// 文件位置建议: Assets/Scripts/TH1_UI/Controller/UIAnnounceMajorEventController.cs using TH1_Core.Events; using TH1_Logic.Core; using TH1_Logic.MatchConfig; using TH1_UI.Controller.Base; using TH1_UI.View.Bottom; using UnityEngine; // 确保这里引用了View脚本的命名空间 namespace TH1_UI.Controller.Bottom { public class UIBottomTutorController : ViewController // 泛型参数是对应的View脚本 { /// /// ✅ 【新增】一个空的构造函数,以满足 ViewControllerManager._CreateView 的 new() 泛型约束。 /// public UIBottomTutorController() { } protected override void RegisterEventCallback() { base.RegisterEventCallback(); if (WindowScript != null) { //WindowScript.OnBtnCloseClick += _OnBtnCloseClick; } } public override void UpdateView() { WindowScript.SetContent(); } protected override void UnregisterEventCallback() { if (WindowScript != null) { //WindowScript.OnBtnCloseClick = null; } base.UnregisterEventCallback(); } protected override void OnOpen() { base.OnOpen(); //WindowScript.SetContent(); // 检查暂存的参数是否存在且类型正确 if (_openParameter is ShowUIBottomTutor evt) { // 使用接收到的数据设置UI内容 if (WindowScript != null) { WindowScript.SetContent(); } } else { // 如果没有参数或参数类型不符,可以提供默认内容或打印警告 Debug.LogWarning("[UIInfoTechTree] Opened without valid parameters."); if (WindowScript != null) { //WindowScript.SetContent("警告", "内容未提供"); } } } public override void AfterMatchStart() { if (Main.MapData.MatchSettlement.SettlementType == MatchSettlementType.Tutor) OpenWithParam(new ShowUIBottomTutor()); else Close(); } public override bool Close() { WindowScript?.CloseView(); return base.Close(); } void _OnBtnCloseClick() { Close(); } } }