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wuwenbo 2025-10-28 11:26:09 +08:00
commit 01dff41582
20 changed files with 424 additions and 520 deletions

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@ -1416,4 +1416,30 @@ Lv.2->Lv.3升级任务 调整为提供60点治疗
6.修复了蕾米莉亚在海洋挖掘遗迹时把自己挖没了的bug
7.修复了咲夜Lv1时升级任务不生效的bug
8.修复了升级/占城/挖掘遗迹的快捷按钮显示错误的bug
9.修复了城市联通后未即时更新联通状态的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2398%$#@!<color=yellow>帝国之龙:红美铃</color><br> <color=yellow>-------- Lv.0 --------</color><br> <color=yellow>[基础属性]</color>20HP/3攻/2防/1移动力/1射程<br> <color=yellow>[能力:黄震脚]</color>移动时造成范围溅射伤害<br> <color=yellow>-------- Lv.1 --------</color><br> <color=yellow>[基础属性]</color>30HP/3攻/3防/1移动力/1射程<br> <color=yellow>[能力:休憩时光]</color>红美铃1格范围内若存在己方英雄攻击力+1移动力+1反之防御力+1回合结束时回复2HP。<br> <color=yellow>-------- Lv.2 --------</color><br> <color=yellow>[基础属性]</color>40HP/3攻/4防/1移动力/1射程<br> <color=yellow>[能力:猛虎内劲]</color>受到攻击后,获得<color=yellow>虎劲</color>1回合(攻击力变为1.5倍)<br> <color=yellow>------- Lv.3 --------</color><br> <color=yellow>[基础属性]</color>60HP/3攻/4防/2移动力/1射程<br> <color=yellow>[能力:燃烧吧红美铃]</color>攻击敌方英雄时,若附近存在己方英雄,向对方施加一回合<color=yellow>禁行</color>,使其无法移动<br>%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2399%$#@!索哈杰%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%
9.修复了城市联通后未即时更新联通状态的bug%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2398%$#@!<color=yellow>帝国之龙:红美铃</color><br> <color=yellow>-------- Lv.0 --------</color><br> <color=yellow>[基础属性]</color>20HP/3攻/2防/1移动力/1射程<br> <color=yellow>[能力:黄震脚]</color>移动时造成范围溅射伤害<br> <color=yellow>-------- Lv.1 --------</color><br> <color=yellow>[基础属性]</color>30HP/3攻/3防/1移动力/1射程<br> <color=yellow>[能力:休憩时光]</color>红美铃1格范围内若存在己方英雄攻击力+1移动力+1反之防御力+1回合结束时回复2HP。<br> <color=yellow>-------- Lv.2 --------</color><br> <color=yellow>[基础属性]</color>40HP/3攻/4防/1移动力/1射程<br> <color=yellow>[能力:猛虎内劲]</color>受到攻击后,获得<color=yellow>虎劲</color>1回合(攻击力变为1.5倍)<br> <color=yellow>------- Lv.3 --------</color><br> <color=yellow>[基础属性]</color>60HP/3攻/4防/2移动力/1射程<br> <color=yellow>[能力:燃烧吧红美铃]</color>攻击敌方英雄时,若附近存在己方英雄,向对方施加一回合<color=yellow>禁行</color>,使其无法移动<br>%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2399%$#@!索哈杰%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%2400%$#@![补丁版本Demo 1.5.1.1]
发布日期 25.10.27
--------- [优化 与 bug修复] ----------
1.修复了海洋防御加成和军港加成叠甲时防御系数与防御标识显示错误的bug
2.修复了解除结盟时芙兰在盟友领地上不会被强制解散的bug
3.修复了帕秋莉Lv2和Lv3体力恢复不生效的bug
4.修复了全科技奇观无法正常获得的bug
5.修复了蕾米的被动技能会使得水域也触发红雾领地效果的bug
6.调整了小恶魔的造型
7.修复了帕秋莉在附近时城市无法召唤美铃的bug并导致城市无法选择的bug
8.修复了Lv1以上的帕秋莉在重玩本回合后无论如何都会恢复体力的bug
9.修复了红美铃Lv2 Lv3文字描述的错误
10.修复了红美铃防御面板显示防御值加成出错的bug
11.优化了探索者的寻路逻辑, 探索者的探图步数从10提升至15
12.修复了英雄战船附近的美铃不会触发休憩时光能力的bug
13.修复了Lv3咲夜传送到友方英雄战船附近后无法使得友方英雄战船额外获得攻击机会的bug
14.修复了若干可能导致游戏卡死的bug
15.修复了Lv3咲夜击杀单位后在没有再次银之跳跃的情况下就可以连杀的bug
16.修复了市场的建筑造型不会随等级变化即时更新的bug
17.修复了挖掘遗迹获得单位时城市人口没有即时更新的bug
18.修复了阵营失败时其单位自动销毁后部分图像仍在地图中错误残留的bug
19.修复了占据他人城市时重玩本回合或者继续游戏城市的火烧特效消失的bug
20.修复了在一句游戏胜利/失败后开始下一局游戏下一回合按钮点击后不生效的bug
21.修复了单局游戏结束后战绩会存储两份的bug
22.修复了学者转化其他单位后城市人口条没有立即更新显示的bug
23.修复了解除结盟时对方的台词显示出错的bug
24.修复了AI攻击收益判定现在AI不会做出自不量力的过于愚蠢的主动攻击%$#@!%$#@!%$#@!%$#@!%$#@!1!@#$%

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@ -20297,6 +20297,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamMustGarrison] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerActionType] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandom] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandomAction] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References...
