[ "Unit Type", "Basic Concept", "Action", "Ability & Status", "Resource", "Regular Ability", "Special Ability", "Hero Ability", "Negative Status", "Basic Description", "Literary Description", "Tip", "Construction", "Train Unit", "Unit Action", "City Upgrade", "tag1,tag2,tag3,", "Movement & Attack", "Culture & Heroes", "Others", "Tech1,Tech2,Tech3", "Basic Data", "Ability", "Units with this ability", "Prerequisite Tech", "Construction & Development", "Tech group that can unlock this item", "Tier 1 Tech", "Tier 2 Tech", "Tier 3 Tech", "Tech Sub-item", "Researchable Tech", "Initial Tech Sub-item", "Tech Sub-item that can unlock this item", "City Level", "City level determines a city's population limit.", "City Population", "City Population Limit", "Generally speaking, when city A trains a unit or hero, it increases that city's **** by 1 point.
When a city's **** is greater than or equal to its ****, no more units or heroes can be trained.
**** is the same as ****, the higher the ****, the more **** it can support.", "City Population Transfer" ]