AI调整
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@ -94,7 +94,7 @@ namespace Logic.AI
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private void GeneratorGridActions(List<AIActionBase> aiActions)
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{
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if (_waitUnits.Count == 0 || aiActions == null) return;
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if (_waitGrids.Count == 0 || aiActions == null) return;
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for (int i = _waitGrids.Count - 1; i >= 0; i--)
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{
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GeneratorOneGridActions(_waitGrids[i], aiActions);
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@ -241,8 +241,6 @@ namespace Logic.AI
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return score / 6f;
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}
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// 城市评分, 我方城市相对其他所有城市的差值
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private void CalculateCityScore(MapData mapData, PlayerData playerData, CalculateResult result)
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{
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