@ -20306,6 +20307,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetHealth] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References...
@ -20678,6 +20680,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamMustGarrison] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerActionType] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandom] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandomAction] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
@ -20687,6 +20690,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetHealth] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
@ -21721,6 +21725,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamMustGarrison] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerActionType] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandom] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandomAction] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount] Analyse Type References in Custom Attribute References...
@ -21730,6 +21735,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetHealth] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType] Analyse Type References in Custom Attribute References...
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType] Analyse Type References in Custom Attribute References...
@ -22342,6 +22348,9 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandom] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamRandom] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamRandom] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandomAction] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamRandomAction] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamRandomAction] Because of the deactivation of the 'Obfuscate serializable classes' settings.
@ -22369,6 +22378,9 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetHealth] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamTargetHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamTargetHealth] Because of the deactivation of the 'Obfuscate serializable classes' settings.
@ -22449,6 +22461,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileBombMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::GridUpdateAnimTime] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] CivDataAssets] Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Collections.Generic.List`1<CivInfo> CivDataAssets::CivDataList] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean CivDataAssets::_initialized] Is in ScriptableObject and this ScriptableObject gets not obfuscated: Obfuscation of ScriptableObjects got deactivated by settings.
@ -23867,6 +23880,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamMustGarrison::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamPlayerActionType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandom::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandomAction::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamSelfCityCount::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
@ -23876,6 +23890,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetHealth::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTechType::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
@ -24847,6 +24862,8 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamPlayerActionType::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandom::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandom::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandomAction::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRandomAction::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
@ -24865,6 +24882,8 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetHealth::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetHealth::OnExecute()] Some other Method in the Method group getting skipped.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
@ -24991,6 +25010,8 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCityExpMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::ProjectileCoinMoveTime] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::GridUpdateAnimTime] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single AnimDataAssets::GridUpdateAnimTime] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 CivLibrary::value__] Because of the deactivated 'Obfuscate enum values' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivLibrary CivLibrary::Egyptian] Because of the deactivated 'Obfuscate enum values' setting.
@ -27292,6 +27313,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TH1_Logic.Action.PlayerActionType NodeCanvas.Tasks.Actions.AIParamPlayerActionType::TargetActionType] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::MinTurn] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::TurnDivisibility] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single NodeCanvas.Tasks.Actions.AIParamRandom::Ratio] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Big] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 NodeCanvas.Tasks.Actions.AIParamSelfCityCount::Count] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType NodeCanvas.Tasks.Actions.AIParamSelfSkillLevel::SkillType] Because of the deactivated 'Obfuscate serializable classes' setting.
@ -27305,6 +27327,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Vegetation NodeCanvas.Tasks.Actions.AIParamSelfTerritoryResource::Vegetation] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::CheckHaveUnit] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::CheckInAttackRange] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::IsIn] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamTargetHealth::GreaterThan] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Single NodeCanvas.Tasks.Actions.AIParamTargetHealth::Value] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitFullType NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::FullType] Because of the deactivated 'Obfuscate serializable classes' setting.
