/* * @Author: 白哉 * @Description: * @Date: 2025年10月21日 星期二 17:10:56 * @Modify: */ using System; using Logic.AI; using NodeCanvas.Framework; using ParadoxNotion.Design; namespace NodeCanvas.Tasks.Actions { [Name("筛选血量低于阈值的目标单位")] [Category("AI节点")] [Serializable] public class AIParamChooseTargetHealth : BaseActionTask { public bool GreaterThan = true; public float Ratio; protected override string desc { get { if (GreaterThan) return string.Format($"选大于等于 {Ratio}% 血量的单位"); return string.Format($"选小于等于 {Ratio}% 血量的单位"); } } protected override void OnExecute() { base.OnExecute(); // 直接从Blackboard获取AICalculatorData var data = blackboard.GetVariable("Data"); if (data?.value?.TargetParam == null) { EndAction(false); return; } for (int i = data.value.AIActions.Count - 1; i >= 0; i--) { var targetUnit = data.value.AIActions[i].Param.TargetUnitData; if (targetUnit == null) continue; if (GreaterThan && targetUnit.GetHealthRatio() >= Ratio) continue; if (!GreaterThan && targetUnit.GetHealthRatio() <= Ratio) continue; data.value.AIActions.RemoveAt(i); } EndAction(data.value.AIActions.Count > 0); } } }