Manages the obfuscation of inspector set animation methods.) + - Unity Event Methods - Compatibility (Manages the obfuscation of inspector set unity event methods.) + - String Reflection and Coroutine - Compatibility (Manage the obfuscation of members called through strings.) + - Logging - Settings (Manage here the obfuscation logging.) + - Namespace - Settings (Manage the obfuscation of namespaces and their class content.) + - Class - Obfuscation (Activate and manage the obfuscation of classes and their content.) + - Type Cache Replacement (Replaces the types and namespace in the assemblies cache.) + - MonoBehaviour - Class - Obfuscation (Manages the MonoBehaviour Subclass obfuscation.) + - ScriptableObject - Class - Obfuscation (Manages the ScriptableObject Subclass obfuscation.) + - Playable - Class - Obfuscation (Manages the Playable Subclass obfuscation.) + - Method - Obfuscation (Activate and manage the obfuscation of methods.) + - Parameter - Obfuscation (Manage the obfuscation of parameter.) + - Field - Obfuscation (Activate and manage the obfuscation of fields.) + - Property - Obfuscation (Activate and manage the obfuscation of properties.) + - Event - Obfuscation (Activate and manage the obfuscation of events.) + - Attribute - Settings (Manage here obfuscator attributes or custom attributes.) + - Renaming - Settings (Manage here the renaming settings.) + - Add Random Code (Activate to add random code to your classes.) + - Method ControlFlow (Obfuscate the methods control flow. (Beta, and requires .Net >= 5 or .Net Standard >= 2.1)) + - String - Obfuscation (Activate the obfuscation of strings.) + - Suppress ILDasm (Add the SuppressIldasmAttribute to prevent ILDasm (Debugging) usage.) + - Tampering - Protection (Protection against assembly manipulation. (Beta)) + - Not Obfuscate Cause (Adds a do not obfuscate cause attribute to the members.) + - Remove Obfuscator References (Removes OPS.Obfuscator.Attributes in the build.) + - Addressable - Obfuscation (Manages the obfuscation of Addressables.) + +[Debug][OPS.OBF][Setup] Found Compatibility Components (12): + - .Net Framework - Compatibility (Controls the Obfuscator compatibility to the .Net / Mono Framework.) + - Unity - Compatibility (Controls the Obfuscator compatibility to Unity.) + - Obfuscator - Compatibility (Controls the Obfuscator own components) + - Chartboost - Compatibility (Controls the Obfuscator compatibility to the Chartboost SDK.) + - Meta - Compatibility (Controls the Obfuscator compatibility to Meta Sdks.) + - Google - Compatibility (Controls the Obfuscator compatibility to Google Sdks.) + - JSON - Compatibility (Controls the Obfuscator compatibility to Json.) + - Photon - Compatibility (Controls the Obfuscator compatibility to Photon Sdks.) + - PlayMaker - Compatibility (Controls the Obfuscator compatibility to PlayMaker Sdks.) + - PlayFab - Compatibility (Controls the Obfuscator compatibility to PlayFab Sdks.) + - Realms - Compatibility (Controls the Obfuscator compatibility to MongoDb Realms Sdk.) + - PixelCrushers - Compatibility (Controls the Obfuscator compatibility to PixelCrushers assets.) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Debug][OPS.OBF][Setup] Found to obfuscate assemblies (1): + - F:\th1new\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll + +[Debug][OPS.OBF][Setup] Found helper assemblies (0): + +[Debug][OPS.OBF][Setup] Found dependency directories (29): + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32 + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\Managed\UnityEngine + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\MonoBleedingEdge\lib\mono\unityjit-win32\Facades + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\Managed + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport + - F:\th1new\My project\Library\ScriptAssemblies + - F:\th1new\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\YamlDotNet + - F:\th1new\My project\Library\PackageCache\com.unity.burst@1.8.8\Unity.Burst.CodeGen + - F:\th1new\My project\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport + - F:\th1new\My project\Library\PackageCache\com.unity.ext.nunit@2.0.3\net40\unity-custom + - F:\th1new\My project\Assets\OPS\Editor\Plugins\Mono.Cecil + - F:\th1new\My project\Library\PackageCache\com.unity.collab-proxy@2.5.2\Lib\Editor\PlasticSCM + - F:\th1new\My project\Assets\OPS\Obfuscator\Editor\Plugins + - F:\th1new\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\Dependencies\DotNetZip + - F:\th1new\My project\Assets\OPS\Editor\Plugins\System + - F:\th1new\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Runtime\VisualScripting.Flow\Dependencies\NCalc + - F:\th1new\My project\Library\PackageCache\com.unity.burst@1.8.8 + - F:\th1new\My project\Library\PackageCache\com.unity.ide.rider@3.0.34\Rider\Editor + - F:\th1new\My project\Assets\OPS\Plugins\Json + - F:\th1new\My project\Assets\OPS\Editor\Plugins\GUPS.Compression + - F:\th1new\My project\Library\PackageCache\com.unity.visualscripting@1.9.4\Editor\VisualScripting.Core\EditorAssetResources + - F:\th1new\My project\Assets\OPS\Editor\Plugins\GUPS.Assets.Editor + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\Variations\il2cpp\Managed + - Assets\OPS\Plugins\Json + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\NetStandard\ref\2.1.0 + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netstandard + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\NetStandard\Extensions\2.0.0 + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx + - C:\Program Files\Unity\Hub\Editor\2022.3.8f1c1\Editor\Managed + +[Debug][OPS.OBF][Setup] Load Assembly Resolver +[Info][OPS.OBF][Setup] Prepare Assemblies +[Info][OPS.OBF][Setup] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][Setup] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][Setup] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][Setup] Process component Namespace - Settings +[Info][OPS.OBF][Setup] Process component Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Type Cache Replacement +[Info][OPS.OBF][Setup] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][Setup] Process component Method - Obfuscation +[Info][OPS.OBF][Setup] Process component Parameter - Obfuscation +[Info][OPS.OBF][Setup] Process component Field - Obfuscation +[Info][OPS.OBF][Setup] Process component Property - Obfuscation +[Info][OPS.OBF][Setup] Process component Event - Obfuscation +[Info][OPS.OBF][Setup] Process component Attribute - Settings +[Info][OPS.OBF][Setup] Process component Add Random Code +[Info][OPS.OBF][Setup] Process component Method ControlFlow +[Info][OPS.OBF][Setup] Process component String - Obfuscation +[Info][OPS.OBF][Setup] Process component Suppress ILDasm +[Info][OPS.OBF][Setup] Process component Tampering - Protection +[Info][OPS.OBF][Setup] Process component Not Obfuscate Cause +[Info][OPS.OBF][Setup] Process component Remove Obfuscator References +[Info][OPS.OBF][Setup] Load Assemblies +[Debug][OPS.OBF][Setup] Load Cache +[Debug][OPS.OBF][Setup] Load RenameManager +[Warning][OPS.OBF][Setup] Failed to load Charset: . Using default! Exception: System.ArgumentException: Must specify valid information for parsing in the string. + at System.Enum+EnumResult.SetFailure (System.Enum+ParseFailureKind failure, System.String failureMessageID, System.Object failureMessageFormatArgument) [0x00023] in :0 + at System.Enum.TryParseEnum (System.Type enumType, System.String value, System.Boolean ignoreCase, System.Enum+EnumResult& parseResult) [0x00077] in :0 + at System.Enum.Parse (System.Type enumType, System.String value, System.Boolean ignoreCase) [0x00010] in :0 + at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in :0 + at OPS.Obfuscator.Editor.Project.PostAssemblyBuild.Pipeline.Component.Optional.RenamingComponent.OnPrePipelineProcess (OPS.Editor.Project.Step.IStepInput _StepInput) [0x00027] in :0 +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip StateMachineBehaviour Types... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Animation Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Gui Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Strings in Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Member names based on found Strings... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::OnPointerDown(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Namespace [[Assembly-CSharp] GameUI] Because the type might be a type called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::OnPointerDown(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerUp(UnityEngine.EventSystems.PointerEventData)] Because the method might be a method called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Namespace [[Assembly-CSharp] Logic.Main] Because the type might be a type called through reflection. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Module... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivForceToSprite] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AnimDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridAndResourceDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MountainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] VegetationInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GiantType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SpriteEffectController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainFeature] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Vegetation] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AttackAnimType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainObjectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LandType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveAttackType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLevelUpActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Table] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer/TimerTask] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridMiscActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AboutUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionClickedEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomInfoUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityUpgradeActionUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TribeHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryTabType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/LibraryTab] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LoseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeButtonAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTypeMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TimeEndUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TopBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIBlockCameraDrag] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WinUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SetTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChatController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DropdownSample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_DigitValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark02] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark04] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SimpleScript] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.SetButtonTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass100_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass108_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass110_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass97_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.MapRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileMoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.UnitRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.ICityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.InputLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIDifficultLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameStateBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MenuState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.FinishState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Main] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MainEditor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.StrategyInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IPlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.BattleRenderDataPack] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.RenderUpdateManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IUnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CarrySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CatCartSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ConvertSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CreepSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.FortifySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.HealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.IllusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.LuckSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PeaceSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PersistSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ScoutSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SneakSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SplashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StaticSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StiffSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StompSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ISkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillOwner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Rersource.ResourceManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFontGroup] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFieldAttribute] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.CommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.ICommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioClipConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.PlayerState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioPlayer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.Strategy] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.MatchResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIDifficult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder/Node] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIConfigAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogicState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionId] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.TrainUnitAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitMoveAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitAttackAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.StartWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitSkillAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GridMiscAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.LearnTechAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.TrainGiantCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundSelfUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundCityGridsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TerritoryData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapPosition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapIdGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapSightData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TechTreeData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.IdentifierBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.AchievementDataManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecord] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Timer/TimerTask] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] LibraryUI/LibraryTab] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RankingUI/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RoundedRectImage/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] DropdownSample] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] EnvMapAnimator/d__4] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass100_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass108_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass110_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass97_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_3] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_2] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.UnitLogic/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CarrySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CatCartSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ConvertSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CreepSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CriticalSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EternitySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.FortifySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.HealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.IllusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.LuckSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.NuclearSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PeaceSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PersistSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ScoutSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SneakSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SplashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StaticSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StiffSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.StompSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SwapSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.VampireSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WindGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SkillBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.PathFinder/Node] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Is a nested class and has no namespace. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Achievement.AchievementItem] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.CityData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.GridData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.MapData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.MapIdGenerator] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.PlayerData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.IdentifierBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RuntimeData.UnitData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Module... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivForceToSprite] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AnimDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderLibrary] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridAndResourceDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MountainInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] VegetationInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WonderInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] PlayerInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageID] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UICenterMessageInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CivType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GiantType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeDataAssets] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitTypeInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SpriteEffectController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugCenter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TerrainFeature] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Vegetation] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ResourceType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AttackAnimType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainObjectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LandType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveAttackType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityLevelUpActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Table] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer/TimerTask] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Timer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GridMiscActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] AboutUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionClickedEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ActionIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarButtonUIAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] BottomInfoUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CenterMessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChooseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ToggleButtonGroupController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] CityUpgradeActionUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TribeHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryTabType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/LibraryTab] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LibraryUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] LoseUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MessageUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RankingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RoundedRectImage] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SettingUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SkillIdMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeButtonAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTreeUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TechTypeMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TimeEndUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TopBarUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIBlockCameraDrag] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UIManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] WinUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] SetTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] ChatController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DropdownSample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] EnvMapAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_DigitValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark02] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark03] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.Benchmark04] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.CameraController] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ObjectSpin] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SimpleScript] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.SkewTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TeleType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexJitter] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeA] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexShakeB] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.VertexZoom] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TMPro.Examples.WarpTextExample] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] UI.Common.SetButtonTextColor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.EffectManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass100_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass108_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass110_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass97_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.MapRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileMoveType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.UnitRenderer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.CityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.ICityLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.InputLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIDifficultLevel] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.GameStateBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AIRoundState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MenuState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.FinishState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Main] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MainEditor] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.StrategyInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.MapInteraction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IPlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_3] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_2] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.PlayerLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.BattleRenderDataPack] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.RenderUpdateManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.IUnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.UnitLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CarrySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CatCartSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ConvertSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CreepSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.FortifySkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.HealSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.IllusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.LuckSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.NuclearSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PeaceSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PersistSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ScoutSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SneakSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SplashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StaticSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StiffSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.StompSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindGodSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ISkill] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SkillOwner] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Rersource.ResourceManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFontGroup] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualFieldAttribute] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.CommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Common.ICommonLogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioClipConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.PlayerState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Audio.AudioPlayer] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.Strategy] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.MatchResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIDifficult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.CalculateResult] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder/Node] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.PathFinder] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetMap] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.UnitTargetData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIConfigAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogicState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AIActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AILogic] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionParams] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CommonActionId] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.ActionLogicBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GainResourceAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.BuildAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.TrainUnitAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitMoveAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitAttackAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.StartWonderAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.UnitSkillAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.GridMiscAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Action.LearnTechAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.TrainGiantCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundSelfUnitsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AroundCityGridsConditionCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementFactory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Achievement.AchievementItem] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.CityData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TerritoryData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GridData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapPosition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapConfig] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapIdGenerator] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderTypeEnum] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderState] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.PlayerData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.WonderData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.MapSightData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.TechTreeData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.IdentifierBase] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitMapData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.UnitData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.AchievementDataManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordManager] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecordData] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] RuntimeData.GameRecord] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction] Analyse Type References in Custom Attribute References... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type and Members [[Assembly-CSharp] Logic.AI.AICalculatorData] Because of compatibility component: Obfuscator - Compatibility : Has the DoNotObfuscateClassAttribute. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Full Type [[Assembly-CSharp] Logic.AI.AICalculatorData] Because of the type skipping settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Full Type [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c] Because of the type skipping settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ActionDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ActionDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivForceToSprite] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivForceToSprite] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ActionInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ActionInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [AnimDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [AnimDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [WonderLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [WonderLibrary] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GridAndResourceDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GridAndResourceDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MountainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MountainInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [VegetationInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [VegetationInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ResourceInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ResourceInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [WonderInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [WonderInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [PlayerDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [PlayerDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [PlayerInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [PlayerInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageID] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UICenterMessageInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UICenterMessageInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CivType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CivType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GiantType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GiantType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitTypeDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitTypeDataAssets] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitTypeInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitTypeInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TerrainFeature] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TerrainFeature] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Vegetation] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Vegetation] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [ResourceType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [ResourceType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [AttackAnimType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [AttackAnimType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MainObjectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MainObjectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [LandType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [LandType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MoveAttackType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MoveAttackType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CityLevelUpActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CityLevelUpActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [SkillType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [SkillType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [MoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [MoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [GridMiscActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GridMiscActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [LibraryTabType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [LibraryTabType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RoundedRectImage/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RoundedRectImage/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] DropdownSample] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_DigitValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_DigitValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_PhoneNumberValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_PhoneNumberValidator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/CharacterSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/SpriteSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/WordSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/LineSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.TMP_TextEventHandler/LinkSelectionEvent] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_TextEventHandler] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.Benchmark03/BenchmarkType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.Benchmark03/BenchmarkType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.CameraController/CameraModes] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.CameraController/CameraModes] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.ObjectSpin/MotionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.ObjectSpin/MotionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_ExampleScript_01/objectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_ExampleScript_01/objectType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TMPro.Examples.VertexJitter/VertexAnim] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TMPro.Examples.VertexJitter/VertexAnim] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.EffectTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.EffectTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.GridVFXType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.GridVFXType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.ProjectileType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.ProjectileType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [TH1Renderer.ProjectileMoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [TH1Renderer.ProjectileMoveType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.GameState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.GameState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AIDifficultLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AIDifficultLevel] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.MapGenerator/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.MapGenerator/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.BattleRenderDataPack] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.BattleRenderDataPack] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AllYCounterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AllYCounterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AllYCounterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AllYTranSportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AllYTranSportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AllYTranSportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.AutoHealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.AutoHealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.AutoHealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CarrySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CarrySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CarrySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CatCartSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CatCartSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CatCartSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CityTransportSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CityTransportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CityTransportSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ConvertSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ConvertSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ConvertSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CreepSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CreepSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CreepSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CriticalSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CriticalSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CriticalSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.CurseGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.CurseGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.EternitySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.EternitySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.EternitySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ForestDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ForestDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.FortifySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.FortifySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.FortifySkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.GalaxyArrowSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.GalaxyArrowSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.GalaxyArrowSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.HealSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.HealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.HealSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.IllusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.IllusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.IllusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.LuckSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.LuckSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.LuckSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MoonPrincessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MoonPrincessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MoonPrincessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.MountainMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.MountainMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.MountainMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.NuclearFusionSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.NuclearFusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.NuclearFusionSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.NuclearSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.NuclearSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.NuclearSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.OceanDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.OceanDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.OceanDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.OceanMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.OceanMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.OceanMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PeaceSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PeaceSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PeaceSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PersistSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PersistSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PersistSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PhoenixEggSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PhoenixEggSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PhoenixEggSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PhoenixSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PhoenixSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PhoenixSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PoisonedSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PoisonedSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PoorHealthSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PoorHealthSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.RotaLFlamesSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.RotaLFlamesSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.RotaLFlamesSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ScoutSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ScoutSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ScoutSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SneakSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SneakSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SneakSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SpeedUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SpeedUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SpeedUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SplashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SplashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SplashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StaticSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StaticSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StaticSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StiffSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StiffSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StiffSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.StompSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.StompSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.StompSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SuperDashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SuperDashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SuperDashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SuperHideSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SuperHideSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SuperHideSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SurpriseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SurpriseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SurpriseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SwapSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SwapSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SwapSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.TaiChiSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.TaiChiSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.VampireSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.VampireSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.VampireSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WaterDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WaterDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WaterDefenseSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WaterMoveSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WaterMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WaterMoveSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WindGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WindGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WindGodSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.WindPriestessSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.WindPriestessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.WindPriestessSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.SkillBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.SkillBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.SkillBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualFontGroup] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualFontGroup] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Multilingual.MultilingualFieldAttribute] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Multilingual.MultilingualFieldAttribute] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Audio.PlayerState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Audio.PlayerState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.Strategy] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.Strategy] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.CalculateType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.CalculateType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorData/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorData/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AIDifficult] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AIDifficult] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.PathFinder/Node] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.PathFinder/Node] Because of the deactivation of the 'Obfuscate struct classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.UnitTargetType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.UnitTargetType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.UnitTargetMap/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.UnitTargetMap/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AICalculatorTechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AICalculatorTechInfo] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AILogicState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AILogicState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.AI.AIActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.AI.AIActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Action.CommonActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Action.CommonActionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Action.CommonActionId] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Action.CommonActionId] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementAsset/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementAsset/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementConditionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementConditionType] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementConditionBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementConditionBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.TrainGiantCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.TrainGiantCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.BuildWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.BuildWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.WonderInCityConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.WonderInCityConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.UnitOnWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.UnitOnWonderConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundBuildingsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundBuildingsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundWondersConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundWondersConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundEnemyUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundEnemyUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundSelfUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundSelfUnitsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AroundCityGridsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AroundCityGridsConditionCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Achievement.AchievementItem] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Achievement.AchievementItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Achievement.AchievementItem] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.CityMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.CityMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.CityData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.CityData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.CityData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.TerritoryData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.TerritoryData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GridMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GridMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.GridData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GridData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GridData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapPosition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapPosition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapConfig] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapConfig] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.MapData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.MapIdGenerator] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapIdGenerator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapIdGenerator] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderTypeEnum] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderState] Because of the deactivation of the 'Obfuscate enum classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.PlayerMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.PlayerMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.PlayerData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.PlayerData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.PlayerData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.WonderData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.WonderData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.MapSightData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.MapSightData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.TechTreeData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.TechTreeData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.IdentifierBase] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.IdentifierBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.IdentifierBase] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.UnitMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.UnitMapData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] RuntimeData.UnitData] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.UnitData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.UnitData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GameRecordData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GameRecordData] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RuntimeData.GameRecord] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RuntimeData.GameRecord] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AICalculateAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AICalculateAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIExecuteAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIExecuteAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIFinishAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIFinishAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachCreate] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachCreate] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachEnd] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachEnd] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIForeachStart] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIForeachStart] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIGeneratorAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIGeneratorAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamExplore] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamExplore] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTechType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTechType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTrainUnitType] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.CountryStrategyCondition] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.MarkAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.MarkAction] Because of the deactivation of the 'Obfuscate serializable classes' settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] ActionDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] AnimDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] CivDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] GridAndResourceDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 GridAndResourceDataAssets::_resourceInfoDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] PlayerDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 PlayerDataAssets::_unitTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 PlayerDataAssets::_giantTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean PlayerDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] SkillDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SkillDataAssets::_skillDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean SkillDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TechDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TechDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TechDataAssets::_techInfoDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] UICenterMessageDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] UnitTypeDataAssets] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 UnitTypeDataAssets::_unitTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 UnitTypeDataAssets::_giantTypeDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_DigitValidator] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] TMPro.TMP_PhoneNumberValidator] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Multilingual.MultilingualData] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::FontGroups] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::Items] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::_itemDict] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.AI.AIConfigAsset] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MoneyScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityDefendScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneCanMoveGridMaxScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneSightGridMaxScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitAttackScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitDefendScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreCityCenterScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreTreasureScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreStarfishScore] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::FutureScoreTransformValue] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MilitaryConstructionRatioValue] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIConfigAsset::TechInfoList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Achievement.AchievementAsset] Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::AchievementList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Achievement.AchievementAsset::_achievementItems] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Method References in Modules... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Instructions... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Methods... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivForceToSprite::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void AnimDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CivInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CityInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GridAndResourceDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TerrainInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MountainInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void VegetationInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ResourceInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void WonderInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void PlayerDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void PlayerInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UICenterMessageDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UICenterMessageInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitTypeDataAssets::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitTypeInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SpriteEffectController::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SpriteEffectController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugCenter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Table::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Timer/TimerTask::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Timer::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void AboutUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionIdMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean BottomBarButtonUIAnimator/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean BottomBarButtonUIAnimator/d__9::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomBarUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void BottomInfoUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CameraController::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CameraController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CenterMessageUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChooseUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GameUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HistoryUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI/LibraryTab::.ctor(LibraryTabType,UnityEngine.GameObject,System.String,System.String)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LibraryUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void LoseUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MainUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MessageUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RankingUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RoundedRectImage::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SettingUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SkillIdMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeButtonAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTreeUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TechTypeMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TimeEndUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TopBarUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIManager::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void WinUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void SetTextColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ChatController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DropdownSample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean EnvMapAnimator/d__4::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator EnvMapAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void EnvMapAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UnitySourceGeneratedAssemblyMonoScriptTypes_v1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_DigitValidator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_PhoneNumberValidator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/CharacterSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/SpriteSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/WordSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/LineSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler/LinkSelectionEvent::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark01/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.Benchmark01::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark01_UGUI/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.Benchmark01_UGUI::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark02::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark02::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark03::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark04::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark04::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ObjectSpin::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.ShaderPropAnimator/d__6::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SimpleScript::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.SkewTextExample/d__7::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TeleType/d__4::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TeleType::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator/d__7::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText/d__16::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText/d__15::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshSpawner::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_ExampleScript_01::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextInfoDebugTool::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::LateUpdate()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexColorCycler/d__3::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter/d__11::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA/d__11::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::OnDisable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean TMPro.Examples.WarpTextExample/d__8::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::.ctor(System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect/d__10::MoveNext()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass100_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass108_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass110_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass97_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXParams::.ctor(RuntimeData.GridVFXRenderMark)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXParams::.ctor(TH1Renderer.GridVFXType,UnityEngine.AnimationClip,UnityEngine.Sprite,UnityEngine.GameObject)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::.ctor(TH1Renderer.GridVFXParams)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileData::.ctor(RuntimeData.MapData,System.UInt32,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,UnityEngine.Vector3,UnityEngine.Vector3)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,TH1Renderer.ProjectileData,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::.ctor(UnityEngine.GameObject,UnityEngine.Transform,System.UInt32,RuntimeData.MapData,Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.CityLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.InputLogic::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.GameLogic::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.GameStateBase::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AIRoundState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MenuState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.FinishState::.ctor(Logic.GameLogic)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::Start()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::Update()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Main::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MainEditor::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MainEditor::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.StrategyInfo::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass23_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass24_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator/<>c__DisplayClass25_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapGenerator::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.MapInteraction::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_2::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_3::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass24_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass24_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass24_2::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::.ctor(Logic.Main)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.UnitLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AllYTranSportSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CarrySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CityTransportSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CreepSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CriticalSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CurseGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ForestDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.FortifySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.GalaxyArrowSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.MountainMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.OceanDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.OceanMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.QuarterSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RotaLFlamesSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ScoutSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SneakSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SpeedUpSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StaticSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StiffSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SurpriseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.UniqueSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WaterDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WaterMoveSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WindGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillFactory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SkillOwner::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualFontGroup::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualFieldAttribute::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnEnable()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Common.CommonLogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioClipConfig::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::.ctor(UnityEngine.AudioSource)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.MatchResult::.ctor(System.UInt32,System.UInt32,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::.ctor(Logic.Action.CommonActionParams,Logic.Action.ActionLogicBase)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.CalculateResult::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.PathFinder::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetData::.ctor(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AIConfigAsset::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AICalculatorTechInfo::.ctor(TechType,System.Single)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.AI.AITechScoreCalculator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::.ctor(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.CityData,RuntimeData.GridData,RuntimeData.UnitData,RuntimeData.GridData,MainObjectType)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionId::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.TrainUnitAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.CityLevelUpActionAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitMoveAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitAttackAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.StartWonderAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.UnitSkillAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.GridMiscAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Action.LearnTechAction::.ctor(Logic.Action.CommonActionId)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset/<>c::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset/<>c::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementFactory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::.ctor(RuntimeData.CityMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityData::.ctor(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityData::.ctor(RuntimeData.CityData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::.ctor(RuntimeData.TerritoryData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor(RuntimeData.MapConfig,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::.ctor(RuntimeData.GridMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::.ctor(TH1Renderer.GridVFXType,System.Boolean,System.Boolean)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridData::.ctor(System.Int32,System.Int32,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridData::.ctor(RuntimeData.GridData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::.ctor(System.Int32,System.Int32)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapConfig::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32,Logic.AI.AIDifficult)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::.ctor(RuntimeData.MapConfig)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::.ctor(RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor(RuntimeData.MapConfig,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::.ctor(RuntimeData.PlayerMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor(System.UInt32,System.UInt32,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::.ctor(RuntimeData.PlayerData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::.ctor(RuntimeData.WonderData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::.ctor(RuntimeData.MapSightData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::.ctor(System.Collections.Generic.List`1)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::.ctor(RuntimeData.TechTreeData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::.ctor(RuntimeData.UnitMapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor(RuntimeData.UnitData)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::.ctor(UnitType,GiantType,RuntimeData.MapIdGenerator)] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::.cctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordData::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GameRecord::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.CountryStrategyCondition::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void ActionClickedEvent::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UIBlockCameraDrag::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_DigitValidator::Validate(System.String&,System.Int32&,System.Char)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_DigitValidator::Validate(System.String&,System.Int32&,System.Char)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_PhoneNumberValidator::Validate(System.String&,System.Int32&,System.Char)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Char TMPro.TMP_PhoneNumberValidator::Validate(System.String&,System.Int32&,System.Char)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_A::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::OnPointerClick(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUIButtonHoverColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void UI.Common.SetButtonTextColor::OnPointerExit(UnityEngine.EventSystems.PointerEventData)] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnBeforeSerialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnBeforeSerialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnAfterDeserialize()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnAfterDeserialize()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AICalculateAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIExecuteAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIFinishAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachCreate::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachEnd::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIForeachStart::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIGeneratorAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritory::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTrainUnitType::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.CountryStrategyCondition::OnCheck()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.CountryStrategyCondition::OnCheck()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::get_info()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::get_info()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.MarkAction::OnExecute()] Some other Method in the Method group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Modules... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Field References in Instructions... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Fields... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionDataAssets::ActionList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivForceToSprite::IgnoreCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivForceToSprite::IgnoreForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivForceToSprite::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivForceToSprite::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CivForceToSprite::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CivForceToSprite::SpriteGlow] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CivForceToSprite::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionId ActionInfo::ActionId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ActionInfo::ActionName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ActionInfo::Desc] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::Icon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ActionInfo::VarientIcon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ActionInfo::IconList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ActionInfo::Cost] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ActionInfo::CityExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ActionInfo::NoNeedTech] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackArrowTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBombTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackReturnAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AttackBounceWaitAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::CounterReturnAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::BetweenAttackCounterAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::MoveAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ExplorerMoveDelay] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterMoveColdDownTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAfterAttackColdDownTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIBeforeAnimWaitTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::AIAnimCameraMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Egyptian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::French] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Germany] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Indian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Norway] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::British] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Persian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Byzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cairo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alexandria] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Memphis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thebes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Luxor] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Aswan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::AbuSimbel] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Giza] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sinai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dendera] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Edfu] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::KomOmbo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heliopolis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Suez] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::TenthOfRamadanCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tura] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amarna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tanis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bubastis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Abydos] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arsinoe] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Faiyum] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::BeniSuef] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Minya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sohag] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Asyut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qalyubiyya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hurghada] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ElAlamein] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::MersaMatruh] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Paris] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Versailles] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lyon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Marseille] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bordeaux] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Toulouse] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lille] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nantes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Strasbourg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nice] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dijon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rouen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Reims] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Orleans] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tours] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Avignon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Metz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nancy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amiens] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Caen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Limoges] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Poitiers] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ClermontFerrand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Besancon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Brest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Perpignan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::AixEnProvence] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::SaintEtienne] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::LeHavre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Calais] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Berlin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Konigsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Potsdam] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Magdeburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bremen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dresden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leipzig] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Munich] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nuremberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cologne] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Frankfurt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Stuttgart] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heidelberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hanover] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Essen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dusseldorf] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Augsburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mainz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lübeck] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rostock] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Regensburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Freiburg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trier] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Erfurt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Weimar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Darmstadt] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Wiesbaden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kiel] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Schwerin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Delhi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::NewDelhi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Varanasi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Patna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pataliputra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ayodhya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mathura] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kanpur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Agra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lucknow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Jaipur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ujjain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Indore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bhopal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ahmedabad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mumbai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pune] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nagpur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Surat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Vadodara] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hyderabad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Warangal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bengaluru] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mysore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Chennai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Madurai] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thanjavur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kolkata] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bhubaneswar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Srinagar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Oslo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bergen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trondheim] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Stavanger] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tromso] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kristiansand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Drammen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Fredrikstad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Skien] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bodo] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Haugesund] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arendal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Molde] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Lillehammer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Gjovik] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alta] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Narvik] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sandefjord] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Alesund] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tonsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Halden] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Moss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Honefoss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kongsberg] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Elverum] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Steinkjer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Levanger] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Voss] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Forde] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::London] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Birmingham] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Manchester] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Liverpool] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leeds] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sheffield] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bristol] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Newcastle] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nottingham] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Southampton] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Leicester] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Portsmouth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::York] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cambridge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Oxford] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Exeter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cardiff] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Glasgow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Edinburgh] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Belfast] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Swansea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dundee] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Aberdeen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Londonderry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Inverness] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Carlisle] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bath] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Norwich] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Reading] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Plymouth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Persepolis] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Susa] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ecbatana] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pasargadae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rhagae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Istakhr] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Shiraz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Isfahan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tehran] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tabriz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mashhad] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qom] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Hamadan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kerman] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Yazd] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ahvaz] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::BandarAbbas] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kermanshah] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Zanjan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sabzevar] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Neyshabur] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Qazvin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Karaj] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Arak] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Borujerd] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Sanandaj] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rasht] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ardabil] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Kashan] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Bushehr] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Constantinople] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nicaea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Antioch] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Thessalonica] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Trebizond] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ephesus] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Smyrna] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Heraclea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Adrianople] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nicomedia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Chalcedon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Caesarea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Rhodes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Corinth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Athens] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Dyrrachium] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::ThebesByzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Laodicea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Ancyra] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Amasea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Mystras] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Philippi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Nysa] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tyana] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Pergamon] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Iconium] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Miletus] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Tralles] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Seleucia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityLibrary::Cyrene] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivDataAssets::CivDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CivInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivInfo::Civ] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CivInfo::CivName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 CivInfo::CityInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 CityInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary CityInfo::CityNameEnum] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CityInfo::CityName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CityInfo::CityDescription] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::EgyptianRemiliaEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::RrenchKaguyaEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::GermanyKanakoEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::IndianSatoriEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::NorwayReimuEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::BritishByakurenEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::PersianMikoEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderLibrary::ByzantineZanmuEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::TerrainInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::ResourceInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 GridAndResourceDataAssets::WonderInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MountainInfo GridAndResourceDataAssets::MountainInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] VegetationInfo GridAndResourceDataAssets::VegetationInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainInfo::TerrainType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite TerrainInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TerrainInfo::VarientSprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TerrainInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 MountainInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 VegetationInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceInfo::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite ResourceInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean ResourceInfo::VarientSprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ResourceInfo::ResourceName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceInfo::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 ResourceInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary WonderInfo::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum WonderInfo::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 WonderInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 WonderInfo::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite WonderInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String WonderInfo::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 WonderInfo::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerDataAssets::PlayerDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerDataAssets::CommonColor] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 PlayerInfo::ForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 PlayerInfo::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::CivName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::ForceName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String PlayerInfo::LeaderName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite PlayerInfo::LeaderIllustration] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::TechPool] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::TechStart] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color PlayerInfo::Color] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite PlayerInfo::FlagIcon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::StartChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::MeetChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 PlayerInfo::LoseChatBubble] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 SkillDataAssets::SkillInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillInfo::SkillType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String SkillInfo::SkillDesc] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Climbing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Meditation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Mining] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Philosophy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Smithery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Organization] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Strategy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Farming] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Diplomacy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Construction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Riding] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::FreeSpirit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Chivalry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Roads] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Trade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Hunting] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Forestry] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Archery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Mathematics] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Spiritualism] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Fishing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Ramming] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Sailing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Aquatism] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::Navigation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptFlandre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptRemilia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptMeiling] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptPatchouli] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechType::EgyptSakuya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechDataAssets::TechList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechInfo::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String TechInfo::TechName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String TechInfo::Description] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite TechInfo::icon] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TechInfo::CostLevel] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TechInfo::GiantTech] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechInfo::GiantTechSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechInfo::FatherTechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 TechInfo::techActions] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageID::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageID::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderStartEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishKNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishTRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishWEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPOWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishPARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::WonderFinishEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::MeetNewPlayer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::StartGame] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageID::ForcesFallen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UICenterMessageType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::WonderStart] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::WonderFinish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::MeetNewPlayer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::StartGame] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageType::ForcesFallen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UICenterMessageDataAssets::UICenterMessageInfoList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageID UICenterMessageInfo::Id] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType UICenterMessageInfo::Type] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UICenterMessageInfo::Title] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UICenterMessageInfo::Message] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum UICenterMessageInfo::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Warrior] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Rider] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Archer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Defender] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Knights] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Catapult] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Swordsman] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Cloak] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Minder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Boat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Ship] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::RammerShip] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::BomberShip] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Giant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::BigGuy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Phantom] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitType::Dabber] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Egyptian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::French] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Germany] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Indian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Norway] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::British] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Persian] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivType CivType::Byzantine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GiantType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GiantType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianFlandre] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianRemilia] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianSakuya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianMeiling] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::EgyptianPatchouli] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchKaguya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchReisen] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchInaba] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchEirin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::FrenchMokou] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyKanako] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanySuwako] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanySanae] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyNitori] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::GermanyAya] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianSatori] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianKoishi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianUtsuho] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianYuugi] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType GiantType::IndianRin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeDataAssets::UnitTypeList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType UnitTypeInfo::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType UnitTypeInfo::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 UnitTypeInfo::GiantCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 UnitTypeInfo::GiantForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String UnitTypeInfo::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType UnitTypeInfo::LandType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeInfo::NoMaxHealth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::MaxHealth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UnitTypeInfo::Attack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UnitTypeInfo::Defense] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::AttackRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::MoveRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitTypeInfo::Cost] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType[] UnitTypeInfo::Skills] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite UnitTypeInfo::Sprite] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite UnitTypeInfo::SpriteGlow] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitTypeInfo::IsSpriteVarient] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 UnitTypeInfo::SpriteList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::outlineMaterial] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::grayScaleMaterial] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color SpriteEffectController::outlineColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single SpriteEffectController::outlineWidth] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single SpriteEffectController::grayIntensity] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::Land] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::ShallowSea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType TerrainType::DeepSea] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainFeature::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TerrainFeature::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::Mountain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature TerrainFeature::Road] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Vegetation::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Vegetation::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Vegetation::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Vegetation::Trees] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 ResourceType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Fish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Starfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Metal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Animal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Fruit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Crop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::CityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Treasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Farm] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Mine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::LumberHut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Port] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Sawmill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Forge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Windmill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Wonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Bridge] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Market] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Temple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::ForestTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::MountainTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::WaterTemple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType ResourceType::Tower] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 AttackAnimType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 AttackAnimType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Melee] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Arrow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType AttackAnimType::Bomb] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MainObjectType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MainObjectType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Grid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::City] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Unit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MainObjectType MainObjectType::Player] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LandType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LandType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandAndPort] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::WaterAndAshore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandOnly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::WaterOnly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::LandAndWater] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LandType LandType::Fly] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveAttackType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveAttackType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::Move] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::MoveToPort] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveAttackType MoveAttackType::MoveAshore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Upgrade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Recover] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Heal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Examine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Gather] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Capture] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::Disband] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType UnitActionType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLevelUpActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CityLevelUpActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Explorer] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Workshop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::CityWall] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::CityWealth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Expand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Population] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::Park] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType CityLevelUpActionType::BigGuy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 SkillType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 SkillType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NONE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::DASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ESCAPE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PERSIST] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SPLASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SNEAK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STIFF] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::FORTIFY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::HEAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CONVERT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CARRY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SCOUT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STATIC] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::HIDE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CREEP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::INFILTRATE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::BOOST] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::EXPLODE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::STOMP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ATTACKUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SPEEDUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::FORESTDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WATERDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::OCEANDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINDEFENSE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WATERMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::OCEANMOVE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SURPRISE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POISON] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POISONED] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::UNIQUE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SWAP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::AUTOHEAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CITYTRANSPORT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYCOUNTER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POWERUP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYTRANSPORT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::QUARTER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::TAICHI] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POORHEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::VAMPIRE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SUPERDASH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PHOENIX] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PHOENIXEGG] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ILLUSION] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::LUCK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CRITICAL] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOONPRINCESS] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ETERNITY] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::GALAXYARROW] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WINDGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::WINDPRIESTESS] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::MOUNTAINGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CURSEGOD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NUCLEAR] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::NUCLEARFUSION] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::CATCART] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::RECYCLE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::THIRDEYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::SUPERHIDE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::ActiveMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::PassiveMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::AttackMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::SkillMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] MoveType MoveType::PatrolMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GridMiscActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 GridMiscActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::GrowForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::ClearForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::BurnForest] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType GridMiscActionType::Destroy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionId ActionIdMono::ActionId] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator::clickScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator::clickDuration] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::zoomSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minZoom] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxZoom] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::panSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minX] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxX] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::minY] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::maxY] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single CameraController::moveSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UICenterMessageType CenterMessageData::Type] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CenterMessageData::HasChat] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::Title] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::Message] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Sprite CenterMessageData::Sprite] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String CenterMessageData::ChatBubbleText] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color CenterMessageData::ChatBubblColor] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.GridData CenterMessageData::StartGrid] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String ToggleButtonGroupController::buttonGroupName] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsLocked] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LibraryTabType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 LibraryTabType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Force] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Giant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Wonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] LibraryTabType LibraryTabType::Achievement] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RankingUI/<>c RankingUI/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 RankingUI/<>c::<>9__8_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RoundedRectImage/<>c RoundedRectImage/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Converter`2 RoundedRectImage/<>c::<>9__3_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RoundedRectImage::cornerRadius] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillIdMono::SkillTpe] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeButtonAnimator::background] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType TechTypeMono::TechType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UIBlockCameraDrag::IsPointerOnUI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_InputField ChatController::ChatInputField] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Text ChatController::ChatDisplayOutput] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.UI.Scrollbar ChatController::ChatScrollbar] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TextMeshProUGUI DropdownSample::text] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Dropdown DropdownSample::dropdownWithoutPlaceholder] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_Dropdown DropdownSample::dropdownWithPlaceholder] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector3 EnvMapAnimator::RotationSpeeds] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Byte[] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::FilePathsData] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Byte[] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TypesData] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TotalTypes] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::TotalFiles] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData::IsEditorOnly] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::m_OnCharacterSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::m_OnSpriteSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::m_OnWordSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::m_OnLineSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::m_OnLinkSelection] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01::BenchmarkType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset TMPro.Examples.Benchmark01::TMProFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark01::TextMeshFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI::BenchmarkType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.Benchmark01_UGUI::canvas] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset TMPro.Examples.Benchmark01_UGUI::TMProFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark01_UGUI::TextMeshFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark02::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark02::NumberOfNPC] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.Benchmark02::IsTextObjectScaleStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03/BenchmarkType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03/BenchmarkType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF_MOBILE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF__MOBILE_SSD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_SDF] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TMP_BITMAP_MOBILE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03/BenchmarkType::TEXTMESH_BITMAP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark03::NumberOfSamples] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType TMPro.Examples.Benchmark03::Benchmark] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.Benchmark03::SourceFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::MinPointSize] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::MaxPointSize] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark04::Steps] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.CameraController/CameraModes::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.CameraController/CameraModes::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Follow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Isometric] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController/CameraModes::Free] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::CameraTarget] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::FollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MaxFollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MinFollowDistance] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::ElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MaxElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MinElevationAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::OrbitalAngle] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.CameraController/CameraModes TMPro.Examples.CameraController::CameraMode] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::MovementSmoothing] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::RotationSmoothing] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MovementSmoothingValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::RotationSmoothingValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::MoveSensitivity] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin/MotionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin/MotionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::Rotation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::BackAndForth] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin/MotionType::Translation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::SpinSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::RotationRange] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType TMPro.Examples.ObjectSpin::Motion] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.ShaderPropAnimator::GlowCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator::m_frame] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::VertexCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample::ShearAmount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.TextMeshProFloatingText::TheFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TextMeshProFloatingText::IsTextObjectScaleStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshSpawner::SpawnType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshSpawner::NumberOfNPC] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Font TMPro.Examples.TextMeshSpawner::TheFont] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions TMPro.Examples.TMPro_InstructionOverlay::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01/objectType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01/objectType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01/objectType::TextMeshPro] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01/objectType::TextMeshProUGUI] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType TMPro.Examples.TMP_ExampleScript_01::ObjectType] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_ExampleScript_01::isStatic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::UpdateInterval] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_TextEventHandler TMPro.Examples.TMP_TextEventCheck::TextEventHandler] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::TextPopup_Prefab_01] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::TopLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::BottomLeft] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::TopRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions::BottomRight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::UpdateInterval] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::AnchorPosition] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::angleRange] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::angle] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter/VertexAnim::speed] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexJitter::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::ScaleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA::RotationMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::VertexCurve] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::AngleMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::SpeedMultiplier] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample::CurveScale] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.RectTransform UI.Common.ChooseUISnapScrollRect::content] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::snapSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::snapThreshold] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect::itemHeight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::selectedIndex] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationClip UI.Common.MainUIButtonHoverEffect::popupClip] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.AnimationClip UI.Common.MainUIButtonHoverEffect::popinClip] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::normalColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::highlightColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.MainUIButtonHoverEffect::LockedColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean UI.Common.MainUIButtonHoverEffect::IsLocked] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TextMeshProUGUI UI.Common.SetButtonTextColor::label] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.SetButtonTextColor::normalTextColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Color UI.Common.SetButtonTextColor::highlightedTextColor] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.EffectTypeEnum::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.EffectTypeEnum::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Fog] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Fire] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.EffectTypeEnum TH1Renderer.EffectTypeEnum::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Heal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Die] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::DieHint] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::CounterDieHint] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Flag] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::Damage] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Arrow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Bomb] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::MagicFireBall] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::CityExp] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Coin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileType::Faith] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileMoveType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 TH1Renderer.ProjectileMoveType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Straight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Parabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::HighParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::CityExpHighParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::CoinParabola] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Spin] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Curved] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::Bounce] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileMoveType::SpecialAnimation] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.GameState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.GameState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::Menu] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::PlayerRound] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::AIRound] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameState Logic.GameState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AIDifficultLevel::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AIDifficultLevel::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Easy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Normal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Hard] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AIDifficultLevel Logic.AIDifficultLevel::Lunatic] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::NoAI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::FullSight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::AIActionTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::AIAllTech] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::AIMoreMoney] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::LandThreshold] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Main::AnimationSpeed] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::DebugMode] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Main::DebugHideCenterMessage] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::cityCount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::unitCount] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::turn] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Main::renko] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1Renderer.MapRenderer Logic.Main::MapRenderer] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapConfig Logic.Main::MapConfig] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapData Logic.Main::MapData] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.InputLogic Logic.Main::InputLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapGenerator Logic.Main::MapGeneratorLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.GameLogic Logic.Main::GameLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapInteraction Logic.Main::MapInteractionLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.CityLogic Logic.Main::CityLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.UnitLogic Logic.Main::UnitLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.PlayerLogic Logic.Main::PlayerLogic] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UIManager Logic.Main::UIManager] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.MapGenerator/<>c Logic.MapGenerator/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.MapGenerator/<>c::<>9__21_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData Logic.BattleRenderDataPack::A] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData Logic.BattleRenderDataPack::B] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitData[] Logic.BattleRenderDataPack::splash] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::dmgA] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::dmgB] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::hpA] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.BattleRenderDataPack::hpB] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.BattleRenderDataPack::counter] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.DashSkill::IsTrigger] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Skill.EternitySkill::_recordDmg] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::_attackIncrease] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.PowerUpSkill::_attackMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.PowerUpSkill::_lastAttackMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::_isDamaged] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsPermanent] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Skill.SkillBase::Turns] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Skill.SkillBase::TurnsLimit] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::Score] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::ZH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::TDZH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::EN] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::JP] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualType::KR] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::FontGroups] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualData::Items] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualItem::ID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::ZH] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::TDZH] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::EN] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::JP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualItem::KR] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualFontGroup::FontID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::ZHFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::TDZHFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::ENFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::JPFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualFontGroup::KRFont] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Multilingual.MultilingualTextMono::Ban] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualTextMono::ID] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualTextMono::FontID] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioClipConfig::Clips] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Audio.PlayerState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Audio.PlayerState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Prepare] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::FadeIn] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::FadeOut] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Playing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.PlayerState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.Strategy::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.Strategy::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Defend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Development] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Military] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::EmergencyDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Retreat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::Common] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::DefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy Logic.AI.Strategy::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.CalculateType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.CalculateType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::PlayerTechScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityLevelUpDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityDevelopment] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::Ok] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitCollect] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitUpgrade] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitRecovery] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttackCityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitExplore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitRetreat] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitMoveToTargetGrid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAuto] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitMoveForTrain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackMoveInCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackMoveToCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackCityUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionAttackUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToCityTerritory] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentAttackUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::LegionDevelopmentMoveToOtherCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitAttackSelfCityEnemy] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::UnitKill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityLevelUp] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::TechGap] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::TechResource] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::CityTrainDefendAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.CalculateType Logic.AI.CalculateType::AroundGapScoreMax] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorData/<>c Logic.AI.AICalculatorData/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.AI.AICalculatorData/<>c::<>9__52_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Func`2 Logic.AI.AICalculatorData/<>c::<>9__52_1] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIDifficult::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIDifficult::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Simple] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Normal] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult Logic.AI.AIDifficult::Hard] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AICalculatorType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AICalculatorType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::Sight] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitCanMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::MoneyScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::CityScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::CityDefendScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitDefend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExplore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreCityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreTreasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::UnitExploreStarfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::TechScore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AICalculatorType Logic.AI.AICalculatorType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.AI.PathFinder/Node::Position] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.AI.PathFinder/Node::Parent] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.PathFinder/Node::Distance] Because of the deactivated 'Obfuscate struct fields' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Attack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Defend] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Explore] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::CityCenter] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Treasure] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetType::Starfish] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.UnitTargetMap/<>c Logic.AI.UnitTargetMap/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 Logic.AI.UnitTargetMap/<>c::<>9__6_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MoneyScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::CityDefendScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneCanMoveGridMaxScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::OneSightGridMaxScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitAttackScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitDefendScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreCityCenterScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreTreasureScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::UnitExploreStarfishScore] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::FutureScoreTransformValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AIConfigAsset::MilitaryConstructionRatioValue] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIConfigAsset::TechInfoList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType Logic.AI.AICalculatorTechInfo::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single Logic.AI.AICalculatorTechInfo::Ratio] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AILogicState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AILogicState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Prepare] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Playing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::PrePlay] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Pausing] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogicState::Finished] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.AI.AIActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Grid] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::City] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Unit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Tech] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionType::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Action.CommonActionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Action.CommonActionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::Gain] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::Build] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::StartWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::BuildWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::TrainUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::GridMisc] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitAction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::CityLevelUpAction] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitSkill] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::LearnTech] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitMove] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionType::UnitAttack] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Action.CommonActionType Logic.Action.CommonActionId::ActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum Logic.Action.CommonActionId::WonderType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType Logic.Action.CommonActionId::ResourceType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature Logic.Action.CommonActionId::FeatureType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType Logic.Action.CommonActionId::TerrainType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType Logic.Action.CommonActionId::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Action.CommonActionId::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Logic.Action.CommonActionId::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitActionType Logic.Action.CommonActionId::UnitActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLevelUpActionType Logic.Action.CommonActionId::CityLevelUpActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GridMiscActionType Logic.Action.CommonActionId::GridMiscActionType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType Logic.Action.CommonActionId::SkillType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType Logic.Action.CommonActionId::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c Logic.Achievement.AchievementAsset/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1 Logic.Achievement.AchievementAsset/<>c::<>9__3_0] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::AchievementList] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementConditionType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementConditionType::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::TrainGiant] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::BuildWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::WonderInCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::UnitOnWonder] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundBuildings] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundWonders] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundEnemyUnits] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundSelfUnits] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundCityGrids] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::KillNoAttacked] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InMiddleLine] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InRow] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::MapSize] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ReclaimWonderCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::BuildInDifferentCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::OccupyWonderCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ConnectCity] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::DifferentGiantArrive] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::KillLandTroop] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::FaithTimes] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::AroundCivilizationLand] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::InCityResources] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::ConvertUnit] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::NotCiv] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionType::UnitTypeDie] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.TrainGiantCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Achievement.TrainGiantCondition::TargetGiant] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.TrainGiantCondition::TrainCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.BuildWonderConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.BuildWonderConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.BuildWonderConditionCondition::BuildCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.WonderInCityConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary Logic.Achievement.WonderInCityConditionCondition::TargetCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.UnitOnWonderConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType Logic.Achievement.UnitOnWonderConditionCondition::Giant] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.UnitOnWonderConditionCondition::TargetTurns] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.UnitOnWonderConditionCondition::RecordTurn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.UnitOnWonderConditionCondition::_gridId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundBuildingsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundBuildingsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType Logic.Achievement.AroundBuildingsConditionCondition::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature Logic.Achievement.AroundBuildingsConditionCondition::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation Logic.Achievement.AroundBuildingsConditionCondition::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType Logic.Achievement.AroundBuildingsConditionCondition::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundWondersConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundWondersConditionCondition::AroundWonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundWondersConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundEnemyUnitsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundEnemyUnitsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundSelfUnitsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundSelfUnitsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary Logic.Achievement.AroundCityGridsConditionCondition::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary Logic.Achievement.AroundCityGridsConditionCondition::TargetCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::TargetCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::OffsetX] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 Logic.Achievement.AroundCityGridsConditionCondition::OffsetY] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::BigID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::SmallID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::InternalID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::MapID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementItem::IsFinished] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::Conditions] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::_typeNames] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementItem::_jsonData] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.CityMapData::CityList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::CityMapRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.TerritoryData RuntimeData.CityData::Territory] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityInfoRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::Level] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::LevelExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary RuntimeData.CityData::Name] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CityLibrary RuntimeData.CityData::CityInfo] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsCapital] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsConnectedCapital] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::IsCradle] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityWall] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::Workshop] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.CityData::ParkCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CityLevelUpPoint] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TerritoryData::TerritoryArea] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TerritoryData::TerritoryAreaList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GridList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapPosition RuntimeData.GridData::Pos] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::CityBuildingRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType RuntimeData.GridData::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature RuntimeData.GridData::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation RuntimeData.GridData::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType RuntimeData.GridData::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] WonderLibrary RuntimeData.GridData::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType RuntimeData.GridData::ResourceUnderBuilding] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridData::CivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.GridData::buildingLevel] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkHurt] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDie] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDieHintStart] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.GridData::VFXRenderMarkDieHintStartParam] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkDieHintEnd] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkTreasure] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkHeal] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkFlag] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridData::VFXRenderMarkFlagCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMarkFog] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::VFXRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridData::RenderMarkVFXDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.GridData::CityBorderRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.MapPosition::X] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.MapPosition::Y] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::Width] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::Height] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::PlayerCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult RuntimeData.MapConfig::AIDiff] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::selfCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapConfig::selfForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::MapID] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.MapData::MapConfig] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.GridMapData RuntimeData.MapData::GridMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.PlayerMapData RuntimeData.MapData::PlayerMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.CityMapData RuntimeData.MapData::CityMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitMapData RuntimeData.MapData::UnitMap] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::CityToPlayerDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::UnitToCityDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::UnitToGridDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::CityToGridDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::_idGenerator] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToPlayerDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToPlayerDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToCityDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToCityDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToGridDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::UnitToGridDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToGridDictKey] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::CityToGridDictValue] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::_idGenerator] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderTypeEnum::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderTypeEnum::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::None] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::PEACE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::KNOWLEDGE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::TRADE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::WEALTH] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::POWER] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::PARK] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderTypeEnum RuntimeData.WonderTypeEnum::EYE] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderState::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.WonderState::value__] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::NO_HINT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::HAVE_HINT] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::FINISH_NOT_BUILD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::FINISH_BUILD] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderState::Max] Because of the deactivated 'Obfuscate enum values' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerMapData::SelfPlayerId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerMapData::PlayerDataList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::Turn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::PlayerCivId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::PlayerForceId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.PlayerData::CradleCityId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.PlayerData::Alive] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth2] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerScore] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.MapSightData RuntimeData.PlayerData::Sight] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.TechTreeData RuntimeData.PlayerData::TechTree] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.WonderData RuntimeData.PlayerData::Wonder] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::TurnNoAttack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::TotalKill] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::MeetPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::CurAttackPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.PlayerData::LastAttackPlayers] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.PlayerData::DieMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.WonderData::WonderInfoDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.WonderData::WonderRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderInfoKeyList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderInfoValueList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.WonderData::WonderRenderList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapSightData::SightGidSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapSightData::SightGidList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TechTreeData::TechSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.TechTreeData::TechActionCacheSet] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TechTreeData::TechListForSerial] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.TechTreeData::TechActionCacheList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.IdentifierBase::Id] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::Skills] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::_typeNames] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.IdentifierBase::_jsonData] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::_renderMark] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.UnitMapData::UnitList] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.UnitMapData::_unitDict] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::UnitMapRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::Alive] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType RuntimeData.UnitData::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType RuntimeData.UnitData::GiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::Health] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::MP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::AP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::CP] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::Exp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::Veteran] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType RuntimeData.UnitData::CarryUnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] GiantType RuntimeData.UnitData::CarryGiantType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::CarryExp] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CarryVeteran] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.UnitData::DefenseReduction] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::AttackRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector3 RuntimeData.UnitData::AttackRenderMarkTargetPos] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::AttackRenderMarkNeedBack] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] AttackAnimType RuntimeData.UnitData::AttackRenderMarkAttackAnimType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::BounceRenderMark] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.UnitData::BounceRenderMakrWaitTime] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.UnitData::LegionId] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GameRecordData::Records] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single RuntimeData.GameRecord::Score] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String RuntimeData.GameRecord::Time] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::CityCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::MapWidth] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::MapHeight] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 RuntimeData.GameRecord::PlayerCount] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.AIDifficult RuntimeData.GameRecord::AIDiff] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 NodeCanvas.Tasks.Actions.AICalculateAction::CalculateTypes] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy NodeCanvas.Tasks.Actions.AIForeachCreate::Strategy] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsCity] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsUnit] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIForeachCreate::IsLegion] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::ExtraName] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1 NodeCanvas.Tasks.Actions.AIGeneratorAction::ActionTypes] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::Offset] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamExplore::Offset] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamHealth::GreaterThan] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single NodeCanvas.Tasks.Actions.AIParamHealth::Ratio] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Big] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Count] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamSelfTerritory::IsIn] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] ResourceType NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Resource] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainType NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Terrain] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TerrainFeature NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Feature] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::CheckHaveUnit] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::CheckInAttackRange] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TechType NodeCanvas.Tasks.Actions.AIParamTechType::TechType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnitType NodeCanvas.Tasks.Actions.AIParamTrainUnitType::UnitType] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy NodeCanvas.Tasks.Actions.CountryStrategyCondition::CountryStrategy] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::MarkStr] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.MarkAction::CheckNotHave] Because of the deactivated 'Obfuscate serializable classes' setting. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Properties... +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AICalculateAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIExecuteAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIFinishAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachEnd::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachStart::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIGeneratorAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritory::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTrainUnitType::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.CountryStrategyCondition::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::info()] Property is in group that has external definition (is in some assembly that gets not obfuscated). +[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.MarkAction::info()] Some other Property in the Property group getting skipped. +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Analyse Member... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find MemberReferences... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Find Member to skip... +[Info][OPS.OBF][OnAnalyse_Assemblies] [Assembly-CSharp] Skip Events... +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnAnalyse_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Methods... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Properties... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] [Assembly-CSharp] Skip Events... +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostAnalyse_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SpriteEffectController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] DebugCenter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Table] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Timer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] AboutUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ActionClickedEvent] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ActionIdMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomBarUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] BottomInfoUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CameraController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CenterMessageUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ChooseUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ToggleButtonGroupController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] CityUpgradeActionUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TribeHoverEffect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] DebugUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] HistoryUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] LibraryUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] LoseUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] MainUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] MessageUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RankingUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RoundedRectImage] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SettingUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SkillIdMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTreeButtonAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTreeUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TechTypeMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TimeEndUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TopBarUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UIBlockCameraDrag] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UIManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] WinUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] SetTextColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] ChatController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] EnvMapAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark02] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark04] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.CameraController] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.SimpleScript] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TeleType] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] UI.Common.SetButtonTextColor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.EffectManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXParams] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.MapRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileData] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.UnitRenderer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.CityLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.ICityLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.InputLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.GameLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.GameStateBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.PlayerRoundState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AIRoundState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MenuState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.FinishState] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MainEditor] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.StrategyInfo] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MapGenerator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.MapInteraction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.IPlayerLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.PlayerLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.RenderUpdateManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.IUnitLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.UnitLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.ISkill] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.SkillFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Skill.SkillOwner] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Rersource.ResourceManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Common.CommonLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Common.ICommonLogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioClipConfig] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Audio.AudioPlayer] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.MatchResult] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionGenerator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.CalculateResult] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.PathFinder] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetData] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AILogic] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.CommonActionParams] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicBase] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.BuildAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.TrainUnitAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitMoveAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitAttackAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.StartWonderAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.UnitSkillAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.GridMiscAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Action.LearnTechAction] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] Logic.Achievement.AchievementFactory] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.AchievementDataManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Namespace [[Assembly-CSharp] RuntimeData.GameRecordManager] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SpriteEffectController] : a +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugCenter] : b +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Table] : c +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Timer/TimerTask] : d +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Timer] : e +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] AboutUI] : f +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ActionClickedEvent] : g +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ActionIdMono] : h +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] : i +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] : j +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarButtonUIAnimator] : k +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomBarUI] : l +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] BottomInfoUI] : m +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CameraController] : n +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CenterMessageUI] : o +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] : p +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] : q +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChooseUI] : r +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] : s +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ToggleButtonGroupController] : u +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] CityUpgradeActionUI] : v +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TribeHoverEffect] : w +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] : z +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] DebugUI] : ba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] HistoryUI] : bb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI/LibraryTab] : bc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] : bd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LibraryUI] : be +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] LoseUI] : bf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] MainUI] : bg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] MessageUI] : bh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RankingUI] : bi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RoundedRectImage] : bj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] : bk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SettingUI] : bl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SkillIdMono] : bm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeButtonAnimator] : bn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] : bo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTreeUI] : bp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TechTypeMono] : bq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TimeEndUI] : br +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TopBarUI] : bs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UIBlockCameraDrag] : bt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UIManager] : bu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] WinUI] : bv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] SetTextColor] : bw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] ChatController] : bx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] EnvMapAnimator/d__4] : by +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] EnvMapAnimator] : bz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] : ca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] : cb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01] : cc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] : cd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] : ce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark02] : cf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark03] : cg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.Benchmark04] : ch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.CameraController] : ci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ObjectSpin] : cj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] : ck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] : cl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SimpleScript] : cm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] : cn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample] : co +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] : cp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TeleType] : cq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] : cr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] : cs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] : ct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] : cu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] : cv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] : cw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] : cx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] : cy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] : cz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] : da +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] : db +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] : dc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] : dd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] : de +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] : df +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] : dg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] : dh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] : di +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexJitter] : dj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] : dk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA] : dl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] : dm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB] : dn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] : do +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] : dp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.VertexZoom] : dq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] : dr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample] : ds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] : dt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] : du +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] : dv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] : dw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] UI.Common.SetButtonTextColor] : dx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] : dy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.EffectManager] : dz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass100_0] : ea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] : eb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass108_0] : ec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass110_0] : ed +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass97_0] : ee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridRenderer] : ef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] : eg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXParams] : eh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] : ei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] : ej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] : ek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] : el +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.MapRenderer] : em +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileData] : en +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] : eo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileManager] : ep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] : eq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.UnitRenderer] : er +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] : es +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.CityLogic] : et +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.ICityLogic] : eu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.InputLogic] : ev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.GameLogic] : ew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.GameStateBase] : ex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerRoundState] : ey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AIRoundState] : ez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MenuState] : fa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.FinishState] : fb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MainEditor] : fc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.StrategyInfo] : fd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] : fe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] : ff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] : fg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapGenerator] : fh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] : fi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.MapInteraction] : fj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.IPlayerLogic] : fk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0] : fl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_1] : fm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2] : fn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_3] : fo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0] : fp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1] : fq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_2] : fr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.PlayerLogic] : fs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.RenderUpdateManager] : ft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.IUnitLogic] : fu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.UnitLogic/<>c__DisplayClass8_0] : fv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.UnitLogic] : fw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.ISkill] : fx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.SkillFactory] : fy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Skill.SkillOwner] : fz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Rersource.ResourceManager] : ga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] : gb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] : gc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] : gd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Common.CommonLogic] : ge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Common.ICommonLogic] : gf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioClipConfig] : gg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioManager] : gh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Audio.AudioPlayer] : gi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.MatchResult] : gj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionBase] : gk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionGenerator] : gl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.CalculateResult] : gm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] : gn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.PathFinder] : go +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.UnitTargetMap] : gp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.UnitTargetData] : gq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AILogic] : gr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] : gs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.CommonActionParams] : gt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.ActionLogicFactory] : gu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.ActionLogicBase] : gv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] : gw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] : gx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildWonderAction] : gy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] : gz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] : ha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GainResourceAction] : hb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] : hc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] : hd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.BuildAction] : he +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.TrainUnitAction] : hf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] : hg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] : hh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitActionAction] : hi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] : hj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitMoveAction] : hk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitAttackAction] : hl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.StartWonderAction] : hm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.UnitSkillAction] : hn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.GridMiscAction] : ho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Action.LearnTechAction] : hp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] Logic.Achievement.AchievementFactory] : hq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] : hr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.AchievementDataManager] : hs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found a new Type Name [[Assembly-CSharp] RuntimeData.GameRecordManager] : ht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean ActionDataAssets::GetActionInfo(Logic.Action.CommonActionId,ActionInfo&)] : hu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::GetIcon(System.UInt32,System.UInt32)] : hv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackTimeByAttackRange(System.Int32)] : hw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackReturnTimeByAttackRange(System.Int32)] : hx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CivDataAssets::GetCivInfo(System.UInt32,CivInfo&)] : hy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean CivDataAssets::GetCityInfo(CityLibrary,CityInfo&)] : hz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GridAndResourceDataAssets::Init()] : ia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetResourceInfo(ResourceType,ResourceInfo&)] : ib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfo(WonderLibrary,WonderInfo&)] : ic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfoByType(RuntimeData.WonderTypeEnum,RuntimeData.PlayerData,WonderInfo&)] : id +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetWonderSprite(WonderLibrary,RuntimeData.PlayerData)] : ie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetResourceSprite(ResourceType,RuntimeData.PlayerData)] : if +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetWonderName(WonderLibrary,RuntimeData.PlayerData)] : ig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetResourceName(ResourceType)] : ih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] ResourceType GridAndResourceDataAssets::GetMillLikeRelative(ResourceType)] : ii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfo(RuntimeData.PlayerData,PlayerInfo&)] : ij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfoByCivId(System.UInt32,System.UInt32,PlayerInfo&)] : ik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomMeetChat()] : il +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomStartChat()] : im +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String PlayerInfo::GetRandomLoseChat()] : in +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SkillDataAssets::Init()] : io +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillInfo(SkillType,SkillInfo&)] : ip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillDesc(SkillType,System.String&)] : iq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechDataAssets::Init()] : ir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TechInfo TechDataAssets::GetTechInfo(TechType)] : is +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TechDataAssets::GetNextTechs(TechType)] : it +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TechDataAssets::GetNextTechs(TechType,System.Collections.Generic.HashSet`1)] : iu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UICenterMessageDataAssets::GetUICenterMessageInfo(UICenterMessageID,UICenterMessageInfo&)] : iv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UnitTypeDataAssets::Init()] : iw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitTypeInfo(UnitType,GiantType,UnitTypeInfo&)] : ix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteGlow(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] : iy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSprite(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] : iz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteByInfo(RuntimeData.MapData,UnitTypeInfo,RuntimeData.PlayerData,UnityEngine.Sprite&)] : ja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ApplyOutlineEffect()] : jb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ApplyGrayEffect()] : jc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SpriteEffectController::ResetToOriginal()] : jd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] DebugCenter DebugCenter::get_Instance()] : je +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugCenter::set_Instance(DebugCenter)] : jf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::QueryForcesName(System.UInt32)] : jg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::QueryCivsName(System.UInt32)] : jh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Table Table::get_Instance()] : ji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Table::set_Instance(Table)] : jj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector2Int Table::WorldToGrid(UnityEngine.Vector3,System.String)] : jk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector3 Table::GridToWorld(RuntimeData.GridData,System.String)] : jl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Sprite Table::QueryActionIconSprite(Logic.Action.CommonActionId,RuntimeData.PlayerData)] : jm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Table::QueryUnitHasSkill(UnitType,SkillType)] : jn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(UnityEngine.Vector2Int,UnityEngine.Vector2Int)] : jo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] : jp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : jq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::CalcDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Boolean,System.Single)] : jr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Table::QueryDamage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] : js +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String[] Table::tileInfo(RuntimeData.GridData)] : jt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Table::civName(System.Int32)] : ju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String[] Table::unitInfo(RuntimeData.UnitData,GiantType)] : jv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryUnitTypeToNo(UnitType)] : jw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryActionCost(Logic.Action.CommonActionId)] : jx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Table::QueryActionExp(Logic.Action.CommonActionId)] : jy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Timer Timer::get_Instance()] : jz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::set_Instance(Timer)] : ka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::TimerRegister(System.Object,System.Action,System.Single)] : kb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Timer::Update()] : kc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Update()] : kd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Show()] : ke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::Hide()] : kf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::<.ctor>b__7_0()] : kg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::b__9_0()] : kh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void AboutUI::b__10_0()] : ki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ActionClickedEvent::add_OnItemClicked(System.Action`1)] : kj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ActionClickedEvent::remove_OnItemClicked(System.Action`1)] : kk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.IDisposable.Dispose()] : kl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.get_Current()] : km +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Reset()] : kn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.get_Current()] : ko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.IDisposable.Dispose()] : kp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.get_Current()] : kq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Reset()] : kr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.get_Current()] : ks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::FakeClickEffect()] : kt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::FakeClickCoroutine()] : ku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::ScaleButton(UnityEngine.Vector3)] : kv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::Update()] : kw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::SetBottomBarShowHide(System.Boolean)] : kx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnSettingsClicked()] : ky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnRankingClicked()] : kz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnTechTreeClicked()] : la +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnNextTurnClicked()] : lb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomBarUI::OnMessageClicked()] : lc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::Update()] : ld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::Init()] : le +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::UpdateInfo()] : lf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClickHandler()] : lg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClicked(UnityEngine.GameObject)] : lh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::GenerateActionOption()] : li +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoHide()] : lj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowGrid(System.UInt32)] : lk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowUnit(System.UInt32)] : ll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::UpdateDebugInfo()] : lm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void BottomInfoUI::ExecuteActionButtonByIndex(System.Int32)] : ln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandleSmoothMove()] : lo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandleZoom()] : lp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::HandlePan()] : lq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CameraController::CameraFocusOnGrid(RuntimeData.GridData,System.Boolean)] : lr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::Update()] : ls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.PlayerData,RuntimeData.GridData)] : lt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.UnitData)] : lu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::ShowNext()] : lv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::Hide()] : lw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::OnCompleteFadeOut()] : lx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CenterMessageUI::b__16_0()] : ly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::b__0()] : lz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::b__1()] : ma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Init()] : mb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::StartGame()] : mc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Update()] : md +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Show()] : me +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::Hide()] : mf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::SwitchToPanel(System.Int32)] : mg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_0()] : mh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_1()] : mi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__20_0()] : mj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__21_0()] : mk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChooseUI::b__22_0()] : ml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::b__0()] : mm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ToggleButtonGroupController::OnButtonClicked(UnityEngine.UI.Button)] : mn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String ToggleButtonGroupController::GetSelectedButtonName()] : mo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::Update()] : mp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::UpdateUIInfo()] : mq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClickHandler()] : mr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeOut()] : ms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::OnFadeOutComplete()] : mt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeIn()] : mu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClicked(UnityEngine.GameObject)] : mv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsFirstTribeInParent()] : mw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::HandleButtonClick()] : mx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::OnClicked()] : my +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::ApplyNormalState()] : mz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::SetAlpha(UnityEngine.UI.Image,System.Byte)] : na +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TribeHoverEffect::Deselect()] : nb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::CheckIsSelected()] : nc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::b__0()] : nd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::ToggleMainPanel()] : ne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::ShowOnlyPanel(System.String)] : nf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::BindButton(System.String,System.String)] : ng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::Update()] : nh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::UpdateAllUnitInfo()] : ni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::UpdateAllPlayerInfo()] : nj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DebugUI::<.ctor>b__8_0()] : nk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] : nl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::Init()] : nm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void GameUI::Update()] : nn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Update()] : no +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Show()] : np +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::Hide()] : nq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::<.ctor>b__8_0()] : nr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::b__10_0()] : ns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HistoryUI::b__11_0()] : nt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::b__0()] : nu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Init()] : nv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Update()] : nw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Show()] : nx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::Hide()] : ny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::SwitchTab(LibraryTabType)] : nz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::<.ctor>b__14_0()] : oa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_0()] : ob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_1()] : oc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_2()] : od +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__15_3()] : oe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__17_0()] : of +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LibraryUI::b__18_0()] : og +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LoseUI::Update()] : oh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void LoseUI::OnReturnClicked()] : oi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Update()] : oj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Show()] : ok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::Hide()] : ol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnNewGameClicked()] : om +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnResumeGameClicked()] : on +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnStoryModeClicked()] : oo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnLibraryClicked()] : op +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnSettingClicked()] : oq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnHistoryClicked()] : or +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::OnAboutClicked()] : os +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::b__16_0()] : ot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MainUI::b__17_0()] : ou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Update()] : ov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::AddMessageData(CenterMessageData)] : ow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Show()] : ox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::Hide()] : oy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::b__10_0()] : oz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void MessageUI::b__11_0()] : pa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RankingUI/<>c::b__8_0(RuntimeData.PlayerData,RuntimeData.PlayerData)] : pb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::UpdateRankingList()] : pc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Update()] : pd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Show()] : pe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::Hide()] : pf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::b__10_0()] : pg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RankingUI::b__11_0()] : ph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector3 RoundedRectImage/<>c::b__3_0(UnityEngine.UIVertex)] : pi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RoundedRectImage::UpdateMesh()] : pj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::<.ctor>b__2()] : pk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::OnLanguageClicked(System.String)] : pl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Update()] : pm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Show()] : pn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::Hide()] : po +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_0()] : pp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_1()] : pq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::b__11_0()] : pr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void SettingUI::b__12_0()] : ps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::b__0()] : pt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechTreeData()] : pu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::Update(RuntimeData.MapData)] : pv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechCheckPanel(RuntimeData.MapData)] : pw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::ShowTechCheckPanel(RuntimeData.MapData,TechType)] : px +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::HideTechCheckPanel()] : py +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::SetTechCheckPanelShowHide(System.Boolean,TechType)] : pz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::ResearchTech()] : qa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::PlayAnimTechTreeShowHide(System.Boolean)] : qb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::SetTechTreeShowHide(System.Boolean)] : qc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::OnFadeOutComplete()] : qd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::OnTechCheckPanelFadeOutComplete()] : qe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TechTreeUI::<.ctor>b__20_0()] : qf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TimeEndUI::Update()] : qg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TimeEndUI::OnReturnClicked()] : qh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TopBarUI::Update()] : qi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::Init()] : qj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::GameInit(RuntimeData.MapData)] : qk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::Update(RuntimeData.MapData)] : ql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UIManager::EndTurn()] : qm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void WinUI::Update()] : qn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void WinUI::OnReturnClicked()] : qo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void ChatController::AddToChatOutput(System.String)] : qp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void DropdownSample::OnButtonClick()] : qq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.IDisposable.Dispose()] : qr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.get_Current()] : qs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.Collections.IEnumerator.Reset()] : qt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.get_Current()] : qu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData UnitySourceGeneratedAssemblyMonoScriptTypes_v1::Get()] : qv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::get_onCharacterSelection()] : qw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onCharacterSelection(TMPro.TMP_TextEventHandler/CharacterSelectionEvent)] : qx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::get_onSpriteSelection()] : qy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onSpriteSelection(TMPro.TMP_TextEventHandler/SpriteSelectionEvent)] : qz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::get_onWordSelection()] : ra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onWordSelection(TMPro.TMP_TextEventHandler/WordSelectionEvent)] : rb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::get_onLineSelection()] : rc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLineSelection(TMPro.TMP_TextEventHandler/LineSelectionEvent)] : rd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::get_onLinkSelection()] : re +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLinkSelection(TMPro.TMP_TextEventHandler/LinkSelectionEvent)] : rf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnCharacterSelection(System.Char,System.Int32)] : rg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnSpriteSelection(System.Char,System.Int32)] : rh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnWordSelection(System.String,System.Int32,System.Int32)] : ri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLineSelection(System.String,System.Int32,System.Int32)] : rj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLinkSelection(System.String,System.String,System.Int32)] : rk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.IDisposable.Dispose()] : rl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.get_Current()] : rm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Reset()] : rn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.get_Current()] : ro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.IDisposable.Dispose()] : rp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.get_Current()] : rq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Reset()] : rr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.get_Current()] : rs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::GetPlayerInput()] : rt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.IDisposable.Dispose()] : ru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.get_Current()] : rv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Reset()] : rw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.get_Current()] : rx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.ShaderPropAnimator::AnimateProperties()] : ry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.IDisposable.Dispose()] : rz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.get_Current()] : sa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Reset()] : sb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.get_Current()] : sc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] : sd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.SkewTextExample::WarpText()] : se +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.IDisposable.Dispose()] : sf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.get_Current()] : sg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Reset()] : sh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.get_Current()] : si +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.IDisposable.Dispose()] : sj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.get_Current()] : sk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Reset()] : sl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.get_Current()] : sm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.IDisposable.Dispose()] : sn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.get_Current()] : so +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Reset()] : sp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.get_Current()] : sq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::ON_TEXT_CHANGED(UnityEngine.Object)] : sr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealCharacters(TMPro.TMP_Text)] : ss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealWords(TMPro.TMP_Text)] : st +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.IDisposable.Dispose()] : su +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.get_Current()] : sv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Reset()] : sw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.get_Current()] : sx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.IDisposable.Dispose()] : sy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.get_Current()] : sz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Reset()] : ta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.get_Current()] : tb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshProFloatingText()] : tc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshFloatingText()] : td +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Set_FrameCounter_Position(TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions)] : te +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions)] : tf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnCharacterSelection(System.Char,System.Int32)] : tg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnSpriteSelection(System.Char,System.Int32)] : th +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnWordSelection(System.String,System.Int32,System.Int32)] : ti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLineSelection(System.String,System.Int32,System.Int32)] : tj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLinkSelection(System.String,System.String,System.Int32)] : tk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::ON_TEXT_CHANGED(UnityEngine.Object)] : tl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::RestoreCachedVertexAttributes(System.Int32)] : tm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions)] : tn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.IDisposable.Dispose()] : to +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.get_Current()] : tp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Reset()] : tq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.get_Current()] : tr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexColorCycler::AnimateVertexColors()] : ts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.IDisposable.Dispose()] : tt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.get_Current()] : tu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Reset()] : tv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.get_Current()] : tw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::ON_TEXT_CHANGED(UnityEngine.Object)] : tx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexJitter::AnimateVertexColors()] : ty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.IDisposable.Dispose()] : tz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.get_Current()] : ua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Reset()] : ub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.get_Current()] : uc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::ON_TEXT_CHANGED(UnityEngine.Object)] : ud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeA::AnimateVertexColors()] : ue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.IDisposable.Dispose()] : uf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.get_Current()] : ug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Reset()] : uh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.get_Current()] : ui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::ON_TEXT_CHANGED(UnityEngine.Object)] : uj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeB::AnimateVertexColors()] : uk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::b__0(System.Int32,System.Int32)] : ul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.IDisposable.Dispose()] : um +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.get_Current()] : un +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Reset()] : uo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.get_Current()] : up +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::ON_TEXT_CHANGED(UnityEngine.Object)] : uq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexZoom::AnimateVertexColors()] : ur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.IDisposable.Dispose()] : us +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.get_Current()] : ut +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Reset()] : uu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.get_Current()] : uv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] : uw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.WarpTextExample::WarpText()] : ux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.IDisposable.Dispose()] : uy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.get_Current()] : uz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Reset()] : va +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.get_Current()] : vb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.IEnumerator UI.Common.ChooseUISnapScrollRect::SnapToClosestItem()] : vc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::HighlightSelectedItem(System.Int32)] : vd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::SnapToIndex(System.Int32)] : ve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::SetLock()] : vf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::Update()] : vg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityInfo()] : vh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateDebug()] : vi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityConnected()] : vj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityCapital()] : vk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityGDP()] : vl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityName()] : vm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityPops()] : vn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Init()] : vo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Upadate()] : vp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.UnitData)] : vq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.GridData)] : vr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayerEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,UnityEngine.Vector3)] : vs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass100_0::b__0()] : vt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::b__0()] : vu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass108_0::b__0()] : vv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass110_0::b__0()] : vw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass97_0::b__0()] : vx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::GetROGrid()] : vy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Update()] : vz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateDebug()] : wa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Init(RuntimeData.GridData)] : wb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateGridWithoutCityBuilding()] : wc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateCityBuilding(System.UInt32)] : wd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdataHighlight()] : we +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetSelectHighlight(System.Boolean)] : wf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetMoveHighlight(System.Boolean)] : wg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateLand()] : wh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateRoad()] : wi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateMountain()] : wj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateForest()] : wk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateResource(System.Boolean)] : wl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityWall()] : wm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBorder()] : wn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityBorder()] : wo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateFog()] : wp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ShowHintIcon()] : wq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ShowHintPanel()] : wr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::HideHintIcon()] : ws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetBounceAnim(System.Boolean)] : wt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetFogAnim(System.Boolean)] : wu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayFogEffect()] : wv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetCityWall()] : ww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHurtVFXAnim()] : wx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHurtVFX()] : wy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieVFXAnim()] : wz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieVFX()] : xa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieHintVFXAnim(System.Boolean)] : xb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieHintVFX()] : xc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetStopDieHintVFXAnim()] : xd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::StopDieHintVFX()] : xe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetTreasureVFXAnim()] : xf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayTreasureVFX()] : xg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHealVFXAnim()] : xh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHealVFX()] : xi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__91_0()] : xj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__93_0()] : xk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__94_0()] : xl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TH1Renderer.GridVFXRenderer TH1Renderer.GridVFXRendererFactory::Create(TH1Renderer.GridVFXParams)] : xm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetPlay()] : xn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Play()] : xo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetStop()] : xp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Stop()] : xq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Update()] : xr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : xs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::SetPlay()] : xn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::Play()] : xo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : xs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::b__3_0()] : xt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::SetPlay()] : xn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::Play()] : xo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] : xs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::b__3_0()] : xu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::SetPlay()] : xn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::Play()] : xo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::b__3_0()] : xv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Update()] : xw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateGridMap()] : xx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityMap()] : xy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateUnitMap()] : xz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateProjectileMap()] : ya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::FirstRenderMap()] : yb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateBorders()] : yc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityBuildings(System.UInt32)] : yd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] : ye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] : yf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] : yg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] : yh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] : yi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] : yj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] : yk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] : yl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] : ym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] : yn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::b__37_0()] : yo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::b__0()] : yp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.GameObject)] : yq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Update()] : yr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectile(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32)] : ys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectileMulti(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32,System.Single)] : yt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::GetROProjectile()] : yu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Die()] : yv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Update()] : yw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::GetROUnit()] : yx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Die()] : yy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::CheckUpgradeOrAnimate()] : yz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayBounceAnim()] : za +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayMoveAnim(RuntimeData.GridData,System.Single)] : zb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Update()] : zc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitAll()] : zd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateAtkDfs()] : ze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateAtkGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] : zf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateDefGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] : zg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.UnitRenderer::FindDeepChild(UnityEngine.Transform,System.String)] : zh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateDebug()] : zi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateSelfPlayerSight()] : zj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitGlow()] : zk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdataHighlight()] : zl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetSelectHighlight(System.Boolean)] : zm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackHighlight(System.Boolean)] : zn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitSrpite()] : zo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitDefense()] : zp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackAnim(AttackAnimType,UnityEngine.Vector3,System.Boolean)] : zq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetBounceAnim(System.Single)] : zr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::UpdateChildrenAlpha(System.Single)] : zs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::GenerateTribe(RuntimeData.MapData,UnityEngine.Vector2Int,System.Int32)] : zt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::TribeToCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : zu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityRemoveUnitFromList(RuntimeData.MapData,System.Int32,System.Int32)] : zv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityNewUnit(RuntimeData.MapData,System.Int32,UnitType)] : zw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityExploit(RuntimeData.MapData,System.Int32,UnityEngine.Vector2Int,System.String)] : zx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateExp(RuntimeData.MapData,RuntimeData.CityData,System.Int32)] : zy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateLevel(RuntimeData.MapData,RuntimeData.CityData)] : zz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::SetCapital(RuntimeData.MapData,System.UInt32)] : baa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::SetCradle(RuntimeData.MapData,System.UInt32)] : bab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityEndTurn(RuntimeData.MapData,RuntimeData.CityData)] : bac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CreateCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData)] : bad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.CityLogic::CreateUnit(RuntimeData.MapData,RuntimeData.CityData,UnitType)] : bae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::FindCityOnPos(RuntimeData.MapData,System.UInt32)] : baf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::UpdateGridBuildingData(RuntimeData.MapData,RuntimeData.GridData)] : bag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::GetCityStarsPerTurn(RuntimeData.MapData,RuntimeData.CityData)] : bah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::GetBuildingLevelByCity(RuntimeData.MapData,RuntimeData.CityData,ResourceType,System.Int32&)] : bai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.CityLogic::CityLevelUpActionExpand(RuntimeData.MapData,RuntimeData.CityData)] : baj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::CalcGridBuildingLevel(RuntimeData.MapData,RuntimeData.GridData,ResourceType,System.Int32&)] : bak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.InputLogic::ShouldIgnoreClick(UnityEngine.GameObject)] : bal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::LockInput()] : bam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::UnlockInput()] : ban +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::BottomInfoUIHandleHover()] : bao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::Update()] : bap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::ShowHint(UnityEngine.GameObject)] : baq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.InputLogic::HideHint()] : bar +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::get_AIDifficultLevels()] : bas +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::get_Main()] : bat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::get_CurPlayer()] : bau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::Update()] : bav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] : baw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::SetAllAIDifficultLevel(Logic.AIDifficultLevel)] : bax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::get_CurPlayer()] : bay +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::get_State()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::Enter()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::End()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.GameStateBase::Update()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::get_State()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Enter()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::End()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Update()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::get_State()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::Enter()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::End()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::Update()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AIRoundState::TryTurnEndCurPlayerTurn()] : bbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.MenuState::get_State()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::Enter()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::End()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.MenuState::Update()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.GameState Logic.FinishState::get_State()] : baz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::Enter()] : bba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::End()] : bbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.FinishState::Update()] : bbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Main::ContinueGame()] : bbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Main::StartGame(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)] : bbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Main::HasArchive()] : bbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::OnAIStarted()] : bbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::OnActionExcuted()] : bbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MainEditor::GetCityActions(System.UInt32)] : bbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetPlayerStrategy(System.UInt32,Logic.AI.Strategy&)] : bbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetUnitStrategy(System.UInt32,System.UInt32,System.UInt32,Logic.AI.Strategy&,System.UInt32&)] : bbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::GetCityStrategy(System.UInt32,Logic.AI.Strategy&)] : bbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MainEditor::Update()] : bbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Guid Logic.MapGenerator/<>c::b__21_0(RuntimeData.MapPosition)] : bbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass23_0::b__0(RuntimeData.MapPosition)] : bbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass24_0::b__0(RuntimeData.MapPosition)] : bbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__0(RuntimeData.MapPosition)] : bbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__1(RuntimeData.MapPosition)] : bbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateMap(RuntimeData.MapData)] : bbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateHeightMap()] : bbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::SmoothHeightMap()] : bbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.MapGenerator::GetAverageHeight(System.Int32,System.Int32)] : bbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::NormalizeHeightMap()] : bbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateIsland()] : bby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateTribes()] : bbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitGridMapData(RuntimeData.MapData)] : bca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.MapGenerator::HasTower(System.Int32,System.Int32)] : bcb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateCradleCity(RuntimeData.MapData)] : bcc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TerrainType Logic.MapGenerator::GenerateTerrain(System.Int32,System.Int32)] : bcd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TerrainFeature Logic.MapGenerator::GenerateFeature(System.Int32,System.Int32)] : bce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Vegetation Logic.MapGenerator::GenerateVegetation(System.Int32,System.Int32)] : bcf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] ResourceType Logic.MapGenerator::GenerateResource(System.Int32,System.Int32,TerrainType,TerrainFeature,Vegetation)] : bcg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::GenerateCivilization(RuntimeData.MapData,System.Int32,System.Int32)] : bch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitAllPlayerSight(RuntimeData.MapData)] : bci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] : bcj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::b__0()] : bck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] : bcl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] : bcm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CheckContinuousAction(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : bcn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.WonderTypeEnum)] : bco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] : bcp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] : bcq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] : bcr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bcs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] : bct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] : bcu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_0::b__4()] : bcv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_1::b__0()] : bcw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_2::b__1()] : bcx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_2::b__2()] : bcy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_3::b__3()] : bcz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass24_2::b__0()] : bda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Update(RuntimeData.MapData)] : bdb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic::OccupyVillage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bdc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::OccupyCity(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.CityData)] : bdd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerData(RuntimeData.MapData,RuntimeData.PlayerData)] : bde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetMapUnitTypeCount(RuntimeData.MapData,UnitType,GiantType)] : bdf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerResourceNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,ResourceType)] : bdg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerFeatureNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,TerrainFeature)] : bdh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckTerrainCanBridge(RuntimeData.MapData,RuntimeData.GridData)] : bdi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.PlayerData)] : bdj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckBridgeMirror(RuntimeData.MapData,RuntimeData.GridData)] : bdk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.WonderTypeEnum)] : bco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,System.Int32)] : bdl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] : bcp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::HasRoadForUnit(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.GridData,RuntimeData.UnitData)] : bdm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::CaptureCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,RuntimeData.UnitData)] : bdn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] : bcq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] : bcr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] : bct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] : bcu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::PlayerEndTurn(RuntimeData.MapData,RuntimeData.PlayerData)] : bdo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetPlayerStarsPerTurn(RuntimeData.MapData,System.UInt32)] : bdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.PlayerData)] : bdq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bcs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSightByRadius(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,System.Int32)] : bdr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::DebugGetAllSight(RuntimeData.MapData,RuntimeData.PlayerData)] : bds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetRealCost(RuntimeData.MapData,RuntimeData.PlayerData,TechType)] : bdt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.PlayerLogic::CalcAllPlayerScore(RuntimeData.MapData)] : bdu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::get_Instance()] : bdv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::set_Instance(Logic.RenderUpdateManager)] : bdw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearUnitRUList()] : bdx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddUnitRUList(System.Int32)] : bdy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetUnitRUList()] : bdz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTileRUList()] : bea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTileRUList(UnityEngine.Vector2Int)] : beb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTileRUList()] : bec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechTreeRU()] : bed +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetTechTreeRU()] : bee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetTechTreeRU()] : bef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetPlayerTopBarRU()] : beg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearPlayerTopBarRU()] : beh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetPlayerTopBarRU()] : bei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetCenterMessageRU(System.String,System.String)] : bej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCenterMessageRU()] : bek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetCenterMessageRU()] : bel +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUTitle()] : bem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUContent()] : ben +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityRUList()] : beo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityRUList(System.Int32)] : bep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityRUList()] : beq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityBuildingRUList()] : ber +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityBuildingRUList(System.Int32)] : bes +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityBuildingRUList()] : bet +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetHighlightMapRU(System.Int32)] : beu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetHighlighMapRU()] : bev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearHighlightMapRU()] : bew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTechIdRU(System.Int32)] : bex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTechIdRU()] : bey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechIdRU()] : bez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearMistClearEffectRUList()] : bfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddMistClearEffectRUList(UnityEngine.Vector2Int)] : bfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetMistClearEffectRUList()] : bfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetBattleRU(RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] : bfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetBattleRU()] : bfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::GetBattleRenderDataPackRU()] : bff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearBattleRU()] : bfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetLastCityUpgradeActionRUList()] : bfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityUpgradeActionRUList(System.Int32)] : bfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::RemoveLastCityUpgradeActionRUList()] : bfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : bfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] : bfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] : bfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] : bfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] : bfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] : bfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] : bfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.IUnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] : bfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__0()] : bft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__1()] : bfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__2()] : bfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__3()] : bfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__4()] : bfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__5()] : bfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__6()] : bfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__7()] : bga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__8()] : bgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Update()] : bgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckIsSelfPlayer(RuntimeData.MapData,System.UInt32)] : bgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : bfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CanCounter(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.UnitLogic::AttackAnimTime(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::SpecialDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DieAnimRenderMarkUpadate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DamageAnimRenderMarkUpdate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] : bgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TryKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TryDamageUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] : bgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] : bgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : bgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int,UnityEngine.Vector2Int)] : bgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] : bgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.UnitLogic::AttackTargetCount(RuntimeData.MapData,RuntimeData.UnitData)] : bgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic::FindUnitOnPos(RuntimeData.MapData,RuntimeData.GridData)] : bgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] : bfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::AddMPAPCP(RuntimeData.MapData,RuntimeData.UnitData)] : bgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] : bfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] : bfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] : bfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] : bfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] : bfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] : bfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.UnitData,UnitType)] : bgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] : bgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AutoHealSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CarrySkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CatCartSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CityTransportSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CityTransportSkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : bhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ConvertSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CreepSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : bhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CriticalSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.CriticalSkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] : bhi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::DeepCopy(Logic.Skill.SkillBase)] : bhj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.EternitySkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.EternitySkill::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ForestDefenseSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.ForestDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.FortifySkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.FortifySkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.GalaxyArrowSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.HealSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.IllusionSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.LuckSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.MountainDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainGodSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.MountainGodSkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainMoveSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.MountainMoveSkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NuclearSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.OceanDefenseSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.OceanDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.OceanMoveSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.OceanMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PeaceSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PersistSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PhoenixEggSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PhoenixSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixSkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PoisonedSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PoorHealthSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PowerUpSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RotaLFlamesSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ScoutSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ScoutSkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SneakSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SpeedUpSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SplashSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StaticSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StiffSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.StiffSkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.StompSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SuperDashSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SuperHideSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SurpriseSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SurpriseSkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SwapSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::BeforeAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WaterDefenseSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.WaterDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WaterMoveSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.WaterMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WindGodSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.WindPriestessSkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnCounterAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : big +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] : bih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] : bii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] : bij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : bil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : bim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] : bin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] : bio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] : bip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : bhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : bhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamage(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : biq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] : bir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] : bgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] : bis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] : bit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillBase::GetCopySkill()] : biu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::GetSkillCopy(Logic.Skill.SkillBase)] : bhi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::DeepCopy(Logic.Skill.SkillBase)] : bhj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnCounterAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : big +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] : bij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] : bih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] : bii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : bil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : bim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] : bin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] : bio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] : bip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] : bhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : bhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : bhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] : bhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] : bho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] : bid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] : bhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamage(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : biq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] : bgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] : bir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillFactory::GetSkillBySkillType(SkillType)] : biv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::Init()] : biw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::get_ItemDict()] : bix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualData::GetMultilingualStr(System.UInt32,Logic.Multilingual.MultilingualType)] : biy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualData::GetMultilingualFont(System.UInt32,Logic.Multilingual.MultilingualType)] : biz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualData::GetFontGroupID(TMPro.TMP_FontAsset)] : bja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::RefreshDict()] : bjb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::Refresh()] : bjc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::Init()] : bjd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualManager::GetMultilingualText(System.UInt32)] : bje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualManager::GetMultilingualFont(System.UInt32)] : bjf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::ChangedMultilingual(Logic.Multilingual.MultilingualType)] : bjg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualManager::GetFontGroupID(TMPro.TMP_FontAsset)] : bjh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::SetUIText(TMPro.TextMeshProUGUI,System.String,System.Collections.Generic.List`1)] : bji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshMultilingualData()] : bjj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshTextComs()] : bjk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::b__0(System.Text.RegularExpressions.Match)] : bjl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::get_ParamList()] : bjm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::set_ParamList(System.Collections.Generic.List`1)] : bjn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnMultilingualChanged()] : bjo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::BindFontID()] : bjp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetCityActionOptionList(System.Int32)] : bjq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] : bjr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetUnitActionOptionList(System.Int32)] : bjs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] : bjt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckCityFullPopulation(System.Int32)] : bju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] : bjv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitHasAttackTarget(System.Int32)] : bjw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.CommonLogic::CalcUnitMoveInfo(System.Int32)] : bjx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] : bjy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] : bjz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] : bka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] : bkb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] : bkc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] : bkd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] : bke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetCityActionOptionList(System.Int32)] : bjq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] : bjr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetUnitActionOptionList(System.Int32)] : bjs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] : bjt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckCityFullPopulation(System.Int32)] : bju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] : bjv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitHasAttackTarget(System.Int32)] : bjw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.ICommonLogic::CalcUnitMoveInfo(System.Int32)] : bjx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] : bjy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] : bjz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] : bka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] : bkb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] : bkc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] : bkd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] : bke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Init()] : bkf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Update()] : bkg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayMusic(System.String,System.Single,System.Single,System.Boolean)] : bkh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::StopMusic()] : bki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayAudio(System.String,System.Single,System.Single,System.Boolean)] : bkj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::GetPlayer()] : bkk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Play()] : bkl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Update()] : bkm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Stop()] : bkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::UpdateSourceVolume()] : bko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::CheckIsActionInPlayerSight()] : bkp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.AI.AIActionBase::DebugInfo()] : bkq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::get_ActionType()] : bkr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::Init(RuntimeData.MapData,RuntimeData.PlayerData)] : bks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneStepActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bkt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorUnitActions(System.Collections.Generic.List`1)] : bku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneUnitActions(RuntimeData.UnitData,System.Collections.Generic.List`1)] : bkv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorGridActions(System.Collections.Generic.List`1)] : bkw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneGridActions(RuntimeData.GridData,System.Collections.Generic.List`1)] : bkx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorCityActions(System.Collections.Generic.List`1)] : bky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneCityActions(RuntimeData.CityData,System.Collections.Generic.List`1)] : bkz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(System.Collections.Generic.List`1)] : bla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : blb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : blc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorFutureActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] : bld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActionIds(Logic.AI.AICalculatorData,Logic.Action.CommonActionType)] : ble +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.CalculateResult::GetAllScore()] : blf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::get_TechScoreCalculator()] : blg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::get_CanMoveGrid()] : blh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_UnitScore()] : bli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityScore()] : blj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityDefendScore()] : blk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::get_UnitTargetMap()] : bll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::IsTrueAction(Logic.AI.AIActionBase)] : blm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateMaxScoreAIAction(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1,Logic.AI.AIConfigAsset)] : bln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : blo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateMoneyScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::CalculateOneUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData)] : blr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::GetRestraintScore(RuntimeData.UnitData,RuntimeData.UnitData)] : bls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerSightScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitPos(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitAttackScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : blz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreCityCenterScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreTreasureScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreStarfishScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitTargetScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCanMoveScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] : bme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult,TechType)] : bmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,System.Collections.Generic.List`1)] : bmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::CalculateAIActionIsTrue(Logic.AI.AICalculatorData,Logic.AI.AIActionBase,System.Collections.Generic.List`1)] : bmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] : bmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitAttackCityCenter(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToOtherCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRetreat(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateExplore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateAroundGapScoreMax(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitMoveToTargetGrid(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentAttackUnit(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCityTerritory(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionAttackMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMoveForTrain(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRecovery(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMove(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCollect(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDevelopment(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechGap(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechResource(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] : bnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(RuntimeData.PlayerData,RuntimeData.PlayerData)] : bnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(TechType,TechType)] : bnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.ValueTuple`3 Logic.AI.PathFinder::FindPath(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int,RuntimeData.MapData,RuntimeData.PlayerData)] : bnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.PathFinder::IsValidPosition(System.Int32,System.Int32,UnityEngine.Vector2Int)] : bnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetMap/<>c::b__6_0(Logic.AI.UnitTargetData,Logic.AI.UnitTargetData)] : bno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::TryAddUnitTarget(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] : bnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Refresh()] : bnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.UnitTargetMap::Refresh2(System.Int32)] : bnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.UnitTargetData Logic.AI.UnitTargetMap::GetUnitTargetByUnitId(System.UInt32)] : bns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.UnitTargetMap::GetAllScore(Logic.AI.UnitTargetType)] : bnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Clear()] : bnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo Logic.AI.AIConfigAsset::GetTechInfo(TechType)] : bnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::StartAILogic(RuntimeData.MapData,RuntimeData.PlayerData)] : bnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::FinishAILogic()] : bnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::Update()] : bny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::GetAILogicPermission()] : bnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.AI.AILogic::CalculateMaxScoreAction()] : boa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetRestraintScoreForTech(UnitType,GiantType,RuntimeData.UnitData)] : bob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetUnitTypeMilitaryScoreForTech(RuntimeData.MapData,UnitType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : boc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetResourceTypeConstructScoreForTech(RuntimeData.MapData,ResourceType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] : bod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScorePro(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] : boe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] : bof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::get_MapData()] : bog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MapData(RuntimeData.MapData)] : boh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::get_PlayerData()] : boi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_PlayerData(RuntimeData.PlayerData)] : boj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_UnitData()] : bok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_UnitData(RuntimeData.UnitData)] : bol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::get_CityData()] : bom +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_CityData(RuntimeData.CityData)] : bon +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_GridData()] : boo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_GridData(RuntimeData.GridData)] : bop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_TargetUnitData()] : boq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetUnitData(RuntimeData.UnitData)] : bor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_TargetGridData()] : bos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetGridData(RuntimeData.GridData)] : bot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::get_MainObjectType()] : bou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MainObjectType(MainObjectType)] : bov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::RefreshParams()] : bow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::OnParamChanged()] : box +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.CommonActionParams::GetCopyParam()] : boy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::get_Id()] : boz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::ComputeId()] : bpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Equality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] : bpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Inequality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] : bpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::GetHashCode()] : bpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicDict()] : bpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicIDDict()] : bpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.ActionLogicFactory::Refresh()] : bpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.Action.ActionLogicFactory::GetActionLogic(Logic.Action.CommonActionId)] : bph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::PlayerHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] : bpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::CityHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasMoveAndAttackAction(RuntimeData.MapData,RuntimeData.UnitData,System.Collections.Generic.List`1&)] : bpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::MainObjectCanShowAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] : bpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.ActionLogicFactory::GetActionLogicByType(Logic.Action.CommonActionType)] : bpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] MainObjectType Logic.Action.ActionLogicFactory::GetMainObjectType(Logic.Action.CommonActionType)] : bpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::get_ActionId()] : bpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckEqualActionId(Logic.Action.CommonActionId)] : bps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Action.ActionLogicBase::GetCost()] : bpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetAnimTime(Logic.Action.CommonActionParams)] : bpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CameraControl(Logic.Action.CommonActionParams)] : bpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetValue()] : bpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::TH1Debug()] : bqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::b__0()] : bqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::b__0()] : bqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::b__0()] : bqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::b__0()] : bqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CameraControl(Logic.Action.CommonActionParams)] : bpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Action.UnitMoveAction::GetAnimTime(Logic.Action.CommonActionParams)] : bpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CameraControl(Logic.Action.CommonActionParams)] : bpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Action.UnitAttackAction::GetAnimTime(Logic.Action.CommonActionParams)] : bpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::Execute(Logic.Action.CommonActionParams)] : bpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckCan(Logic.Action.CommonActionParams)] : bpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckShow(Logic.Action.CommonActionParams)] : bpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementAsset/<>c::b__3_0(Logic.Achievement.AchievementItem,Logic.Achievement.AchievementItem)] : bqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::AddNewAchievementItem(System.UInt32,System.UInt32)] : bqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::GetAchievementItemList(System.UInt32,System.UInt32,System.UInt32)] : bqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementItem Logic.Achievement.AchievementAsset::GetAchievementItem(System.UInt32,System.UInt32,System.UInt32)] : bqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::RefreshAchievementDict()] : bqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionBase::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementConditionBase::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Achievement.AchievementConditionBase::GetConditionDescription()] : bqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.TrainGiantCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.TrainGiantCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.BuildWonderConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.BuildWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.WonderInCityConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.WonderInCityConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.UnitOnWonderConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.UnitOnWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundBuildingsConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundBuildingsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundWondersConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundWondersConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundEnemyUnitsConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundEnemyUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundSelfUnitsConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundSelfUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundCityGridsConditionCondition::GetConditionType()] : bqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::ClearCache()] : bql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundCityGridsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] : bqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase Logic.Achievement.AchievementFactory::GetAchievementCondition(Logic.Achievement.AchievementConditionType)] : bqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::get_ID()] : bqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : bqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : bqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : bqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckConditions(RuntimeData.MapData)] : bra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::BindMapData(RuntimeData.MapData)] : brb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckMapMatch(RuntimeData.MapData)] : brc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String Logic.Achievement.AchievementItem::GetConditionDescription()] : brd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::DeepCopy(RuntimeData.CityMapData)] : bre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData RuntimeData.CityMapData::AddCityData(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] : brf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityById(System.UInt32,RuntimeData.CityData&)] : brg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityDataByTerritoryGridId(System.UInt32,RuntimeData.CityData&)] : brh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : brj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::DeepCopy(RuntimeData.CityData)] : brk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::InitData(System.Collections.Generic.List`1,CityLibrary)] : brl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnStart(RuntimeData.MapData)] : brm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnEnd(RuntimeData.MapData)] : brn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityData::TryUpgradeCity()] : bro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CheckIsInTerritory(System.UInt32)] : brp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.CityData::SetCapital(System.Boolean)] : brq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::DeepCopy(RuntimeData.TerritoryData)] : brr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::UpdateTerritory(System.Collections.Generic.List`1)] : brs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TerritoryData::CheckIsInTerritory(System.UInt32)] : brt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::GetAllTerritoryArea(System.Collections.Generic.HashSet`1)] : bru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::DeepCopy(RuntimeData.GridMapData)] : brv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::BindMapConfig(RuntimeData.MapConfig)] : brw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnStart(RuntimeData.MapData)] : brx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnEnd(RuntimeData.MapData)] : bry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByGid(System.UInt32,RuntimeData.GridData&)] : brz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByPos(System.Int32,System.Int32,RuntimeData.GridData&)] : bsa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByVector3Pos(UnityEngine.Vector3,RuntimeData.GridData&)] : bsb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridData(System.Int32,System.Int32,RuntimeData.GridData)] : bsc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.GridMapData::GetAroundGridDataSet(System.Int32,System.Int32,RuntimeData.GridData)] : bsd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridIdList(System.Int32,RuntimeData.GridData,System.Boolean)] : bse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetUpGridData(RuntimeData.GridData,System.Int32,System.Int32,RuntimeData.GridData&)] : bsf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInLeftOrRightBorder(RuntimeData.GridData)] : bsg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInUpOrDownBorder(RuntimeData.GridData)] : bsh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.GridMapData::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] : bsi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridMapData::RefreshConnectInfo()] : bsj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::CopyFrom(RuntimeData.GridVFXRenderMark)] : bsk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridVFXRenderMark(RuntimeData.GridVFXRenderMark)] : bsl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::InitRenderMark()] : bsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::DeepCopy(RuntimeData.GridData)] : bsn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridData(TerrainType,TerrainFeature,Vegetation,ResourceType,System.UInt32)] : bso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsRoadBridgePort()] : bsp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] : bsq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] : bsr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::get_PosId()] : bss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::CalculatePosId(System.Int32,System.Int32)] : bst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapPosition::SetPosition(RuntimeData.MapPosition)] : bsu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::get_IdGenerator()] : bsv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByGridId(System.UInt32,System.UInt32&)] : bsw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByGid(System.UInt32,RuntimeData.CityData&)] : bsx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByUnitId(System.UInt32,System.UInt32&)] : bsy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByUnitId(System.UInt32,RuntimeData.CityData&)] : bsz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByTerritoryGid(System.UInt32,RuntimeData.CityData&)] : bta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : btb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] : btc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetCityDataSetByPlayerId(System.UInt32)] : btd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCapitalCityDataByPlayerId(System.UInt32,RuntimeData.CityData&)] : bte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SetCityIdToPlayerId(System.UInt32,System.UInt32)] : btf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToGridId(System.UInt32,System.UInt32)] : btg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitDataDie(RuntimeData.UnitData)] : bth +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToCityId(System.UInt32,System.UInt32)] : bti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetCityCount(System.UInt32)] : btj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetUnitCount(System.UInt32)] : btk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitIdByGid(System.UInt32,System.UInt32&)] : btl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitDataByGid(System.UInt32,RuntimeData.UnitData&)] : btm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.List`1)] : bto +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : btp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.HashSet`1)] : btq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] : btr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::GetOtherUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] : bts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByCityId(System.UInt32,System.UInt32&)] : btt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByCityId(System.UInt32,RuntimeData.PlayerData&)] : btu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByUnitId(System.UInt32,System.UInt32&)] : btv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByUnitId(System.UInt32,RuntimeData.PlayerData&)] : btw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByTerritoryGridId(System.UInt32,RuntimeData.PlayerData&)] : btx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SameUnion(System.UInt32,System.UInt32)] : bty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByUnitId(System.UInt32,System.UInt32&)] : btz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByUnitId(System.UInt32,RuntimeData.GridData&)] : bua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByCityId(System.UInt32,System.UInt32&)] : bub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByCityId(System.UInt32,RuntimeData.GridData&)] : buc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSamePlayer(RuntimeData.GridData,System.Int32)] : bud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSameCity(RuntimeData.GridData,System.Int32)] : bue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridFreeland(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] : buf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridRoadCanConnenct(RuntimeData.GridData,System.Int32)] : bug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridIsLand(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] : buh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetNearby1RadiusFreelandGidList(System.UInt32)] : bui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::HasBridgeSideLand(RuntimeData.GridData,System.Boolean&)] : buj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetPlayerTerritoryGridIdSet(System.UInt32)] : buk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfCityFullPopulation(RuntimeData.CityData)] : bul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::GetMapSize()] : bum +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.CityData RuntimeData.MapData::AddCityData(System.UInt32,System.UInt32)] : bun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.MapData::AddUnitData(System.UInt32,System.UInt32,UnitType,GiantType)] : buo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::RemoveUnitData(System.UInt32)] : bup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetAllIdentifierBase()] : buq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetDeepCopyMapData()] : bur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::DeepCopy(RuntimeData.MapData)] : bus +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitAttack(RuntimeData.UnitData,RuntimeData.UnitData)] : but +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitDamage(RuntimeData.UnitData,RuntimeData.UnitData)] : buu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitMove(RuntimeData.UnitData,RuntimeData.GridData)] : buv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::SaveMapData(RuntimeData.MapData)] : buw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetMapData()] : bux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GameRecord RuntimeData.MapData::ExportGameRecord()] : buy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongPlayerId(System.UInt32,System.UInt32)] : buz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerId(System.UInt32,System.UInt32)] : bva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongCityId(System.UInt32,System.UInt32)] : bvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongSelfPlayer(System.UInt32)] : bvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongSelfPlayer(System.UInt32)] : bvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] : bve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] : bvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] : bvg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::get_SelfPlayerData()] : bvh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::DeepCopy(RuntimeData.PlayerMapData)] : bvi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::GetPlayerDataByPlayerID(System.UInt32,RuntimeData.PlayerData&)] : bvj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfWin()] : bvk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckTimeEnd()] : bvl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfLose()] : bvm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::GetPlayerData(System.UInt32)] : bvn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bvo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : bvp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::get_PlayerWealth()] : bvq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::set_PlayerWealth(System.Int32)] : bvr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::DeepCopy(RuntimeData.PlayerData)] : bvs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::InitData(System.UInt32,System.UInt32)] : bvt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnStart(RuntimeData.MapData)] : bvu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnEnd(RuntimeData.MapData)] : bvv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.WonderData::DeepCopy(RuntimeData.WonderData)] : bvw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderData::GetWonderState(RuntimeData.WonderTypeEnum)] : bvx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.WonderData::SetWonderState(RuntimeData.WonderTypeEnum,RuntimeData.WonderState)] : bvy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.WonderData::IsWonderRenderMark(RuntimeData.WonderTypeEnum)] : bvz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.MapSightData::DeepCopy(RuntimeData.MapSightData)] : bwa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapSightData::CheckIsInSight(System.UInt32)] : bwb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::DeepCopy(RuntimeData.TechTreeData)] : bwc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::LearnTech(TechType)] : bwd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::RemoveTech(TechType)] : bwe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] : bwf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] : bwg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] : bwh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] : bwi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] : bwj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechCanLearn(TechType)] : bwk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::get_RenderMark()] : bwl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::set_RenderMark(System.Boolean)] : bwm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::GetSkill(SkillType,Logic.Skill.SkillBase&)] : bwn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::AddSkill(SkillType)] : bwo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RemoveSkill(SkillType)] : bwp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RefreshSkillDict()] : bwq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::DeepCopy(RuntimeData.UnitMapData)] : bwr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : bws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] : bwt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.UnitMapData::AddUnitData(UnitType,GiantType,RuntimeData.MapIdGenerator)] : bwu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::RemoveUnitData(System.UInt32)] : bwv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::GetUnitDataByUnitId(System.UInt32,RuntimeData.UnitData&)] : bww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMaxHealth()] : bwx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::DeepCopy(RuntimeData.UnitData)] : bwy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::InitData()] : bwz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnStart(RuntimeData.MapData)] : bxa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnEnd(RuntimeData.MapData)] : bxb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetSightRange()] : bxc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetAttackRange()] : bxd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMoveRange()] : bxe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsStaticExp(RuntimeData.MapData)] : bxf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsCityDefenseBuff()] : bxg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] LandType RuntimeData.UnitData::GetLandType()] : bxh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.UnitData::GetAttackShowString(RuntimeData.MapData)] : bxi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetAttackValue(RuntimeData.MapData)] : bxj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.UnitData::GetDefenseShowString(RuntimeData.MapData)] : bxk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetDefenseValue(RuntimeData.MapData)] : bxl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraDefense(RuntimeData.MapData)] : bxm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraAttack(RuntimeData.MapData)] : bxn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetCriticalHitRate(RuntimeData.MapData)] : bxo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveGiantNearbyGrid(RuntimeData.MapData)] : bxp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsHasAttackSkill(RuntimeData.MapData)] : bxq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveNoUnitSelfCity(RuntimeData.MapData)] : bxr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeKilled(RuntimeData.MapData)] : bxs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsExpLock(RuntimeData.MapData)] : bxt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnTerrain(RuntimeData.MapData,TerrainType)] : bxu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnFeature(RuntimeData.MapData,TerrainFeature)] : bxv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitSelfCounterAttack(RuntimeData.MapData)] : bxw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitTargetCounterAttack(RuntimeData.MapData)] : bxx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCriticalHitRate(RuntimeData.MapData)] : bxy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnMove(RuntimeData.MapData,RuntimeData.GridData,MoveType)] : bxz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::BeforeAttack(RuntimeData.MapData,RuntimeData.UnitData)] : bya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnAttack(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] : byb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnKill(RuntimeData.UnitData,RuntimeData.MapData)] : byc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::Init()] : byd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::BindMapData(RuntimeData.MapData)] : bye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] : byf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] : byg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] : byh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : byi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : byj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.AchievementDataManager::IsFinished(System.UInt32,System.UInt32,System.UInt32)] : byk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String RuntimeData.AchievementDataManager::GetNoFinishDescription(System.UInt32,System.UInt32,System.UInt32)] : byl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::get_GameRecordData()] : bym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::Init()] : byn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::AddRecord(RuntimeData.GameRecord)] : byo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::RefreshGameRecord()] : byp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::GetName()] : byq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer SpriteEffectController::spriteRenderer] : byr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::originalMaterial] : bys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.MaterialPropertyBlock SpriteEffectController::propBlock] : byt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugCenter DebugCenter::k__BackingField] : byu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugNoAI] : byv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugSelfPlayerAllSight] : byw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIAllTech] : byx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIMoreMoney] : byy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::DebugLandThreshold] : byz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::DebugAIActionTime] : bza +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single DebugCenter::AnimationSpeed] : bzb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugMode] : bzc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugCenter::DebugHideCenterMessage] : bzd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Table::MaxMapSize] : bze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechDataAssets Table::TechDataAssets] : bzf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ActionDataAssets Table::ActionDataAssets] : bzg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnitTypeDataAssets Table::UnitTypeDataAssets] : bzh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GridAndResourceDataAssets Table::GridAndResourceDataAssets] : bzi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AnimDataAssets Table::AnimDataAssets] : bzj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UICenterMessageDataAssets Table::UICenterMessageDataAssets] : bzk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] PlayerDataAssets Table::PlayerDataAssets] : bzl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CivDataAssets Table::CivDataAssets] : bzm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SkillDataAssets Table::SkillDataAssets] : bzn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1HousePath] : bzo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1ForcesNameList] : bzp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::TH1CivsNameList] : bzq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseNumber] : bzr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseEdge] : bzs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseHeight] : bzt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseType] : bzu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] Table::civNameList] : bzv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32[] Table::cityNameLibraryHat] : bzw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Table Table::k__BackingField] : bzx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object Timer/TimerTask::target] : bzy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action Timer/TimerTask::method] : bzz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Timer/TimerTask::executeTime] : caa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Timer Timer::k__BackingField] : cab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Timer::tasks] : cac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main AboutUI::_main] : cad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData AboutUI::_mapData] : cae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject AboutUI::ROAboutUI] : caf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::NeedShow] : cag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::_isShowing] : cah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean AboutUI::_isAnimating] : cai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single AboutUI::_fadeDuration] : caj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] : cak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__8::<>1__state] : cal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::<>2__current] : cam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__8::<>4__this] : can +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__9::<>1__state] : cao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::<>2__current] : cap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::targetScale] : caq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__9::<>4__this] : car +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::5__1] : cas +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator/d__9::5__2] : cat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform BottomBarButtonUIAnimator::rectTransform] : cau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator::originalScale] : cav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomBarUI::ROBottomBarUI] : caw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::SettingsButton] : cax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::GameStatsButton] : cay +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::TechTreeButton] : caz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::NextTurnButton] : cba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::MessageButton] : cbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main BottomBarUI::_main] : cbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData BottomBarUI::_mapData] : cbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::UIBottomBarStatus] : cbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::_isAnimating] : cbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarUI::_fadeTime] : cbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomBarUI::_isShow] : cbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomBarUI::_fadeDuration] : cbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData BottomInfoUI::_mapData] : cbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main BottomInfoUI::_main] : cbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::ROBottomInfoUI] : cbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_skillInfo] : cbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitBaseInfo] : cbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridBaseInfo] : cbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityBaseInfo] : cbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionInfo] : cbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitPreviewArea] : cbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridPreviewArea] : cbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityPreviewArea] : cbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitTitle] : cbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitDesc] : cbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridTitle] : cbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridDesc] : cbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityTitle] : cby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityDesc] : cbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_closeButton] : cca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionArea] : ccb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugGrid] : ccc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugUnit] : ccd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugCity] : cce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_hintWindow] : ccf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_slideDuration] : ccg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_slideTime] : cch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_hiddenPosition] : cci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_visiblePosition] : ccj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_startPos] : cck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_endPos] : ccl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_startAlpha] : ccm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single BottomInfoUI::_endAlpha] : ccn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::_isAnimating] : cco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::_isShow] : ccp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGAvailable] : ccq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGExpensive] : ccr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGUnavailable] : ccs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoStatus] : cct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoIsGrid] : ccu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoHideFirst] : ccv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 BottomInfoUI::UIBottomInfoStatusObjectId] : ccw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 BottomInfoUI::ActionList] : ccx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean BottomInfoUI::HasAction] : ccy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_dragOrigin] : ccz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Nullable`1 CameraController::_smoothTargetPosition] : cda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_startPos] : cdb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single CameraController::_moveProgress] : cdc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single CameraController::_moveDuration] : cdd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CameraController::_isMoving] : cde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material CenterMessageUI::_grayScaleMat] : cdf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main CenterMessageUI::_main] : cdg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData CenterMessageUI::_mapData] : cdh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CenterMessageUI::ROCenterMessageUI] : cdi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.CanvasGroup CenterMessageUI::canvasGroup] : cdj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button CenterMessageUI::button] : cdk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean CenterMessageUI::isShowingNow] : cdl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 CenterMessageUI::_closeButtonMoney] : cdm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData CenterMessageUI::_startGrid] : cdn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] PlayerDataAssets CenterMessageUI::PlayerData] : cdo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Queue`1 CenterMessageUI::_messageQueue] : cdp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 ChooseUI/<>c__DisplayClass17_0::index] : cdq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ChooseUI ChooseUI/<>c__DisplayClass17_0::<>4__this] : cdr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject ChooseUI/<>c__DisplayClass22_0::currentPanel] : cds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main ChooseUI::_main] : cdt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData ChooseUI::_mapData] : cdu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject ChooseUI::ROChooseUI] : cdv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ChooseUI::StartButton] : cdw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::NeedShow] : cdx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::_isShowing] : cdy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean ChooseUI::_isAnimating] : cdz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single ChooseUI::_fadeDuration] : cea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String[] ChooseUI::_name] : ceb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32[] ChooseUI::_civ] : cec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32[] ChooseUI::_force] : ced +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeIns] : cee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeOuts] : cef +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button[] ChooseUI::_buttons] : ceg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject[] ChooseUI::_panels] : ceh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 ChooseUI::_currentPanelIndex] : cei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController/<>c__DisplayClass6_0::btn] : cej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ToggleButtonGroupController ToggleButtonGroupController/<>c__DisplayClass6_0::<>4__this] : cek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform ToggleButtonGroupController::buttonGroup] : cel +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 ToggleButtonGroupController::buttons] : cem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController::selectedButton] : cen +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::selectedColor] : ceo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::normalColor] : cep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData CityUpgradeActionUI::MapData] : ceq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main CityUpgradeActionUI::_main] : cer +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.CityLogic CityUpgradeActionUI::CityLogic] : ces +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_roCityUpgradeActionUI] : cet +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_actionArea] : ceu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData CityUpgradeActionUI::_cityData] : cev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::maskImage] : cew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::selectImage] : cex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TribeHoverEffect::selectedObject] : cey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button TribeHoverEffect::button] : cez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TribeHoverEffect::isSelected] : cfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::highlightColor] : cfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::defaultColor] : cfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::normalAlpha] : cfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::hoverAlpha] : cfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Byte TribeHoverEffect::selectedAlpha] : cff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugUI DebugUI/<>c__DisplayClass11_0::<>4__this] : cfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String DebugUI/<>c__DisplayClass11_0::panelName] : cfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main DebugUI::_main] : cfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData DebugUI::_mapData] : cfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::RODebugUI] : cfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::buttonGroup] : cfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject DebugUI::panelGroup] : cfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 DebugUI::panelDict] : cfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean DebugUI::NeedShow] : cfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 DebugUI::_turn] : cfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main GameUI::_main] : cfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData GameUI::_mapData] : cfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject GameUI::ROGameUI] : cfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MainUI GameUI::MainUI] : cft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] ChooseUI GameUI::ChooseUI] : cfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryUI GameUI::LibraryUI] : cfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] : cfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AboutUI GameUI::AboutUI] : cfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main HistoryUI::_main] : cfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] : cfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] : cga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button HistoryUI::StartButton] : cgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::NeedShow] : cgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::_isShowing] : cgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean HistoryUI::_isAnimating] : cge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single HistoryUI::_fadeDuration] : cgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryTabType LibraryUI/LibraryTab::Type] : cgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LibraryUI/LibraryTab::Panel] : cgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeInClipPath] : cgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeOutClipPath] : cgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LibraryUI/LibraryTab LibraryUI/<>c__DisplayClass19_0::oldTab] : cgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main LibraryUI::_main] : cgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData LibraryUI::_mapData] : cgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LibraryUI::ROLibraryUI] : cgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::NeedShow] : cgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::_isShowing] : cgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean LibraryUI::_isAnimating] : cgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single LibraryUI::_fadeDuration] : cgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::ForceButton] : cgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::GiantButton] : cgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::WonderButton] : cgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::AchievementButton] : cgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 LibraryUI::_tabs] : cgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Nullable`1 LibraryUI::_currentTab] : cgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main LoseUI::_main] : cgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData LoseUI::_mapData] : cgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject LoseUI::ROLoseUI] : cha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button LoseUI::ReturnButton] : chb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main MainUI::_main] : chc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData MainUI::_mapData] : chd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject MainUI::ROMainUI] : che +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::NewGameButton] : chf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::ResumeGameButton] : chg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::StoryModeButton] : chh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::LibraryButton] : chi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::SettingButton] : chj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::HistoryButton] : chk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button MainUI::AboutButton] : chl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::NeedShow] : chm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::_isShowing] : chn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MainUI::_isAnimating] : cho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single MainUI::_fadeDuration] : chp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main MessageUI::_main] : chq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData MessageUI::_mapData] : chr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject MessageUI::ROMessageUI] : chs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::NeedShow] : cht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::_isShowing] : chu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean MessageUI::_isAnimating] : chv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single MessageUI::_fadeDuration] : chw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main RankingUI::_main] : chx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData RankingUI::_mapData] : chy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject RankingUI::RORankingUI] : chz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::NeedShow] : cia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::_isShowing] : cib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RankingUI::_isAnimating] : cic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single RankingUI::_fadeDuration] : cid +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image RoundedRectImage::image] : cie +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String SettingUI/<>c__DisplayClass8_0::lang] : cif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SettingUI SettingUI/<>c__DisplayClass8_0::<>4__this] : cig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main SettingUI::_main] : cih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData SettingUI::_mapData] : cii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject SettingUI::ROSettingUI] : cij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::_isShowing] : cik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::_isAnimating] : cil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single SettingUI::_fadeDuration] : cim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean SettingUI::NeedShow] : cin +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SettingUI::_languageButtons] : cio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI/<>c__DisplayClass21_0::techType] : cip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechTreeUI TechTreeUI/<>c__DisplayClass21_0::<>4__this] : ciq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechTreeUI] : cir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechCheckPanel] : cis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TechTreeUI::_main] : cit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TechTreeUI::_mapData] : ciu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIStatus] : civ +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::ShowHideAnimMark] : ciw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIDataRenderMark] : cix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelStatus] : ciy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelShowHideAnimMark] : ciz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI::TechCheckTechType] : cja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::_isAnimating] : cjb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TechTreeUI::_fadeTime] : cjc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::_isShow] : cjd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TechTreeUI::_fadeDuration] : cje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techCompleteBackgroundPath] : cjf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techLockedBackgroundPath] : cjg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TechTreeUI::techAvailableBackgroundPath] : cjh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechType TechTreeUI::_techTypeChoose] : cji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TechTreeUI::_techNoChooseCost] : cjj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TechTreeUI::firstTimeShowPanel] : cjk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TimeEndUI::_main] : cjl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TimeEndUI::_mapData] : cjm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TimeEndUI::ROTimeEndUI] : cjn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button TimeEndUI::ReturnButton] : cjo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TopBarUI::_main] : cjp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TopBarUI::_mapData] : cjq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TopBarUI::ROTopBarUI] : cjr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_money] : cjs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_faith] : cjt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_turn] : cju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TopBarUI::RenderMark] : cjv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TopBarUI::_isShow] : cjw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main UIManager::_main] : cjx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData UIManager::_mapData] : cjy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::ROUIManager] : cjz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TopBarUI UIManager::TopBarUI] : cka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomBarUI UIManager::BottomBarUI] : ckb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] BottomInfoUI UIManager::BottomInfoUI] : ckc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CenterMessageUI UIManager::CenterMessageUI] : ckd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TechTreeUI UIManager::TechTreeUI] : cke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CityUpgradeActionUI UIManager::CityUpgradeActionUI] : ckf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] GameUI UIManager::GameUI] : ckg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SettingUI UIManager::SettingUI] : ckh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] WinUI UIManager::WinUI] : cki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] LoseUI UIManager::LoseUI] : ckj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TimeEndUI UIManager::TimeEndUI] : ckk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MessageUI UIManager::MessageUI] : ckl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RankingUI UIManager::RankingUI] : ckm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] DebugUI UIManager::DebugUI] : ckn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::mainUI] : cko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::chooseTribeUI] : ckp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject UIManager::AIPlayingHint] : ckq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean UIManager::AIPlaying] : ckr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main WinUI::_main] : cks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData WinUI::_mapData] : ckt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject WinUI::ROWinUI] : cku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Button WinUI::ReturnButton] : ckv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 EnvMapAnimator/d__4::<>1__state] : ckw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::<>2__current] : ckx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] EnvMapAnimator EnvMapAnimator/d__4::<>4__this] : cky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 EnvMapAnimator/d__4::5__1] : ckz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text EnvMapAnimator::m_textMeshPro] : cla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material EnvMapAnimator::m_material] : clb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.TMP_TextEventHandler::m_TextComponent] : clc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.TMP_TextEventHandler::m_Camera] : cld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Canvas TMPro.TMP_TextEventHandler::m_Canvas] : cle +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_selectedLink] : clf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastCharIndex] : clg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastWordIndex] : clh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastLineIndex] : cli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::<>1__state] : clj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::<>2__current] : clk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.Benchmark01 TMPro.Examples.Benchmark01/d__10::<>4__this] : cll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::5__1] : clm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.Benchmark01::m_textMeshPro] : cln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.Benchmark01::m_textContainer] : clo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.Benchmark01::m_textMesh] : clp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label01] : clq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label02] : clr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material01] : cls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material02] : clt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::<>1__state] : clu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::<>2__current] : clv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI TMPro.Examples.Benchmark01_UGUI/d__10::<>4__this] : clw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::5__1] : clx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.Benchmark01_UGUI::m_textMeshPro] : cly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Text TMPro.Examples.Benchmark01_UGUI::m_textMesh] : clz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label01] : cma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label02] : cmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material01] : cmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material02] : cmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.Benchmark02::floatingText_Script] : cme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.Benchmark04::m_Transform] : cmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::cameraTransform] : cmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::dummyTarget] : cmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::previousSmoothing] : cmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::currentVelocity] : cmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::desiredPosition] : cmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseX] : cml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseY] : cmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::moveVector] : cmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseWheel] : cmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_SmoothingValue] : cmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_FollowDistance] : cmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.ObjectSpin::m_transform] : cmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::m_time] : cms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_prevPOS] : cmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Rotation] : cmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Position] : cmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.ObjectSpin::m_lightColor] : cmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::frames] : cmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.ShaderPropAnimator/d__6::<>1__state] : cmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::<>2__current] : cmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator TMPro.Examples.ShaderPropAnimator/d__6::<>4__this] : cna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator/d__6::5__1] : cnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Renderer TMPro.Examples.ShaderPropAnimator::m_Renderer] : cnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.ShaderPropAnimator::m_Material] : cnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.SimpleScript::m_textMeshPro] : cne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.SimpleScript::label] : cnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SimpleScript::m_frame] : cng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::<>1__state] : cnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::<>2__current] : cni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.SkewTextExample TMPro.Examples.SkewTextExample/d__7::<>4__this] : cnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.SkewTextExample/d__7::5__1] : cnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.SkewTextExample/d__7::5__2] : cnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__3] : cnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__4] : cnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample/d__7::5__5] : cno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.SkewTextExample/d__7::5__6] : cnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__7] : cnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__8] : cnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__9] : cns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__10] : cnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__11] : cnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__12] : cnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__13] : cnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__14] : cnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__15] : cny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__16] : cnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__17] : coa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__18] : cob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__19] : coc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__20] : cod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__21] : coe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__22] : cof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__23] : cog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__24] : coh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__25] : coi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.SkewTextExample::m_TextComponent] : coj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::<>1__state] : cok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::<>2__current] : col +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TeleType TMPro.Examples.TeleType/d__4::<>4__this] : com +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__1] : con +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__2] : coo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__3] : cop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label01] : coq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label02] : cor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TeleType::m_textMeshPro] : cos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::<>1__state] : cot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::<>2__current] : cou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__7::textComponent] : cov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__7::<>4__this] : cow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.TextConsoleSimulator/d__7::5__1] : cox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__2] : coy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__3] : coz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::<>1__state] : cpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::<>2__current] : cpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__8::textComponent] : cpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__8::<>4__this] : cpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__1] : cpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__2] : cpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__3] : cpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__4] : cph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__5] : cpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator::m_TextComponent] : cpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator::hasTextChanged] : cpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::<>1__state] : cpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::<>2__current] : cpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__16::<>4__this] : cpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__1] : cpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__2] : cpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__3] : cpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__4] : cpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__16::5__5] : cps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__6] : cpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::5__7] : cpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__8] : cpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__9] : cpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::<>1__state] : cpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::<>2__current] : cpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__15::<>4__this] : cpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__1] : cqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__2] : cqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__3] : cqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__4] : cqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__15::5__5] : cqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__6] : cqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::5__7] : cqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__8] : cqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__9] : cqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TMPro.Examples.TextMeshProFloatingText::m_floatingText] : cqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TextMeshProFloatingText::m_textMeshPro] : cqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.TextMeshProFloatingText::m_textMesh] : cql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_transform] : cqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_floatingText_Transform] : cqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_cameraTransform] : cqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText::lastPOS] : cqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.TextMeshProFloatingText::lastRotation] : cqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.WaitForEndOfFrame