@ -27314,6 +27337,7 @@
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] CivEnum NodeCanvas.Tasks.Actions.AIParamUnitCiv::Civ] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamUnitCiv::Equal] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RuntimeData.UnitFullType NodeCanvas.Tasks.Actions.AIParamUnitFullType::FullType] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean NodeCanvas.Tasks.Actions.AIParamUnitFullType::Not] Because of the deactivated 'Obfuscate serializable classes' setting.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 NodeCanvas.Tasks.Actions.BaseActionTask::nodeId] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.UInt32 NodeCanvas.Tasks.Actions.BaseCondition::nodeId] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field.
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] Logic.AI.Strategy NodeCanvas.Tasks.Actions.CountryStrategyCondition::CountryStrategy] Because of the deactivated 'Obfuscate serializable classes' setting.
@ -30498,8 +30522,8 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Initialize(TH1_Logic.Core.Main,RuntimeData.MapData)] : fbj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::Dispose()] : bga
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::TryUpdate()] : bgb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::OnGameStart(TH1_Logic.Core.Main,RuntimeData.MapData)] : fh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::OnGameClosed()] : fi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::OnGameStart(TH1_Logic.Core.Main,RuntimeData.MapData)] : fh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::OnGameClosed()] : fi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::ClearAllChildren(UnityEngine.Transform)] : bgc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitGridCityUnitObject()] : bgd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::InitCameraObject()] : bge
@ -30514,12 +30538,12 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] : bgn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] : bgo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasSpecialUnitActionTarget(System.UInt32)] : bgp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] : bgq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] : bgr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.MapData,RuntimeData.GridData,System.Single)] : rd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] : bgs
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] : bgt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] : bgu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] : bgv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckCanMove(RuntimeData.PlayerData,UnityEngine.Vector2Int)] : re
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::CalcExploreValue(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int)] : rf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] : rg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] : bgw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] : bgx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::UpdateAroundHighlight(RuntimeData.MapData,RuntimeData.GridData)] : ggd
@ -30839,6 +30863,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::MainMemberStartGame()] : gum
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::NetStartGame(RuntimeData.MapData)] : gun
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::HasArchive()] : fcl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::Clear()] : rh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::Execute(Logic.Action.CommonActionParams)] : guo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::CheckCan(Logic.Action.CommonActionParams)] : fcn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::CheckShow(Logic.Action.CommonActionParams)] : fco
@ -30900,6 +30925,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] UnityEngine.Vector3 RuntimeData.GridData::V3()] : gux
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsMainMap()] : guy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::InMainSight()] : guz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::UnsightNearby(RuntimeData.MapData,RuntimeData.PlayerData)] : ri
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] : ccm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] : ccn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.GridData::HasSpType(RuntimeData.GridSpType)] : fxs
@ -31060,7 +31086,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] : cgh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(System.Collections.Generic.List`1<TechType>)] : gwo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTechAtom(TechAtom)] : fzl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] : cgi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech(RuntimeData.PlayerData)] : ry
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] : cgj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] : cgk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] : cgl
@ -31170,6 +31196,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : elp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : elq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetPopulation()] : gai
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::TreatedAsHero(RuntimeData.MapData,RuntimeData.UnitData)] : rz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::ClearAPMPCP()] : eos
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void RuntimeData.UnitData::SetFullAPCPMP()] : emb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::AddHealth(System.Int32)] : emw
@ -31192,7 +31219,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Unsubscribe(System.Action`1<T>)] : fcu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.EventManager::Publish(T)] : fcv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Core.Managers.PresentationManager::get_Busy()] : gya
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::OnGameStart()] : fl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::OnGameStart()] : fl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::EnqueueTask(TH1_Presentation.Sequencer.Task.ISequencerTask)] : fcx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::TryProcessNext()] : fcy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Core.Managers.PresentationManager::OnTaskCompleted()] : fcz
@ -31429,9 +31456,9 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] Logic.SettlementInfo Logic.UnitLogic::DamageSettlement(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,Logic.DamageType)] : boc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 Logic.UnitLogic::RecoverHealth(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] : erq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitDie(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] : bod
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitUnnaturalDie(RuntimeData.MapData,RuntimeData.UnitData)] : sa
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] : bog
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] : boh
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : bu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] : bok
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bol
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bom
@ -31447,10 +31474,11 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitFullType)] : ewa
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.MapData,RuntimeData.UnitData,UnitType,GiantType,System.UInt32)] : enr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] : bos
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : bot
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] : sb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitAbleForGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] : sc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__0()] : bxr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bpu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AttackAfterKillSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : fcf
