using System.Collections.Generic; public class AOTGenericReferences : UnityEngine.MonoBehaviour { // {{ AOT assemblies public static readonly IReadOnlyList PatchedAOTAssemblyList = new List { "MemoryPack.dll", "Microsoft.ML.OnnxRuntime.dll", "ParadoxNotion.dll", "System.Core.dll", "System.Runtime.CompilerServices.Unsafe.dll", "System.dll", "TH1.AOT.dll", "UnityEngine.CoreModule.dll", "UnityEngine.JSONSerializeModule.dll", "UnityEngine.UI.dll", "YooAsset.dll", "com.rlabrecque.steamworks.net.dll", "mscorlib.dll", }; // }} // {{ constraint implement type // }} // {{ AOT generic types // MemoryPack.Formatters.ArrayFormatter // MemoryPack.Formatters.ArrayFormatter // MemoryPack.Formatters.ArrayFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.DictionaryFormatter // MemoryPack.Formatters.HashSetFormatter // MemoryPack.Formatters.HashSetFormatter // MemoryPack.Formatters.ListFormatter // MemoryPack.Formatters.ListFormatter // MemoryPack.Formatters.ListFormatter // MemoryPack.Formatters.ListFormatter // MemoryPack.Formatters.ListFormatter // MemoryPack.Formatters.UnmanagedFormatter // MemoryPack.Formatters.UnmanagedFormatter // MemoryPack.IMemoryPackFormatter // MemoryPack.IMemoryPackFormatter // MemoryPack.IMemoryPackFormatter // MemoryPack.IMemoryPackFormatter // MemoryPack.IMemoryPackFormatter // MemoryPack.IMemoryPackable // MemoryPack.MemoryPackFormatter // MemoryPack.MemoryPackFormatter // MemoryPack.MemoryPackFormatter // Microsoft.ML.OnnxRuntime.Tensors.DenseTensor // Microsoft.ML.OnnxRuntime.Tensors.Tensor.-GetEnumerator>d__67 // Microsoft.ML.OnnxRuntime.Tensors.Tensor // NodeCanvas.Framework.Variable.<>c__DisplayClass27_0 // NodeCanvas.Framework.Variable.<>c__DisplayClass27_1 // NodeCanvas.Framework.Variable.<>c__DisplayClass27_2 // NodeCanvas.Framework.Variable.<>c__DisplayClass27_3 // NodeCanvas.Framework.Variable // Steamworks.CallResult.APIDispatchDelegate // Steamworks.CallResult.APIDispatchDelegate // Steamworks.CallResult.APIDispatchDelegate // Steamworks.CallResult.APIDispatchDelegate // Steamworks.CallResult.APIDispatchDelegate // Steamworks.CallResult // Steamworks.CallResult // Steamworks.CallResult // Steamworks.CallResult // Steamworks.CallResult // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback.DispatchDelegate // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // Steamworks.Callback // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action> // System.Action> // System.Action> // System.Action> // System.Action> // System.Action> // System.Action> // System.Action> // System.Action> // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.ArraySegment.Enumerator // System.ArraySegment.Enumerator // System.ArraySegment.Enumerator // System.ArraySegment.Enumerator // System.ArraySegment.Enumerator // System.ArraySegment // System.ArraySegment // System.ArraySegment // System.ArraySegment // System.ArraySegment // System.Buffers.ArrayBufferWriter // System.Buffers.ArrayPool // System.Buffers.ConfigurableArrayPool.Bucket // System.Buffers.ConfigurableArrayPool // System.Buffers.MemoryManager // System.Buffers.MemoryManager // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks // System.Buffers.TlsOverPerCoreLockedStacksArrayPool // System.ByReference // System.ByReference // System.ByReference // System.ByReference // System.ByReference // System.Collections.Concurrent.ConcurrentDictionary.d__35 // System.Collections.Concurrent.ConcurrentDictionary.DictionaryEnumerator // System.Collections.Concurrent.ConcurrentDictionary.Node // System.Collections.Concurrent.ConcurrentDictionary.Tables // System.Collections.Concurrent.ConcurrentDictionary // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper> // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer> // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.ComparisonComparer // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator,int> // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator,int> // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection,int> // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator,int> // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection,int> // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary,int> // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer> // System.Collections.Generic.EqualityComparer> // System.Collections.Generic.EqualityComparer> // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet.Enumerator> // System.Collections.Generic.HashSet.Enumerator> // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet.Enumerator // System.Collections.Generic.HashSet // System.Collections.Generic.HashSet> // System.Collections.Generic.HashSet> // System.Collections.Generic.HashSet // System.Collections.Generic.HashSet // System.Collections.Generic.HashSet // System.Collections.Generic.HashSet // System.Collections.Generic.HashSet // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.HashSetEqualityComparer> // System.Collections.Generic.HashSetEqualityComparer> // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.HashSetEqualityComparer // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection,int>> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer> // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IDictionary // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable,int>> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator,int>> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer> // System.Collections.Generic.IEqualityComparer> // System.Collections.Generic.IEqualityComparer> // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList> // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IReadOnlyCollection> // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyDictionary // System.Collections.Generic.IReadOnlyList> // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair,int> // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.LinkedList.Enumerator // System.Collections.Generic.LinkedList // System.Collections.Generic.LinkedListNode // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator> // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List> // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer> // System.Collections.Generic.ObjectEqualityComparer> // System.Collections.Generic.ObjectEqualityComparer> // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.Queue.Enumerator // System.Collections.Generic.Queue.Enumerator // System.Collections.Generic.Queue.Enumerator // System.Collections.Generic.Queue.Enumerator // System.Collections.Generic.Queue // System.Collections.Generic.Queue // System.Collections.Generic.Queue // System.Collections.Generic.Queue // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0 // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1 // System.Collections.Generic.SortedDictionary.Enumerator // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass5_0 // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass6_0 // System.Collections.Generic.SortedDictionary.KeyCollection.Enumerator // System.Collections.Generic.SortedDictionary.KeyCollection // System.Collections.Generic.SortedDictionary.KeyValuePairComparer // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass5_0 // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass6_0 // System.Collections.Generic.SortedDictionary.ValueCollection.Enumerator // System.Collections.Generic.SortedDictionary.ValueCollection // System.Collections.Generic.SortedDictionary // System.Collections.Generic.SortedSet.<>c__DisplayClass52_0> // System.Collections.Generic.SortedSet.<>c__DisplayClass53_0> // System.Collections.Generic.SortedSet.<>c__DisplayClass85_0> // System.Collections.Generic.SortedSet.d__94> // System.Collections.Generic.SortedSet.Enumerator> // System.Collections.Generic.SortedSet.Node> // System.Collections.Generic.SortedSet.TreeSubSet.<>c__DisplayClass9_0> // System.Collections.Generic.SortedSet.TreeSubSet> // System.Collections.Generic.SortedSet> // System.Collections.Generic.SortedSetEqualityComparer> // System.Collections.Generic.Stack.Enumerator // System.Collections.Generic.Stack // System.Collections.Generic.TreeSet> // System.Collections.Generic.TreeWalkPredicate> // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection> // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison> // System.Comparison> // System.Comparison // System.Comparison> // System.Comparison> // System.Comparison> // System.Comparison> // System.Comparison> // System.Comparison> // System.Comparison> // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Comparison // System.Converter // System.Dynamic.Utils.CacheDict.Entry // System.Dynamic.Utils.CacheDict // System.Func // System.Func // System.Func // System.Func,byte> // System.Func,float> // System.Func> // System.Func // System.Func> // System.Func // System.Func // System.Func // System.Func // System.Func // System.Func> // System.Func // System.Func // System.Func // System.Func> // System.Func // System.Func // System.Func // System.Func // System.Func // System.Func // System.IEquatable // System.Linq.Buffer> // System.Linq.Buffer // System.Linq.Enumerable.d__99 // System.Linq.Enumerable.d__68 // System.Linq.Enumerable.d__17> // System.Linq.Enumerable.d__25 // System.Linq.Enumerable.d__71 // System.Linq.Enumerable.Iterator> // System.Linq.Enumerable.Iterator // System.Linq.Enumerable.Iterator // System.Linq.Enumerable.WhereArrayIterator // System.Linq.Enumerable.WhereEnumerableIterator> // System.Linq.Enumerable.WhereEnumerableIterator // System.Linq.Enumerable.WhereListIterator // System.Linq.Enumerable.WhereSelectArrayIterator> // System.Linq.Enumerable.WhereSelectArrayIterator // System.Linq.Enumerable.WhereSelectEnumerableIterator> // System.Linq.Enumerable.WhereSelectEnumerableIterator // System.Linq.Enumerable.WhereSelectListIterator> // System.Linq.Enumerable.WhereSelectListIterator // System.Linq.EnumerableSorter,float> // System.Linq.EnumerableSorter> // System.Linq.EnumerableSorter // System.Linq.EnumerableSorter // System.Linq.EnumerableSorter // System.Linq.Expressions.Expression // System.Linq.OrderedEnumerable.d__1> // System.Linq.OrderedEnumerable.d__1 // System.Linq.OrderedEnumerable,float> // System.Linq.OrderedEnumerable> // System.Linq.OrderedEnumerable // System.Linq.OrderedEnumerable // System.Linq.OrderedEnumerable // System.Linq.Set // System.Memory // System.Memory // System.Nullable // System.Nullable // System.Nullable // System.Nullable // System.Nullable // System.Nullable // System.Nullable // System.Nullable // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate> // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.Predicate // System.ReadOnlyMemory // System.ReadOnlyMemory // System.ReadOnlySpan.Enumerator // System.ReadOnlySpan.Enumerator // System.ReadOnlySpan.Enumerator // System.ReadOnlySpan.Enumerator // System.ReadOnlySpan.Enumerator // System.ReadOnlySpan // System.ReadOnlySpan // System.ReadOnlySpan // System.ReadOnlySpan // System.ReadOnlySpan // System.Runtime.CompilerServices.AsyncTaskMethodBuilder // System.Runtime.CompilerServices.AsyncTaskMethodBuilder> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder // System.Runtime.CompilerServices.AsyncTaskMethodBuilder // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter // System.Runtime.CompilerServices.ConfiguredTaskAwaitable // System.Runtime.CompilerServices.ConfiguredTaskAwaitable> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable // System.Runtime.CompilerServices.ConfiguredTaskAwaitable // System.Runtime.CompilerServices.ReadOnlyCollectionBuilder.Enumerator // System.Runtime.CompilerServices.ReadOnlyCollectionBuilder // System.Runtime.CompilerServices.TaskAwaiter // System.Runtime.CompilerServices.TaskAwaiter> // System.Runtime.CompilerServices.TaskAwaiter // System.Runtime.CompilerServices.TaskAwaiter // System.Runtime.CompilerServices.TrueReadOnlyCollection // System.Span.Enumerator // System.Span.Enumerator // System.Span.Enumerator // System.Span.Enumerator // System.Span.Enumerator // System.Span // System.Span // System.Span // System.Span // System.Span // System.Threading.Tasks.ContinuationTaskFromResultTask // System.Threading.Tasks.ContinuationTaskFromResultTask> // System.Threading.Tasks.ContinuationTaskFromResultTask // System.Threading.Tasks.ContinuationTaskFromResultTask // System.Threading.Tasks.Task // System.Threading.Tasks.Task> // System.Threading.Tasks.Task // System.Threading.Tasks.Task // System.Threading.Tasks.TaskFactory.<>c // System.Threading.Tasks.TaskFactory.<>c> // System.Threading.Tasks.TaskFactory.<>c // System.Threading.Tasks.TaskFactory.<>c // System.Threading.Tasks.TaskFactory.<>c__DisplayClass32_0 // System.Threading.Tasks.TaskFactory.<>c__DisplayClass32_0> // System.Threading.Tasks.TaskFactory.<>c__DisplayClass32_0 // System.Threading.Tasks.TaskFactory.<>c__DisplayClass32_0 // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0 // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0> // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0 // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0 // System.Threading.Tasks.TaskFactory // System.Threading.Tasks.TaskFactory> // System.Threading.Tasks.TaskFactory // System.Threading.Tasks.TaskFactory // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // System.ValueTuple // TH1Resource.ResourceLoader.d__7 // UnityEngine.EventSystems.ExecuteEvents.EventFunction // UnityEngine.Events.InvokableCall // UnityEngine.Events.InvokableCall // UnityEngine.Events.InvokableCall // UnityEngine.Events.InvokableCall // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // UnityEngine.Pool.CollectionPool.