#IDE文件 .vs/ .idea/ .vscode/ _ReSharper.CSharp/ #svn */.svn/ .svn/ #Excel的临时文件 ~$*.xlsx ~$*.xlsx.meta #Unity相关目录 Unity/.gradle Unity/Bundles Unity/Library Unity/Logs Unity/UserSettings Unity/*.csproj Unity/*.vsconfig Unity/ProjectSettings/RiderScriptEditorPersistedState.asset Unity/HybridCLRData #Unity/Assets Unity/Assets/Bundles/Code/* Unity/Assets/Bundles/AotDlls/* Unity/Assets/StreamingAssets/ Unity/Assets/StreamingAssets.meta #WebGL WebGL #其他 .objs/ .DS_Store /*.user bin/ Bin/ /Log /Logs obj/ /Release /Temp /Tools/MongoDB Publish/ /Pack/ */Temp/ */TestResults/ /.claude /Unity/Assets/Scripts/CLAUDE.md /Docs/ /Unity/Assets/Scripts/CLAUDE.md.meta #Node.js依赖(任何位置的node_modules都忽略) **/node_modules/ node_modules/ #Node.js日志和缓存 npm-debug.log* yarn-debug.log* yarn-error.log* .npm/ .yarn/ #环境变量和密钥(防止误提交) .env .env.local .env.*.local *.key *.pem #Graphify缓存和大文件(可本地重新生成,运行graphify update .即可恢复) **/graphify-out/cache/ **/graphify-out/cache.meta **/graphify-out/obsidian/ **/graphify-out/obsidian.meta **/graphify-out/graph.json **/graphify-out/converted/ #Graphify保留文件(仅保留分析报告和元信息) !**/graphify-out/GRAPH_REPORT.md !**/graphify-out/manifest.json !**/graphify-out/cost.json Unity/TH1.pub Unity/TH1 #翻译校对过程中的临时文件(一次性脚本/中间审计数据/xlsx备份) Tools/MultilingualBackups/ Tools/*.bak.xlsx Tools/_*.txt Tools/_*.py Tools/audit_*.json Tools/en_*.json Tools/tw_*.json Tools/es_audit.json Tools/multi_audit.json Tools/issues_*.json Tools/retranslate_*.json Tools/fix_*.json Tools/fix_*.py Tools/empty_*.json Tools/jp_translations.json Tools/kr_translations.json Tools/to_translate.json Tools/row_to_id_map.json Tools/apply_translations.py Tools/reapply_all.py Tools/revert_inactive.py Tools/Multilingual_p1.xlsx # Python caches __pycache__/ **/__pycache__/ *.py[cod]