/* * @Author: 白哉 * @Description: * @Date: 2025年06月06日 星期五 19:06:16 * @Modify: */ using System; using Logic.AI; using NodeCanvas.Framework; using ParadoxNotion.Design; namespace NodeCanvas.Tasks.Actions { [Name("判断目标是我的城市")] [Category("AI节点")] [Serializable] public class AIParamTargetGridIsMyCity : BaseActionTask { protected override string desc => $"判断目标是我的城市"; protected override void OnExecute() { base.OnExecute(); // 直接从Blackboard获取AICalculatorData var data = blackboard.GetVariable("Data"); if (data?.value?.TargetParam == null) { EndAction(false); return; } for (int i = data.value.AIActions.Count - 1; i >= 0; i--) { var map = data.value.AIActions[i].Param.MapData; var grid = data.value.AIActions[i].Param.GridData; var city = grid?.CityOnGrid(map); if (grid != null && city != null) { var player = city.Player(map); if (player.Id == data.value.TargetParam.PlayerData.Id) continue; } data.value.AIActions.RemoveAt(i); } EndAction(data.value.AIActions.Count > 0); } } }