<>c // UnityEngine.Pool.CollectionPool // }} public void RefMethods() { // System.Collections.Generic.List MemoryPack.Formatters.ListFormatter.DeserializePackable(MemoryPack.MemoryPackReader&) // System.Void MemoryPack.Formatters.ListFormatter.DeserializePackable(MemoryPack.MemoryPackReader&,System.Collections.Generic.List&) // System.Void MemoryPack.Formatters.ListFormatter.SerializePackable(MemoryPack.MemoryPackWriter&,System.Collections.Generic.List&) // byte[] MemoryPack.Internal.MemoryMarshalEx.AllocateUninitializedArray(int,bool) // int[] MemoryPack.Internal.MemoryMarshalEx.AllocateUninitializedArray(int,bool) // object[] MemoryPack.Internal.MemoryMarshalEx.AllocateUninitializedArray(int,bool) // byte& MemoryPack.Internal.MemoryMarshalEx.GetArrayDataReference(byte[]) // int& MemoryPack.Internal.MemoryMarshalEx.GetArrayDataReference(int[]) // object& MemoryPack.Internal.MemoryMarshalEx.GetArrayDataReference(object[]) // MemoryPack.MemoryPackFormatter MemoryPack.MemoryPackFormatterProvider.GetFormatter() // bool MemoryPack.MemoryPackFormatterProvider.IsRegistered() // bool MemoryPack.MemoryPackFormatterProvider.IsRegistered() // bool MemoryPack.MemoryPackFormatterProvider.IsRegistered() // System.Void MemoryPack.MemoryPackFormatterProvider.Register(MemoryPack.MemoryPackFormatter) // System.Void MemoryPack.MemoryPackFormatterProvider.Register(MemoryPack.MemoryPackFormatter) // System.Void MemoryPack.MemoryPackFormatterProvider.Register(MemoryPack.MemoryPackFormatter) // System.Void MemoryPack.MemoryPackReader.DangerousReadUnmanagedArray(byte[]&) // System.Void MemoryPack.MemoryPackReader.DangerousReadUnmanagedArray(int[]&) // System.Void MemoryPack.MemoryPackReader.DangerousReadUnmanagedArray(object[]&) // byte[] MemoryPack.MemoryPackReader.DangerousReadUnmanagedArray() // int[] MemoryPack.MemoryPackReader.DangerousReadUnmanagedArray() // MemoryPack.IMemoryPackFormatter MemoryPack.MemoryPackReader.GetFormatter() // System.Void MemoryPack.MemoryPackReader.ReadArray(object[]&) // object[] MemoryPack.MemoryPackReader.ReadArray() // System.Void MemoryPack.MemoryPackReader.ReadPackable(object&) // object MemoryPack.MemoryPackReader.ReadPackable() // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(Empire&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(RuntimeData.UnitFullType&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,RuntimeData.UnitFullType&,int&,int&,uint&,int&,int&,int&,RuntimeData.UnitFullType&,RuntimeData.UnitFullType&,int&,int&,uint&,float&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,RuntimeData.UnitFullType&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,int&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,uint&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,byte&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,int&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,uint&,uint&,float&,int&,int&,byte&,int&,int&,byte&,byte&,int&,byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&,uint&,uint&,uint&,float&,int&,int&,byte&,int&,int&,byte&,byte&,int&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,int&,ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,uint&,uint&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,ulong&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,ulong&,uint&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,ulong&,ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&,ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(float&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,byte&,byte&,int&,int&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,float&,ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,float&,float&,float&,float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,byte&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,int&,byte&,byte&,int&,byte&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,int&,int&,int&,int&,uint&,int&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,uint&,uint&,uint&,float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,uint&,uint&,uint&,uint&,uint&,uint&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(long&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&,Empire&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&,RuntimeData.UnitFullType&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,Empire&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,byte&,Empire&,RuntimeData.UnitFullType&,int&,Empire&,RuntimeData.UnitFullType&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,byte&,byte&,byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,int&,float&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,int&,int&,Empire&,uint&,uint&,uint&,byte&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,int&,int&,int&,uint&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,uint&,int&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,uint&,uint&,uint&,int&,int&