TMPro.Examples.TextMeshProFloatingText::k_WaitForEndOfFrame] : cqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.WaitForSeconds[] TMPro.Examples.TextMeshProFloatingText::k_WaitForSecondsRandom] : cqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshSpawner::floatingText_Script] : cqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMPro_InstructionOverlay::instructions] : cqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMPro_InstructionOverlay::m_TextMeshPro] : cqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.TMPro_InstructionOverlay::m_textContainer] : cqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMPro_InstructionOverlay::m_frameCounter_transform] : cqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMPro_InstructionOverlay::m_camera] : cqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_ExampleScript_01::m_text] : cqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_ExampleScript_01::k_label] : cra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01::count] : crb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::m_LastInterval] : crc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter::m_Frames] : crd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::htmlColorTag] : cre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::fpsLabel] : crf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_FrameRateCounter::m_TextMeshPro] : crg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMP_FrameRateCounter::m_frameCounter_transform] : crh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_FrameRateCounter::m_camera] : cri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::last_AnchorPosition] : crj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_TextEventCheck::m_TextComponent] : crk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_TextSelector_A::m_TextMeshPro] : crl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_A::m_Camera] : crm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_A::m_isHoveringObject] : crn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_selectedLink] : cro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastCharIndex] : crp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastWordIndex] : crq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::m_TextPopup_RectTransform] : crr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextPopup_TMPComponent] : crs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_LinkText] : crt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_WordText] : cru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextMeshPro] : crv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.TMP_TextSelector_B::m_Canvas] : crw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_B::m_Camera] : crx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_B::isHoveringObject] : cry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedWord] : crz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedLink] : csa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_lastIndex] : csb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.TMP_TextSelector_B::m_matrix] : csc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.TMP_TextSelector_B::m_cachedMeshInfoVertexData] : csd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::m_LastInterval] : cse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter::m_Frames] : csf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::htmlColorTag] : csg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::fpsLabel] : csh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_UiFrameRateCounter::m_TextMeshPro] : csi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_UiFrameRateCounter::m_frameCounter_transform] : csj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::last_AnchorPosition] : csk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::<>1__state] : csl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::<>2__current] : csm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexColorCycler TMPro.Examples.VertexColorCycler/d__3::<>4__this] : csn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexColorCycler/d__3::5__1] : cso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__2] : csp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexColorCycler/d__3::5__3] : csq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.VertexColorCycler/d__3::5__4] : csr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__5] : css +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__6] : cst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__7] : csu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexColorCycler::m_TextComponent] : csv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::<>1__state] : csw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::<>2__current] : csx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter TMPro.Examples.VertexJitter/d__11::<>4__this] : csy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexJitter/d__11::5__1] : csz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexJitter/d__11::5__2] : cta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__3] : ctb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim[] TMPro.Examples.VertexJitter/d__11::5__4] : ctc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexJitter/d__11::5__5] : ctd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__6] : cte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__7] : ctf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__8] : ctg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexJitter/d__11::5__9] : cth +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim TMPro.Examples.VertexJitter/d__11::5__10] : cti +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__11] : ctj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__12] : ctk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__13] : ctl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexJitter/d__11::5__14] : ctm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__15] : ctn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__16] : cto +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__17] : ctp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__18] : ctq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexJitter::m_TextComponent] : ctr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter::hasTextChanged] : cts +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::<>1__state] : ctt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::<>2__current] : ctu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexShakeA TMPro.Examples.VertexShakeA/d__11::<>4__this] : ctv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeA/d__11::5__1] : ctw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeA/d__11::5__2] : ctx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeA/d__11::5__3] : cty +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__4] : ctz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__5] : cua +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__6] : cub +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__7] : cuc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__8] : cud +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__9] : cue +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__10] : cuf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeA/d__11::5__11] : cug +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeA/d__11::5__12] : cuh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__13] : cui +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__14] : cuj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__15] : cuk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeA/d__11::5__16] : cul +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA/d__11::5__17] : cum +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__18] : cun +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeA::m_TextComponent] : cuo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA::hasTextChanged] : cup +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::<>1__state] : cuq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::<>2__current] : cur +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexShakeB TMPro.Examples.VertexShakeB/d__10::<>4__this] : cus +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeB/d__10::5__1] : cut +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeB/d__10::5__2] : cuu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeB/d__10::5__3] : cuv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__4] : cuw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__5] : cux +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__6] : cuy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__7] : cuz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__8] : cva +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__9] : cvb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__10] : cvc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__11] : cvd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeB/d__10::5__12] : cve +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__13] : cvf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__14] : cvg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__15] : cvh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeB/d__10::5__16] : cvi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__17] : cvj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB/d__10::5__18] : cvk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__19] : cvl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeB::m_TextComponent] : cvm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB::hasTextChanged] : cvn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::modifiedCharScale] : cvo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Comparison`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::<>9__0] : cvp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::<>1__state] : cvq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::<>2__current] : cvr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexZoom TMPro.Examples.VertexZoom/d__10::<>4__this] : cvs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 TMPro.Examples.VertexZoom/d__10::<>8__1] : cvt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexZoom/d__10::5__2] : cvu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexZoom/d__10::5__3] : cvv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexZoom/d__10::5__4] : cvw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/d__10::5__5] : cvx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__6] : cvy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__7] : cvz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexZoom/d__10::5__8] : cwa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__9] : cwb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__10] : cwc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__11] : cwd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexZoom/d__10::5__12] : cwe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexZoom/d__10::5__13] : cwf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__14] : cwg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom/d__10::5__15] : cwh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__16] : cwi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__17] : cwj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__18] : cwk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__19] : cwl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__20] : cwm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexZoom::m_TextComponent] : cwn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom::hasTextChanged] : cwo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::<>1__state] : cwp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::<>2__current] : cwq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.Examples.WarpTextExample TMPro.Examples.WarpTextExample/d__8::<>4__this] : cwr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.WarpTextExample/d__8::5__1] : cws +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.WarpTextExample/d__8::5__2] : cwt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__3] : cwu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample/d__8::5__4] : cwv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.WarpTextExample/d__8::5__5] : cww +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__6] : cwx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__7] : cwy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__8] : cwz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__9] : cxa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__10] : cxb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__11] : cxc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__12] : cxd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__13] : cxe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__14] : cxf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__15] : cxg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__16] : cxh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__17] : cxi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__18] : cxj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__19] : cxk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__20] : cxl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__21] : cxm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.WarpTextExample::m_TextComponent] : cxn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.ChooseUIButtonHoverColor::parentImage] : cxo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::normalColor] : cxp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::hoverColor] : cxq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::<>1__state] : cxr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::<>2__current] : cxs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect UI.Common.ChooseUISnapScrollRect/d__10::<>4__this] : cxt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__1] : cxu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::5__2] : cxv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__3] : cxw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__4] : cxx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.ScrollRect UI.Common.ChooseUISnapScrollRect::scrollRect] : cxy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect::isSnapping] : cxz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::itemCount] : cya +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_image] : cyb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_buttonImage] : cyc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Animancer.AnimancerComponent UI.Common.MainUIButtonHoverEffect::_animancer] : cyd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.CityInfoRenderer::_mapData] : cye +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.CityInfoRenderer::_main] : cyf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_ROCityInfo] : cyg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_RODebugText] : cyh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.CityInfoRenderer::_debugText] : cyi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.CityInfoRenderer::_cityId] : cyj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.CityInfoRenderer::_gridData] : cyk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.CityInfoRenderer::_cityData] : cyl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.CityInfoRenderer::_playerData] : cym +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.EffectManager::_main] : cyn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.EffectManager::_mapData] : cyo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.EffectManager::ROEffectPlayground] : cyp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.EffectManager::EffectPath] : cyq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass100_0::VFX] : cyr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass100_0::<>4__this] : cys +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass102_0::VFX] : cyt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass102_0::<>4__this] : cyu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass108_0::VFX] : cyv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass108_0::<>4__this] : cyw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass110_0::VFX] : cyx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass110_0::<>4__this] : cyy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass97_0::fogObj] : cyz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass97_0::<>4__this] : cza +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.GridRenderer::_mapData] : czb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.GridRenderer::_main] : czc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_ROGrid] : czd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.GridRenderer::_gridId] : cze +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_cityWallMark] : czf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsSelectHighlight] : czg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsMoveHighlight] : czh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.GridRenderer::_gridData] : czi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_freeland] : czj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.GridRenderer::_cityData] : czk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.GridRenderer::_playerData] : czl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_land] : czm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_mountain] : czn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_forest] : czo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_road] : czp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_resource] : czq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBuilding] : czr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityWall] : czs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_fog] : czt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpLeft] : czu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpRight] : czv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownLeft] : czw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownRight] : czx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpLeft] : czy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpRight] : czz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownLeft] : daa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownRight] : dab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_selectHighlight] : dac +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_moveHighlight] : dad +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_effect] : dae +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_hintIcon] : daf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_hintPanel] : dag +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_RODebugText] : dah +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshPro TH1Renderer.GridRenderer::_debugText] : dai +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::x] : daj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::y] : dak +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::forcesName] : dal +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::civName] : dam +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::needBounce] : dan +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::isBounceDown] : dao +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceUpPos] : dap +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceDownPos] : daq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::_bounceWaitTime] : dar +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceTime] : das +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceDownFullTime] : dat +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceUpFullTime] : dau +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconIdleAnim] : dav +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconShowAnim] : daw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconHideAnim] : dax +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::FogEffectAnim] : day +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::RandomWait] : daz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playFogEffect] : dba +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingFog] : dbb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HurtVFXAnim] : dbc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHurtVFX] : dbd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHurtVFX] : dbe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieVFXAnim] : dbf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieVFX] : dbg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieVFX] : dbh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieHintVFXAnim] : dbi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieHintVFX] : dbj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieHintVFX] : dbk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_stopDieHintVFX] : dbl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::TreasureVFXAnim] : dbm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playTreasureVFX] : dbn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingTreasureVFX] : dbo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HealVFXAnim] : dbp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHealVFX] : dbq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHealVFX] : dbr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_dieHint] : dbs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_counterDieHint] : dbt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.GridRenderer::VFXManagerDict] : dbu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::renderVeteran] : dbv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXParams::Type] : dbw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXParams::VFXObject] : dbx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXParams::VFXAnim] : dby +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXParams::Sprite] : dbz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.GridVFXParams::CivId] : dca +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXParams::Damage] : dcb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXRenderer::Type] : dcc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXRenderer::VFXAnim] : dcd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXRenderer::Sprite] : dce +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXRenderer::VFXObject] : dcf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedPlay] : dcg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedStop] : dch +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::IsPlaying] : dci +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.FlagGridVFXRenderer::CivId] : dcj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.DamageGridVFXRenderer::Damage] : dck +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.ROYALFLAMESGridVFXRenderer::Damage] : dcl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.MapRenderer::_main] : dcm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.MapRenderer::_mapData] : dcn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_unitRenderMap] : dco +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_gridRenderMap] : dcp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_cityInfoRenderMap] : dcq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] CameraController TH1Renderer.MapRenderer::CameraController] : dcr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.EffectManager TH1Renderer.MapRenderer::EffectManager] : dcs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.MapRenderer::ProjectileManager] : dct +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_projectileRenderMap] : dcu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_unitPrefab] : dcv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_gridPrefab] : dcw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_cityInfoPrefab] : dcx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROGridMap] : dcy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROCityInfoMap] : dcz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROUnitMap] : dda +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::aniFlagExplorer] : ddb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::explorerUnit] : ddc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::explorerNowPos] : ddd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_temporaryExplorer] : dde +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_temporaryExplorerStartPos] : ddf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_temporaryExplorerTime] : ddg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_temporaryExplorerActive] : ddh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightGridIdSet] : ddi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightGridIdSetRenderMark] : ddj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightUnitIdSet] : ddk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightUnitIdSetRenderMark] : ddl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.MapRenderer::SelectUnitData] : ddm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveStartPos] : ddn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveTargetPos] : ddo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveTime] : ddp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveDuration] : ddq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_explorerIsMoving] : ddr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::_explorerPreviousPosition] : dds +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMoveCount] : ddt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMaxMoves] : ddu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.MapRenderer::_currentTargetGridData] : ddv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileData::MapData] : ddw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileData::Id] : ddx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileData::ProjectileType] : ddy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileData::ProjectileMoveType] : ddz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::StartPos] : dea +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::EndPos] : deb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::mapData] : dec +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::<>4__this] : ded +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::projectileType] : dee +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::moveType] : def +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::startPos] : deg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::endPos] : deh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::t] : dei +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::main] : dej +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileManager::IdCalculater] : dek +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ProjectileDataDict] : del +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ROProjectileMap] : dem +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileManager::_projectilePrefab] : den +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.ProjectileManager::_projectileRenderMap] : deo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileRenderer::_mapData] : dep +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileRenderer::_main] : deq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::_ROprojectile] : der +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileRenderer::_projectileData] : des +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.ProjectileRenderer::_unitData] : det +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.ProjectileRenderer::_gridData] : deu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.ProjectileRenderer::_playerData] : dev +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.ProjectileRenderer::_needMove] : dew +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveStartPos] : dex +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveEndPos] : dey +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveTime] : dez +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveFullTime] : dfa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.UnitRenderer::_mapData] : dfb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main TH1Renderer.UnitRenderer::_main] : dfc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1Renderer.UnitRenderer::_unitId] : dfd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_ROUnit] : dfe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.UnitRenderer::_spriteRenderer] : dff +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_healthText] : dfg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_RODebugText] : dfh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_debugText] : dfi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackSprite] : dfj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackHalfSprite] : dfk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseSprite] : dfl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseHalfSprite] : dfm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsAttackHighlight] : dfn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsSelectHighlight] : dfo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.UnitRenderer::_unitData] : dfp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.UnitRenderer::_gridData] : dfq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.UnitRenderer::_playerData] : dfr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::originalPosition] : dfs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Material TH1Renderer.UnitRenderer::shadowMaterial] : dft +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2 TH1Renderer.UnitRenderer::shadowOffset] : dfu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::shadowSoftness] : dfv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] SpriteEffectController TH1Renderer.UnitRenderer::effectController] : dfw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBounce] : dfx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isBounceDown] : dfy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceUpPos] : dfz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceDownPos] : dga +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_bounceWaitTime] : dgb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceTime] : dgc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceDownFullTime] : dgd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceUpFullTime] : dge +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needMove] : dgf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveStartPos] : dgg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveEndPos] : dgh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveTime] : dgi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveFullTime] : dgj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::renderVeteran] : dgk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needAttack] : dgl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] AttackAnimType TH1Renderer.UnitRenderer::_attackAnimType] : dgm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackTime] : dgn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackGo] : dgo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBack] : dgp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackArrow] : dgq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBomb] : dgr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackTargetPos] : dgs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackBackPos] : dgt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBack] : dgu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackGoFullTime] : dgv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackBackFullTime] : dgw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_attackHighlight] : dgx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_selectHighlight] : dgy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.Prefab.SyncAlphaToChildren::_selfRenderer] : dgz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single TH1Renderer.Prefab.SyncAlphaToChildren::_lastAlpha] : dha +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.SpriteRenderer[] TH1Renderer.Prefab.SyncAlphaToChildren::_childRenderers] : dhb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.CityLogic::needExplorer] : dhc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStepMax] : dhd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStep] : dhe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.CityLogic::explorerNowPos] : dhf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::explorerCityData] : dhg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.InputLogic::_main] : dhh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.InputLogic::_mapData] : dhi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.InputLogic::highlightCurrentState] : dhj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.InputLogic::mouseLastDownPosition] : dhk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedTile] : dhl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedUnit] : dhm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.InputLogic::inputLock] : dhn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.GameState Logic.GameLogic::_curState] : dho +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::_main] : dhp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_gameStateDict] : dhq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_aiDifficultLevels] : dhr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.GameStateBase::Turn] : dhs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.GameLogic Logic.GameStateBase::_gameLogic] : dht +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::_curPlayer] : dhu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AIRoundState::_aiPlayers] : dhv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AILogic Logic.AIRoundState::_aiLogic] : dhw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.Main::renderUpdateManager] : dhx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Table Logic.Main::table] : dhy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsEditor] : dhz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsGo] : dia +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.MainEditor::Data] : dib +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_playerStrategy] : dic +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_cityStrategy] : did +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitStrategy] : die +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_legionStrategy] : dif +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitTarget] : dig +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.MainEditor::_actionRecord] : dih +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.MainEditor Logic.MainEditor::Instance] : dii +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.Strategy Logic.StrategyInfo::Strategy] : dij +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.StrategyInfo::TargetCityId] : dik +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::x] : dil +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::y] : dim +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::x] : din +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::y] : dio +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::x] : dip +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::y] : diq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.MapGenerator::_main] : dir +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapGenerator::_mapData] : dis +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::Scale] : dit +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::_landThreshold] : diu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.MapGenerator::_mountainThreshold] : div +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.MapGenerator::_heightMap] : diw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.MapGenerator::SmoothIterations] : dix +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_width] : diy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_height] : diz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::_tribes] : dja +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::PlayerCivOri] : djb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.MapInteraction Logic.MapInteraction/<>c__DisplayClass4_0::<>4__this] : djc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction/<>c__DisplayClass4_0::mapData] : djd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.MapInteraction/<>c__DisplayClass4_0::gridData] : dje +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.MapInteraction::_main] : djf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction::_mapData] : djg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic Logic.PlayerLogic/<>c__DisplayClass23_0::<>4__this] : djh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.PlayerLogic/<>c__DisplayClass23_0::playerData] : dji +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass23_0::<>9__4] : djj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_1::grid] : djk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0 Logic.PlayerLogic/<>c__DisplayClass23_1::CS$<>8__locals1] : djl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_2::grid] : djm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_2::good] : djn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0 Logic.PlayerLogic/<>c__DisplayClass23_2::CS$<>8__locals2] : djo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass23_2::<>9__2] : djp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_3::gridcity] : djq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2 Logic.PlayerLogic/<>c__DisplayClass23_3::CS$<>8__locals3] : djr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.PlayerLogic/<>c__DisplayClass24_0::mapData] : djs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic/<>c__DisplayClass24_1::city] : djt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0 Logic.PlayerLogic/<>c__DisplayClass24_1::CS$<>8__locals1] : dju +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.PlayerLogic/<>c__DisplayClass24_2::main] : djv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass24_2::g2] : djw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1 Logic.PlayerLogic/<>c__DisplayClass24_2::CS$<>8__locals2] : djx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.PlayerLogic::_main] : djy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::unitRUList] : djz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityRUList] : dka +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::tileRUList] : dkb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityBuildingRUList] : dkc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::playerTerritoryRUList] : dkd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::techTreeRU] : dke +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::playerTopBarRU] : dkf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::centerMessageRU] : dkg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageTitle] : dkh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageContent] : dki +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::techIdRUList] : dkj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::highlightMapRU] : dkk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::mistClearEffectRUList] : dkl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityUpgradeActionRUList] : dkm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::k__BackingField] : dkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::hasBattle] : dko +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::battleRenderDataPack] : dkp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.UnitLogic/<>c__DisplayClass8_0::grid2] : dkq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.UnitLogic/<>c__DisplayClass8_0::dmg1] : dkr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.UnitLogic/<>c__DisplayClass8_0::mapData] : dks +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.UnitLogic/<>c__DisplayClass8_0::player1] : dkt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic/<>c__DisplayClass8_0::unit1] : dku +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic/<>c__DisplayClass8_0::unit2] : dkv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic/<>c__DisplayClass8_0::canCounter] : dkw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.UnitLogic/<>c__DisplayClass8_0::grid1] : dkx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.UnitLogic/<>c__DisplayClass8_0::dmg2] : dky +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoCostMap] : dkz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoMap] : dla +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Skill.SkillFactory::_skillDict] : dlb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Skill.SkillOwner::Skills] : dlc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualManager Logic.Multilingual.MultilingualManager::Instance] : dld +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualData Logic.Multilingual.MultilingualManager::_multilingualData] : dle +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualManager::_currentType] : dlf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualManager::_textComs] : dlg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::index] : dlh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::<>4__this] : dli +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::_paramList] : dlj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.AudioManager Logic.Audio.AudioManager::Instance] : dlk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::_musicPlayer] : dll +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioManager::_allPlayer] : dlm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Audio.AudioManager::_clips] : dln +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject Logic.Audio.AudioManager::AudioRoot] : dlo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AudioSource Logic.Audio.AudioPlayer::Source] : dlp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.AudioClip Logic.Audio.AudioPlayer::Clip] : dlq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.Audio.AudioPlayer::IsLoop] : dlr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::Length] : dls +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeInDuration] : dlt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeOutDuration] : dlu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::StartTime] : dlv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::EndTime] : dlw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.AudioPlayer::State] : dlx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::LegionId] : dly +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::CityId] : dlz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.MatchResult::Score] : dma +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionBase::Result] : dmb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.AI.AIActionBase::Param] : dmc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.AI.AIActionBase::ActionLogic] : dmd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionBase::IsInSight] : dme +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AIActionGenerator::_mapData] : dmf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AIActionGenerator::_player] : dmg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitUnits] : dmh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitGrids] : dmi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitCity] : dmj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_actionRecord] : dmk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_recordCount] : dml +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::ScoreDict] : dmm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::Score] : dmn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AIActionScoreCalculator::_cfg] : dmo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_canMoveGrid] : dmp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitScore] : dmq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityScore] : dmr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityDefendScore] : dms +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitOnCityCanMove] : dmt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitInCityTerritory] : dmu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_defendCity] : dmv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::_unitTargetMap] : dmw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionScoreCalculator::_actionList] : dmx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::_techCalculator] : dmy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitAttack] : dmz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitDefend] : dna +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::_hasUnitMoney] : dnb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.UnitTargetMap::UnitTargetSet] : dnc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.UnitTargetMap::_unitIdToTarget] : dnd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_unitIdToTargetDict] : dne +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_gridIdToTargetDict] : dnf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetData::TargetType] : dng +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.AI.UnitTargetData::Unit] : dnh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.AI.UnitTargetData::Grid] : dni +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] : dnj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] : dnk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] : dnl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single Logic.AI.AILogic::_excuteTime] : dnm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] : dnn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] : dno +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AILogic::RecordActions] : dnp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AILogic::MaxScoreAction] : dnq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AILogic::_mapData] : dnr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AILogic::_playerData] : dns +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AILogic::_cfg] : dnt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject Logic.AI.AILogic::_logicObject] : dnu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] NodeCanvas.BehaviourTrees.BehaviourTreeOwner Logic.AI.AILogic::_btOwner] : dnv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.AI.AILogic::_data] : dnw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::k__BackingField] : dnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::k__BackingField] : dny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] : dnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::k__BackingField] : doa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] : dob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] : doc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] : dod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::k__BackingField] : doe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::PlayerId] : dof +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::UnitId] : dog +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::CityId] : doh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::GridId] : doi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetUnitId] : doj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetGridId] : dok +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::ActionLogicDict] : dol +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::_actionLogicIdDict] : dom +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::_actionId] : don +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] WonderInfo Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::wonderInfo] : doo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::main] : dop +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::actionParams] : doq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::city] : dor +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::g2] : dos +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::v2] : dot +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dou +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.GainResourceAction Logic.Action.GainResourceAction/<>c__DisplayClass1_0::<>4__this] : dov +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.GainResourceAction/<>c__DisplayClass1_0::main] : dow +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.GainResourceAction/<>c__DisplayClass1_0::actionParams] : dox +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.GainResourceAction/<>c__DisplayClass1_0::cityData] : doy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.GainResourceAction/<>c__DisplayClass1_1::g2] : doz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::v2] : dpa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dpb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 Logic.Action.BuildAction/<>c__DisplayClass1_0::cityExp] : dpc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Main Logic.Action.BuildAction/<>c__DisplayClass1_0::main] : dpd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildAction/<>c__DisplayClass1_0::actionParams] : dpe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildAction/<>c__DisplayClass1_0::cityData] : dpf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildAction/<>c__DisplayClass1_1::g2] : dpg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildAction/<>c__DisplayClass1_1::v2] : dph +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0 Logic.Action.BuildAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dpi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.UnitActionAction/<>c__DisplayClass1_0::actionParams] : dpj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridList] : dpk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridA] : dpl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::unitA] : dpm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::CS$<>8__locals1] : dpn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_gridId] : dpo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_recordCount] : dpp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_gridId] : dpq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_recordCount] : dpr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_gridId] : dps +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_recordCount] : dpt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_gridId] : dpu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_recordCount] : dpv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_gridId] : dpw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_recordCount] : dpx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.CityMapData::_cityDict] : dpy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_posToGridDict] : dpz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_gridIdToGridDict] : dqa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.GridMapData::_mapCfg] : dqb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1Renderer.GridVFXType RuntimeData.GridVFXRenderMark::Type] : dqc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::PlayOrStop] : dqd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::RenderMark] : dqe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 RuntimeData.GridVFXRenderMark::CivId] : dqf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Int32 RuntimeData.GridVFXRenderMark::Damage] : dqg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToUnitDict] : dqh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToCityDict] : dqi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.PlayerMapData::_playerDataDict] : dqj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.IdentifierBase::_skillDict] : dqk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Random RuntimeData.UnitData::_random] : dql +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.AchievementDataManager RuntimeData.AchievementDataManager::Instance] : dqm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] Logic.Achievement.AchievementAsset RuntimeData.AchievementDataManager::Achievement] : dqn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.AchievementDataManager::FinishedCache] : dqo +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GameRecordManager RuntimeData.GameRecordManager::Instance] : dqp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::_gameRecord] : dqq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] DebugCenter DebugCenter::Instance()] : byu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Table Table::Instance()] : bzx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Timer Timer::Instance()] : cab +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] : dqr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] : dqs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] : dqt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] : dqu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] : dqv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] : dqw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::onCharacterSelection()] : dqx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::onSpriteSelection()] : dqy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::onWordSelection()] : dqz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::onLineSelection()] : dra +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::onLinkSelection()] : drb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] : drc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] : drd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] : dre +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] : drf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] : drg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] : drh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] : dri +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] : drj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] : drk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] : drl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] : drm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] : drn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] : dro +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] : drp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] : drq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] : drr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] : drs +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] : drt +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] : dru +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] : drv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] : drw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] : drx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] : dry +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] : drz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] : dsa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] : dsb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] : dsc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] : dsd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] : dse +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] : dsf +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] : dsg +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] : dsh +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::AIDifficultLevels()] : dsi +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.Main Logic.GameLogic::Main()] : dsj +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::CurPlayer()] : dsk +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::CurPlayer()] : dsl +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] : +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::State()] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::State()] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.MenuState::State()] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] Logic.GameState Logic.FinishState::State()] : dsm +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::Instance()] : dkn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::ItemDict()] : dsn +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::ParamList()] : dso +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::ActionType()] : dsp +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::TechScoreCalculator()] : dsq +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::CanMoveGrid()] : dsr +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::UnitScore()] : dss +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityScore()] : dst +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityDefendScore()] : dsu +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::UnitTargetMap()] : dsv +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::MapData()] : dnx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::PlayerData()] : dny +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::UnitData()] : dnz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::CityData()] : doa +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::GridData()] : dob +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::TargetUnitData()] : doc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::TargetGridData()] : dod +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Property Name [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::MainObjectType()] : doe +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::Id()] : dsw +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::ActionId()] : dsx +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::ID()] : dsy +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::PosId()] : dsz +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::IdGenerator()] : dta +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::SelfPlayerData()] : dtb +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth()] : dtc +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::RenderMark()] : dtd +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Property Name [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::GameRecordData()] : dte +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found field belonging Event Name [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] : cak +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SpriteEffectController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] DebugCenter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Table] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Timer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] AboutUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ActionClickedEvent] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ActionIdMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomBarButtonUIAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomBarUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] BottomInfoUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CameraController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CenterMessageUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ChooseUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ToggleButtonGroupController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] CityUpgradeActionUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TribeHoverEffect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] DebugUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] HistoryUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] LibraryUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] LoseUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] MainUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] MessageUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RankingUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RoundedRectImage] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SettingUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SkillIdMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTreeButtonAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTreeUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TechTypeMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TimeEndUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TopBarUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UIBlockCameraDrag] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UIManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] WinUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] SetTextColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] ChatController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] EnvMapAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark02] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark03] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.Benchmark04] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.CameraController] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.ObjectSpin] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.SimpleScript] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.SkewTextExample] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TeleType] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexJitter] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeA] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexShakeB] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.VertexZoom] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TMPro.Examples.WarpTextExample] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] UI.Common.SetButtonTextColor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.EffectManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXParams] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.MapRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileData] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.UnitRenderer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.CityLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.ICityLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.InputLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.GameLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.GameStateBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.PlayerRoundState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AIRoundState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MenuState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.FinishState] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MainEditor] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.StrategyInfo] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MapGenerator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.MapInteraction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.IPlayerLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.PlayerLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.RenderUpdateManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.IUnitLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.UnitLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.ISkill] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.SkillFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Skill.SkillOwner] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Rersource.ResourceManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Common.CommonLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Common.ICommonLogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioClipConfig] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Audio.AudioPlayer] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.MatchResult] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionGenerator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.CalculateResult] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.PathFinder] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetMap] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.UnitTargetData] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AILogic] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.CommonActionParams] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.ActionLogicBase] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.BuildWonderAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.GainResourceAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.BuildAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.TrainUnitAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitActionAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitMoveAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitAttackAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.StartWonderAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.UnitSkillAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.GridMiscAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Action.LearnTechAction] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] Logic.Achievement.AchievementFactory] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.AchievementDataManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type Namespace [[Assembly-CSharp] RuntimeData.GameRecordManager] to +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SpriteEffectController] to a +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugCenter] to b +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Table] to c +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Timer/TimerTask] to d +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Timer] to e +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] AboutUI] to f +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ActionClickedEvent] to g +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ActionIdMono] to h +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__8] to i +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator/d__9] to j +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarButtonUIAnimator] to k +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomBarUI] to l +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] BottomInfoUI] to m +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CameraController] to n +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CenterMessageUI] to o +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI/<>c__DisplayClass17_0] to p +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI/<>c__DisplayClass22_0] to q +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChooseUI] to r +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ToggleButtonGroupController/<>c__DisplayClass6_0] to s +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ToggleButtonGroupController] to u +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] CityUpgradeActionUI] to v +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TribeHoverEffect] to w +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] to z +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] DebugUI] to ba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] HistoryUI] to bb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI/LibraryTab] to bc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI/<>c__DisplayClass19_0] to bd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LibraryUI] to be +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] LoseUI] to bf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] MainUI] to bg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] MessageUI] to bh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RankingUI] to bi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RoundedRectImage] to bj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SettingUI/<>c__DisplayClass8_0] to bk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SettingUI] to bl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SkillIdMono] to bm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeButtonAnimator] to bn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeUI/<>c__DisplayClass21_0] to bo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTreeUI] to bp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TechTypeMono] to bq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TimeEndUI] to br +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TopBarUI] to bs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UIBlockCameraDrag] to bt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UIManager] to bu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] WinUI] to bv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] SetTextColor] to bw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] ChatController] to bx +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] EnvMapAnimator/d__4] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] EnvMapAnimator/d__4] to by +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] EnvMapAnimator] to bz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1] to ca +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01/d__10] to cb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01] to cc +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI/d__10] to cd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI] to ce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark02] to cf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark03] to cg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.Benchmark04] to ch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.CameraController] to ci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ObjectSpin] to cj +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator/d__6] to ck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator] to cl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SimpleScript] to cm +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample/d__7] to cn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.SkewTextExample] to co +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TeleType/d__4] to cp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TeleType] to cq +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__7] to cr +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator/d__8] to cs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator] to ct +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__16] to cu +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText/d__15] to cv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText] to cw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TextMeshSpawner] to cx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay] to cy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01] to cz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter] to da +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextEventCheck] to db +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextInfoDebugTool] to dc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_A] to dd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_TextSelector_B] to de +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter] to df +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler/d__3] to dg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexColorCycler] to dh +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexJitter/d__11] to di +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexJitter] to dj +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA/d__11] to dk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeA] to dl +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB/d__10] to dm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexShakeB] to dn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0] to do +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom/d__10] to dp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.VertexZoom] to dq +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample/d__8] to dr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TMPro.Examples.WarpTextExample] to ds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUIButtonHoverColor] to dt +[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect/d__10] to du +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect] to dv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.MainUIButtonHoverEffect] to dw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] UI.Common.SetButtonTextColor] to dx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.CityInfoRenderer] to dy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.EffectManager] to dz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass100_0] to ea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass102_0] to eb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass108_0] to ec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass110_0] to ed +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer/<>c__DisplayClass97_0] to ee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridRenderer] to ef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXRendererFactory] to eg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXParams] to eh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.GridVFXRenderer] to ei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.FlagGridVFXRenderer] to ej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.DamageGridVFXRenderer] to ek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ROYALFLAMESGridVFXRenderer] to el +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.MapRenderer] to em +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileData] to en +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileManager/<>c__DisplayClass8_0] to eo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileManager] to ep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.ProjectileRenderer] to eq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.UnitRenderer] to er +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] TH1Renderer.Prefab.SyncAlphaToChildren] to es +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.CityLogic] to et +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.ICityLogic] to eu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.InputLogic] to ev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.GameLogic] to ew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.GameStateBase] to ex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerRoundState] to ey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AIRoundState] to ez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MenuState] to fa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.FinishState] to fb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MainEditor] to fc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.StrategyInfo] to fd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass23_0] to fe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass24_0] to ff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator/<>c__DisplayClass25_0] to fg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapGenerator] to fh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapInteraction/<>c__DisplayClass4_0] to fi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.MapInteraction] to fj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.IPlayerLogic] to fk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0] to fl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_1] to fm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2] to fn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_3] to fo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0] to fp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1] to fq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_2] to fr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.PlayerLogic] to fs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.RenderUpdateManager] to ft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.IUnitLogic] to fu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.UnitLogic/<>c__DisplayClass8_0] to fv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.UnitLogic] to fw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.ISkill] to fx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.SkillFactory] to fy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Skill.SkillOwner] to fz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Rersource.ResourceManager] to ga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualManager] to gb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0] to gc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono] to gd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Common.CommonLogic] to ge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Common.ICommonLogic] to gf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioClipConfig] to gg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioManager] to gh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Audio.AudioPlayer] to gi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.MatchResult] to gj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionBase] to gk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionGenerator] to gl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.CalculateResult] to gm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator] to gn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.PathFinder] to go +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.UnitTargetMap] to gp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.UnitTargetData] to gq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AILogic] to gr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.AI.AITechScoreCalculator] to gs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.CommonActionParams] to gt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.ActionLogicFactory] to gu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.ActionLogicBase] to gv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0] to gw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_1] to gx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildWonderAction] to gy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0] to gz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_1] to ha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GainResourceAction] to hb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0] to hc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_1] to hd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.BuildAction] to he +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.TrainUnitAction] to hf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0] to hg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_1] to hh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitActionAction] to hi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.CityLevelUpActionAction] to hj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitMoveAction] to hk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitAttackAction] to hl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.StartWonderAction] to hm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.UnitSkillAction] to hn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.GridMiscAction] to ho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Action.LearnTechAction] to hp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] Logic.Achievement.AchievementFactory] to hq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.GridVFXRenderMark] to hr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.AchievementDataManager] to hs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Type [[Assembly-CSharp] RuntimeData.GameRecordManager] to ht +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Replace Type Namespace and Name Cache... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean ActionDataAssets::GetActionInfo(Logic.Action.CommonActionId,ActionInfo&)] to hu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite ActionInfo::GetIcon(System.UInt32,System.UInt32)] to hv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackTimeByAttackRange(System.Int32)] to hw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single AnimDataAssets::GetAttackReturnTimeByAttackRange(System.Int32)] to hx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CivDataAssets::GetCivInfo(System.UInt32,CivInfo&)] to hy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean CivDataAssets::GetCityInfo(CityLibrary,CityInfo&)] to hz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GridAndResourceDataAssets::Init()] to ia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetResourceInfo(ResourceType,ResourceInfo&)] to ib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfo(WonderLibrary,WonderInfo&)] to ic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean GridAndResourceDataAssets::GetWonderInfoByType(RuntimeData.WonderTypeEnum,RuntimeData.PlayerData,WonderInfo&)] to id +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetWonderSprite(WonderLibrary,RuntimeData.PlayerData)] to ie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite GridAndResourceDataAssets::GetResourceSprite(ResourceType,RuntimeData.PlayerData)] to if +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetWonderName(WonderLibrary,RuntimeData.PlayerData)] to ig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String GridAndResourceDataAssets::GetResourceName(ResourceType)] to ih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] ResourceType GridAndResourceDataAssets::GetMillLikeRelative(ResourceType)] to ii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfo(RuntimeData.PlayerData,PlayerInfo&)] to ij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean PlayerDataAssets::GetPlayerInfoByCivId(System.UInt32,System.UInt32,PlayerInfo&)] to ik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomMeetChat()] to il +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomStartChat()] to im +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String PlayerInfo::GetRandomLoseChat()] to in +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SkillDataAssets::Init()] to io +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillInfo(SkillType,SkillInfo&)] to ip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean SkillDataAssets::GetSkillDesc(SkillType,System.String&)] to iq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechDataAssets::Init()] to ir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TechInfo TechDataAssets::GetTechInfo(TechType)] to is +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TechDataAssets::GetNextTechs(TechType)] to it +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TechDataAssets::GetNextTechs(TechType,System.Collections.Generic.HashSet`1)] to iu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UICenterMessageDataAssets::GetUICenterMessageInfo(UICenterMessageID,UICenterMessageInfo&)] to iv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UnitTypeDataAssets::Init()] to iw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitTypeInfo(UnitType,GiantType,UnitTypeInfo&)] to ix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteGlow(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] to iy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSprite(RuntimeData.MapData,RuntimeData.UnitData,UnityEngine.Sprite&)] to iz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean UnitTypeDataAssets::GetUnitSpriteByInfo(RuntimeData.MapData,UnitTypeInfo,RuntimeData.PlayerData,UnityEngine.Sprite&)] to ja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ApplyOutlineEffect()] to jb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ApplyGrayEffect()] to jc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SpriteEffectController::ResetToOriginal()] to jd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] DebugCenter DebugCenter::get_Instance()] to je +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugCenter::set_Instance(DebugCenter)] to jf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::QueryForcesName(System.UInt32)] to jg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::QueryCivsName(System.UInt32)] to jh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Table Table::get_Instance()] to ji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Table::set_Instance(Table)] to jj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector2Int Table::WorldToGrid(UnityEngine.Vector3,System.String)] to jk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector3 Table::GridToWorld(RuntimeData.GridData,System.String)] to jl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Sprite Table::QueryActionIconSprite(Logic.Action.CommonActionId,RuntimeData.PlayerData)] to jm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Table::QueryUnitHasSkill(UnitType,SkillType)] to jn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(UnityEngine.Vector2Int,UnityEngine.Vector2Int)] to jo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] to jp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDistance(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to jq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::CalcDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Boolean,System.Single)] to jr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Table::QueryDamage(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] to js +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String[] Table::tileInfo(RuntimeData.GridData)] to jt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Table::civName(System.Int32)] to ju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String[] Table::unitInfo(RuntimeData.UnitData,GiantType)] to jv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryUnitTypeToNo(UnitType)] to jw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryActionCost(Logic.Action.CommonActionId)] to jx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Table::QueryActionExp(Logic.Action.CommonActionId)] to jy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Timer Timer::get_Instance()] to jz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::set_Instance(Timer)] to ka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::TimerRegister(System.Object,System.Action,System.Single)] to kb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Timer::Update()] to kc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Update()] to kd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Show()] to ke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::Hide()] to kf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::<.ctor>b__7_0()] to kg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::b__9_0()] to kh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void AboutUI::b__10_0()] to ki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ActionClickedEvent::add_OnItemClicked(System.Action`1)] to kj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ActionClickedEvent::remove_OnItemClicked(System.Action`1)] to kk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.IDisposable.Dispose()] to kl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.get_Current()] to km +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Reset()] to kn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.get_Current()] to ko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.IDisposable.Dispose()] to kp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.get_Current()] to kq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Reset()] to kr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.get_Current()] to ks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarButtonUIAnimator::FakeClickEffect()] to kt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::FakeClickCoroutine()] to ku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator BottomBarButtonUIAnimator::ScaleButton(UnityEngine.Vector3)] to kv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::Update()] to kw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::SetBottomBarShowHide(System.Boolean)] to kx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnSettingsClicked()] to ky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnRankingClicked()] to kz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnTechTreeClicked()] to la +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnNextTurnClicked()] to lb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomBarUI::OnMessageClicked()] to lc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::Update()] to ld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::Init()] to le +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::UpdateInfo()] to lf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClickHandler()] to lg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ActionAreaClicked(UnityEngine.GameObject)] to lh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::GenerateActionOption()] to li +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoHide()] to lj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowGrid(System.UInt32)] to lk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::SetBottomInfoShowUnit(System.UInt32)] to ll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::UpdateDebugInfo()] to lm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void BottomInfoUI::ExecuteActionButtonByIndex(System.Int32)] to ln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandleSmoothMove()] to lo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandleZoom()] to lp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::HandlePan()] to lq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CameraController::CameraFocusOnGrid(RuntimeData.GridData,System.Boolean)] to lr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::Update()] to ls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.PlayerData,RuntimeData.GridData)] to lt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::SetCenterMessageShow(UICenterMessageID,RuntimeData.UnitData)] to lu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::ShowNext()] to lv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::Hide()] to lw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::OnCompleteFadeOut()] to lx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CenterMessageUI::b__16_0()] to ly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass17_0::b__0()] to lz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI/<>c__DisplayClass22_0::b__1()] to ma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Init()] to mb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::StartGame()] to mc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Update()] to md +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Show()] to me +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::Hide()] to mf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::SwitchToPanel(System.Int32)] to mg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_0()] to mh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::<.ctor>b__16_1()] to mi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__20_0()] to mj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__21_0()] to mk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChooseUI::b__22_0()] to ml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ToggleButtonGroupController/<>c__DisplayClass6_0::b__0()] to mm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ToggleButtonGroupController::OnButtonClicked(UnityEngine.UI.Button)] to mn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String ToggleButtonGroupController::GetSelectedButtonName()] to mo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::Update()] to mp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::UpdateUIInfo()] to mq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClickHandler()] to mr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeOut()] to ms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::OnFadeOutComplete()] to mt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::FadeIn()] to mu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void CityUpgradeActionUI::ActionAreaClicked(UnityEngine.GameObject)] to mv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsFirstTribeInParent()] to mw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::HandleButtonClick()] to mx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::OnClicked()] to my +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::ApplyNormalState()] to mz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::SetAlpha(UnityEngine.UI.Image,System.Byte)] to na +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TribeHoverEffect::Deselect()] to nb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TribeHoverEffect::CheckIsSelected()] to nc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::b__0()] to nd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::ToggleMainPanel()] to ne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::ShowOnlyPanel(System.String)] to nf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::BindButton(System.String,System.String)] to ng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::Update()] to nh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::UpdateAllUnitInfo()] to ni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::UpdateAllPlayerInfo()] to nj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DebugUI::<.ctor>b__8_0()] to nk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] to nl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Init()] to nm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Update()] to nn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Update()] to no +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Show()] to np +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Hide()] to nq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::<.ctor>b__8_0()] to nr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::b__10_0()] to ns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::b__11_0()] to nt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI/<>c__DisplayClass19_0::b__0()] to nu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Init()] to nv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Update()] to nw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Show()] to nx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::Hide()] to ny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::SwitchTab(LibraryTabType)] to nz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::<.ctor>b__14_0()] to oa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_0()] to ob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_1()] to oc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_2()] to od +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__15_3()] to oe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__17_0()] to of +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LibraryUI::b__18_0()] to og +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LoseUI::Update()] to oh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void LoseUI::OnReturnClicked()] to oi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Update()] to oj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Show()] to ok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::Hide()] to ol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnNewGameClicked()] to om +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnResumeGameClicked()] to on +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnStoryModeClicked()] to oo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnLibraryClicked()] to op +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnSettingClicked()] to oq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnHistoryClicked()] to or +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::OnAboutClicked()] to os +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::b__16_0()] to ot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MainUI::b__17_0()] to ou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Update()] to ov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::AddMessageData(CenterMessageData)] to ow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Show()] to ox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::Hide()] to oy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::b__10_0()] to oz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void MessageUI::b__11_0()] to pa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RankingUI/<>c::b__8_0(RuntimeData.PlayerData,RuntimeData.PlayerData)] to pb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::UpdateRankingList()] to pc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Update()] to pd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Show()] to pe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::Hide()] to pf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::b__10_0()] to pg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RankingUI::b__11_0()] to ph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector3 RoundedRectImage/<>c::b__3_0(UnityEngine.UIVertex)] to pi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RoundedRectImage::UpdateMesh()] to pj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI/<>c__DisplayClass8_0::<.ctor>b__2()] to pk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::OnLanguageClicked(System.String)] to pl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Update()] to pm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Show()] to pn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::Hide()] to po +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_0()] to pp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::<.ctor>b__8_1()] to pq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::b__11_0()] to pr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void SettingUI::b__12_0()] to ps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI/<>c__DisplayClass21_0::b__0()] to pt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechTreeData()] to pu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::Update(RuntimeData.MapData)] to pv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::RenderUpdateTechCheckPanel(RuntimeData.MapData)] to pw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::ShowTechCheckPanel(RuntimeData.MapData,TechType)] to px +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::HideTechCheckPanel()] to py +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::SetTechCheckPanelShowHide(System.Boolean,TechType)] to pz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::ResearchTech()] to qa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::PlayAnimTechTreeShowHide(System.Boolean)] to qb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::SetTechTreeShowHide(System.Boolean)] to qc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::OnFadeOutComplete()] to qd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::OnTechCheckPanelFadeOutComplete()] to qe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TechTreeUI::<.ctor>b__20_0()] to qf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TimeEndUI::Update()] to qg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TimeEndUI::OnReturnClicked()] to qh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TopBarUI::Update()] to qi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::Init()] to qj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::GameInit(RuntimeData.MapData)] to qk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::Update(RuntimeData.MapData)] to ql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UIManager::EndTurn()] to qm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void WinUI::Update()] to qn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void WinUI::OnReturnClicked()] to qo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void ChatController::AddToChatOutput(System.String)] to qp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void DropdownSample::OnButtonClick()] to qq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.IDisposable.Dispose()] to qr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.get_Current()] to qs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void EnvMapAnimator/d__4::System.Collections.IEnumerator.Reset()] to qt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.get_Current()] to qu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData UnitySourceGeneratedAssemblyMonoScriptTypes_v1::Get()] to qv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::get_onCharacterSelection()] to qw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onCharacterSelection(TMPro.TMP_TextEventHandler/CharacterSelectionEvent)] to qx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::get_onSpriteSelection()] to qy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onSpriteSelection(TMPro.TMP_TextEventHandler/SpriteSelectionEvent)] to qz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::get_onWordSelection()] to ra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onWordSelection(TMPro.TMP_TextEventHandler/WordSelectionEvent)] to rb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::get_onLineSelection()] to rc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLineSelection(TMPro.TMP_TextEventHandler/LineSelectionEvent)] to rd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::get_onLinkSelection()] to re +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::set_onLinkSelection(TMPro.TMP_TextEventHandler/LinkSelectionEvent)] to rf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnCharacterSelection(System.Char,System.Int32)] to rg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnSpriteSelection(System.Char,System.Int32)] to rh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnWordSelection(System.String,System.Int32,System.Int32)] to ri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLineSelection(System.String,System.Int32,System.Int32)] to rj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.TMP_TextEventHandler::SendOnLinkSelection(System.String,System.String,System.Int32)] to rk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.IDisposable.Dispose()] to rl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.get_Current()] to rm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Reset()] to rn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.get_Current()] to ro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.IDisposable.Dispose()] to rp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.get_Current()] to rq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Reset()] to rr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.get_Current()] to rs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.CameraController::GetPlayerInput()] to rt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.IDisposable.Dispose()] to ru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.get_Current()] to rv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Reset()] to rw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.get_Current()] to rx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.ShaderPropAnimator::AnimateProperties()] to ry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.IDisposable.Dispose()] to rz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.get_Current()] to sa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Reset()] to sb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.get_Current()] to sc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] to sd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.SkewTextExample::WarpText()] to se +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.IDisposable.Dispose()] to sf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.get_Current()] to sg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Reset()] to sh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.get_Current()] to si +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.IDisposable.Dispose()] to sj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.get_Current()] to sk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Reset()] to sl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.get_Current()] to sm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.IDisposable.Dispose()] to sn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.get_Current()] to so +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Reset()] to sp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.get_Current()] to sq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextConsoleSimulator::ON_TEXT_CHANGED(UnityEngine.Object)] to sr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealCharacters(TMPro.TMP_Text)] to ss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextConsoleSimulator::RevealWords(TMPro.TMP_Text)] to st +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.IDisposable.Dispose()] to su +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.get_Current()] to sv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Reset()] to sw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.get_Current()] to sx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.IDisposable.Dispose()] to sy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.get_Current()] to sz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Reset()] to ta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.get_Current()] to tb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshProFloatingText()] to tc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.TextMeshProFloatingText::DisplayTextMeshFloatingText()] to td +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMPro_InstructionOverlay::Set_FrameCounter_Position(TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions)] to te +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_FrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions)] to tf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnCharacterSelection(System.Char,System.Int32)] to tg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnSpriteSelection(System.Char,System.Int32)] to th +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnWordSelection(System.String,System.Int32,System.Int32)] to ti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLineSelection(System.String,System.Int32,System.Int32)] to tj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextEventCheck::OnLinkSelection(System.String,System.String,System.Int32)] to tk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::ON_TEXT_CHANGED(UnityEngine.Object)] to tl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_TextSelector_B::RestoreCachedVertexAttributes(System.Int32)] to tm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.TMP_UiFrameRateCounter::Set_FrameCounter_Position(TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions)] to tn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.IDisposable.Dispose()] to to +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.get_Current()] to tp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Reset()] to tq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.get_Current()] to tr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexColorCycler::AnimateVertexColors()] to ts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.IDisposable.Dispose()] to tt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.get_Current()] to tu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Reset()] to tv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.get_Current()] to tw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexJitter::ON_TEXT_CHANGED(UnityEngine.Object)] to tx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexJitter::AnimateVertexColors()] to ty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.IDisposable.Dispose()] to tz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.get_Current()] to ua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Reset()] to ub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.get_Current()] to uc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeA::ON_TEXT_CHANGED(UnityEngine.Object)] to ud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeA::AnimateVertexColors()] to ue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.IDisposable.Dispose()] to uf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.get_Current()] to ug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Reset()] to uh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.get_Current()] to ui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexShakeB::ON_TEXT_CHANGED(UnityEngine.Object)] to uj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexShakeB::AnimateVertexColors()] to uk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::b__0(System.Int32,System.Int32)] to ul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.IDisposable.Dispose()] to um +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.get_Current()] to un +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Reset()] to uo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.get_Current()] to up +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.VertexZoom::ON_TEXT_CHANGED(UnityEngine.Object)] to uq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.VertexZoom::AnimateVertexColors()] to ur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.IDisposable.Dispose()] to us +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.get_Current()] to ut +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Reset()] to uu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.get_Current()] to uv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample::CopyAnimationCurve(UnityEngine.AnimationCurve)] to uw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator TMPro.Examples.WarpTextExample::WarpText()] to ux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.IDisposable.Dispose()] to uy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.get_Current()] to uz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Reset()] to va +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.get_Current()] to vb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.IEnumerator UI.Common.ChooseUISnapScrollRect::SnapToClosestItem()] to vc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::HighlightSelectedItem(System.Int32)] to vd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.ChooseUISnapScrollRect::SnapToIndex(System.Int32)] to ve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void UI.Common.MainUIButtonHoverEffect::SetLock()] to vf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::Update()] to vg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityInfo()] to vh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateDebug()] to vi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityConnected()] to vj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityCapital()] to vk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityGDP()] to vl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityName()] to vm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.CityInfoRenderer::RenderUpdateCityPops()] to vn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Init()] to vo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::Upadate()] to vp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.UnitData)] to vq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,RuntimeData.GridData)] to vr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.EffectManager::PlayerEffect(TH1Renderer.EffectTypeEnum,RuntimeData.MapData,UnityEngine.Vector3)] to vs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass100_0::b__0()] to vt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass102_0::b__0()] to vu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass108_0::b__0()] to vv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass110_0::b__0()] to vw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer/<>c__DisplayClass97_0::b__0()] to vx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::GetROGrid()] to vy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Update()] to vz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateDebug()] to wa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::Init(RuntimeData.GridData)] to wb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateGridWithoutCityBuilding()] to wc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdateCityBuilding(System.UInt32)] to wd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::RenderUpdataHighlight()] to we +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetSelectHighlight(System.Boolean)] to wf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetMoveHighlight(System.Boolean)] to wg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateLand()] to wh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateRoad()] to wi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateMountain()] to wj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateForest()] to wk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateResource(System.Boolean)] to wl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityWall()] to wm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateBorder()] to wn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateCityBorder()] to wo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::UpdateFog()] to wp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ShowHintIcon()] to wq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::ShowHintPanel()] to wr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::HideHintIcon()] to ws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetBounceAnim(System.Boolean)] to wt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetFogAnim(System.Boolean)] to wu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayFogEffect()] to wv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetCityWall()] to ww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHurtVFXAnim()] to wx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHurtVFX()] to wy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieVFXAnim()] to wz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieVFX()] to xa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetDieHintVFXAnim(System.Boolean)] to xb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayDieHintVFX()] to xc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetStopDieHintVFXAnim()] to xd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::StopDieHintVFX()] to xe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetTreasureVFXAnim()] to xf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayTreasureVFX()] to xg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::SetHealVFXAnim()] to xh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::PlayHealVFX()] to xi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__91_0()] to xj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__93_0()] to xk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridRenderer::b__94_0()] to xl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TH1Renderer.GridVFXRenderer TH1Renderer.GridVFXRendererFactory::Create(TH1Renderer.GridVFXParams)] to xm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetPlay()] to xn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Play()] to xo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::SetStop()] to xp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Stop()] to xq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::Update()] to xr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.GridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to xs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::SetPlay()] to xn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::Play()] to xo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to xs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.FlagGridVFXRenderer::b__3_0()] to xt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::SetPlay()] to xn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::Play()] to xo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::UpdateSpecialParam(TH1Renderer.GridVFXParams)] to xs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.DamageGridVFXRenderer::b__3_0()] to xu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::SetPlay()] to xn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::Play()] to xo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ROYALFLAMESGridVFXRenderer::b__3_0()] to xv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Update()] to xw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateGridMap()] to xx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityMap()] to xy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateUnitMap()] to xz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateProjectileMap()] to ya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::FirstRenderMap()] to yb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateBorders()] to yc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RenderUpdateCityBuildings(System.UInt32)] to yd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] to ye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] to yf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] to yg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] to yh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] to yi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] to yj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] to yk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] to yl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] to ym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] to yn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::b__37_0()] to yo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::b__0()] to yp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.GameObject)] to yq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Update()] to yr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectile(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32)] to ys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::CreateProjectileMulti(Logic.Main,RuntimeData.MapData,UnityEngine.Vector3,UnityEngine.Vector3,TH1Renderer.ProjectileType,TH1Renderer.ProjectileMoveType,System.Int32,System.Single)] to yt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::GetROProjectile()] to yu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Die()] to yv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileRenderer::Update()] to yw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::GetROUnit()] to yx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Die()] to yy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::CheckUpgradeOrAnimate()] to yz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayBounceAnim()] to za +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::PlayMoveAnim(RuntimeData.GridData,System.Single)] to zb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::Update()] to zc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitAll()] to zd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateAtkDfs()] to ze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateAtkGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] to zf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::UpdateDefGroup(UnityEngine.Transform,System.Single,UnityEngine.Sprite,UnityEngine.Sprite)] to zg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.UnitRenderer::FindDeepChild(UnityEngine.Transform,System.String)] to zh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateDebug()] to zi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateSelfPlayerSight()] to zj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitGlow()] to zk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdataHighlight()] to zl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetSelectHighlight(System.Boolean)] to zm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackHighlight(System.Boolean)] to zn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitSrpite()] to zo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::RenderUpdateUnitDefense()] to zp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetAttackAnim(AttackAnimType,UnityEngine.Vector3,System.Boolean)] to zq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.UnitRenderer::SetBounceAnim(System.Single)] to zr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.Prefab.SyncAlphaToChildren::UpdateChildrenAlpha(System.Single)] to zs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::GenerateTribe(RuntimeData.MapData,UnityEngine.Vector2Int,System.Int32)] to zt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::TribeToCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to zu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityRemoveUnitFromList(RuntimeData.MapData,System.Int32,System.Int32)] to zv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityNewUnit(RuntimeData.MapData,System.Int32,UnitType)] to zw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityExploit(RuntimeData.MapData,System.Int32,UnityEngine.Vector2Int,System.String)] to zx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateExp(RuntimeData.MapData,RuntimeData.CityData,System.Int32)] to zy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::CityUpdateLevel(RuntimeData.MapData,RuntimeData.CityData)] to zz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::SetCapital(RuntimeData.MapData,System.UInt32)] to baa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::SetCradle(RuntimeData.MapData,System.UInt32)] to bab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityEndTurn(RuntimeData.MapData,RuntimeData.CityData)] to bac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CreateCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData)] to bad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.CityLogic::CreateUnit(RuntimeData.MapData,RuntimeData.CityData,UnitType)] to bae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::FindCityOnPos(RuntimeData.MapData,System.UInt32)] to baf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::UpdateGridBuildingData(RuntimeData.MapData,RuntimeData.GridData)] to bag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.CityLogic::GetCityStarsPerTurn(RuntimeData.MapData,RuntimeData.CityData)] to bah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.CityLogic::GetBuildingLevelByCity(RuntimeData.MapData,RuntimeData.CityData,ResourceType,System.Int32&)] to bai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.CityLogic::CityLevelUpActionExpand(RuntimeData.MapData,RuntimeData.CityData)] to baj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.CityLogic::CalcGridBuildingLevel(RuntimeData.MapData,RuntimeData.GridData,ResourceType,System.Int32&)] to bak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.InputLogic::ShouldIgnoreClick(UnityEngine.GameObject)] to bal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::LockInput()] to bam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::UnlockInput()] to ban +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::BottomInfoUIHandleHover()] to bao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::Update()] to bap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::ShowHint(UnityEngine.GameObject)] to baq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.InputLogic::HideHint()] to bar +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::get_AIDifficultLevels()] to bas +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Main Logic.GameLogic::get_Main()] to bat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::get_CurPlayer()] to bau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::Update()] to bav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] to baw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::SetAllAIDifficultLevel(Logic.AIDifficultLevel)] to bax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::get_CurPlayer()] to bay +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::get_State()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::Enter()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::End()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameStateBase::Update()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::get_State()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Enter()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::End()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerRoundState::Update()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::get_State()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::Enter()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::End()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::Update()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AIRoundState::TryTurnEndCurPlayerTurn()] to bbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.MenuState::get_State()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::Enter()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::End()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MenuState::Update()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.FinishState::get_State()] to baz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::Enter()] to bba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::End()] to bbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.FinishState::Update()] to bbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Main::ContinueGame()] to bbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Main::StartGame(System.UInt32,System.UInt32,System.UInt32,System.UInt32,System.UInt32)] to bbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Main::HasArchive()] to bbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::OnAIStarted()] to bbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::OnActionExcuted()] to bbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MainEditor::GetCityActions(System.UInt32)] to bbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetPlayerStrategy(System.UInt32,Logic.AI.Strategy&)] to bbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetUnitStrategy(System.UInt32,System.UInt32,System.UInt32,Logic.AI.Strategy&,System.UInt32&)] to bbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::GetCityStrategy(System.UInt32,Logic.AI.Strategy&)] to bbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MainEditor::Update()] to bbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Guid Logic.MapGenerator/<>c::b__21_0(RuntimeData.MapPosition)] to bbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass23_0::b__0(RuntimeData.MapPosition)] to bbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass24_0::b__0(RuntimeData.MapPosition)] to bbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__0(RuntimeData.MapPosition)] to bbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator/<>c__DisplayClass25_0::b__1(RuntimeData.MapPosition)] to bbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateMap(RuntimeData.MapData)] to bbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateHeightMap()] to bbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::SmoothHeightMap()] to bbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.MapGenerator::GetAverageHeight(System.Int32,System.Int32)] to bbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::NormalizeHeightMap()] to bbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateIsland()] to bby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateTribes()] to bbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitGridMapData(RuntimeData.MapData)] to bca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.MapGenerator::HasTower(System.Int32,System.Int32)] to bcb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::GenerateCradleCity(RuntimeData.MapData)] to bcc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TerrainType Logic.MapGenerator::GenerateTerrain(System.Int32,System.Int32)] to bcd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TerrainFeature Logic.MapGenerator::GenerateFeature(System.Int32,System.Int32)] to bce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Vegetation Logic.MapGenerator::GenerateVegetation(System.Int32,System.Int32)] to bcf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] ResourceType Logic.MapGenerator::GenerateResource(System.Int32,System.Int32,TerrainType,TerrainFeature,Vegetation)] to bcg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::GenerateCivilization(RuntimeData.MapData,System.Int32,System.Int32)] to bch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitAllPlayerSight(RuntimeData.MapData)] to bci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] to bcj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::b__0()] to bck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] to bcl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] to bcm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.MapInteraction::CheckContinuousAction(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to bcn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.WonderTypeEnum)] to bco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] to bcp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] to bcq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] to bcr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bcs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] to bct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IPlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] to bcu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_0::b__4()] to bcv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_1::b__0()] to bcw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_2::b__1()] to bcx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_2::b__2()] to bcy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass23_3::b__3()] to bcz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic/<>c__DisplayClass24_2::b__0()] to bda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Update(RuntimeData.MapData)] to bdb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic::OccupyVillage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bdc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::OccupyCity(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.CityData)] to bdd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerData(RuntimeData.MapData,RuntimeData.PlayerData)] to bde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetMapUnitTypeCount(RuntimeData.MapData,UnitType,GiantType)] to bdf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerResourceNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,ResourceType)] to bdg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.PlayerLogic::GetPlayerFeatureNearbyList(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,TerrainFeature)] to bdh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckTerrainCanBridge(RuntimeData.MapData,RuntimeData.GridData)] to bdi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.PlayerData)] to bdj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::CheckBridgeMirror(RuntimeData.MapData,RuntimeData.GridData)] to bdk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.WonderTypeEnum)] to bco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateWonderState(RuntimeData.MapData,RuntimeData.PlayerData,System.Int32)] to bdl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateCityConnect(RuntimeData.MapData,RuntimeData.PlayerData)] to bcp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.PlayerLogic::HasRoadForUnit(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.GridData,RuntimeData.UnitData)] to bdm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::CaptureCity(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,RuntimeData.UnitData)] to bdn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::ExamineTreasure(RuntimeData.MapData,System.Int32,System.Int32,UnityEngine.Vector2Int)] to bcq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::Disband(RuntimeData.MapData,System.Int32,System.Int32)] to bcr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::ResearchTech(RuntimeData.MapData,RuntimeData.PlayerData,TechType,System.Int32)] to bct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdatePlayerStarsPerTurn(RuntimeData.MapData,System.Int32)] to bcu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::PlayerEndTurn(RuntimeData.MapData,RuntimeData.PlayerData)] to bdo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetPlayerStarsPerTurn(RuntimeData.MapData,System.UInt32)] to bdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.PlayerData)] to bdq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSight(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bcs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::UpdateSightByRadius(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.GridData,System.Int32)] to bdr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::DebugGetAllSight(RuntimeData.MapData,RuntimeData.PlayerData)] to bds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.PlayerLogic::GetRealCost(RuntimeData.MapData,RuntimeData.PlayerData,TechType)] to bdt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.PlayerLogic::CalcAllPlayerScore(RuntimeData.MapData)] to bdu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::get_Instance()] to bdv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::set_Instance(Logic.RenderUpdateManager)] to bdw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearUnitRUList()] to bdx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddUnitRUList(System.Int32)] to bdy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetUnitRUList()] to bdz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTileRUList()] to bea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTileRUList(UnityEngine.Vector2Int)] to beb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTileRUList()] to bec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechTreeRU()] to bed +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetTechTreeRU()] to bee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetTechTreeRU()] to bef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetPlayerTopBarRU()] to beg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearPlayerTopBarRU()] to beh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetPlayerTopBarRU()] to bei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetCenterMessageRU(System.String,System.String)] to bej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCenterMessageRU()] to bek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetCenterMessageRU()] to bel +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUTitle()] to bem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.RenderUpdateManager::GetCenterMessageRUContent()] to ben +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityRUList()] to beo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityRUList(System.Int32)] to bep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityRUList()] to beq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearCityBuildingRUList()] to ber +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityBuildingRUList(System.Int32)] to bes +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetCityBuildingRUList()] to bet +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetHighlightMapRU(System.Int32)] to beu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetHighlighMapRU()] to bev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearHighlightMapRU()] to bew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddTechIdRU(System.Int32)] to bex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetTechIdRU()] to bey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearTechIdRU()] to bez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearMistClearEffectRUList()] to bfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddMistClearEffectRUList(UnityEngine.Vector2Int)] to bfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::GetMistClearEffectRUList()] to bfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::SetBattleRU(RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean)] to bfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::GetBattleRU()] to bfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::GetBattleRenderDataPackRU()] to bff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::ClearBattleRU()] to bfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::GetLastCityUpgradeActionRUList()] to bfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::AddCityUpgradeActionRUList(System.Int32)] to bfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.RenderUpdateManager::RemoveLastCityUpgradeActionRUList()] to bfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to bfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.IUnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] to bfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] to bfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] to bfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] to bfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] to bfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] to bfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.IUnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] to bfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__0()] to bft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__1()] to bfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__2()] to bfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__3()] to bfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__4()] to bfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__5()] to bfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__6()] to bfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__7()] to bga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic/<>c__DisplayClass8_0::b__8()] to bgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Update()] to bgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckIsSelfPlayer(RuntimeData.MapData,System.UInt32)] to bgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::MoveTo(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to bfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CanCounter(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.UnitLogic::AttackAnimTime(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::Attack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::SpecialDamage(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DieAnimRenderMarkUpadate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DamageAnimRenderMarkUpdate(RuntimeData.GridData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] to bgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TryKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TryDamageUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,System.Boolean)] to bgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] to bgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to bgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int,UnityEngine.Vector2Int)] to bgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] to bgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.UnitLogic::AttackTargetCount(RuntimeData.MapData,RuntimeData.UnitData)] to bgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic::FindUnitOnPos(RuntimeData.MapData,RuntimeData.GridData)] to bgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Upgrade(RuntimeData.MapData,RuntimeData.UnitData)] to bfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::AddMPAPCP(RuntimeData.MapData,RuntimeData.UnitData)] to bgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Recover(RuntimeData.MapData,RuntimeData.UnitData)] to bfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::TransformToShip(RuntimeData.MapData,RuntimeData.UnitData,UnitType)] to bfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::LandToBoat(RuntimeData.MapData,RuntimeData.UnitData)] to bfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::BoatToLand(RuntimeData.MapData,RuntimeData.UnitData)] to bfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::Die(RuntimeData.MapData,RuntimeData.UnitData)] to bfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::StartNextTurn(RuntimeData.MapData,RuntimeData.UnitData)] to bfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.UnitData,UnitType)] to bgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] to bgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AutoHealSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AutoHealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CarrySkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CatCartSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.CatCartSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CityTransportSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CityTransportSkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to bhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ConvertSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ConvertSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CreepSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.CreepSkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to bhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CriticalSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.CriticalSkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] to bhi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::DeepCopy(Logic.Skill.SkillBase)] to bhj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.EternitySkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.EternitySkill::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ForestDefenseSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ForestDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.FortifySkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.FortifySkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.GalaxyArrowSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.HealSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.HealSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.IllusionSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.IllusionSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.LuckSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.LuckSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.MountainDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainGodSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.MountainGodSkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainMoveSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.MountainMoveSkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NuclearSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.OceanDefenseSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.OceanDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.OceanMoveSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.OceanMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PeaceSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PeaceSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PersistSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PersistSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PhoenixEggSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixEggSkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixEggSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PhoenixSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.PhoenixSkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PhoenixSkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PoisonedSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PoorHealthSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PowerUpSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RotaLFlamesSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ScoutSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ScoutSkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SneakSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SpeedUpSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SplashSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SplashSkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StaticSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StiffSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.StiffSkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.StompSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.StompSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SuperDashSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperDashSkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SuperHideSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SuperHideSkill::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SuperHideSkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SurpriseSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SurpriseSkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SwapSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::BeforeAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WaterDefenseSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.WaterDefenseSkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WaterMoveSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.WaterMoveSkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WindGodSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.WindPriestessSkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.WindPriestessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnCounterAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to big +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] to bih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] to bii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] to bij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to bil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to bim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] to bin +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] to bio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] to bip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to bhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to bhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamage(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to biq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] to bir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] to bgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] to bis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] to bit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillBase::GetCopySkill()] to biu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::GetSkillCopy(Logic.Skill.SkillBase)] to bhi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::DeepCopy(Logic.Skill.SkillBase)] to bhj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnCounterAttack(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to big +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnCounterAttacked(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDeath(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnKill(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamage(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.GridData,RuntimeData.MapData)] to bij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.CityData,RuntimeData.MapData)] to bih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnStart(RuntimeData.PlayerData,RuntimeData.MapData)] to bii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to bil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to bim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitTargetCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfCounterAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreControlArea(RuntimeData.UnitData,RuntimeData.MapData)] to bin +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfExp(RuntimeData.UnitData,RuntimeData.MapData)] to bio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreWoodAndMountains(RuntimeData.UnitData,RuntimeData.MapData)] to bip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnTerrain(RuntimeData.UnitData,RuntimeData.MapData,TerrainType)] to bhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to bhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to bhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeDamage(RuntimeData.UnitData,RuntimeData.MapData,System.Int32)] to bhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBuildMine(RuntimeData.UnitData,RuntimeData.MapData)] to bho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsInvisible(RuntimeData.UnitData,RuntimeData.MapData)] to bid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraDefense(RuntimeData.UnitData,RuntimeData.MapData)] to bhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamage(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to biq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitAttack(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.MapData)] to bgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitMove(RuntimeData.IdentifierBase,RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData)] to bir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Skill.SkillBase Logic.Skill.SkillFactory::GetSkillBySkillType(SkillType)] to biv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Rersource.ResourceManager::Init()] to biw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::get_ItemDict()] to bix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualData::GetMultilingualStr(System.UInt32,Logic.Multilingual.MultilingualType)] to biy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualData::GetMultilingualFont(System.UInt32,Logic.Multilingual.MultilingualType)] to biz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualData::GetFontGroupID(TMPro.TMP_FontAsset)] to bja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualData::RefreshDict()] to bjb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualItem::Refresh()] to bjc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::Init()] to bjd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualManager::GetMultilingualText(System.UInt32)] to bje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TMPro.TMP_FontAsset Logic.Multilingual.MultilingualManager::GetMultilingualFont(System.UInt32)] to bjf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::ChangedMultilingual(Logic.Multilingual.MultilingualType)] to bjg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Multilingual.MultilingualManager::GetFontGroupID(TMPro.TMP_FontAsset)] to bjh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::SetUIText(TMPro.TextMeshProUGUI,System.String,System.Collections.Generic.List`1)] to bji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshMultilingualData()] to bjj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualManager::RefreshTextComs()] to bjk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::b__0(System.Text.RegularExpressions.Match)] to bjl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::get_ParamList()] to bjm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::set_ParamList(System.Collections.Generic.List`1)] to bjn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::OnMultilingualChanged()] to bjo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Multilingual.MultilingualTextMono::BindFontID()] to bjp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetCityActionOptionList(System.Int32)] to bjq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] to bjr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetUnitActionOptionList(System.Int32)] to bjs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] to bjt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckCityFullPopulation(System.Int32)] to bju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] to bjv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckUnitHasAttackTarget(System.Int32)] to bjw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.CommonLogic::CalcUnitMoveInfo(System.Int32)] to bjx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] to bjy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] to bjz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.CommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] to bka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] to bkb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.CommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] to bkc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] to bkd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.CommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] to bke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetCityActionOptionList(System.Int32)] to bjq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileActionOptionList(UnityEngine.Vector2Int,System.Int32)] to bjr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetUnitActionOptionList(System.Int32)] to bjs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckPlayerCanPayAction(System.Int32,System.String)] to bjt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckCityFullPopulation(System.Int32)] to bju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitCanAttackPos(System.Int32,UnityEngine.Vector2Int)] to bjv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckUnitHasAttackTarget(System.Int32)] to bjw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single[0...,0...] Logic.Common.ICommonLogic::CalcUnitMoveInfo(System.Int32)] to bjx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::CheckUnitCanMoveAttack(System.Int32,System.Single[0...,0...])] to bjy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,ResourceType)] to bjz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Common.ICommonLogic::GetTileNearbyList(UnityEngine.Vector2Int,TerrainFeature)] to bka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::QueryTileNearbySum(UnityEngine.Vector2Int,ResourceType)] to bkb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Common.ICommonLogic::FindUnitOnPos(UnityEngine.Vector2Int)] to bkc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckTerrainCanBridge(UnityEngine.Vector2Int)] to bkd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Common.ICommonLogic::CheckBridgeMirror(UnityEngine.Vector2Int)] to bke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Init()] to bkf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::Update()] to bkg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayMusic(System.String,System.Single,System.Single,System.Boolean)] to bkh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::StopMusic()] to bki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioManager::PlayAudio(System.String,System.Single,System.Single,System.Boolean)] to bkj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::GetPlayer()] to bkk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Play()] to bkl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Update()] to bkm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::Stop()] to bkn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Audio.AudioPlayer::UpdateSourceVolume()] to bko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionBase::CheckIsActionInPlayerSight()] to bkp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.AI.AIActionBase::DebugInfo()] to bkq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::get_ActionType()] to bkr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::Init(RuntimeData.MapData,RuntimeData.PlayerData)] to bks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneStepActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bkt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorUnitActions(System.Collections.Generic.List`1)] to bku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneUnitActions(RuntimeData.UnitData,System.Collections.Generic.List`1)] to bkv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorGridActions(System.Collections.Generic.List`1)] to bkw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneGridActions(RuntimeData.GridData,System.Collections.Generic.List`1)] to bkx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorCityActions(System.Collections.Generic.List`1)] to bky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorOneCityActions(RuntimeData.CityData,System.Collections.Generic.List`1)] to bkz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(System.Collections.Generic.List`1)] to bla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to blb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorTechActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to blc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorFutureActions(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1)] to bld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionGenerator::GeneratorActionIds(Logic.AI.AICalculatorData,Logic.Action.CommonActionType)] to ble +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.CalculateResult::GetAllScore()] to blf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::get_TechScoreCalculator()] to blg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::get_CanMoveGrid()] to blh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_UnitScore()] to bli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityScore()] to blj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::get_CityDefendScore()] to blk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::get_UnitTargetMap()] to bll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::IsTrueAction(Logic.AI.AIActionBase)] to blm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateMaxScoreAIAction(RuntimeData.MapData,RuntimeData.PlayerData,System.Collections.Generic.List`1,Logic.AI.AIConfigAsset)] to bln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to blo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateMoneyScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::CalculateOneUnitScore(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData)] to blr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AIActionScoreCalculator::GetRestraintScore(RuntimeData.UnitData,RuntimeData.UnitData)] to bls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerSightScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitPos(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitAttackScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitDefendScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to blz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreCityCenterScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreTreasureScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::RefreshUnitExploreStarfishScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitTargetScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCanMoveScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult)] to bme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,Logic.AI.CalculateResult,TechType)] to bmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,System.Collections.Generic.List`1)] to bmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::CalculateAIActionIsTrue(Logic.AI.AICalculatorData,Logic.AI.AIActionBase,System.Collections.Generic.List`1)] to bmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionScoreCalculator::CalculateAIActionScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] to bmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitAttackCityCenter(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToOtherCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRetreat(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateExplore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateAroundGapScoreMax(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitMoveToTargetGrid(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentAttackUnit(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDevelopmentMoveToCityTerritory(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionAttackMoveToCity(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMoveForTrain(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitRecovery(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendMove(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateLegionDefendKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitKill(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateUnitCollect(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityDevelopment(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefendAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateCityTrainDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechDefend(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechGap(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculateTechResource(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechAttack(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AIActionScoreCalculator::CalculatePlayerTechScore(Logic.AI.AICalculatorData,Logic.Action.CommonActionParams,Logic.AI.CalculateResult)] to bnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(RuntimeData.PlayerData,RuntimeData.PlayerData)] to bnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.AIActionScoreCalculator::CalculatePlayerTechGapScore(TechType,TechType)] to bnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.ValueTuple`3 Logic.AI.PathFinder::FindPath(System.Int32,System.Int32,UnityEngine.Vector2Int,UnityEngine.Vector2Int,RuntimeData.MapData,RuntimeData.PlayerData)] to bnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.PathFinder::IsValidPosition(System.Int32,System.Int32,UnityEngine.Vector2Int)] to bnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.AI.UnitTargetMap/<>c::b__6_0(Logic.AI.UnitTargetData,Logic.AI.UnitTargetData)] to bno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::TryAddUnitTarget(Logic.AI.UnitTargetType,RuntimeData.UnitData,RuntimeData.GridData,System.Single)] to bnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Refresh()] to bnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.UnitTargetMap::Refresh2(System.Int32)] to bnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.UnitTargetData Logic.AI.UnitTargetMap::GetUnitTargetByUnitId(System.UInt32)] to bns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.UnitTargetMap::GetAllScore(Logic.AI.UnitTargetType)] to bnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.UnitTargetMap::Clear()] to bnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.AI.AICalculatorTechInfo Logic.AI.AIConfigAsset::GetTechInfo(TechType)] to bnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::StartAILogic(RuntimeData.MapData,RuntimeData.PlayerData)] to bnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::FinishAILogic()] to bnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::Update()] to bny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::GetAILogicPermission()] to bnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.AI.AILogic::CalculateMaxScoreAction()] to boa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetRestraintScoreForTech(UnitType,GiantType,RuntimeData.UnitData)] to bob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetUnitTypeMilitaryScoreForTech(RuntimeData.MapData,UnitType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to boc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::GetResourceTypeConstructScoreForTech(RuntimeData.MapData,ResourceType,RuntimeData.PlayerData,Logic.AI.AIConfigAsset)] to bod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScorePro(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] to boe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.AI.AITechScoreCalculator::CalculateTechScore(RuntimeData.MapData,RuntimeData.PlayerData,TechType,Logic.AI.AIConfigAsset)] to bof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::get_MapData()] to bog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MapData(RuntimeData.MapData)] to boh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::get_PlayerData()] to boi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_PlayerData(RuntimeData.PlayerData)] to boj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_UnitData()] to bok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_UnitData(RuntimeData.UnitData)] to bol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::get_CityData()] to bom +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_CityData(RuntimeData.CityData)] to bon +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_GridData()] to boo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_GridData(RuntimeData.GridData)] to bop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::get_TargetUnitData()] to boq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetUnitData(RuntimeData.UnitData)] to bor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::get_TargetGridData()] to bos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_TargetGridData(RuntimeData.GridData)] to bot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::get_MainObjectType()] to bou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::set_MainObjectType(MainObjectType)] to bov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::RefreshParams()] to bow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.CommonActionParams::OnParamChanged()] to box +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.CommonActionParams::GetCopyParam()] to boy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::get_Id()] to boz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::ComputeId()] to bpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Equality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] to bpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CommonActionId::op_Inequality(Logic.Action.CommonActionId,Logic.Action.CommonActionId)] to bpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::GetHashCode()] to bpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicDict()] to bpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::GetActionLogicIDDict()] to bpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicFactory::Refresh()] to bpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.Action.ActionLogicFactory::GetActionLogic(Logic.Action.CommonActionId)] to bph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::PlayerHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::GridHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1)] to bpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::CityHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::UnitHasMoveAndAttackAction(RuntimeData.MapData,RuntimeData.UnitData,System.Collections.Generic.List`1&)] to bpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicFactory::MainObjectCanShowAction(Logic.Action.CommonActionParams,System.Collections.Generic.List`1&)] to bpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.ActionLogicFactory::GetActionLogicByType(Logic.Action.CommonActionType)] to bpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MainObjectType Logic.Action.ActionLogicFactory::GetMainObjectType(Logic.Action.CommonActionType)] to bpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::get_ActionId()] to bpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckEqualActionId(Logic.Action.CommonActionId)] to bps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Action.ActionLogicBase::GetCost()] to bpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetAnimTime(Logic.Action.CommonActionParams)] to bpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CameraControl(Logic.Action.CommonActionParams)] to bpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.ActionLogicBase::GetValue()] to bpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.ActionLogicBase::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.ActionLogicBase::TH1Debug()] to bqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::b__0()] to bqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildWonderAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.GainResourceAction/<>c__DisplayClass1_1::b__0()] to bqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GainResourceAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.BuildAction/<>c__DisplayClass1_1::b__0()] to bqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.BuildAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.TrainUnitAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Action.UnitActionAction/<>c__DisplayClass1_1::b__0()] to bqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitActionAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.CityLevelUpActionAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitMoveAction::CameraControl(Logic.Action.CommonActionParams)] to bpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.UnitMoveAction::GetAnimTime(Logic.Action.CommonActionParams)] to bpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitAttackAction::CameraControl(Logic.Action.CommonActionParams)] to bpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Action.UnitAttackAction::GetAnimTime(Logic.Action.CommonActionParams)] to bpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.StartWonderAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.UnitSkillAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.GridMiscAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::Execute(Logic.Action.CommonActionParams)] to bpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckCan(Logic.Action.CommonActionParams)] to bpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Action.LearnTechAction::CheckShow(Logic.Action.CommonActionParams)] to bpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Achievement.AchievementAsset/<>c::b__3_0(Logic.Achievement.AchievementItem,Logic.Achievement.AchievementItem)] to bqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::AddNewAchievementItem(System.UInt32,System.UInt32)] to bqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Achievement.AchievementAsset::GetAchievementItemList(System.UInt32,System.UInt32,System.UInt32)] to bqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementItem Logic.Achievement.AchievementAsset::GetAchievementItem(System.UInt32,System.UInt32,System.UInt32)] to bqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementAsset::RefreshAchievementDict()] to bqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AchievementConditionBase::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AchievementConditionBase::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementConditionBase::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Achievement.AchievementConditionBase::GetConditionDescription()] to bqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.TrainGiantCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.TrainGiantCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.TrainGiantCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.BuildWonderConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.BuildWonderConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.BuildWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.WonderInCityConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.WonderInCityConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.WonderInCityConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.UnitOnWonderConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.UnitOnWonderConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.UnitOnWonderConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundBuildingsConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundBuildingsConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundBuildingsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundWondersConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundWondersConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundWondersConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundEnemyUnitsConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundEnemyUnitsConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundEnemyUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundSelfUnitsConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundSelfUnitsConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundSelfUnitsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionType Logic.Achievement.AroundCityGridsConditionCondition::GetConditionType()] to bqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AroundCityGridsConditionCondition::ClearCache()] to bql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Achievement.AroundCityGridsConditionCondition::CheckCondition(Logic.Achievement.AchievementItem,RuntimeData.MapData)] to bqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.Achievement.AchievementConditionBase Logic.Achievement.AchievementFactory::GetAchievementCondition(Logic.Achievement.AchievementConditionType)] to bqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::get_ID()] to bqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to bqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to bqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to bqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckConditions(RuntimeData.MapData)] to bra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::BindMapData(RuntimeData.MapData)] to brb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Achievement.AchievementItem::CheckMapMatch(RuntimeData.MapData)] to brc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String Logic.Achievement.AchievementItem::GetConditionDescription()] to brd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::DeepCopy(RuntimeData.CityMapData)] to bre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData RuntimeData.CityMapData::AddCityData(System.Collections.Generic.List`1,CityLibrary,RuntimeData.MapIdGenerator)] to brf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityById(System.UInt32,RuntimeData.CityData&)] to brg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityMapData::GetCityDataByTerritoryGridId(System.UInt32,RuntimeData.CityData&)] to brh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to brj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::DeepCopy(RuntimeData.CityData)] to brk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::InitData(System.Collections.Generic.List`1,CityLibrary)] to brl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnStart(RuntimeData.MapData)] to brm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::OnTurnEnd(RuntimeData.MapData)] to brn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityData::TryUpgradeCity()] to bro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.CityData::CheckIsInTerritory(System.UInt32)] to brp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.CityData::SetCapital(System.Boolean)] to brq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::DeepCopy(RuntimeData.TerritoryData)] to brr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::UpdateTerritory(System.Collections.Generic.List`1)] to brs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TerritoryData::CheckIsInTerritory(System.UInt32)] to brt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TerritoryData::GetAllTerritoryArea(System.Collections.Generic.HashSet`1)] to bru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::DeepCopy(RuntimeData.GridMapData)] to brv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::BindMapConfig(RuntimeData.MapConfig)] to brw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnStart(RuntimeData.MapData)] to brx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::OnTurnEnd(RuntimeData.MapData)] to bry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByGid(System.UInt32,RuntimeData.GridData&)] to brz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByPos(System.Int32,System.Int32,RuntimeData.GridData&)] to bsa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetGridDataByVector3Pos(UnityEngine.Vector3,RuntimeData.GridData&)] to bsb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridData(System.Int32,System.Int32,RuntimeData.GridData)] to bsc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.GridMapData::GetAroundGridDataSet(System.Int32,System.Int32,RuntimeData.GridData)] to bsd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.GridMapData::GetAroundGridIdList(System.Int32,RuntimeData.GridData,System.Boolean)] to bse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::GetUpGridData(RuntimeData.GridData,System.Int32,System.Int32,RuntimeData.GridData&)] to bsf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInLeftOrRightBorder(RuntimeData.GridData)] to bsg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridMapData::IsInUpOrDownBorder(RuntimeData.GridData)] to bsh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.GridMapData::CalcDistance(RuntimeData.GridData,RuntimeData.GridData)] to bsi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridMapData::RefreshConnectInfo()] to bsj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridVFXRenderMark::CopyFrom(RuntimeData.GridVFXRenderMark)] to bsk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridVFXRenderMark(RuntimeData.GridVFXRenderMark)] to bsl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::InitRenderMark()] to bsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::DeepCopy(RuntimeData.GridData)] to bsn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::SetGridData(TerrainType,TerrainFeature,Vegetation,ResourceType,System.UInt32)] to bso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsRoadBridgePort()] to bsp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] to bsq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] to bsr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::get_PosId()] to bss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::CalculatePosId(System.Int32,System.Int32)] to bst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapPosition::SetPosition(RuntimeData.MapPosition)] to bsu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::get_IdGenerator()] to bsv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByGridId(System.UInt32,System.UInt32&)] to bsw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByGid(System.UInt32,RuntimeData.CityData&)] to bsx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityIdByUnitId(System.UInt32,System.UInt32&)] to bsy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByUnitId(System.UInt32,RuntimeData.CityData&)] to bsz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCityDataByTerritoryGid(System.UInt32,RuntimeData.CityData&)] to bta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to btb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetCityDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] to btc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetCityDataSetByPlayerId(System.UInt32)] to btd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetCapitalCityDataByPlayerId(System.UInt32,RuntimeData.CityData&)] to bte +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SetCityIdToPlayerId(System.UInt32,System.UInt32)] to btf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToGridId(System.UInt32,System.UInt32)] to btg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitDataDie(RuntimeData.UnitData)] to bth +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SetUnitIdToCityId(System.UInt32,System.UInt32)] to bti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetCityCount(System.UInt32)] to btj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.MapData::GetUnitCount(System.UInt32)] to btk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitIdByGid(System.UInt32,System.UInt32&)] to btl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetUnitDataByGid(System.UInt32,RuntimeData.UnitData&)] to btm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.List`1)] to bto +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to btp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByCityId(System.UInt32,System.Collections.Generic.HashSet`1)] to btq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.HashSet`1)] to btr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::GetOtherUnitDataListByPlayerId(System.UInt32,System.Collections.Generic.List`1)] to bts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByCityId(System.UInt32,System.UInt32&)] to btt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByCityId(System.UInt32,RuntimeData.PlayerData&)] to btu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerIdByUnitId(System.UInt32,System.UInt32&)] to btv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByUnitId(System.UInt32,RuntimeData.PlayerData&)] to btw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerDataByTerritoryGridId(System.UInt32,RuntimeData.PlayerData&)] to btx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::SameUnion(System.UInt32,System.UInt32)] to bty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByUnitId(System.UInt32,System.UInt32&)] to btz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByUnitId(System.UInt32,RuntimeData.GridData&)] to bua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridIdByCityId(System.UInt32,System.UInt32&)] to bub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetGridDataByCityId(System.UInt32,RuntimeData.GridData&)] to buc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSamePlayer(RuntimeData.GridData,System.Int32)] to bud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridSameCity(RuntimeData.GridData,System.Int32)] to bue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridFreeland(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] to buf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridRoadCanConnenct(RuntimeData.GridData,System.Int32)] to bug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfNearByGridIsLand(RuntimeData.GridData,System.Int32,RuntimeData.GridData&)] to buh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetNearby1RadiusFreelandGidList(System.UInt32)] to bui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::HasBridgeSideLand(RuntimeData.GridData,System.Boolean&)] to buj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.HashSet`1 RuntimeData.MapData::GetPlayerTerritoryGridIdSet(System.UInt32)] to buk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfCityFullPopulation(RuntimeData.CityData)] to bul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapData::GetMapSize()] to bum +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.CityData RuntimeData.MapData::AddCityData(System.UInt32,System.UInt32)] to bun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.MapData::AddUnitData(System.UInt32,System.UInt32,UnitType,GiantType)] to buo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::RemoveUnitData(System.UInt32)] to bup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.MapData::GetAllIdentifierBase()] to buq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetDeepCopyMapData()] to bur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::DeepCopy(RuntimeData.MapData)] to bus +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitAttack(RuntimeData.UnitData,RuntimeData.UnitData)] to but +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitDamage(RuntimeData.UnitData,RuntimeData.UnitData)] to buu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::OnUnitMove(RuntimeData.UnitData,RuntimeData.GridData)] to buv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapData::SaveMapData(RuntimeData.MapData)] to buw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapData RuntimeData.MapData::GetMapData()] to bux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GameRecord RuntimeData.MapData::ExportGameRecord()] to buy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongPlayerId(System.UInt32,System.UInt32)] to buz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongPlayerId(System.UInt32,System.UInt32)] to bva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongCityId(System.UInt32,System.UInt32)] to bvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckCityIdBelongSelfPlayer(System.UInt32)] to bvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckUnitIdBelongSelfPlayer(System.UInt32)] to bvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] to bve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] to bvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] to bvg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::get_SelfPlayerData()] to bvh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::DeepCopy(RuntimeData.PlayerMapData)] to bvi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::GetPlayerDataByPlayerID(System.UInt32,RuntimeData.PlayerData&)] to bvj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfWin()] to bvk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckTimeEnd()] to bvl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerMapData::CheckSelfLose()] to bvm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::GetPlayerData(System.UInt32)] to bvn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bvo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to bvp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::get_PlayerWealth()] to bvq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::set_PlayerWealth(System.Int32)] to bvr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::DeepCopy(RuntimeData.PlayerData)] to bvs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::InitData(System.UInt32,System.UInt32)] to bvt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnStart(RuntimeData.MapData)] to bvu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerData::OnTurnEnd(RuntimeData.MapData)] to bvv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::DeepCopy(RuntimeData.WonderData)] to bvw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.WonderState RuntimeData.WonderData::GetWonderState(RuntimeData.WonderTypeEnum)] to bvx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.WonderData::SetWonderState(RuntimeData.WonderTypeEnum,RuntimeData.WonderState)] to bvy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.WonderData::IsWonderRenderMark(RuntimeData.WonderTypeEnum)] to bvz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapSightData::DeepCopy(RuntimeData.MapSightData)] to bwa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.MapSightData::CheckIsInSight(System.UInt32)] to bwb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::DeepCopy(RuntimeData.TechTreeData)] to bwc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::LearnTech(TechType)] to bwd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.TechTreeData::RemoveTech(TechType)] to bwe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] to bwf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] to bwg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] to bwh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] to bwi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] to bwj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechCanLearn(TechType)] to bwk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::get_RenderMark()] to bwl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::set_RenderMark(System.Boolean)] to bwm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::GetSkill(SkillType,Logic.Skill.SkillBase&)] to bwn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::AddSkill(SkillType)] to bwo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RemoveSkill(SkillType)] to bwp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.IdentifierBase::RefreshSkillDict()] to bwq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::DeepCopy(RuntimeData.UnitMapData)] to bwr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to bws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::OnTurnEnd(RuntimeData.MapData,RuntimeData.PlayerData)] to bwt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.UnitData RuntimeData.UnitMapData::AddUnitData(UnitType,GiantType,RuntimeData.MapIdGenerator)] to bwu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitMapData::RemoveUnitData(System.UInt32)] to bwv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitMapData::GetUnitDataByUnitId(System.UInt32,RuntimeData.UnitData&)] to bww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMaxHealth()] to bwx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::DeepCopy(RuntimeData.UnitData)] to bwy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::InitData()] to bwz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnStart(RuntimeData.MapData)] to bxa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnTurnEnd(RuntimeData.MapData)] to bxb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetSightRange()] to bxc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetAttackRange()] to bxd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetMoveRange()] to bxe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsStaticExp(RuntimeData.MapData)] to bxf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CheckIsCityDefenseBuff()] to bxg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] LandType RuntimeData.UnitData::GetLandType()] to bxh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.UnitData::GetAttackShowString(RuntimeData.MapData)] to bxi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetAttackValue(RuntimeData.MapData)] to bxj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.UnitData::GetDefenseShowString(RuntimeData.MapData)] to bxk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetDefenseValue(RuntimeData.MapData)] to bxl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraDefense(RuntimeData.MapData)] to bxm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetExtraAttack(RuntimeData.MapData)] to bxn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single RuntimeData.UnitData::GetCriticalHitRate(RuntimeData.MapData)] to bxo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveGiantNearbyGrid(RuntimeData.MapData)] to bxp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsHasAttackSkill(RuntimeData.MapData)] to bxq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveNoUnitSelfCity(RuntimeData.MapData)] to bxr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::CanBeKilled(RuntimeData.MapData)] to bxs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsExpLock(RuntimeData.MapData)] to bxt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnTerrain(RuntimeData.MapData,TerrainType)] to bxu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCanMoveOnFeature(RuntimeData.MapData,TerrainFeature)] to bxv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitSelfCounterAttack(RuntimeData.MapData)] to bxw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsLimitTargetCounterAttack(RuntimeData.MapData)] to bxx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::IsCriticalHitRate(RuntimeData.MapData)] to bxy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnMove(RuntimeData.MapData,RuntimeData.GridData,MoveType)] to bxz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::BeforeAttack(RuntimeData.MapData,RuntimeData.UnitData)] to bya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnAttack(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] to byb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnKill(RuntimeData.UnitData,RuntimeData.MapData)] to byc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::Init()] to byd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::BindMapData(RuntimeData.MapData)] to bye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTurnStart(RuntimeData.MapData,RuntimeData.PlayerData)] to byf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnTrainUnit(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.UnitData)] to byg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnBuildWonder(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.CityData,RuntimeData.GridData)] to byh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to byi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.AchievementDataManager::OnUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to byj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.AchievementDataManager::IsFinished(System.UInt32,System.UInt32,System.UInt32)] to byk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String RuntimeData.AchievementDataManager::GetNoFinishDescription(System.UInt32,System.UInt32,System.UInt32)] to byl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::get_GameRecordData()] to bym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::Init()] to byn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::AddRecord(RuntimeData.GameRecord)] to byo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GameRecordManager::RefreshGameRecord()] to byp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIForeachCreate::GetName()] to byq +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Obfuscating Parameter... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer SpriteEffectController::spriteRenderer] to byr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material SpriteEffectController::originalMaterial] to bys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.MaterialPropertyBlock SpriteEffectController::propBlock] to byt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugCenter DebugCenter::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugNoAI] to byv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugSelfPlayerAllSight] to byw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIAllTech] to byx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugAIMoreMoney] to byy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::DebugLandThreshold] to byz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::DebugAIActionTime] to bza +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single DebugCenter::AnimationSpeed] to bzb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugMode] to bzc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugCenter::DebugHideCenterMessage] to bzd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Table::MaxMapSize] to bze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechDataAssets Table::TechDataAssets] to bzf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ActionDataAssets Table::ActionDataAssets] to bzg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnitTypeDataAssets Table::UnitTypeDataAssets] to bzh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GridAndResourceDataAssets Table::GridAndResourceDataAssets] to bzi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AnimDataAssets Table::AnimDataAssets] to bzj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UICenterMessageDataAssets Table::UICenterMessageDataAssets] to bzk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] PlayerDataAssets Table::PlayerDataAssets] to bzl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CivDataAssets Table::CivDataAssets] to bzm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SkillDataAssets Table::SkillDataAssets] to bzn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1HousePath] to bzo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1ForcesNameList] to bzp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::TH1CivsNameList] to bzq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseNumber] to bzr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseEdge] to bzs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseHeight] to bzt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityLevel2HouseType] to bzu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] Table::civNameList] to bzv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32[] Table::cityNameLibraryHat] to bzw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Table Table::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object Timer/TimerTask::target] to bzy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action Timer/TimerTask::method] to bzz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Timer/TimerTask::executeTime] to caa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Timer Timer::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Timer::tasks] to cac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main AboutUI::_main] to cad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData AboutUI::_mapData] to cae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject AboutUI::ROAboutUI] to caf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::NeedShow] to cag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::_isShowing] to cah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean AboutUI::_isAnimating] to cai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single AboutUI::_fadeDuration] to caj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] to cak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__8::<>1__state] to cal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::<>2__current] to cam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__8::<>4__this] to can +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 BottomBarButtonUIAnimator/d__9::<>1__state] to cao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::<>2__current] to cap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::targetScale] to caq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarButtonUIAnimator BottomBarButtonUIAnimator/d__9::<>4__this] to car +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator/d__9::5__1] to cas +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarButtonUIAnimator/d__9::5__2] to cat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform BottomBarButtonUIAnimator::rectTransform] to cau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 BottomBarButtonUIAnimator::originalScale] to cav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomBarUI::ROBottomBarUI] to caw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::SettingsButton] to cax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::GameStatsButton] to cay +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::TechTreeButton] to caz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::NextTurnButton] to cba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button BottomBarUI::MessageButton] to cbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main BottomBarUI::_main] to cbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData BottomBarUI::_mapData] to cbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::UIBottomBarStatus] to cbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::_isAnimating] to cbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarUI::_fadeTime] to cbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomBarUI::_isShow] to cbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomBarUI::_fadeDuration] to cbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData BottomInfoUI::_mapData] to cbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main BottomInfoUI::_main] to cbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::ROBottomInfoUI] to cbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_skillInfo] to cbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitBaseInfo] to cbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridBaseInfo] to cbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityBaseInfo] to cbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionInfo] to cbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitPreviewArea] to cbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridPreviewArea] to cbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityPreviewArea] to cbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitTitle] to cbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_unitDesc] to cbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridTitle] to cbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_gridDesc] to cbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityTitle] to cby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_cityDesc] to cbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_closeButton] to cca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_actionArea] to ccb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugGrid] to ccc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugUnit] to ccd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_debugCity] to cce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject BottomInfoUI::_hintWindow] to ccf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_slideDuration] to ccg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_slideTime] to cch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_hiddenPosition] to cci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_visiblePosition] to ccj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_startPos] to cck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 BottomInfoUI::_endPos] to ccl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_startAlpha] to ccm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single BottomInfoUI::_endAlpha] to ccn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::_isAnimating] to cco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::_isShow] to ccp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGAvailable] to ccq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGExpensive] to ccr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite BottomInfoUI::ActionBGUnavailable] to ccs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoStatus] to cct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoIsGrid] to ccu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::UIBottomInfoHideFirst] to ccv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 BottomInfoUI::UIBottomInfoStatusObjectId] to ccw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 BottomInfoUI::ActionList] to ccx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean BottomInfoUI::HasAction] to ccy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_dragOrigin] to ccz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Nullable`1 CameraController::_smoothTargetPosition] to cda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 CameraController::_startPos] to cdb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single CameraController::_moveProgress] to cdc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single CameraController::_moveDuration] to cdd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CameraController::_isMoving] to cde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material CenterMessageUI::_grayScaleMat] to cdf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main CenterMessageUI::_main] to cdg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData CenterMessageUI::_mapData] to cdh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CenterMessageUI::ROCenterMessageUI] to cdi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.CanvasGroup CenterMessageUI::canvasGroup] to cdj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button CenterMessageUI::button] to cdk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean CenterMessageUI::isShowingNow] to cdl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 CenterMessageUI::_closeButtonMoney] to cdm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData CenterMessageUI::_startGrid] to cdn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] PlayerDataAssets CenterMessageUI::PlayerData] to cdo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Queue`1 CenterMessageUI::_messageQueue] to cdp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 ChooseUI/<>c__DisplayClass17_0::index] to cdq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ChooseUI ChooseUI/<>c__DisplayClass17_0::<>4__this] to cdr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject ChooseUI/<>c__DisplayClass22_0::currentPanel] to cds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main ChooseUI::_main] to cdt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData ChooseUI::_mapData] to cdu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject ChooseUI::ROChooseUI] to cdv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ChooseUI::StartButton] to cdw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::NeedShow] to cdx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::_isShowing] to cdy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean ChooseUI::_isAnimating] to cdz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single ChooseUI::_fadeDuration] to cea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String[] ChooseUI::_name] to ceb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32[] ChooseUI::_civ] to cec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32[] ChooseUI::_force] to ced +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeIns] to cee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip[] ChooseUI::fadeOuts] to cef +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button[] ChooseUI::_buttons] to ceg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject[] ChooseUI::_panels] to ceh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 ChooseUI::_currentPanelIndex] to cei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController/<>c__DisplayClass6_0::btn] to cej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ToggleButtonGroupController ToggleButtonGroupController/<>c__DisplayClass6_0::<>4__this] to cek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform ToggleButtonGroupController::buttonGroup] to cel +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 ToggleButtonGroupController::buttons] to cem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button ToggleButtonGroupController::selectedButton] to cen +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::selectedColor] to ceo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color ToggleButtonGroupController::normalColor] to cep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData CityUpgradeActionUI::MapData] to ceq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main CityUpgradeActionUI::_main] to cer +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.CityLogic CityUpgradeActionUI::CityLogic] to ces +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_roCityUpgradeActionUI] to cet +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject CityUpgradeActionUI::_actionArea] to ceu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData CityUpgradeActionUI::_cityData] to cev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::maskImage] to cew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image TribeHoverEffect::selectImage] to cex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TribeHoverEffect::selectedObject] to cey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button TribeHoverEffect::button] to cez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TribeHoverEffect::isSelected] to cfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::highlightColor] to cfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color TribeHoverEffect::defaultColor] to cfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::normalAlpha] to cfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::hoverAlpha] to cfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Byte TribeHoverEffect::selectedAlpha] to cff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugUI DebugUI/<>c__DisplayClass11_0::<>4__this] to cfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String DebugUI/<>c__DisplayClass11_0::panelName] to cfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main DebugUI::_main] to cfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData DebugUI::_mapData] to cfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::RODebugUI] to cfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::buttonGroup] to cfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject DebugUI::panelGroup] to cfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 DebugUI::panelDict] to cfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean DebugUI::NeedShow] to cfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 DebugUI::_turn] to cfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main GameUI::_main] to cfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData GameUI::_mapData] to cfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject GameUI::ROGameUI] to cfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MainUI GameUI::MainUI] to cft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] ChooseUI GameUI::ChooseUI] to cfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryUI GameUI::LibraryUI] to cfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] to cfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AboutUI GameUI::AboutUI] to cfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main HistoryUI::_main] to cfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] to cfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] to cga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button HistoryUI::StartButton] to cgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::NeedShow] to cgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::_isShowing] to cgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean HistoryUI::_isAnimating] to cge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single HistoryUI::_fadeDuration] to cgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryTabType LibraryUI/LibraryTab::Type] to cgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LibraryUI/LibraryTab::Panel] to cgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeInClipPath] to cgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String LibraryUI/LibraryTab::FadeOutClipPath] to cgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LibraryUI/LibraryTab LibraryUI/<>c__DisplayClass19_0::oldTab] to cgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main LibraryUI::_main] to cgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData LibraryUI::_mapData] to cgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LibraryUI::ROLibraryUI] to cgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::NeedShow] to cgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::_isShowing] to cgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean LibraryUI::_isAnimating] to cgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single LibraryUI::_fadeDuration] to cgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::ForceButton] to cgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::GiantButton] to cgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::WonderButton] to cgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LibraryUI::AchievementButton] to cgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 LibraryUI::_tabs] to cgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Nullable`1 LibraryUI::_currentTab] to cgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main LoseUI::_main] to cgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData LoseUI::_mapData] to cgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject LoseUI::ROLoseUI] to cha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button LoseUI::ReturnButton] to chb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main MainUI::_main] to chc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData MainUI::_mapData] to chd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject MainUI::ROMainUI] to che +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::NewGameButton] to chf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::ResumeGameButton] to chg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::StoryModeButton] to chh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::LibraryButton] to chi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::SettingButton] to chj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::HistoryButton] to chk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button MainUI::AboutButton] to chl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::NeedShow] to chm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::_isShowing] to chn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MainUI::_isAnimating] to cho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single MainUI::_fadeDuration] to chp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main MessageUI::_main] to chq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData MessageUI::_mapData] to chr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject MessageUI::ROMessageUI] to chs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::NeedShow] to cht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::_isShowing] to chu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean MessageUI::_isAnimating] to chv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single MessageUI::_fadeDuration] to chw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main RankingUI::_main] to chx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData RankingUI::_mapData] to chy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject RankingUI::RORankingUI] to chz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::NeedShow] to cia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::_isShowing] to cib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RankingUI::_isAnimating] to cic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RankingUI::_fadeDuration] to cid +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image RoundedRectImage::image] to cie +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String SettingUI/<>c__DisplayClass8_0::lang] to cif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SettingUI SettingUI/<>c__DisplayClass8_0::<>4__this] to cig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main SettingUI::_main] to cih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData SettingUI::_mapData] to cii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject SettingUI::ROSettingUI] to cij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::_isShowing] to cik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::_isAnimating] to cil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single SettingUI::_fadeDuration] to cim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean SettingUI::NeedShow] to cin +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 SettingUI::_languageButtons] to cio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI/<>c__DisplayClass21_0::techType] to cip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechTreeUI TechTreeUI/<>c__DisplayClass21_0::<>4__this] to ciq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechTreeUI] to cir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TechTreeUI::ROTechCheckPanel] to cis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TechTreeUI::_main] to cit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TechTreeUI::_mapData] to ciu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIStatus] to civ +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::ShowHideAnimMark] to ciw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechTreeUIDataRenderMark] to cix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelStatus] to ciy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::TechCheckPanelShowHideAnimMark] to ciz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI::TechCheckTechType] to cja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::_isAnimating] to cjb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TechTreeUI::_fadeTime] to cjc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::_isShow] to cjd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TechTreeUI::_fadeDuration] to cje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techCompleteBackgroundPath] to cjf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techLockedBackgroundPath] to cjg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TechTreeUI::techAvailableBackgroundPath] to cjh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechType TechTreeUI::_techTypeChoose] to cji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TechTreeUI::_techNoChooseCost] to cjj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TechTreeUI::firstTimeShowPanel] to cjk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TimeEndUI::_main] to cjl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TimeEndUI::_mapData] to cjm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TimeEndUI::ROTimeEndUI] to cjn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button TimeEndUI::ReturnButton] to cjo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TopBarUI::_main] to cjp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TopBarUI::_mapData] to cjq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TopBarUI::ROTopBarUI] to cjr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_money] to cjs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_faith] to cjt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TopBarUI::_turn] to cju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TopBarUI::RenderMark] to cjv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TopBarUI::_isShow] to cjw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main UIManager::_main] to cjx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData UIManager::_mapData] to cjy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::ROUIManager] to cjz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TopBarUI UIManager::TopBarUI] to cka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomBarUI UIManager::BottomBarUI] to ckb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] BottomInfoUI UIManager::BottomInfoUI] to ckc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CenterMessageUI UIManager::CenterMessageUI] to ckd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TechTreeUI UIManager::TechTreeUI] to cke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CityUpgradeActionUI UIManager::CityUpgradeActionUI] to ckf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] GameUI UIManager::GameUI] to ckg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SettingUI UIManager::SettingUI] to ckh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] WinUI UIManager::WinUI] to cki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] LoseUI UIManager::LoseUI] to ckj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TimeEndUI UIManager::TimeEndUI] to ckk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MessageUI UIManager::MessageUI] to ckl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RankingUI UIManager::RankingUI] to ckm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] DebugUI UIManager::DebugUI] to ckn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::mainUI] to cko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::chooseTribeUI] to ckp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject UIManager::AIPlayingHint] to ckq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean UIManager::AIPlaying] to ckr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main WinUI::_main] to cks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData WinUI::_mapData] to ckt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject WinUI::ROWinUI] to cku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Button WinUI::ReturnButton] to ckv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 EnvMapAnimator/d__4::<>1__state] to ckw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::<>2__current] to ckx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] EnvMapAnimator EnvMapAnimator/d__4::<>4__this] to cky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 EnvMapAnimator/d__4::5__1] to ckz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text EnvMapAnimator::m_textMeshPro] to cla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material EnvMapAnimator::m_material] to clb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.TMP_TextEventHandler::m_TextComponent] to clc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.TMP_TextEventHandler::m_Camera] to cld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.TMP_TextEventHandler::m_Canvas] to cle +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_selectedLink] to clf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastCharIndex] to clg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastWordIndex] to clh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.TMP_TextEventHandler::m_lastLineIndex] to cli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::<>1__state] to clj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::<>2__current] to clk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.Benchmark01 TMPro.Examples.Benchmark01/d__10::<>4__this] to cll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01/d__10::5__1] to clm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.Benchmark01::m_textMeshPro] to cln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.Benchmark01::m_textContainer] to clo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.Benchmark01::m_textMesh] to clp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label01] to clq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01::label02] to clr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material01] to cls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01::m_material02] to clt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::<>1__state] to clu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::<>2__current] to clv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.Benchmark01_UGUI TMPro.Examples.Benchmark01_UGUI/d__10::<>4__this] to clw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.Benchmark01_UGUI/d__10::5__1] to clx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.Benchmark01_UGUI::m_textMeshPro] to cly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Text TMPro.Examples.Benchmark01_UGUI::m_textMesh] to clz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label01] to cma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.Benchmark01_UGUI::label02] to cmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material01] to cmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.Benchmark01_UGUI::m_material02] to cmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.Benchmark02::floatingText_Script] to cme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.Benchmark04::m_Transform] to cmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::cameraTransform] to cmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.CameraController::dummyTarget] to cmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.CameraController::previousSmoothing] to cmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::currentVelocity] to cmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::desiredPosition] to cmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseX] to cml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseY] to cmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.CameraController::moveVector] to cmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.CameraController::mouseWheel] to cmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_SmoothingValue] to cmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.CameraController::event_FollowDistance] to cmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.ObjectSpin::m_transform] to cmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.ObjectSpin::m_time] to cms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_prevPOS] to cmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Rotation] to cmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.ObjectSpin::m_initial_Position] to cmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.ObjectSpin::m_lightColor] to cmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ObjectSpin::frames] to cmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.ShaderPropAnimator/d__6::<>1__state] to cmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::<>2__current] to cmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.ShaderPropAnimator TMPro.Examples.ShaderPropAnimator/d__6::<>4__this] to cna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.ShaderPropAnimator/d__6::5__1] to cnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Renderer TMPro.Examples.ShaderPropAnimator::m_Renderer] to cnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TMPro.Examples.ShaderPropAnimator::m_Material] to cnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.SimpleScript::m_textMeshPro] to cne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.SimpleScript::label] to cnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SimpleScript::m_frame] to cng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::<>1__state] to cnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::<>2__current] to cni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.SkewTextExample TMPro.Examples.SkewTextExample/d__7::<>4__this] to cnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.SkewTextExample/d__7::5__1] to cnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.SkewTextExample/d__7::5__2] to cnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__3] to cnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__4] to cnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.SkewTextExample/d__7::5__5] to cno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.SkewTextExample/d__7::5__6] to cnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__7] to cnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__8] to cnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__9] to cns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__10] to cnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__11] to cnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.SkewTextExample/d__7::5__12] to cnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__13] to cnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__14] to cnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__15] to cny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__16] to cnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__17] to coa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__18] to cob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__19] to coc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__20] to cod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__21] to coe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__22] to cof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__23] to cog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.SkewTextExample/d__7::5__24] to coh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.SkewTextExample/d__7::5__25] to coi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.SkewTextExample::m_TextComponent] to coj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::<>1__state] to cok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::<>2__current] to col +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TeleType TMPro.Examples.TeleType/d__4::<>4__this] to com +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__1] to con +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__2] to coo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TeleType/d__4::5__3] to cop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label01] to coq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TeleType::label02] to cor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TeleType::m_textMeshPro] to cos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::<>1__state] to cot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::<>2__current] to cou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__7::textComponent] to cov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__7::<>4__this] to cow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.TextConsoleSimulator/d__7::5__1] to cox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__2] to coy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__7::5__3] to coz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::<>1__state] to cpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::<>2__current] to cpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator/d__8::textComponent] to cpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextConsoleSimulator TMPro.Examples.TextConsoleSimulator/d__8::<>4__this] to cpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__1] to cpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__2] to cpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__3] to cpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__4] to cph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextConsoleSimulator/d__8::5__5] to cpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TextConsoleSimulator::m_TextComponent] to cpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TextConsoleSimulator::hasTextChanged] to cpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::<>1__state] to cpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::<>2__current] to cpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__16::<>4__this] to cpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__1] to cpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__2] to cpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__3] to cpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__4] to cpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__16::5__5] to cps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__6] to cpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__16::5__7] to cpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__16::5__8] to cpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__16::5__9] to cpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::<>1__state] to cpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::<>2__current] to cpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshProFloatingText/d__15::<>4__this] to cpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__1] to cqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__2] to cqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__3] to cqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__4] to cqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.TextMeshProFloatingText/d__15::5__5] to cqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__6] to cqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TextMeshProFloatingText/d__15::5__7] to cqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TextMeshProFloatingText/d__15::5__8] to cqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText/d__15::5__9] to cqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TMPro.Examples.TextMeshProFloatingText::m_floatingText] to cqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TextMeshProFloatingText::m_textMeshPro] to cqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.TextMesh TMPro.Examples.TextMeshProFloatingText::m_textMesh] to cql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_transform] to cqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_floatingText_Transform] to cqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TextMeshProFloatingText::m_cameraTransform] to cqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.TextMeshProFloatingText::lastPOS] to cqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.TextMeshProFloatingText::lastRotation] to cqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.WaitForEndOfFrame TMPro.Examples.TextMeshProFloatingText::k_WaitForEndOfFrame] to cqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.WaitForSeconds[] TMPro.Examples.TextMeshProFloatingText::k_WaitForSecondsRandom] to cqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TextMeshProFloatingText TMPro.Examples.TextMeshSpawner::floatingText_Script] to cqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMPro_InstructionOverlay::instructions] to cqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMPro_InstructionOverlay::m_TextMeshPro] to cqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextContainer TMPro.Examples.TMPro_InstructionOverlay::m_textContainer] to cqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMPro_InstructionOverlay::m_frameCounter_transform] to cqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMPro_InstructionOverlay::m_camera] to cqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_ExampleScript_01::m_text] to cqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_ExampleScript_01::k_label] to cra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_ExampleScript_01::count] to crb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_FrameRateCounter::m_LastInterval] to crc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_FrameRateCounter::m_Frames] to crd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::htmlColorTag] to cre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_FrameRateCounter::fpsLabel] to crf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_FrameRateCounter::m_TextMeshPro] to crg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TMPro.Examples.TMP_FrameRateCounter::m_frameCounter_transform] to crh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_FrameRateCounter::m_camera] to cri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_FrameRateCounter::last_AnchorPosition] to crj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.TMP_TextEventCheck::m_TextComponent] to crk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TMPro.Examples.TMP_TextSelector_A::m_TextMeshPro] to crl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_A::m_Camera] to crm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_A::m_isHoveringObject] to crn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_selectedLink] to cro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastCharIndex] to crp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_A::m_lastWordIndex] to crq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_TextSelector_B::m_TextPopup_RectTransform] to crr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextPopup_TMPComponent] to crs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_LinkText] to crt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_TextSelector_B::k_WordText] to cru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_TextSelector_B::m_TextMeshPro] to crv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Canvas TMPro.Examples.TMP_TextSelector_B::m_Canvas] to crw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera TMPro.Examples.TMP_TextSelector_B::m_Camera] to crx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.TMP_TextSelector_B::isHoveringObject] to cry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedWord] to crz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_selectedLink] to csa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_TextSelector_B::m_lastIndex] to csb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.TMP_TextSelector_B::m_matrix] to csc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.TMP_TextSelector_B::m_cachedMeshInfoVertexData] to csd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.TMP_UiFrameRateCounter::m_LastInterval] to cse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.TMP_UiFrameRateCounter::m_Frames] to csf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::htmlColorTag] to csg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TMPro.Examples.TMP_UiFrameRateCounter::fpsLabel] to csh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TMPro.Examples.TMP_UiFrameRateCounter::m_TextMeshPro] to csi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform TMPro.Examples.TMP_UiFrameRateCounter::m_frameCounter_transform] to csj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions TMPro.Examples.TMP_UiFrameRateCounter::last_AnchorPosition] to csk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::<>1__state] to csl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::<>2__current] to csm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexColorCycler TMPro.Examples.VertexColorCycler/d__3::<>4__this] to csn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexColorCycler/d__3::5__1] to cso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__2] to csp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexColorCycler/d__3::5__3] to csq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32 TMPro.Examples.VertexColorCycler/d__3::5__4] to csr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__5] to css +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__6] to cst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__7] to csu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexColorCycler::m_TextComponent] to csv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::<>1__state] to csw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::<>2__current] to csx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter TMPro.Examples.VertexJitter/d__11::<>4__this] to csy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexJitter/d__11::5__1] to csz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexJitter/d__11::5__2] to cta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__3] to ctb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim[] TMPro.Examples.VertexJitter/d__11::5__4] to ctc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexJitter/d__11::5__5] to ctd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__6] to cte +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__7] to ctf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__8] to ctg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexJitter/d__11::5__9] to cth +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim TMPro.Examples.VertexJitter/d__11::5__10] to cti +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__11] to ctj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__12] to ctk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__13] to ctl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexJitter/d__11::5__14] to ctm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__15] to ctn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexJitter/d__11::5__16] to cto +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexJitter/d__11::5__17] to ctp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexJitter/d__11::5__18] to ctq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexJitter::m_TextComponent] to ctr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexJitter::hasTextChanged] to cts +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::<>1__state] to ctt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::<>2__current] to ctu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexShakeA TMPro.Examples.VertexShakeA/d__11::<>4__this] to ctv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeA/d__11::5__1] to ctw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeA/d__11::5__2] to ctx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeA/d__11::5__3] to cty +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__4] to ctz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__5] to cua +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__6] to cub +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__7] to cuc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__8] to cud +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__9] to cue +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__10] to cuf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeA/d__11::5__11] to cug +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeA/d__11::5__12] to cuh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__13] to cui +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__14] to