@ -31556,6 +31584,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzs
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bqf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.MeilingRestSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Single Logic.Skill.MeilingRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : tv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.MeilingRestSkill::GetExtraMoveRange(RuntimeData.UnitData)] : gzt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::RefreshAroundGiant(RuntimeData.MapData,RuntimeData.UnitData)] : gzu
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MokouFrenchBoomSkill::GetSkillType()] : bps
@ -31564,7 +31593,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchEggSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : feo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MokouFrenchReviveSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::UpdateFullType(RuntimeData.UnitData)] : fmy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] : fmz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] : ut
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : fcf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] : bps
@ -31576,6 +31605,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.MoveRangeUpSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.MoveRangeUpSkill::GetExtraMoveRange(RuntimeData.UnitData)] : gzt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NoPopulationSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.NoPopulationSkill::ReservedOnTransform()] : vi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : feo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bqf
@ -31605,7 +31635,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.PatchouliRestSkill::ReduceLevel(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] : gzv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PatchouliRestSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] : bqf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : tv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PatchouliStoneProSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PatchouliStoneProSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : fcf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.PatchouliStoneSkill::GetSkillType()] : bps
@ -31652,21 +31682,22 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ReisenFrenchKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : feb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ReisenIllusionProSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionProSkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionProSkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ReisenIllusionProSkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : gzx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ReisenIllusionSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionSkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionSkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ReisenIllusionSkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : gzx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaAttackSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.RemiliaAttackSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaAttackSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : feb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaBuffSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaBuffSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaEgyptianEmpireKillSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaEgyptianEmpireKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : feb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHelpProSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpProSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpProSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHelpSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHunterSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RengesyouControSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RengesyouControSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : fcf
@ -31718,10 +31749,10 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : feo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchAttackSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchAttackSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchAttackSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchBuffSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchDieSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchDieSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchDieSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchKillSkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : feb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchSightSkill::GetSkillType()] : bps
@ -31751,6 +31782,9 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::get_ShowSkillLevel()] : hab
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::get_ShowSkill()] : hac
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::ReservedOnTransform()] : vi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnGet()] : baf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnLose()] : bbi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] : bri
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] : brj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsActive()] : fgo
@ -31767,8 +31801,6 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : gzx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : had
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : feo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTransformRemoved(RuntimeData.UnitData,RuntimeData.MapData)] : bql
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTransformAdded(RuntimeData.UnitData,RuntimeData.MapData)] : bqm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : feb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeActiveAttackOther(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32&)] : gzy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::AfterActiveAttackOther(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : hae
@ -31781,7 +31813,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bra
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : brb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : brc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] : fmz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] : ut
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::CanAttackAll(RuntimeData.UnitData,RuntimeData.MapData)] : gzj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bqp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : sw
@ -31804,17 +31836,20 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] : bqt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bqa
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : tv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraMoveRange(RuntimeData.UnitData)] : gzt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraAttackRange(RuntimeData.UnitData)] : fec
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetSpecialSkillBonus(RuntimeData.MapData,RuntimeData.UnitData,SkillType)] : gzi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : gzq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitDie(RuntimeData.MapData,RuntimeData.UnitData)] : gzr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzs
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] : bps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::ReservedOnTransform()] : vi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnGet()] : baf