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,uint&,uint&,uint&,int&,uint&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,uint&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&,uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(uint&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&,int&,float&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&,uint&,int&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&,uint&,uint&,uint&,byte&,int&,int&,byte&,byte&,byte&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&,ulong&,long&,long&,long&,int&,int&,byte&,byte&,float&,float&,int&,int&,int&,float&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&,ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged(ulong&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanagedArray(byte[]&) // System.Void MemoryPack.MemoryPackReader.ReadUnmanagedArray(int[]&) // byte[] MemoryPack.MemoryPackReader.ReadUnmanagedArray() // int[] MemoryPack.MemoryPackReader.ReadUnmanagedArray() // System.Void MemoryPack.MemoryPackReader.ReadValue(object&) // object MemoryPack.MemoryPackReader.ReadValue() // int MemoryPack.MemoryPackSerializer.Deserialize(System.ReadOnlySpan,object&,MemoryPack.MemoryPackSerializerOptions) // object MemoryPack.MemoryPackSerializer.Deserialize(System.ReadOnlySpan,MemoryPack.MemoryPackSerializerOptions) // System.Void MemoryPack.MemoryPackWriter.DangerousWriteUnmanagedArray(byte[]) // System.Void MemoryPack.MemoryPackWriter.DangerousWriteUnmanagedArray(int[]) // System.Void MemoryPack.MemoryPackWriter.DangerousWriteUnmanagedArray(object[]) // MemoryPack.IMemoryPackFormatter MemoryPack.MemoryPackWriter.GetFormatter() // System.Void MemoryPack.MemoryPackWriter.WriteArray(object[]) // System.Void MemoryPack.MemoryPackWriter.WritePackable(object&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,RuntimeData.UnitFullType&,int&,int&,uint&,int&,int&,int&,RuntimeData.UnitFullType&,RuntimeData.UnitFullType&,int&,int&,uint&,float&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,RuntimeData.UnitFullType&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,int&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,uint&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,byte&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&,int&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(float&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&,int&,byte&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&,int&,int&,byte&,byte&,int&,byte&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&,int&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(long&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,byte&,byte&,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,int&,int&,Empire&,uint&,uint&,uint&,byte&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,int&,int&,int&,uint&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,uint&,uint&,uint&,int&,uint&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,uint&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(uint&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(ulong&,uint&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanaged(ulong&,ulong&,long&,long&,long&,int&,int&,byte&,byte&,float&,float&,int&,int&,int&,float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedArray(byte[]) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedArray(int[]) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,RuntimeData.UnitFullType&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,byte&,uint&,uint&,float&,int&,int&,byte&,int&,int&,byte&,byte&,int&,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,byte&,uint&,uint&,uint&,float&,int&,int&,byte&,int&,int&,byte&,byte&,int&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,int&,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,uint&,uint&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,ulong&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,ulong&,uint&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,ulong&,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,byte&,byte&,int&,int&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,byte&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,float&,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,float&,float&,float&,float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,int&,int&,int&,int&,int&,uint&,int&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,uint&,uint&,uint&,float&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,uint&,uint&,uint&,uint&,uint&,uint&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&,Empire&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&,RuntimeData.UnitFullType&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&,RuntimeData.UnitFullType&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&,int&,int&,int&,int&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,Empire&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,byte&,Empire&,RuntimeData.UnitFullType&,int&,Empire&,RuntimeData.UnitFullType&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,int&,float&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,uint&,int&,int&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&,uint&,uint&,uint&,int&,int&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,uint&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,ulong&,int&,float&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,ulong&,uint&,uint&,uint&,byte&,int&,int&,byte&,byte&,byte&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,ulong&,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteUnmanagedWithObjectHeader(byte,ulong&) // System.Void MemoryPack.MemoryPackWriter.WriteValue(object&) // Microsoft.ML.OnnxRuntime.Tensors.Tensor Microsoft.ML.OnnxRuntime.NamedOnnxValue.AsTensor() // Microsoft.ML.OnnxRuntime.NamedOnnxValue Microsoft.ML.OnnxRuntime.NamedOnnxValue.CreateFromTensor(string,Microsoft.ML.OnnxRuntime.Tensors.Tensor) // NodeCanvas.Framework.Variable NodeCanvas.Framework.IBlackboardExtensions.GetVariable(NodeCanvas.Framework.IBlackboard,string) // object System.Activator.CreateInstance() // UnityEngine.Vector3[] System.Array.ConvertAll(UnityEngine.UIVertex[],System.Converter) // byte[] System.Array.Empty() // int[] System.Array.Empty() // object[] System.Array.Empty() // int System.Array.IndexOf(int[],int) // int System.Array.IndexOfImpl(int[],int,int,int) // float System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,uint) // float System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,uint,float) // int System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,RuntimeData.UnitFullType,int) // int System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,int,int) // int System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,object,int) // int System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,uint,int) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,int) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,int,object) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,object) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,object,object) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,uint) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,uint,object) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,ulong) // object System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,ulong,object) // uint System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,ulong) // uint System.Collections.Generic.CollectionExtensions.GetValueOrDefault(System.Collections.Generic.IReadOnlyDictionary,ulong,uint) // System.Collections.ObjectModel.ReadOnlyCollection System.Dynamic.Utils.CollectionExtensions.ToReadOnly(System.Collections.Generic.IEnumerable) // bool System.Enum.TryParse(string,bool,int&) // bool System.Enum.TryParse(string,int&) // int System.HashCode.Combine(int,int,uint) // int System.HashCode.Combine(int,int) // bool System.Linq.Enumerable.Any(System.Collections.Generic.IEnumerable,System.Func) // bool System.Linq.Enumerable.Any(System.Collections.Generic.IEnumerable,System.Func) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Cast(System.Collections.IEnumerable) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.CastIterator(System.Collections.IEnumerable) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Distinct(System.Collections.Generic.IEnumerable) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.DistinctIterator(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEqualityComparer) // object System.Linq.Enumerable.First(System.Collections.Generic.IEnumerable) // uint System.Linq.Enumerable.First(System.Collections.Generic.IEnumerable) // object System.Linq.Enumerable.FirstOrDefault(System.Collections.Generic.IEnumerable) // System.Linq.IOrderedEnumerable> System.Linq.Enumerable.OrderBy,float>(System.Collections.Generic.IEnumerable>,System.Func,float>) // System.Linq.IOrderedEnumerable System.Linq.Enumerable.OrderBy(System.Collections.Generic.IEnumerable,System.Func) // System.Linq.IOrderedEnumerable System.Linq.Enumerable.OrderByDescending(System.Collections.Generic.IEnumerable,System.Func) // System.Collections.Generic.IEnumerable> System.Linq.Enumerable.Select>(System.Collections.Generic.IEnumerable,System.Func>) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Select(System.Collections.Generic.IEnumerable,System.Func) // System.Collections.Generic.IEnumerable> System.Linq.Enumerable.SelectMany>(System.Collections.Generic.IEnumerable,System.Func>>) // System.Collections.Generic.IEnumerable> System.Linq.Enumerable.SelectManyIterator>(System.Collections.Generic.IEnumerable,System.Func>>) // bool System.Linq.Enumerable.SequenceEqual(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEnumerable) // bool System.Linq.Enumerable.SequenceEqual(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEnumerable,System.Collections.Generic.IEqualityComparer) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Take(System.Collections.Generic.IEnumerable,int) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.TakeIterator(System.Collections.Generic.IEnumerable,int) // object[] System.Linq.Enumerable.ToArray(System.Collections.Generic.IEnumerable) // System.Collections.Generic.HashSet System.Linq.Enumerable.ToHashSet(System.Collections.Generic.IEnumerable) // System.Collections.Generic.HashSet System.Linq.Enumerable.ToHashSet(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEqualityComparer) // System.Collections.Generic.List System.Linq.Enumerable.ToList(System.Collections.Generic.IEnumerable) // System.Collections.Generic.List> System.Linq.Enumerable.ToList>(System.Collections.Generic.IEnumerable>) // System.Collections.Generic.List System.Linq.Enumerable.ToList(System.Collections.Generic.IEnumerable) // System.Collections.Generic.List System.Linq.Enumerable.ToList(System.Collections.Generic.IEnumerable) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Union(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEnumerable) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.UnionIterator(System.Collections.Generic.IEnumerable,System.Collections.Generic.IEnumerable,System.Collections.Generic.IEqualityComparer) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Where(System.Collections.Generic.IEnumerable,System.Func) // System.Collections.Generic.IEnumerable> System.Linq.Enumerable.Iterator.Select>(System.Func>) // System.Collections.Generic.IEnumerable System.Linq.Enumerable.Iterator.Select(System.Func) // System.Linq.Expressions.Expression System.Linq.Expressions.Expression.Lambda(System.Linq.Expressions.Expression,System.Linq.Expressions.ParameterExpression[]) // System.Linq.Expressions.Expression System.Linq.Expressions.Expression.Lambda(System.Linq.Expressions.Expression,bool,System.Collections.Generic.IEnumerable) // System.Linq.Expressions.Expression System.Linq.Expressions.Expression.Lambda(System.Linq.Expressions.Expression,string,bool,System.Collections.Generic.IEnumerable) // System.Span System.MemoryExtensions.AsSpan(byte[]) // System.Span System.MemoryExtensions.AsSpan(byte[],int,int) // System.Span System.MemoryExtensions.AsSpan(int[]) // System.Span System.MemoryExtensions.AsSpan(object[]) // object System.Reflection.CustomAttributeExtensions.GetCustomAttribute(System.Reflection.MemberInfo) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted>,object>(System.Runtime.CompilerServices.TaskAwaiter>&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted>,object>(System.Runtime.CompilerServices.TaskAwaiter>&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder>.AwaitUnsafeOnCompleted,object>(System.Runtime.CompilerServices.TaskAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder>.AwaitUnsafeOnCompleted,object>(System.Runtime.CompilerServices.TaskAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder>.AwaitUnsafeOnCompleted(System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted,object>(System.Runtime.CompilerServices.TaskAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted,object>(System.Runtime.CompilerServices.TaskAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted(System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted(System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter&,object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start(object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder>.Start(object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start(object&) // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start(object&) // bool System.Runtime.CompilerServices.RuntimeHelpers.IsReferenceOrContainsReferences() // byte& System.Runtime.CompilerServices.Unsafe.Add(byte&,int) // byte& System.Runtime.CompilerServices.Unsafe.As(byte&) // byte& System.Runtime.CompilerServices.Unsafe.As(int&) // byte& System.Runtime.CompilerServices.Unsafe.As(object&) // object& System.Runtime.CompilerServices.Unsafe.As(object&) // object& System.Runtime.CompilerServices.Unsafe.As(object&) // System.Void* System.Runtime.CompilerServices.Unsafe.AsPointer(object&) // object& System.Runtime.CompilerServices.Unsafe.AsRef(object&) // Empire System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // RuntimeData.UnitFullType System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // byte System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // float System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // int System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // long System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // object System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // uint System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // ulong System.Runtime.CompilerServices.Unsafe.ReadUnaligned(byte&) // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // int System.Runtime.CompilerServices.Unsafe.SizeOf() // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,Empire) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,RuntimeData.UnitFullType) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,byte) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,float) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,int) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,long) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,uint) // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned(byte&,ulong) // Steamworks.SteamNetworkingMessage_t System.Runtime.InteropServices.Marshal.PtrToStructure(System.IntPtr) // byte& System.Runtime.InteropServices.MemoryMarshal.GetReference(System.ReadOnlySpan) // byte& System.Runtime.InteropServices.MemoryMarshal.GetReference(System.Span) // int& System.Runtime.InteropServices.MemoryMarshal.GetReference(System.Span) // object& System.Runtime.InteropServices.MemoryMarshal.GetReference(System.Span) // bool System.Runtime.InteropServices.MemoryMarshal.TryGetArray(System.ReadOnlyMemory,System.ArraySegment&) // System.Collections.Generic.IEnumerable TH1Resource.ResourceLoader.EnumerateRuntimeLocationCandidates(string) // object TH1Resource.ResourceLoader.Load(string) // bool TH1Resource.ResourceLoader.TryResolveRuntimeLocation(string,string&) // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf() // object UnityEngine.Component.GetComponent() // object UnityEngine.Component.GetComponentInChildren() // object UnityEngine.Component.GetComponentInChildren(bool) // object UnityEngine.Component.GetComponentInParent() // object[] UnityEngine.Component.GetComponentsInChildren(bool) // bool UnityEngine.EventSystems.ExecuteEvents.Execute(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents.EventFunction) // System.Void UnityEngine.EventSystems.ExecuteEvents.GetEventList(UnityEngine.GameObject,System.Collections.Generic.IList) // bool UnityEngine.EventSystems.ExecuteEvents.ShouldSendToComponent(UnityEngine.Component) // object UnityEngine.GameObject.AddComponent() // object UnityEngine.GameObject.GetComponent() // object UnityEngine.GameObject.GetComponentInChildren() // object UnityEngine.GameObject.GetComponentInChildren(bool) // object UnityEngine.GameObject.GetComponentInParent() // object UnityEngine.GameObject.GetComponentInParent(bool) // System.Void UnityEngine.GameObject.GetComponents(System.Collections.Generic.List) // System.Void UnityEngine.GameObject.GetComponentsInChildren(System.Collections.Generic.List) // System.Void UnityEngine.GameObject.GetComponentsInChildren(bool,System.Collections.Generic.List) // object[] UnityEngine.GameObject.GetComponentsInChildren(bool) // System.Void UnityEngine.Hash128.Append(byte[]) // System.Void UnityEngine.Hash128.Append(byte[],int,int) // object UnityEngine.JsonUtility.FromJson(string) // object UnityEngine.Object.FindObjectOfType() // object UnityEngine.Object.Instantiate(object) // object UnityEngine.Object.Instantiate(object,UnityEngine.Transform) // object UnityEngine.Object.Instantiate(object,UnityEngine.Transform,bool) // object UnityEngine.Object.Instantiate(object,UnityEngine.Vector3,UnityEngine.Quaternion) // object UnityEngine.Object.Instantiate(object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) // object[] UnityEngine.Resources.ConvertObjects(UnityEngine.Object[]) // object[] UnityEngine.Resources.FindObjectsOfTypeAll() // object YooAsset.AssetHandle.GetAssetObject() // YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetSync(string) // YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetSync(string) // string string.Join(string,System.Collections.Generic.IEnumerable) // string string.JoinCore(System.Char*,int,System.Collections.Generic.IEnumerable) } }