UI2.0 开发

This commit is contained in:
kawagiri 2025-11-06 01:09:47 +08:00
parent 0a4bd4e6ff
commit 0169639d7d
53 changed files with 9607 additions and 95 deletions

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@ -1542,4 +1542,10 @@ Lv.2->Lv.3升级任务 调整为提供60点治疗
3.修复了Lv0蕾米莉亚升级任务数值显示错误以及已经遇到其他玩家后该任务不会自动刷新计数的bug
4.修复了当一个单位可以连续行动时地图高亮提示显示错误的bug
5.修复了在联机模式下所有对友方单位施法的行动无法生效的bug
6.修复了在联机模式下地图尺寸大小设置没有正确生效的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%
6.修复了在联机模式下地图尺寸大小设置没有正确生效的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2433%$#@![补丁版本Demo 1.5.5]
发布日期 25.11.5
-------- [优化与bug修复] --------
1.修复了断线重连时反复弹窗开局提示窗口的bug
2.优化了切屏导致网络中断的问题
3.优化了AI接管的玩家的逻辑避免网络波动时反复被AI接管%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%

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@ -18145,26 +18145,33 @@
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Value' of type 'UnityEngine.UI.Text'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '3891' Components in the prefab at path 'Assets/Resources/Prefab/UI/Info/UIInfoGridInfo.prefab'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '3895' Components in the prefab at path 'Assets/Resources/Prefab/UI/Info/UIInfoGridInfo.prefab'.
[Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'UIInfoGridInfo' of type 'UnityEngine.CanvasGroup'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BGMask' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BGMask' of type 'UnityEngine.UI.RectMask2D'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG1' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_White' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Stripe' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG2' of type 'UnityEngine.UI.Mask'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'BG_Diamond' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Sun' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.UI.VerticalLayoutGroup'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'InfoGroup' of type 'UnityEngine.UI.ContentSizeFitter'.
@ -22035,9 +22042,6 @@
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'CloseButton' of type 'UnityEngine.UI.Button'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.RectTransform'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.CanvasRenderer'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'Preview' of type 'UnityEngine.UI.Image'.
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Found '5' Components in the prefab at path 'Packages/com.unity.render-pipelines.core/Runtime/Debugging/Prefabs/Widgets/DebugUIHBox.prefab'.
[Info][OPS.OBF][OnAnalyse_Component_Prefabs] Process component Analyse Unity Event Component
[Debug][OPS.OBF][OnAnalyse_Component_Prefabs] Find unity event methods in component 'DebugUIHBox' of type 'UnityEngine.RectTransform'.
@ -32644,7 +32648,6 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__36_0] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__37_0] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__39_0] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action TH1_Logic.Core.Main/<>c::<>9__40_0] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::NoAI] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::FullSight] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single TH1_Logic.Core.Main::AIActionTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
@ -36248,7 +36251,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::ShowLoadingAndStartGame(System.Boolean)] : bia
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::SelectInGroup(System.String,System.Collections.Generic.List`1<UnityEngine.UI.Button>)] : gem
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::SelectInGroup(UnityEngine.UI.Button,System.Collections.Generic.List`1<UnityEngine.UI.Button>)] : gen
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnPlayerCountClicked(System.UInt32,System.UInt32)] : bbi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnPlayerCountClicked(System.UInt32,System.UInt32)] : bbi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::RoomSettingOnDifficultyClicked(Logic.AI.AIDifficult)] : bek
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::OnCloseView()] : bib
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_UI.View.Outside.UIOutsideMultiplayView::<InitStart>b__27_0()] : bic
@ -36945,7 +36948,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] TH1_Logic.HeroTask.HeroTaskContentBase TH1_Logic.HeroTask.HeroTaskContentBase::GetCopyHeroTaskContent()] : fvj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::ForceFinish()] : gkm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.HeroTask.HeroTaskContentBase::CheckFinished(RuntimeData.MapData,RuntimeData.PlayerData)] : gkn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnTaskInit(RuntimeData.MapData,RuntimeData.PlayerData)] : bdw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnTaskInit(RuntimeData.MapData,RuntimeData.PlayerData)] : bdw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnCoinAdd(RuntimeData.MapData,System.UInt32)] : dhf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : fvl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.HeroTask.HeroTaskContentBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : fvm
@ -37009,7 +37012,6 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<StartGame>b__36_0()] : cgq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<MainMemberStartGame>b__37_0()] : cgt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetStartGame>b__39_0()] : cgu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetContinueGame>b__40_0()] : cgx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] TH1_Logic.Core.Main TH1_Logic.Core.Main::get_Instance()] : fcg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::set_Instance(TH1_Logic.Core.Main)] : fch
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::StartInstanceGroup()] : fci
@ -37201,7 +37203,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::OnTurnEnd(System.UInt32)] : gvx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfGameEnd(System.Boolean&)] : gvy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIfGameEndMulti(System.Boolean&)] : gvz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsRealPlayer(System.UInt32)] : bfg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsRealPlayer(System.UInt32)] : bfg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::CheckIsAI(System.UInt32)] : gwb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapData::CompareEqual(RuntimeData.MapData)] : gwc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.MapData::GetPlayerHasActedInBigTurn(RuntimeData.PlayerData)] : gwd
@ -37213,6 +37215,8 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] : cfc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] : cfd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] : cfe
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerConfirmData::UpdateErrorTime()] : bej
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerConfirmData::IsNeedAI()] : cgo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.NetData::DeepCopy(RuntimeData.NetData)] : fyp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Random RuntimeData.NetData::GetRandom(RuntimeData.MapData)] : cue
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.NetData::RefreshPlayerNet(RuntimeData.MapData)] : gwg
@ -37280,8 +37284,8 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerHeroData::Init(CivEnum,ForceEnum)] : dqf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] GiantType RuntimeData.PlayerHeroData::GetLeaderGiantType()] : duo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::HasHero(GiantType)] : dvf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::AddHero(RuntimeData.MapData,RuntimeData.PlayerData,GiantType)] : bfh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::UpdateHero(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitFullType)] : cet