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnLose()] : bbi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bqb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : gzx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::BeforeDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : had
@ -31831,7 +31866,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] : bra
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] : brb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] : brc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] : fmz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] : ut
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::CanAttackAll(RuntimeData.UnitData,RuntimeData.MapData)] : gzj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] : bqp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] : sw
@ -31855,12 +31890,12 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] : bqa
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzg
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : tv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraMoveRange(RuntimeData.UnitData)] : gzt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraAttackRange(RuntimeData.UnitData)] : fec
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetSpecialSkillBonus(RuntimeData.MapData,RuntimeData.UnitData,SkillType)] : gzi
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] : sd
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] : gzq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitDie(RuntimeData.MapData,RuntimeData.UnitData)] : gzr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] : gzs
@ -32346,10 +32381,10 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.BubbleRenderer::OnClickCommon()] : hbj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.BubbleRenderer::OnCloseCommon()] : hbk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.BubbleRenderer::ForceClose()] : hbl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.BubbleRenderer::Destroy()] : fo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.BubbleRenderer::Destroy()] : fo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::Update()] : fbk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::InstantUpdateCityInfo()] : hbm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::InstantUpdateCityLables()] : fy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::InstantUpdateCityLables()] : fy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::RenderUpdateCityInfo()] : fbl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::RenderUpdateDebug()] : fbm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::RenderUpdateCityConnected()] : fbn
@ -32360,18 +32395,18 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::RenderUpdateCityPops(System.Int32,System.Int32)] : hbn
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.CityInfoRenderer::UpdateLevelShow(System.Int32,System.Int32)] : hbo
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.CityInfoRenderer::GetCid()] : hbp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::Init(UnityEngine.Transform)] : gl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::OnGameStart()] : gm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::OnGameClosed()] : gv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::ClearAllRenderer()] : gw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::BubbleDataIdGenerator()] : gx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::Update()] : gy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1_Renderer.InGameBubbleManager::ShowBubble(TH1_Renderer.BubbleData,System.UInt32&)] : gz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::GetAvailableRenderer()] : ic
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::CloseAllBubble()] : ie
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::RecycleBubble(System.UInt32,System.UInt32)] : ig
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::ClickBubble(System.UInt32,System.UInt32)] : it
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::TurnStartSetBubble(RuntimeData.MapData,RuntimeData.PlayerData)] : ly
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::Init(UnityEngine.Transform)] : gl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::OnGameStart()] : gm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::OnGameClosed()] : gv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::ClearAllRenderer()] : gw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::BubbleDataIdGenerator()] : gx
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::Update()] : gy
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1_Renderer.InGameBubbleManager::ShowBubble(TH1_Renderer.BubbleData,System.UInt32&)] : gz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::GetAvailableRenderer()] : ic
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::CloseAllBubble()] : ie
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::RecycleBubble(System.UInt32,System.UInt32)] : ig
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::ClickBubble(System.UInt32,System.UInt32)] : it
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.InGameBubbleManager::TurnStartSetBubble(RuntimeData.MapData,RuntimeData.PlayerData)] : ly
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.UnitRenderer::InstantDisappear()] : hbq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.UnitRenderer::InstantShow()] : hbr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1_Renderer.UnitRenderer::Update()] : hbs
@ -32517,6 +32552,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamMustGarrison::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerActionType::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandom::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandomAction::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_desc()] : cja
@ -32526,6 +32562,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetHealth::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::get_desc()] : cja
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_desc()] : cja
@ -33489,7 +33526,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_unitRenderMap] : dpr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_gridRenderMap] : dps
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::HintRenderMap] : dpt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] TH1_Renderer.InGameBubbleManager TH1Renderer.MapRenderer::InGameBubbleManager] : mw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] TH1_Renderer.InGameBubbleManager TH1Renderer.MapRenderer::InGameBubbleManager] : mw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.Transform TH1Renderer.MapRenderer::_cityInfoRenderMap] : dpv
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] CameraController TH1Renderer.MapRenderer::CameraController] : dpw
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] TH1Renderer.EffectManager TH1Renderer.MapRenderer::EffectManager] : dpx
@ -34041,6 +34078,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] : eci
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] : ecj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] : eck
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::_isWaitFrame] : bcj
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] : ecl
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] : ecm
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.List`1<Logic.AI.AIActionBase> Logic.AI.AILogic::RecordActions] : ecn
@ -34128,15 +34166,14 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] TMPro.TextMeshProUGUI TH1_Renderer.CityInfoRenderer::_debugText] : fky
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.CityInfoRenderer::_cityId] : fkz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.CityData TH1_Renderer.CityInfoRenderer::_cityData] : flb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::_bubbleRendererIdCounter] : ni
