/* * @Author: 白哉 * @Description: * @Date: 2025年06月06日 星期五 19:06:16 * @Modify: */ using System; using Logic.AI; using NodeCanvas.Framework; using ParadoxNotion.Design; namespace NodeCanvas.Tasks.Actions { [Category("AIAction")] [Serializable] public class AIParamUnitShipAction : BaseActionTask { protected override string desc { get { return string.Format($"限制船升级操作"); } } protected override void OnExecute() { base.OnExecute(); // 直接从Blackboard获取AICalculatorData var data = blackboard.GetVariable("Data"); if (data?.value?.TargetParam == null) { EndAction(false); return; } for (int i = data.value.AIActions.Count - 1; i >= 0; i--) { if (data.value.AIActions[i].ActionLogic.ActionId.UnitType == UnitType.Ship) continue; if (data.value.AIActions[i].ActionLogic.ActionId.UnitType == UnitType.RammerShip) continue; if (data.value.AIActions[i].ActionLogic.ActionId.UnitType == UnitType.BomberShip) continue; data.value.AIActions.RemoveAt(i); } EndAction(data.value.AIActions.Count > 0); } } }