/* * @Author: 白哉 * @Description: * @Date: 2025年09月18日 星期四 11:09:46 * @Modify: */ using TH1_Logic.Steam; namespace TH1_Logic.Net { public class LobbyManager { public static LobbyManager Instance { get; } = new LobbyManager(); public ILobby Lobby; public void Init() { #if UNITY_EDITOR || STEAM_CHANNEL Lobby = new SteamLobbyManager(); #else Lobby = new LobbyBase(); #endif Lobby.Init(); } } }