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1_Renderer.InGameBubbleManager::_prefabROHint] : qp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Transform TH1_Renderer.InGameBubbleManager::_selfTransform] : qq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1<System.UInt32> TH1_Renderer.InGameBubbleManager::_availableRenderer] : qr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<System.UInt32,TH1_Renderer.BubbleRenderer> TH1_Renderer.InGameBubbleManager::_dict] : qs
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<System.UInt32,System.UInt32> TH1_Renderer.InGameBubbleManager::_gridHasBubble] : qt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.InGameBubbleManager::_bubbleRendererIdCounter] : ni
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1_Renderer.InGameBubbleManager::_prefabROHint] : qp
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.Transform TH1_Renderer.InGameBubbleManager::_selfTransform] : qq
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.HashSet`1<System.UInt32> TH1_Renderer.InGameBubbleManager::_availableRenderer] : qr
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<System.UInt32,TH1_Renderer.BubbleRenderer> TH1_Renderer.InGameBubbleManager::_dict] : qs
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<System.UInt32,System.UInt32> TH1_Renderer.InGameBubbleManager::_gridHasBubble] : qt
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.UInt32 TH1_Renderer.UnitRenderer::_unitId] : hky
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.UnitData TH1_Renderer.UnitRenderer::_unitData] : hkz
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.CityData TH1_Renderer.UnitRenderer::_cityData] : hla
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.PlayerData TH1_Renderer.UnitRenderer::_playerData] : hlb
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.GridData TH1_Renderer.UnitRenderer::_gridData] : hlc
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.GameObject TH1_Renderer.UnitRenderer::_ROUnit] : hld
@ -34669,6 +34706,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamMustGarrison::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerActionType::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandom::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandomAction::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::desc()] : ejk
@ -34678,6 +34716,7 @@
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetHealth::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::desc()] : ejk
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::desc()] : ejk
@ -37364,12 +37403,12 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::SetUnitAllMoveAttackTargetHighlight(System.UInt32)] to bgn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasMoveAttackTarget(System.UInt32)] to bgo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckUnitHasSpecialUnitActionTarget(System.UInt32)] to bgp
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.GridData,System.Single)] to bgq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::MoveExplorerToLeastVisibleDirection(RuntimeData.GridData,RuntimeData.PlayerData)] to bgr
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::CreateTemporaryExplorer(RuntimeData.MapData,RuntimeData.GridData,System.Single)] to rd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::GetDirectionIndex(System.Int32,System.Int32)] to bgs
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector2Int TH1Renderer.MapRenderer::GetMoveDirectionFromIndex(System.Int32)] to bgt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::RemoveTemporaryExplorer()] to bgu
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] to bgv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CheckCanMove(RuntimeData.PlayerData,UnityEngine.Vector2Int)] to re
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 TH1Renderer.MapRenderer::CalcExploreValue(RuntimeData.MapData,RuntimeData.PlayerData,UnityEngine.Vector2Int)] to rf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.MapData,RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] to rg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] to bgw
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] to bgx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::UpdateAroundHighlight(RuntimeData.MapData,RuntimeData.GridData)] to ggd
@ -37689,6 +37728,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::MainMemberStartGame()] to gum
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::NetStartGame(RuntimeData.MapData)] to gun
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Logic.Core.Main::HasArchive()] to fcl
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1_Logic.Core.Main::Clear()] to rh
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::Execute(Logic.Action.CommonActionParams)] to guo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::CheckCan(Logic.Action.CommonActionParams)] to fcn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1_Logic.Action.PlayerActionAction::CheckShow(Logic.Action.CommonActionParams)] to fco
@ -37750,6 +37790,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] UnityEngine.Vector3 RuntimeData.GridData::V3()] to gux
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::IsMainMap()] to guy
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::InMainSight()] to guz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::UnsightNearby(RuntimeData.MapData,RuntimeData.PlayerData)] to ri
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnStart(RuntimeData.MapData)] to ccm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.GridData::OnTurnEnd(RuntimeData.MapData)] to ccn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.GridData::HasSpType(RuntimeData.GridSpType)] to fxs
@ -37924,7 +37965,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(TechType)] to cgh
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTech(System.Collections.Generic.List`1<TechType>)] to gwo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfHasTechAtom(TechAtom)] to fzl
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech()] to cgi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::HasAllTech(RuntimeData.PlayerData)] to ry
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.TechTreeData::GetScore()] to cgj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckActionCan(Logic.Action.CommonActionId)] to cgk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.TechTreeData::CheckIfTechUnsee(TechType)] to cgl
@ -38034,6 +38075,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to elp
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to elq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::GetPopulation()] to gai
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean RuntimeData.UnitData::TreatedAsHero(RuntimeData.MapData,RuntimeData.UnitData)] to rz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::ClearAPMPCP()] to eos
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void RuntimeData.UnitData::SetFullAPCPMP()] to emb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 RuntimeData.UnitData::AddHealth(System.Int32)] to emw
@ -38355,9 +38397,9 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] Logic.SettlementInfo Logic.UnitLogic::DamageSettlement(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32,Logic.DamageType)] to boc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.UnitLogic::RecoverHealth(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] to erq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitDie(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] to bod
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitUnnaturalDie(RuntimeData.MapData,RuntimeData.UnitData)] to sa
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::TestKillUnit(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32)] to bog
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::DebugOutputMoveInfo(RuntimeData.MapData)] to boh
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanMoveToGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to bu
