/* * @Author: 白哉 * @Description: * @Date: 2025年09月12日 星期四 17:09:18 * @Modify: */ using RuntimeData; using System; using MemoryPack; namespace Logic.Skill { public partial class MoveRangeUpSkill : SkillBase { public MoveRangeUpSkill() { IsPermanent = true; TurnsLimit = 0; Score = 4; } public override SkillType GetSkillType() { return SkillType.MOVERANGEUP; } public override int GetExtraMoveRange(UnitData self) { return 1; } } }