UI2.0 开发
@ -1542,4 +1542,10 @@ Lv.2->Lv.3升级任务 调整为提供60点治疗
|
||||
3.修复了Lv0蕾米莉亚升级任务数值显示错误,以及已经遇到其他玩家后该任务不会自动刷新计数的bug
|
||||
4.修复了当一个单位可以连续行动时,地图高亮提示显示错误的bug
|
||||
5.修复了在联机模式下,所有对友方单位施法的行动无法生效的bug
|
||||
6.修复了在联机模式下,地图尺寸大小设置没有正确生效的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%
|
||||
6.修复了在联机模式下,地图尺寸大小设置没有正确生效的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2433%$#@![补丁版本:Demo 1.5.5]
|
||||
发布日期 25.11.5
|
||||
|
||||
-------- [优化与bug修复] --------
|
||||
1.修复了断线重连时反复弹窗开局提示窗口的bug
|
||||
2.优化了切屏导致网络中断的问题
|
||||
3.优化了AI接管的玩家的逻辑,避免网络波动时反复被AI接管%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%
|
||||
@ -18145,26 +18145,33 @@
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.UI.Text'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '3891' Components in the prefab at path 'Assets/Resources/Prefab/UI/Info/UIInfoGridInfo.prefab'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '3895' Components in the prefab at path 'Assets/Resources/Prefab/UI/Info/UIInfoGridInfo.prefab'.
|
||||
[Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.CanvasGroup'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BGMask' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BGMask' of type 'UnityEngine.UI.RectMask2D'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.UI.Mask'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.UI.VerticalLayoutGroup'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.UI.ContentSizeFitter'.
|
||||
@ -22035,9 +22042,6 @@
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Button'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.RectTransform'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.CanvasRenderer'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.UI.Image'.
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '5' Components in the prefab at path 'Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIHBox.prefab'.
|
||||
[Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component
|
||||
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'DebugUIHBox' of type 'UnityEngine.RectTransform'.
|
||||
@ -32644,7 +32648,6 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__36_0] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__37_0] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__39_0] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__40_0] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::NoAI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::FullSight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TH1_Logic.Core.Main::AIActionTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
@ -36248,7 +36251,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::ShowLoadingAndStartGame(System.Boolean)] : bia
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::SelectInGroup(System.String,System.Collections.Generic.List`1<UnityEngine.UI.Button>)] : gem
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::SelectInGroup(UnityEngine.UI.Button,System.Collections.Generic.List`1<UnityEngine.UI.Button>)] : gen
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnPlayerCountClicked(System.UInt32,System.UInt32)] : bbi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnPlayerCountClicked(System.UInt32,System.UInt32)] : bbi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnDifficultyClicked(Logic.AI.AIDifficult)] : bek
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::OnCloseView()] : bib
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::<InitStart>b__27_0()] : bic
|
||||
@ -36945,7 +36948,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] TH1_Logic.HeroTask.HeroTaskContentBase TH1_Logic.HeroTask.HeroTaskContentBase::GetCopyHeroTaskContent()] : fvj
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::ForceFinish()] : gkm
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.HeroTask.HeroTaskContentBase::CheckFinished(RuntimeData.MapData,RuntimeData.PlayerData)] : gkn
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnTaskInit(RuntimeData.MapData,RuntimeData.PlayerData)] : bdw
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnTaskInit(RuntimeData.MapData,RuntimeData.PlayerData)] : bdw
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnCoinAdd(RuntimeData.MapData,System.UInt32)] : dhf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : fvl
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : fvm
|
||||
@ -37009,7 +37012,6 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<StartGame>b__36_0()] : cgq
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<MainMemberStartGame>b__37_0()] : cgt
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetStartGame>b__39_0()] : cgu
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetContinueGame>b__40_0()] : cgx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] TH1_Logic.Core.Main TH1_Logic.Core.Main::get_Instance()] : fcg
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::set_Instance(TH1_Logic.Core.Main)] : fch
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::StartInstanceGroup()] : fci
|
||||
@ -37201,7 +37203,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnTurnEnd(System.UInt32)] : gvx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfGameEnd(System.Boolean&)] : gvy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfGameEndMulti(System.Boolean&)] : gvz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsRealPlayer(System.UInt32)] : bfg
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsRealPlayer(System.UInt32)] : bfg
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsAI(System.UInt32)] : gwb
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::CompareEqual(RuntimeData.MapData)] : gwc
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerHasActedInBigTurn(RuntimeData.PlayerData)] : gwd
|
||||
@ -37213,6 +37215,8 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] : cfc
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] : cfd
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] : cfe
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerConfirmData::UpdateErrorTime()] : bej
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerConfirmData::IsNeedAI()] : cgo
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.NetData::DeepCopy(RuntimeData.NetData)] : fyp
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Random RuntimeData.NetData::GetRandom(RuntimeData.MapData)] : cue
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.NetData::RefreshPlayerNet(RuntimeData.MapData)] : gwg
|
||||
@ -37280,8 +37284,8 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerHeroData::Init(CivEnum,ForceEnum)] : dqf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] GiantType RuntimeData.PlayerHeroData::GetLeaderGiantType()] : duo
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::HasHero(GiantType)] : dvf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::AddHero(RuntimeData.MapData,RuntimeData.PlayerData,GiantType)] : bfh
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::UpdateHero(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitFullType)] : cet
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::AddHero(RuntimeData.MapData,RuntimeData.PlayerData,GiantType)] : bfh
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::UpdateHero(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitFullType)] : cet
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::ForceFinishHeroTask(GiantType)] : gxa
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::GetHeroTask(GiantType,TH1_Logic.HeroTask.HeroTaskContentBase&)] : dvz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerHeroData::UpdateHeroMaxCount(System.UInt32)] : dwa
|
||||
@ -37455,6 +37459,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] : bjj
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] Logic.GameState Logic.GameLogic::GetCurState()] : gas
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateAI()] : gyi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.GameLogic::NeedAI()] : cik
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateReconnect()] : cwk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::SendHeartbeat()] : cyd
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateConfirm()] : gyj
|
||||
@ -37530,7 +37535,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] : bkx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitPlayerSpecialSkill(RuntimeData.MapData)] : gbh
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__1()] : gyt
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__2()] : cgi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__2()] : cgi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__0()] : bky
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] : bkz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] : bla
|
||||
@ -39967,6 +39972,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt64 RuntimeData.PlayerConfirmData::MemberId] : dor
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ConfirmTime] : dox
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::GameConfirmTime] : doy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ErrorTime] : csb
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.MemberNetState RuntimeData.PlayerConfirmData::State] : doz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.NetMode RuntimeData.NetData::Mode] : hja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt32 RuntimeData.NetData::CurPlayerId] : hjb
|
||||
@ -44054,7 +44060,6 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<StartGame>b__36_0()] to cgq
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<MainMemberStartGame>b__37_0()] to cgt
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetStartGame>b__39_0()] to cgu
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetContinueGame>b__40_0()] to cgx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TH1_Logic.Core.Main TH1_Logic.Core.Main::get_Instance()] to fcg
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::set_Instance(TH1_Logic.Core.Main)] to fch
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::StartInstanceGroup()] to fci
|
||||
@ -44285,6 +44290,8 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] to cfc
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] to cfd
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] to cfe
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerConfirmData::UpdateErrorTime()] to bej
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerConfirmData::IsNeedAI()] to cgo
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.NetData::DeepCopy(RuntimeData.NetData)] to fyp
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Random RuntimeData.NetData::GetRandom(RuntimeData.MapData)] to cue
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.NetData::RefreshPlayerNet(RuntimeData.MapData)] to gwg
|
||||
@ -44530,7 +44537,6 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)] to fcv
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Core.Managers.PresentationManager::get_Busy()] to gya
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::OnGameStart()] to fl
|
||||
@ -44596,6 +44602,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] to bjj
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.GameLogic::GetCurState()] to gas
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateAI()] to gyi
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.GameLogic::NeedAI()] to cik
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateReconnect()] to cwk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::SendHeartbeat()] to cyd
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateConfirm()] to gyj
|
||||
@ -47262,6 +47269,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt64 RuntimeData.PlayerConfirmData::MemberId] to dor
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ConfirmTime] to dox
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::GameConfirmTime] to doy
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ErrorTime] to csb
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MemberNetState RuntimeData.PlayerConfirmData::State] to doz
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.NetMode RuntimeData.NetData::Mode] to hja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 RuntimeData.NetData::CurPlayerId] to hjb
|
||||
@ -48849,7 +48857,7 @@
|
||||
[Debug][OPS.OBF][Setup] Load Pipeline
|
||||
[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets
|
||||
[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file.
|
||||
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\154\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
|
||||
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\155\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
|
||||
[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully.
|
||||
[Debug][OPS.OBF][OnPostBuild] Obfuscated '63' MonoScripts in assets file 'globalgamemanagers.assets'.
|
||||
[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully.
|
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@ -381,13 +381,13 @@ namespace TH1_Logic.Core
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if(MapData.GetCapitalCityDataByPlayerId(selfp.Id, out var cap)
|
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&& MapData.GetGridDataByCityId(cap.Id, out var grid))
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camera.CameraFocusOnGrid(grid,true);
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Timer.Instance.TimerRegister(this, () =>
|
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/*Timer.Instance.TimerRegister(this, () =>
|
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{
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//start game
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var announcement = new ShowUIAnnounceMajorEvent { EventType = UIAnnounceMajorEventType.StartGame};
|
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EventManager.Publish(announcement);
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//UIManager.Instance.CenterMessageUI.SetCenterMessageShow(UICenterMessageID.StartGame,MapData.PlayerMap.SelfPlayerData);
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},1.5f,"Main_CenterMessage_Anim");
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},1.5f,"Main_CenterMessage_Anim");*/
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MapData.Net.RefreshMapNet(MapData);
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LogSystem.LogInfo($"NetStartGame : {NetData.GetMapDataHash(MapData)}");
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}
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@ -13,7 +13,7 @@ PlayerSettings:
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: Remilia Command
|
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productName: TOHOTOPIA Demo v1.5.4
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productName: TOHOTOPIA Demo
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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@ -140,7 +140,7 @@ PlayerSettings:
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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