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::CalcUnitMoveInfo(RuntimeData.MapData,System.UInt32)] to bok
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanAttackPos(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bol
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] MoveAttackType Logic.UnitLogic::CheckUnitCanMoveOrAttack(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bom
@ -38373,10 +38415,11 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitFullType)] to ewa
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::UnitTypeTransform(RuntimeData.MapData,RuntimeData.UnitData,UnitType,GiantType,System.UInt32)] to enr
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.UnitLogic::PassiveMoveAway(RuntimeData.MapData,RuntimeData.UnitData)] to bos
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanGoOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to bot
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitCanStandOnGrid(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.GridData)] to sb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.UnitLogic::CheckUnitAbleForGrid(RuntimeData.MapData,RuntimeData.PlayerData,RuntimeData.UnitData,RuntimeData.GridData)] to sc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__0()] to bxr
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.AllYTranSportSkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bpu
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AttackAfterKillSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to fcf
@ -38482,6 +38525,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzs
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bqf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.MeilingRestSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.MeilingRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to tv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.MeilingRestSkill::GetExtraMoveRange(RuntimeData.UnitData)] to gzt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MeilingRestSkill::RefreshAroundGiant(RuntimeData.MapData,RuntimeData.UnitData)] to gzu
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MokouFrenchBoomSkill::GetSkillType()] to bps
@ -38490,7 +38534,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchEggSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to feo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MokouFrenchReviveSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::UpdateFullType(RuntimeData.UnitData)] to fmy
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] to fmz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MokouFrenchReviveSkill::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] to ut
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MoonPrincessSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.MoonPrincessSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to fcf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MountainDefenseSkill::GetSkillType()] to bps
@ -38502,6 +38546,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.MoveRangeUpSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.MoveRangeUpSkill::GetExtraMoveRange(RuntimeData.UnitData)] to gzt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NoPopulationSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.NoPopulationSkill::ReservedOnTransform()] to vi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.NuclearFusionSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to feo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.NuclearFusionSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bqf
@ -38531,7 +38576,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PatchouliRestSkill::ReduceLevel(RuntimeData.MapData,RuntimeData.UnitData,System.Int32)] to gzv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PatchouliRestSkill::OnTurnEnd(RuntimeData.UnitData,RuntimeData.MapData)] to bqf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzw
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PatchouliRestSkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to tv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PatchouliStoneProSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PatchouliStoneProSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to fcf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.PatchouliStoneSkill::GetSkillType()] to bps
@ -38578,21 +38623,22 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ReisenFrenchKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to feb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ReisenIllusionProSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionProSkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionProSkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ReisenIllusionProSkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to gzx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ReisenIllusionSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionSkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ReisenIllusionSkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ReisenIllusionSkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to gzx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaAttackSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.RemiliaAttackSkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaAttackSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to feb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaBuffSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaBuffSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaEgyptianEmpireKillSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaEgyptianEmpireKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to feb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHelpProSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpProSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpProSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHelpSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RemiliaHelpSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RemiliaHunterSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RengesyouControSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RengesyouControSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to fcf
@ -38644,10 +38690,10 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TaiChiSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to feo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchAttackSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchAttackSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchAttackSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchBuffSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchDieSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchDieSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchDieSkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchKillSkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TewiFrenchKillSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to feb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TewiFrenchSightSkill::GetSkillType()] to bps
@ -38677,6 +38723,9 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::get_ShowSkillLevel()] to hab
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::get_ShowSkill()] to hac
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.SkillBase::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::ReservedOnTransform()] to vi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnGet()] to baf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnLose()] to bbi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetScore()] to bri
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsFinished()] to brj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsActive()] to fgo
@ -38693,8 +38742,6 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to gzx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to had