cuj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__15] to cuk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeA/d__11::5__16] to cul +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeA/d__11::5__17] to cum +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeA/d__11::5__18] to cun +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeA::m_TextComponent] to cuo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeA::hasTextChanged] to cup +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::<>1__state] to cuq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::<>2__current] to cur +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexShakeB TMPro.Examples.VertexShakeB/d__10::<>4__this] to cus +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexShakeB/d__10::5__1] to cut +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexShakeB/d__10::5__2] to cuu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[][] TMPro.Examples.VertexShakeB/d__10::5__3] to cuv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__4] to cuw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__5] to cux +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__6] to cuy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__7] to cuz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__8] to cva +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__9] to cvb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__10] to cvc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__11] to cvd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Quaternion TMPro.Examples.VertexShakeB/d__10::5__12] to cve +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__13] to cvf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__14] to cvg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__15] to cvh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexShakeB/d__10::5__16] to cvi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexShakeB/d__10::5__17] to cvj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexShakeB/d__10::5__18] to cvk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexShakeB/d__10::5__19] to cvl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexShakeB::m_TextComponent] to cvm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexShakeB::hasTextChanged] to cvn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::modifiedCharScale] to cvo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Comparison`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::<>9__0] to cvp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::<>1__state] to cvq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::<>2__current] to cvr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexZoom TMPro.Examples.VertexZoom/d__10::<>4__this] to cvs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 TMPro.Examples.VertexZoom/d__10::<>8__1] to cvt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.VertexZoom/d__10::5__2] to cvu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.VertexZoom/d__10::5__3] to cvv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_MeshInfo[] TMPro.Examples.VertexZoom/d__10::5__4] to cvw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/d__10::5__5] to cvx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__6] to cvy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__7] to cvz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_CharacterInfo TMPro.Examples.VertexZoom/d__10::5__8] to cwa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__9] to cwb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__10] to cwc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__11] to cwd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TMPro.Examples.VertexZoom/d__10::5__12] to cwe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.VertexZoom/d__10::5__13] to cwf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.VertexZoom/d__10::5__14] to cwg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.VertexZoom/d__10::5__15] to cwh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__16] to cwi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2[] TMPro.Examples.VertexZoom/d__10::5__17] to cwj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__18] to cwk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color32[] TMPro.Examples.VertexZoom/d__10::5__19] to cwl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.VertexZoom/d__10::5__20] to cwm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.VertexZoom::m_TextComponent] to cwn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TMPro.Examples.VertexZoom::hasTextChanged] to cwo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::<>1__state] to cwp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::<>2__current] to cwq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.Examples.WarpTextExample TMPro.Examples.WarpTextExample/d__8::<>4__this] to cwr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3[] TMPro.Examples.WarpTextExample/d__8::5__1] to cws +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Matrix4x4 TMPro.Examples.WarpTextExample/d__8::5__2] to cwt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__3] to cwu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample/d__8::5__4] to cwv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_TextInfo TMPro.Examples.WarpTextExample/d__8::5__5] to cww +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__6] to cwx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__7] to cwy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__8] to cwz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__9] to cxa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__10] to cxb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TMPro.Examples.WarpTextExample/d__8::5__11] to cxc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__12] to cxd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__13] to cxe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__14] to cxf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__15] to cxg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__16] to cxh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__17] to cxi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__18] to cxj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__19] to cxk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TMPro.Examples.WarpTextExample/d__8::5__20] to cxl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TMPro.Examples.WarpTextExample/d__8::5__21] to cxm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TMP_Text TMPro.Examples.WarpTextExample::m_TextComponent] to cxn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.ChooseUIButtonHoverColor::parentImage] to cxo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::normalColor] to cxp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Color UI.Common.ChooseUIButtonHoverColor::hoverColor] to cxq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::<>1__state] to cxr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::<>2__current] to cxs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UI.Common.ChooseUISnapScrollRect UI.Common.ChooseUISnapScrollRect/d__10::<>4__this] to cxt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__1] to cxu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect/d__10::5__2] to cxv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__3] to cxw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single UI.Common.ChooseUISnapScrollRect/d__10::5__4] to cxx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.ScrollRect UI.Common.ChooseUISnapScrollRect::scrollRect] to cxy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean UI.Common.ChooseUISnapScrollRect::isSnapping] to cxz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 UI.Common.ChooseUISnapScrollRect::itemCount] to cya +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_image] to cyb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.UI.Image UI.Common.MainUIButtonHoverEffect::_buttonImage] to cyc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Animancer.AnimancerComponent UI.Common.MainUIButtonHoverEffect::_animancer] to cyd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.CityInfoRenderer::_mapData] to cye +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.CityInfoRenderer::_main] to cyf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_ROCityInfo] to cyg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.CityInfoRenderer::_RODebugText] to cyh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.CityInfoRenderer::_debugText] to cyi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.CityInfoRenderer::_cityId] to cyj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.CityInfoRenderer::_gridData] to cyk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.CityInfoRenderer::_cityData] to cyl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.CityInfoRenderer::_playerData] to cym +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.EffectManager::_main] to cyn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.EffectManager::_mapData] to cyo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.EffectManager::ROEffectPlayground] to cyp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.EffectManager::EffectPath] to cyq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass100_0::VFX] to cyr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass100_0::<>4__this] to cys +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass102_0::VFX] to cyt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass102_0::<>4__this] to cyu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass108_0::VFX] to cyv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass108_0::<>4__this] to cyw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass110_0::VFX] to cyx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass110_0::<>4__this] to cyy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer/<>c__DisplayClass97_0::fogObj] to cyz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridRenderer TH1Renderer.GridRenderer/<>c__DisplayClass97_0::<>4__this] to cza +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.GridRenderer::_mapData] to czb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.GridRenderer::_main] to czc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_ROGrid] to czd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.GridRenderer::_gridId] to cze +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_cityWallMark] to czf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsSelectHighlight] to czg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::IsMoveHighlight] to czh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.GridRenderer::_gridData] to czi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_freeland] to czj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData TH1Renderer.GridRenderer::_cityData] to czk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.GridRenderer::_playerData] to czl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_land] to czm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_mountain] to czn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_forest] to czo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_road] to czp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_resource] to czq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBuilding] to czr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityWall] to czs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_fog] to czt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpLeft] to czu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderUpRight] to czv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownLeft] to czw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_borderDownRight] to czx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpLeft] to czy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderUpRight] to czz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownLeft] to daa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_cityBorderDownRight] to dab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_selectHighlight] to dac +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_moveHighlight] to dad +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_effect] to dae +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_hintIcon] to daf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_hintPanel] to dag +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridRenderer::_RODebugText] to dah +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshPro TH1Renderer.GridRenderer::_debugText] to dai +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::x] to daj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridRenderer::y] to dak +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::forcesName] to dal +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String TH1Renderer.GridRenderer::civName] to dam +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::needBounce] to dan +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::isBounceDown] to dao +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceUpPos] to dap +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.GridRenderer::bounceDownPos] to daq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::_bounceWaitTime] to dar +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceTime] to das +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceDownFullTime] to dat +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::bounceUpFullTime] to dau +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconIdleAnim] to dav +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconShowAnim] to daw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HintIconHideAnim] to dax +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::FogEffectAnim] to day +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.GridRenderer::RandomWait] to daz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playFogEffect] to dba +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingFog] to dbb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HurtVFXAnim] to dbc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHurtVFX] to dbd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHurtVFX] to dbe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieVFXAnim] to dbf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieVFX] to dbg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieVFX] to dbh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::DieHintVFXAnim] to dbi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playDieHintVFX] to dbj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingDieHintVFX] to dbk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_stopDieHintVFX] to dbl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::TreasureVFXAnim] to dbm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playTreasureVFX] to dbn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingTreasureVFX] to dbo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridRenderer::HealVFXAnim] to dbp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_playHealVFX] to dbq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::_isPlayingHealVFX] to dbr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_dieHint] to dbs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridRenderer::_counterDieHint] to dbt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.GridRenderer::VFXManagerDict] to dbu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridRenderer::renderVeteran] to dbv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXParams::Type] to dbw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXParams::VFXObject] to dbx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXParams::VFXAnim] to dby +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXParams::Sprite] to dbz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.GridVFXParams::CivId] to dca +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.GridVFXParams::Damage] to dcb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType TH1Renderer.GridVFXRenderer::Type] to dcc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AnimationClip TH1Renderer.GridVFXRenderer::VFXAnim] to dcd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.GridVFXRenderer::Sprite] to dce +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.GridVFXRenderer::VFXObject] to dcf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedPlay] to dcg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::NeedStop] to dch +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.GridVFXRenderer::IsPlaying] to dci +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.FlagGridVFXRenderer::CivId] to dcj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.DamageGridVFXRenderer::Damage] to dck +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.ROYALFLAMESGridVFXRenderer::Damage] to dcl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.MapRenderer::_main] to dcm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.MapRenderer::_mapData] to dcn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_unitRenderMap] to dco +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_gridRenderMap] to dcp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_cityInfoRenderMap] to dcq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] CameraController TH1Renderer.MapRenderer::CameraController] to dcr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.EffectManager TH1Renderer.MapRenderer::EffectManager] to dcs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.MapRenderer::ProjectileManager] to dct +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_projectileRenderMap] to dcu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_unitPrefab] to dcv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_gridPrefab] to dcw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_cityInfoPrefab] to dcx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROGridMap] to dcy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROCityInfoMap] to dcz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.MapRenderer::ROUnitMap] to dda +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::aniFlagExplorer] to ddb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::explorerUnit] to ddc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::explorerNowPos] to ddd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.MapRenderer::_temporaryExplorer] to dde +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_temporaryExplorerStartPos] to ddf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_temporaryExplorerTime] to ddg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_temporaryExplorerActive] to ddh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightGridIdSet] to ddi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightGridIdSetRenderMark] to ddj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 TH1Renderer.MapRenderer::HighlightUnitIdSet] to ddk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::HighlightUnitIdSetRenderMark] to ddl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.MapRenderer::SelectUnitData] to ddm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveStartPos] to ddn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.MapRenderer::_explorerMoveTargetPos] to ddo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveTime] to ddp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.MapRenderer::_explorerMoveDuration] to ddq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::_explorerIsMoving] to ddr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::_explorerPreviousPosition] to dds +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMoveCount] to ddt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::_explorerMaxMoves] to ddu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.MapRenderer::_currentTargetGridData] to ddv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileData::MapData] to ddw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileData::Id] to ddx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileData::ProjectileType] to ddy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileData::ProjectileMoveType] to ddz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::StartPos] to dea +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileData::EndPos] to deb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::mapData] to dec +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileManager TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::<>4__this] to ded +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::projectileType] to dee +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileMoveType TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::moveType] to def +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::startPos] to deg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::endPos] to deh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::t] to dei +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileManager/<>c__DisplayClass8_0::main] to dej +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.ProjectileManager::IdCalculater] to dek +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ProjectileDataDict] to del +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 TH1Renderer.ProjectileManager::ROProjectileMap] to dem +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileManager::_projectilePrefab] to den +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.ProjectileManager::_projectileRenderMap] to deo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.ProjectileRenderer::_mapData] to dep +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.ProjectileRenderer::_main] to deq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.ProjectileRenderer::_ROprojectile] to der +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.ProjectileData TH1Renderer.ProjectileRenderer::_projectileData] to des +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.ProjectileRenderer::_unitData] to det +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.ProjectileRenderer::_gridData] to deu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.ProjectileRenderer::_playerData] to dev +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.ProjectileRenderer::_needMove] to dew +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveStartPos] to dex +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.ProjectileRenderer::moveEndPos] to dey +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveTime] to dez +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.ProjectileRenderer::moveFullTime] to dfa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData TH1Renderer.UnitRenderer::_mapData] to dfb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main TH1Renderer.UnitRenderer::_main] to dfc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1Renderer.UnitRenderer::_unitId] to dfd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_ROUnit] to dfe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.UnitRenderer::_spriteRenderer] to dff +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_healthText] to dfg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_RODebugText] to dfh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1Renderer.UnitRenderer::_debugText] to dfi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackSprite] to dfj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::attackHalfSprite] to dfk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseSprite] to dfl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Sprite TH1Renderer.UnitRenderer::defenseHalfSprite] to dfm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsAttackHighlight] to dfn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::IsSelectHighlight] to dfo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1Renderer.UnitRenderer::_unitData] to dfp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1Renderer.UnitRenderer::_gridData] to dfq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1Renderer.UnitRenderer::_playerData] to dfr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::originalPosition] to dfs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Material TH1Renderer.UnitRenderer::shadowMaterial] to dft +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2 TH1Renderer.UnitRenderer::shadowOffset] to dfu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::shadowSoftness] to dfv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] SpriteEffectController TH1Renderer.UnitRenderer::effectController] to dfw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBounce] to dfx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isBounceDown] to dfy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceUpPos] to dfz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::bounceDownPos] to dga +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_bounceWaitTime] to dgb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceTime] to dgc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceDownFullTime] to dgd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::bounceUpFullTime] to dge +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needMove] to dgf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveStartPos] to dgg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::moveEndPos] to dgh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveTime] to dgi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::moveFullTime] to dgj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::renderVeteran] to dgk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needAttack] to dgl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AttackAnimType TH1Renderer.UnitRenderer::_attackAnimType] to dgm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackTime] to dgn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackGo] to dgo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBack] to dgp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackArrow] to dgq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_isAttackBomb] to dgr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackTargetPos] to dgs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 TH1Renderer.UnitRenderer::_attackBackPos] to dgt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean TH1Renderer.UnitRenderer::_needBack] to dgu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackGoFullTime] to dgv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.UnitRenderer::_attackBackFullTime] to dgw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_attackHighlight] to dgx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1Renderer.UnitRenderer::_selectHighlight] to dgy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer TH1Renderer.Prefab.SyncAlphaToChildren::_selfRenderer] to dgz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single TH1Renderer.Prefab.SyncAlphaToChildren::_lastAlpha] to dha +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.SpriteRenderer[] TH1Renderer.Prefab.SyncAlphaToChildren::_childRenderers] to dhb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.CityLogic::needExplorer] to dhc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStepMax] to dhd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.CityLogic::explorerStep] to dhe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.CityLogic::explorerNowPos] to dhf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.CityLogic::explorerCityData] to dhg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.InputLogic::_main] to dhh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.InputLogic::_mapData] to dhi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.InputLogic::highlightCurrentState] to dhj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.InputLogic::mouseLastDownPosition] to dhk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedTile] to dhl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector2Int Logic.InputLogic::lastSelectedUnit] to dhm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.InputLogic::inputLock] to dhn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.GameState Logic.GameLogic::_curState] to dho +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.GameLogic::_main] to dhp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_gameStateDict] to dhq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::_aiDifficultLevels] to dhr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.GameStateBase::Turn] to dhs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.GameLogic Logic.GameStateBase::_gameLogic] to dht +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::_curPlayer] to dhu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AIRoundState::_aiPlayers] to dhv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AILogic Logic.AIRoundState::_aiLogic] to dhw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.RenderUpdateManager Logic.Main::renderUpdateManager] to dhx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Table Logic.Main::table] to dhy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsEditor] to dhz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.MainEditor::IsGo] to dia +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.MainEditor::Data] to dib +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_playerStrategy] to dic +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_cityStrategy] to did +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitStrategy] to die +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_legionStrategy] to dif +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.MainEditor::_unitTarget] to dig +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.MainEditor::_actionRecord] to dih +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.MainEditor Logic.MainEditor::Instance] to dii +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.Strategy Logic.StrategyInfo::Strategy] to dij +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.StrategyInfo::TargetCityId] to dik +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::x] to dil +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass23_0::y] to dim +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::x] to din +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass24_0::y] to dio +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::x] to dip +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator/<>c__DisplayClass25_0::y] to diq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.MapGenerator::_main] to dir +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapGenerator::_mapData] to dis +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::Scale] to dit +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::_landThreshold] to diu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.MapGenerator::_mountainThreshold] to div +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.MapGenerator::_heightMap] to diw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.MapGenerator::SmoothIterations] to dix +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_width] to diy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.MapGenerator::_height] to diz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::_tribes] to dja +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.MapGenerator::PlayerCivOri] to djb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.MapInteraction Logic.MapInteraction/<>c__DisplayClass4_0::<>4__this] to djc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction/<>c__DisplayClass4_0::mapData] to djd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.MapInteraction/<>c__DisplayClass4_0::gridData] to dje +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.MapInteraction::_main] to djf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.MapInteraction::_mapData] to djg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic Logic.PlayerLogic/<>c__DisplayClass23_0::<>4__this] to djh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.PlayerLogic/<>c__DisplayClass23_0::playerData] to dji +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass23_0::<>9__4] to djj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_1::grid] to djk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0 Logic.PlayerLogic/<>c__DisplayClass23_1::CS$<>8__locals1] to djl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_2::grid] to djm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_2::good] to djn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_0 Logic.PlayerLogic/<>c__DisplayClass23_2::CS$<>8__locals2] to djo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Action Logic.PlayerLogic/<>c__DisplayClass23_2::<>9__2] to djp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass23_3::gridcity] to djq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass23_2 Logic.PlayerLogic/<>c__DisplayClass23_3::CS$<>8__locals3] to djr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.PlayerLogic/<>c__DisplayClass24_0::mapData] to djs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.PlayerLogic/<>c__DisplayClass24_1::city] to djt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_0 Logic.PlayerLogic/<>c__DisplayClass24_1::CS$<>8__locals1] to dju +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.PlayerLogic/<>c__DisplayClass24_2::main] to djv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.PlayerLogic/<>c__DisplayClass24_2::g2] to djw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.PlayerLogic/<>c__DisplayClass24_1 Logic.PlayerLogic/<>c__DisplayClass24_2::CS$<>8__locals2] to djx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.PlayerLogic::_main] to djy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::unitRUList] to djz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityRUList] to dka +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::tileRUList] to dkb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityBuildingRUList] to dkc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::playerTerritoryRUList] to dkd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::techTreeRU] to dke +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::playerTopBarRU] to dkf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::centerMessageRU] to dkg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageTitle] to dkh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.String Logic.RenderUpdateManager::centerMessageContent] to dki +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::techIdRUList] to dkj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.RenderUpdateManager::highlightMapRU] to dkk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::mistClearEffectRUList] to dkl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.RenderUpdateManager::cityUpgradeActionRUList] to dkm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.RenderUpdateManager::hasBattle] to dko +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.BattleRenderDataPack Logic.RenderUpdateManager::battleRenderDataPack] to dkp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.UnitLogic/<>c__DisplayClass8_0::grid2] to dkq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.UnitLogic/<>c__DisplayClass8_0::dmg1] to dkr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.UnitLogic/<>c__DisplayClass8_0::mapData] to dks +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.UnitLogic/<>c__DisplayClass8_0::player1] to dkt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic/<>c__DisplayClass8_0::unit1] to dku +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.UnitLogic/<>c__DisplayClass8_0::unit2] to dkv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.UnitLogic/<>c__DisplayClass8_0::canCounter] to dkw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.UnitLogic/<>c__DisplayClass8_0::grid1] to dkx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.UnitLogic/<>c__DisplayClass8_0::dmg2] to dky +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoCostMap] to dkz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single[0...,0...] Logic.UnitLogic::MoveInfoMap] to dla +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Skill.SkillFactory::_skillDict] to dlb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Skill.SkillOwner::Skills] to dlc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualManager Logic.Multilingual.MultilingualManager::Instance] to dld +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualData Logic.Multilingual.MultilingualManager::_multilingualData] to dle +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualType Logic.Multilingual.MultilingualManager::_currentType] to dlf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualManager::_textComs] to dlg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::index] to dlh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Multilingual.MultilingualTextMono Logic.Multilingual.MultilingualTextMono/<>c__DisplayClass8_0::<>4__this] to dli +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::_paramList] to dlj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.AudioManager Logic.Audio.AudioManager::Instance] to dlk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.AudioPlayer Logic.Audio.AudioManager::_musicPlayer] to dll +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Audio.AudioManager::_allPlayer] to dlm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Audio.AudioManager::_clips] to dln +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject Logic.Audio.AudioManager::AudioRoot] to dlo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AudioSource Logic.Audio.AudioPlayer::Source] to dlp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.AudioClip Logic.Audio.AudioPlayer::Clip] to dlq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.Audio.AudioPlayer::IsLoop] to dlr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::Length] to dls +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeInDuration] to dlt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::FadeOutDuration] to dlu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::StartTime] to dlv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Audio.AudioPlayer::EndTime] to dlw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Audio.PlayerState Logic.Audio.AudioPlayer::State] to dlx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::LegionId] to dly +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.MatchResult::CityId] to dlz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.MatchResult::Score] to dma +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.CalculateResult Logic.AI.AIActionBase::Result] to dmb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.AI.AIActionBase::Param] to dmc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.ActionLogicBase Logic.AI.AIActionBase::ActionLogic] to dmd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.AI.AIActionBase::IsInSight] to dme +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AIActionGenerator::_mapData] to dmf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AIActionGenerator::_player] to dmg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitUnits] to dmh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitGrids] to dmi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionGenerator::_waitCity] to dmj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_actionRecord] to dmk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.AI.AIActionGenerator::_recordCount] to dml +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::ScoreDict] to dmm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.CalculateResult::Score] to dmn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AIActionScoreCalculator::_cfg] to dmo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_canMoveGrid] to dmp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitScore] to dmq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityScore] to dmr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_cityDefendScore] to dms +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitOnCityCanMove] to dmt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_unitInCityTerritory] to dmu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::_defendCity] to dmv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::_unitTargetMap] to dmw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AIActionScoreCalculator::_actionList] to dmx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::_techCalculator] to dmy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitAttack] to dmz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::_unitDefend] to dna +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.AI.AIActionScoreCalculator::_hasUnitMoney] to dnb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.UnitTargetMap::UnitTargetSet] to dnc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.UnitTargetMap::_unitIdToTarget] to dnd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_unitIdToTargetDict] to dne +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2> Logic.AI.UnitTargetMap::_gridIdToTargetDict] to dnf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.UnitTargetType Logic.AI.UnitTargetData::TargetType] to dng +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.AI.UnitTargetData::Unit] to dnh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.AI.UnitTargetData::Grid] to dni +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] to dnj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] to dnk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] to dnl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.AILogic::_excuteTime] to dnm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] to dnn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] to dno +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.AI.AILogic::RecordActions] to dnp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionBase Logic.AI.AILogic::MaxScoreAction] to dnq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.AI.AILogic::_mapData] to dnr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.AI.AILogic::_playerData] to dns +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIConfigAsset Logic.AI.AILogic::_cfg] to dnt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject Logic.AI.AILogic::_logicObject] to dnu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] NodeCanvas.BehaviourTrees.BehaviourTreeOwner Logic.AI.AILogic::_btOwner] to dnv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AICalculatorData Logic.AI.AILogic::_data] to dnw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::k__BackingField] to k__BackingField +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::PlayerId] to dof +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::UnitId] to dog +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::CityId] to doh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::GridId] to doi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetUnitId] to doj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionParams::TargetGridId] to dok +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::ActionLogicDict] to dol +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Action.ActionLogicFactory::_actionLogicIdDict] to dom +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::_actionId] to don +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] WonderInfo Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::wonderInfo] to doo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::main] to dop +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::actionParams] to doq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildWonderAction/<>c__DisplayClass1_0::city] to dor +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::g2] to dos +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::v2] to dot +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.BuildWonderAction/<>c__DisplayClass1_0 Logic.Action.BuildWonderAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dou +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.GainResourceAction Logic.Action.GainResourceAction/<>c__DisplayClass1_0::<>4__this] to dov +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.GainResourceAction/<>c__DisplayClass1_0::main] to dow +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.GainResourceAction/<>c__DisplayClass1_0::actionParams] to dox +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.GainResourceAction/<>c__DisplayClass1_0::cityData] to doy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.GainResourceAction/<>c__DisplayClass1_1::g2] to doz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::v2] to dpa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.GainResourceAction/<>c__DisplayClass1_0 Logic.Action.GainResourceAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dpb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 Logic.Action.BuildAction/<>c__DisplayClass1_0::cityExp] to dpc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main Logic.Action.BuildAction/<>c__DisplayClass1_0::main] to dpd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.BuildAction/<>c__DisplayClass1_0::actionParams] to dpe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData Logic.Action.BuildAction/<>c__DisplayClass1_0::cityData] to dpf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.BuildAction/<>c__DisplayClass1_1::g2] to dpg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Vector3 Logic.Action.BuildAction/<>c__DisplayClass1_1::v2] to dph +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.BuildAction/<>c__DisplayClass1_0 Logic.Action.BuildAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dpi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.CommonActionParams Logic.Action.UnitActionAction/<>c__DisplayClass1_0::actionParams] to dpj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridList] to dpk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::gridA] to dpl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.UnitActionAction/<>c__DisplayClass1_1::unitA] to dpm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Action.UnitActionAction/<>c__DisplayClass1_0 Logic.Action.UnitActionAction/<>c__DisplayClass1_1::CS$<>8__locals1] to dpn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_gridId] to dpo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundBuildingsConditionCondition::_recordCount] to dpp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_gridId] to dpq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundWondersConditionCondition::_recordCount] to dpr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_gridId] to dps +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundEnemyUnitsConditionCondition::_recordCount] to dpt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_gridId] to dpu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundSelfUnitsConditionCondition::_recordCount] to dpv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_gridId] to dpw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 Logic.Achievement.AroundCityGridsConditionCondition::_recordCount] to dpx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.CityMapData::_cityDict] to dpy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_posToGridDict] to dpz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.GridMapData::_gridIdToGridDict] to dqa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapConfig RuntimeData.GridMapData::_mapCfg] to dqb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] TH1Renderer.GridVFXType RuntimeData.GridVFXRenderMark::Type] to dqc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::PlayOrStop] to dqd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean RuntimeData.GridVFXRenderMark::RenderMark] to dqe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 RuntimeData.GridVFXRenderMark::CivId] to dqf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Int32 RuntimeData.GridVFXRenderMark::Damage] to dqg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToUnitDict] to dqh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.MapData::_gridToCityDict] to dqi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.PlayerMapData::_playerDataDict] to dqj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 RuntimeData.IdentifierBase::_skillDict] to dqk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Random RuntimeData.UnitData::_random] to dql +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.AchievementDataManager RuntimeData.AchievementDataManager::Instance] to dqm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Achievement.AchievementAsset RuntimeData.AchievementDataManager::Achievement] to dqn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1 RuntimeData.AchievementDataManager::FinishedCache] to dqo +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GameRecordManager RuntimeData.GameRecordManager::Instance] to dqp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::_gameRecord] to dqq +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] DebugCenter DebugCenter::Instance()] to byu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Table Table::Instance()] to bzx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Timer Timer::Instance()] to cab +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.Generic.IEnumerator.Current()] to dqr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__8::System.Collections.IEnumerator.Current()] to dqs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.Generic.IEnumerator.Current()] to dqt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object BottomBarButtonUIAnimator/d__9::System.Collections.IEnumerator.Current()] to dqu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.Generic.IEnumerator.Current()] to dqv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object EnvMapAnimator/d__4::System.Collections.IEnumerator.Current()] to dqw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent TMPro.TMP_TextEventHandler::onCharacterSelection()] to dqx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent TMPro.TMP_TextEventHandler::onSpriteSelection()] to dqy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent TMPro.TMP_TextEventHandler::onWordSelection()] to dqz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent TMPro.TMP_TextEventHandler::onLineSelection()] to dra +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent TMPro.TMP_TextEventHandler::onLinkSelection()] to drb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.Generic.IEnumerator.Current()] to drc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01/d__10::System.Collections.IEnumerator.Current()] to drd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.Generic.IEnumerator.Current()] to dre +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.Benchmark01_UGUI/d__10::System.Collections.IEnumerator.Current()] to drf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.Generic.IEnumerator.Current()] to drg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.ShaderPropAnimator/d__6::System.Collections.IEnumerator.Current()] to drh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.Generic.IEnumerator.Current()] to dri +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.SkewTextExample/d__7::System.Collections.IEnumerator.Current()] to drj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.Generic.IEnumerator.Current()] to drk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TeleType/d__4::System.Collections.IEnumerator.Current()] to drl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.Generic.IEnumerator.Current()] to drm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__7::System.Collections.IEnumerator.Current()] to drn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.Generic.IEnumerator.Current()] to dro +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextConsoleSimulator/d__8::System.Collections.IEnumerator.Current()] to drp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.Generic.IEnumerator.Current()] to drq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__16::System.Collections.IEnumerator.Current()] to drr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.Generic.IEnumerator.Current()] to drs +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.TextMeshProFloatingText/d__15::System.Collections.IEnumerator.Current()] to drt +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.Generic.IEnumerator.Current()] to dru +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexColorCycler/d__3::System.Collections.IEnumerator.Current()] to drv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.Generic.IEnumerator.Current()] to drw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexJitter/d__11::System.Collections.IEnumerator.Current()] to drx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.Generic.IEnumerator.Current()] to dry +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeA/d__11::System.Collections.IEnumerator.Current()] to drz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.Generic.IEnumerator.Current()] to dsa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexShakeB/d__10::System.Collections.IEnumerator.Current()] to dsb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.Generic.IEnumerator.Current()] to dsc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.VertexZoom/d__10::System.Collections.IEnumerator.Current()] to dsd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.Generic.IEnumerator.Current()] to dse +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object TMPro.Examples.WarpTextExample/d__8::System.Collections.IEnumerator.Current()] to dsf +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.Generic.IEnumerator.Current()] to dsg +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Object UI.Common.ChooseUISnapScrollRect/d__10::System.Collections.IEnumerator.Current()] to dsh +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.GameLogic::AIDifficultLevels()] to dsi +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.Main Logic.GameLogic::Main()] to dsj +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameLogic::CurPlayer()] to dsk +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.GameStateBase::CurPlayer()] to dsl +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.GameStateBase::State()] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.PlayerRoundState::State()] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.AIRoundState::State()] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.MenuState::State()] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.GameState Logic.FinishState::State()] to dsm +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.RenderUpdateManager Logic.RenderUpdateManager::Instance()] to dkn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.Multilingual.MultilingualData::ItemDict()] to dsn +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.List`1 Logic.Multilingual.MultilingualTextMono::ParamList()] to dso +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.AIActionType Logic.AI.AIActionGenerator::ActionType()] to dsp +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.AITechScoreCalculator Logic.AI.AIActionScoreCalculator::TechScoreCalculator()] to dsq +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.HashSet`1 Logic.AI.AIActionScoreCalculator::CanMoveGrid()] to dsr +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::UnitScore()] to dss +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityScore()] to dst +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Collections.Generic.Dictionary`2 Logic.AI.AIActionScoreCalculator::CityDefendScore()] to dsu +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.AI.UnitTargetMap Logic.AI.AIActionScoreCalculator::UnitTargetMap()] to dsv +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.MapData Logic.Action.CommonActionParams::MapData()] to dnx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData Logic.Action.CommonActionParams::PlayerData()] to dny +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::UnitData()] to dnz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.CityData Logic.Action.CommonActionParams::CityData()] to doa +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::GridData()] to dob +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.UnitData Logic.Action.CommonActionParams::TargetUnitData()] to doc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GridData Logic.Action.CommonActionParams::TargetGridData()] to dod +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] MainObjectType Logic.Action.CommonActionParams::MainObjectType()] to doe +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 Logic.Action.CommonActionId::Id()] to dsw +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] Logic.Action.CommonActionId Logic.Action.ActionLogicBase::ActionId()] to dsx +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 Logic.Achievement.AchievementItem::ID()] to dsy +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.UInt32 RuntimeData.MapPosition::PosId()] to dsz +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapData::IdGenerator()] to dta +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.PlayerData RuntimeData.PlayerMapData::SelfPlayerData()] to dtb +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Int32 RuntimeData.PlayerData::PlayerWealth()] to dtc +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.Boolean RuntimeData.IdentifierBase::RenderMark()] to dtd +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] RuntimeData.GameRecordData RuntimeData.GameRecordManager::GameRecordData()] to dte +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Event [[Assembly-CSharp] System.Action`1 ActionClickedEvent::OnItemClicked] to cak +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Add Random Code +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ActionDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivForceToSprite is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ActionInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] AnimDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CityLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CityInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] WonderLibrary is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GridAndResourceDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] MountainInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] VegetationInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ResourceInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] WonderInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] PlayerDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] PlayerInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SkillDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SkillInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TechInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageID is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UICenterMessageInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CivType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GiantType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitTypeDataAssets is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitTypeInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TerrainFeature is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Vegetation is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] ResourceType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] AttackAnimType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] MainObjectType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] LandType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] MoveAttackType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitActionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CityLevelUpActionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SkillType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] MoveType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GridMiscActionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CenterMessageData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GameUI is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] LibraryTabType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RankingUI/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RoundedRectImage/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] DropdownSample is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] UnitySourceGeneratedAssemblyMonoScriptTypes_v1/MonoScriptData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_DigitValidator is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_PhoneNumberValidator is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler/CharacterSelectionEvent is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler/SpriteSelectionEvent is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler/WordSelectionEvent is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler/LineSelectionEvent is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler/LinkSelectionEvent is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.TMP_TextEventHandler is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.Benchmark03/BenchmarkType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.CameraController/CameraModes is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.ObjectSpin/MotionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.TMPro_InstructionOverlay/FpsCounterAnchorPositions is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.TMP_ExampleScript_01/objectType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.TMP_FrameRateCounter/FpsCounterAnchorPositions is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.TMP_UiFrameRateCounter/FpsCounterAnchorPositions is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TMPro.Examples.VertexJitter/VertexAnim is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TH1Renderer.EffectTypeEnum is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TH1Renderer.GridVFXType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TH1Renderer.ProjectileType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] TH1Renderer.ProjectileMoveType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.ICityLogic has not method, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.GameState is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AIDifficultLevel is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Main is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.MapGenerator/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.BattleRenderDataPack is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.AllYCounterSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.AllYTranSportSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.AutoHealSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CarrySkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CatCartSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CityTransportSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ConvertSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CreepSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CriticalSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CurseGodSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.DashSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.EscapeSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.EternitySkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ForestDefenseSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.FortifySkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.GalaxyArrowSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.HealSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.IllusionSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.LuckSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.MoonPrincessSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.MountainDefenseSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.MountainGodSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.MountainMoveSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.NuclearFusionSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.NuclearSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.OceanDefenseSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.OceanMoveSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PeaceSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PersistSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PhoenixEggSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PhoenixSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PoisonedSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PoorHealthSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PowerUpSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.QuarterSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.RecycleSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.RotaLFlamesSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ScoutSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SneakSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SpeedUpSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SplashSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.StaticSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.StiffSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.StompSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SuperDashSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SuperHideSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SurpriseSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SwapSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.TaiChiSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ThirdEyeSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.UniqueSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.VampireSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.WaterDefenseSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.WaterMoveSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.WindGodSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.WindPriestessSkill is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SkillBase is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Multilingual.MultilingualType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Multilingual.MultilingualData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Multilingual.MultilingualItem is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Multilingual.MultilingualFontGroup is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Multilingual.MultilingualFieldAttribute is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Audio.PlayerState is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.Strategy is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.CalculateType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AICalculatorData/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AICalculatorData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AIDifficult is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AICalculatorType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.PathFinder/Node is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.UnitTargetType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.UnitTargetMap/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AIConfigAsset is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AICalculatorTechInfo is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AILogicState is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.AI.AIActionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Action.CommonActionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Action.CommonActionId is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AchievementAsset/<>c is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AchievementAsset is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AchievementConditionType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AchievementConditionBase is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.TrainGiantCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.BuildWonderConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.WonderInCityConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.UnitOnWonderConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundBuildingsConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundWondersConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundEnemyUnitsConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundSelfUnitsConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AroundCityGridsConditionCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Achievement.AchievementItem is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.CityMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.CityData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.TerritoryData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GridMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GridData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapPosition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapConfig is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapIdGenerator is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.WonderTypeEnum is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.WonderState is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.PlayerMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.PlayerData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.WonderData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.MapSightData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.TechTreeData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.IdentifierBase is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.UnitMapData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.UnitData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GameRecordData is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RuntimeData.GameRecord is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AICalculateAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIExecuteAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIFinishAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachCreate is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachEnd is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIForeachStart is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIGeneratorAction is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritory is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTrainUnitType is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.CountryStrategyCondition is not obfuscated, so skip Random Code creation! +[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.MarkAction is not obfuscated, so skip Random Code creation! +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Add SuppressIldasmAttribute... +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Add not obfuscated cause ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Skip remove obfuscator attributes ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Skip remove obfuscator reference ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] [Assembly-CSharp] Remove obfuscator editor reference ... +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Save Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Saving assembly: F:\th1new\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Post process Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Animation Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Unity Event Methods - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String Reflection and Coroutine - Compatibility +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Namespace - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Type Cache Replacement +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component MonoBehaviour - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component ScriptableObject - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Playable - Class - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Parameter - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Field - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Property - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Event - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Attribute - Settings +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Add Random Code +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Method ControlFlow +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component String - Obfuscation +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Suppress ILDasm +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Tampering - Protection +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Not Obfuscate Cause +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Process component Remove Obfuscator References +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unload +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload RenameManager +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Cache +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Assemblies +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unloaded assembly successfully: F:\th1new\My project\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Assembly Resolver +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Unloaded successfully the AssemblyResolver. +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Pipeline +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload Components +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload ObfuscatorSettings +[Debug][OPS.OBF][OnPostObfuscate_Assemblies] Unload DataContainer +[Info][OPS.OBF][OnPostObfuscate_Assemblies] Finished PostAssemblyBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostAssetsBuild' process. +[Info][OPS.OBF][Setup] Load Project +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load Obfuscator Settings +[Debug][OPS.OBF][Setup] Load Pipeline Components +[Debug][OPS.OBF][Setup] Found Components (1): + - Post Process Unity MonoBehaviour Assets (Post Process Unity MonoBehaviour Assets) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Info][OPS.OBF][OnPostAssetsBuild] Process component Post Process Unity MonoBehaviour Assets +[Info][OPS.OBF][OnPostAssetsBuild] Unload Project +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Pipeline +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Pipeline Components +[Debug][OPS.OBF][OnPostAssetsBuild] Unload Obfuscator Settings +[Debug][OPS.OBF][OnPostAssetsBuild] Unload DataContainer +[Info][OPS.OBF][OnPostAssetsBuild] Finished PostAssetsBuild! +[Info][OPS.OBF][Setup] Active Editor Platform: WindowsEditorPlatform +[Info][OPS.OBF][Setup] Active Build Platform: DefaultBuildPlatform +[Info][OPS.OBF][Setup] Start 'PostBuild' process. +[Info][OPS.OBF][Setup] Load Project +[Debug][OPS.OBF][Setup] Load DataContainer +[Debug][OPS.OBF][Setup] Load Obfuscator Settings +[Debug][OPS.OBF][Setup] Load Pipeline Components +[Debug][OPS.OBF][Setup] Found Components (1): + - Post Process Unity MonoBehaviour Assets (Post Process Unity MonoBehaviour Assets) + +[Debug][OPS.OBF][Setup] Load Pipeline +[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets +[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file. +[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'F:\pack\My project_Data\globalgamemanagers.assets'. +[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully. +[Debug][OPS.OBF][OnPostBuild] Obfuscated '0' MonoScripts in assets file 'globalgamemanagers.assets'. +[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully. +[Debug][OPS.OBF][OnPostBuild] Saved globalgamemanagers.assets file successfully. +[Info][OPS.OBF][OnPostBuild] Unload Project +[Debug][OPS.OBF][OnPostBuild] Unload Pipeline +[Debug][OPS.OBF][OnPostBuild] Unload Pipeline Components +[Debug][OPS.OBF][OnPostBuild] Unload Obfuscator Settings +[Debug][OPS.OBF][OnPostBuild] Unload DataContainer +[Info][OPS.OBF][OnPostBuild] Finished PostBuild! diff --git a/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt.meta b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt.meta new file mode 100644 index 000000000..d708dade2 --- /dev/null +++ b/My project/Assets/OPS/Obfuscator/Log/StandaloneWindows64.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 62b20948fe3cb9f4fade15782dd03c0d +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/My project/Assets/Scripts/Data/RuntimeData.cs b/My project/Assets/Scripts/Data/RuntimeData.cs index 8ccad65d0..843d0f886 100644 --- a/My project/Assets/Scripts/Data/RuntimeData.cs +++ b/My project/Assets/Scripts/Data/RuntimeData.cs @@ -20,9 +20,6 @@ namespace RuntimeData // 唯一 ID public uint Id; - - - // 技能信息 public List Skills = new List(); private Dictionary _skillDict; diff --git a/My project/Assets/Scripts/Logic/AI/AIActionBase.cs b/My project/Assets/Scripts/Logic/AI/AIActionBase.cs index b52e87d0e..3c1e03cd5 100644 --- a/My project/Assets/Scripts/Logic/AI/AIActionBase.cs +++ b/My project/Assets/Scripts/Logic/AI/AIActionBase.cs @@ -10,6 +10,7 @@ using System; using System.Collections.Generic; using System.Linq; using Logic.Action; +using OPS.Obfuscator.Attribute; using RuntimeData; using UnityEngine; using Vector2 = System.Numerics.Vector2; @@ -79,6 +80,7 @@ namespace Logic.AI } + [DoNotObfuscateClass] public class AICalculatorData { // 核心数据 diff --git a/My project/ProjectSettings/ProjectSettings.asset b/My project/ProjectSettings/ProjectSettings.asset index e71e3e48d..fa1771cb0 100644 --- a/My project/ProjectSettings/ProjectSettings.asset +++ b/My project/ProjectSettings/ProjectSettings.asset @@ -48,7 +48,6 @@ PlayerSettings: defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 m_ActiveColorSpace: 1 - unsupportedMSAAFallback: 0 m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 mipStripping: 0 @@ -76,7 +75,6 @@ PlayerSettings: androidMinimumWindowWidth: 400 androidMinimumWindowHeight: 300 androidFullscreenMode: 1 - androidAutoRotationBehavior: 1 defaultIsNativeResolution: 0 macRetinaSupport: 1 runInBackground: 0 @@ -84,7 +82,6 @@ PlayerSettings: muteOtherAudioSources: 0 Prepare IOS For Recording: 0 Force IOS Speakers When Recording: 0 - audioSpatialExperience: 0 deferSystemGesturesMode: 0 hideHomeButton: 0 submitAnalytics: 1 @@ -138,8 +135,6 @@ PlayerSettings: vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 loadStoreDebugModeEnabled: 0 - visionOSBundleVersion: 1.0 - tvOSBundleVersion: 1.0 bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 @@ -152,7 +147,6 @@ PlayerSettings: isWsaHolographicRemotingEnabled: 0 enableFrameTimingStats: 0 enableOpenGLProfilerGPURecorders: 1 - allowHDRDisplaySupport: 0 useHDRDisplay: 0 hdrBitDepth: 0 m_ColorGamuts: 00000000 @@ -234,7 +228,6 @@ PlayerSettings: iOSMetalForceHardShadows: 0 metalEditorSupport: 1 metalAPIValidation: 1 - metalCompileShaderBinary: 0 iOSRenderExtraFrameOnPause: 0 iosCopyPluginsCodeInsteadOfSymlink: 0 appleDeveloperTeamID: @@ -452,7 +445,7 @@ PlayerSettings: switchSocketConcurrencyLimit: 14 switchScreenResolutionBehavior: 2 switchUseCPUProfiler: 0 - switchEnableFileSystemTrace: 0 + switchUseGOLDLinker: 0 switchLTOSetting: 0 switchApplicationID: 0x01004b9000490000 switchNSODependencies: @@ -582,6 +575,7 @@ PlayerSettings: switchSocketBufferEfficiency: 4 switchSocketInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1 + switchPlayerConnectionEnabled: 1 switchUseNewStyleFilepaths: 0 switchUseLegacyFmodPriorities: 0 switchUseMicroSleepForYield: 1 @@ -746,7 +740,6 @@ PlayerSettings: metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} metroSplashScreenUseBackgroundColor: 0 - syncCapabilities: 0 platformCapabilities: {} metroTargetDeviceFamilies: {} metroFTAName: