using System; using System.Collections; using System.Collections.Generic; using Logic.Multilingual; using RuntimeData; using TH1_Logic.Core; using TH1_Logic.Net; using TH1_Logic.Steam; using TH1_UI.HintUI; using TH1_UI.View.Outside; using TMPro; using UI.HintUI; using UnityEngine; using UnityEngine.UI; using Random = UnityEngine.Random; public class UIOutsideMenuButtonMono : MonoBehaviour { public Image Icon; public void SetContent(GiantType giant) { if (!Table.Instance.UnitTypeDataAssets.GetUnitSpriteByGiantType(giant, out var sprite)) return; Icon.sprite = sprite; } void Start() { } // Update is called once per frame void Update() { } }