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::AddHero(RuntimeData.MapData,RuntimeData.PlayerData,GiantType)] : bfh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::UpdateHero(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitFullType)] : cet
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::ForceFinishHeroTask(GiantType)] : gxa
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.PlayerHeroData::GetHeroTask(GiantType,TH1_Logic.HeroTask.HeroTaskContentBase&)] : dvz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.PlayerHeroData::UpdateHeroMaxCount(System.UInt32)] : dwa
@ -37455,6 +37459,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] : bjj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] Logic.GameState Logic.GameLogic::GetCurState()] : gas
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateAI()] : gyi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.GameLogic::NeedAI()] : cik
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateReconnect()] : cwk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::SendHeartbeat()] : cyd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateConfirm()] : gyj
@ -37530,7 +37535,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitDebugInfo(RuntimeData.MapData)] : bkx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapGenerator::InitPlayerSpecialSkill(RuntimeData.MapData)] : gbh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__1()] : gyt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__2()] : cgi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__2()] : cgi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction/<>c__DisplayClass4_0::<OnTileClicked>b__0()] : bky
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::CancelAllHighlight()] : bkz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.MapInteraction::OnTileClicked(RuntimeData.MapData,RuntimeData.GridData)] : bla
@ -39967,6 +39972,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt64 RuntimeData.PlayerConfirmData::MemberId] : dor
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ConfirmTime] : dox
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::GameConfirmTime] : doy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ErrorTime] : csb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.MemberNetState RuntimeData.PlayerConfirmData::State] : doz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.NetMode RuntimeData.NetData::Mode] : hja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt32 RuntimeData.NetData::CurPlayerId] : hjb
@ -44054,7 +44060,6 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<StartGame>b__36_0()] to cgq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<MainMemberStartGame>b__37_0()] to cgt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetStartGame>b__39_0()] to cgu
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main/<>c::<NetContinueGame>b__40_0()] to cgx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] TH1_Logic.Core.Main TH1_Logic.Core.Main::get_Instance()] to fcg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::set_Instance(TH1_Logic.Core.Main)] to fch
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::StartInstanceGroup()] to fci
@ -44285,6 +44290,8 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.UInt32 RuntimeData.MapIdGenerator::GeneratorId()] to cfc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] RuntimeData.MapIdGenerator RuntimeData.MapIdGenerator::DeepCopy()] to cfd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.MapIdGenerator::DeepCopy(RuntimeData.MapIdGenerator)] to cfe
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.PlayerConfirmData::UpdateErrorTime()] to bej
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.PlayerConfirmData::IsNeedAI()] to cgo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.NetData::DeepCopy(RuntimeData.NetData)] to fyp
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Random RuntimeData.NetData::GetRandom(RuntimeData.MapData)] to cue
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.NetData::RefreshPlayerNet(RuntimeData.MapData)] to gwg
@ -44530,7 +44537,6 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
[Info][OPS.OBF][OnObfuscate_Assemblies] Update Reference Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)]
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish`1(T)] to fcv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Core.Managers.PresentationManager::get_Busy()] to gya
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::OnGameStart()] to fl
@ -44596,6 +44602,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::ChangeState(Logic.GameState)] to bjj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.GameState Logic.GameLogic::GetCurState()] to gas
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateAI()] to gyi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.GameLogic::NeedAI()] to cik
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateReconnect()] to cwk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::SendHeartbeat()] to cyd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.GameLogic::UpdateConfirm()] to gyj
@ -47262,6 +47269,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt64 RuntimeData.PlayerConfirmData::MemberId] to dor
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ConfirmTime] to dox
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::GameConfirmTime] to doy
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single RuntimeData.PlayerConfirmData::ErrorTime] to csb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MemberNetState RuntimeData.PlayerConfirmData::State] to doz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.NetMode RuntimeData.NetData::Mode] to hja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 RuntimeData.NetData::CurPlayerId] to hjb
@ -48849,7 +48857,7 @@
[Debug][OPS.OBF][Setup] Load Pipeline
[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets
[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file.
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\154\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\155\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully.
[Debug][OPS.OBF][OnPostBuild] Obfuscated '63' MonoScripts in assets file 'globalgamemanagers.assets'.
[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully.

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@ -381,13 +381,13 @@ namespace TH1_Logic.Core
if(MapData.GetCapitalCityDataByPlayerId(selfp.Id, out var cap)
&& MapData.GetGridDataByCityId(cap.Id, out var grid))
camera.CameraFocusOnGrid(grid,true);
Timer.Instance.TimerRegister(this, () =>
/*Timer.Instance.TimerRegister(this, () =>
{
//start game
var announcement = new ShowUIAnnounceMajorEvent { EventType = UIAnnounceMajorEventType.StartGame};
EventManager.Publish(announcement);
//UIManager.Instance.CenterMessageUI.SetCenterMessageShow(UICenterMessageID.StartGame,MapData.PlayerMap.SelfPlayerData);
},1.5f,"Main_CenterMessage_Anim");
},1.5f,"Main_CenterMessage_Anim");*/
MapData.Net.RefreshMapNet(MapData);
LogSystem.LogInfo($"NetStartGame : {NetData.GetMapDataHash(MapData)}");
}

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@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: Remilia Command
productName: TOHOTOPIA Demo v1.5.4
productName: TOHOTOPIA Demo
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -140,7 +140,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.5.4
bundleVersion: 1.5.5
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0