using System; using System.Collections; using System.Collections.Generic; using Logic.Multilingual; using RuntimeData; using TH1_Logic.Core; using TH1_Logic.Net; using TH1_Logic.Steam; using TH1_UI.HintUI; using TH1_UI.View.Outside; using TH1Resource; using TMPro; using UI.HintUI; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; public class UIOutsideSelectHeroPackMono : MonoBehaviour { public GiantType GiantType; public TextMeshProUGUI HeroName; public Image ChessIcon; public Image ChessBG; public RectTransform HeroNameRect; public HintTrigger HintTrigger; public void SetContent() { var fullType = new UnitFullType(UnitType.Giant, GiantType, 0); Table.Instance.UnitTypeDataAssets.GetUnitTypeInfo(fullType, out var info); Table.Instance.PlayerDataAssets.GetPlayerInfoByCivId(info.GiantCivId,info.GiantForceId, out var playerInfo); ChessBG.color = playerInfo.Color; if (ResourceCache.Instance.SpriteCache.ChessSpriteDict.TryGetValue(info.ChessType, out var chessSprite)) ChessIcon.sprite = chessSprite; var name = MultilingualManager.Instance.GetMultilingualText(info.Name); name = name.Replace(" Lv.1", ""); HeroName.text = name; LayoutRebuilder.ForceRebuildLayoutImmediate(HeroNameRect); HintTrigger.DataProvider.HintDataType = HintDataType.TextDataGiantUpgrate; HintTrigger.DataProvider.UnitFullType.GiantType = GiantType; } }