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to feo
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTransformRemoved(RuntimeData.UnitData,RuntimeData.MapData)] to bql
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTransformAdded(RuntimeData.UnitData,RuntimeData.MapData)] to bqm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to feb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::BeforeActiveAttackOther(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,System.Int32&)] to gzy
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::AfterActiveAttackOther(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to hae
@ -38707,7 +38754,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bra
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to brb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to brc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] to fmz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] to ut
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::CanAttackAll(RuntimeData.UnitData,RuntimeData.MapData)] to gzj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bqp
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to sw
@ -38730,17 +38777,20 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraSight(RuntimeData.UnitData,RuntimeData.MapData)] to bqt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bqa
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzw
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to tv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraMoveRange(RuntimeData.UnitData)] to gzt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetExtraAttackRange(RuntimeData.UnitData)] to fec
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.SkillBase::GetSpecialSkillBonus(RuntimeData.MapData,RuntimeData.UnitData,SkillType)] to gzi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to gzq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitDie(RuntimeData.MapData,RuntimeData.UnitData)] to gzr
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.SkillBase::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzs
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ISkill::GetSkillType()] to bps
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::ReservedOnTransform()] to vi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnGet()] to baf
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnLose()] to bbi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bqb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::BeforeDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to gzx
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::BeforeDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to had
@ -38757,7 +38807,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.CityData,RuntimeData.MapData)] to bra
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.PlayerData,RuntimeData.MapData)] to brb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnTurnEnd(RuntimeData.GridData,RuntimeData.MapData)] to brc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnFinished(RuntimeData.IdentifierBase,RuntimeData.MapData)] to fmz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnFinished(RuntimeData.UnitData,RuntimeData.MapData)] to ut
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::CanAttackAll(RuntimeData.UnitData,RuntimeData.MapData)] to gzj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfMove(RuntimeData.UnitData,RuntimeData.MapData)] to bqp
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitSelfAttack(RuntimeData.UnitData,RuntimeData.MapData)] to sw
@ -38781,12 +38831,12 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetCriticalHitRate(RuntimeData.UnitData,RuntimeData.MapData)] to bqa
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetAttackAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetAttackMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzg
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzw
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseAdditionParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to tv
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.ISkill::GetDefenseMultiplicationParam(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzn
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraMoveRange(RuntimeData.UnitData)] to gzt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetExtraAttackRange(RuntimeData.UnitData)] to fec
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Int32 Logic.Skill.ISkill::GetSpecialSkillBonus(RuntimeData.MapData,RuntimeData.UnitData,SkillType)] to gzi
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnUnitDamaged(RuntimeData.UnitData,RuntimeData.MapData,Logic.SettlementInfo)] to sd
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitMove(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData,RuntimeData.GridData,MoveType)] to gzq
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitDie(RuntimeData.MapData,RuntimeData.UnitData)] to gzr
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ISkill::OnAnyUnitCreate(RuntimeData.MapData,RuntimeData.UnitData,RuntimeData.UnitData)] to gzs
@ -39443,6 +39493,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamMustGarrison::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerActionType::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandom::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandomAction::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::get_desc()] to cja
@ -39452,6 +39503,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetHealth::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::get_desc()] to cja
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::get_desc()] to cja
@ -41121,6 +41173,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.UnitTargetData::Score] to eci
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AILogicState Logic.AI.AILogic::AILogicState] to ecj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.AI.AILogic::_targetTime] to eck
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Boolean Logic.AI.AILogic::_isWaitFrame] to bcj
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionScoreCalculator Logic.AI.AILogic::_scoreCalculator] to ecl
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.AI.AIActionGenerator Logic.AI.AILogic::_generator] to ecm
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1<Logic.AI.AIActionBase> Logic.AI.AILogic::RecordActions] to ecn
@ -41216,7 +41269,6 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<System.UInt32,System.UInt32> TH1_Renderer.InGameBubbleManager::_gridHasBubble] to qt
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.UInt32 TH1_Renderer.UnitRenderer::_unitId] to hky
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData TH1_Renderer.UnitRenderer::_unitData] to hkz
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.CityData TH1_Renderer.UnitRenderer::_cityData] to hla
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.PlayerData TH1_Renderer.UnitRenderer::_playerData] to hlb
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData TH1_Renderer.UnitRenderer::_gridData] to hlc
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject TH1_Renderer.UnitRenderer::_ROUnit] to hld
@ -41694,6 +41746,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamMustGarrison::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerActionType::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandom::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRandomAction::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamSelfCityCount::desc()] to ejk
@ -41703,6 +41756,7 @@
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetHealth::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType::desc()] to ejk
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamTechType::desc()] to ejk
@ -42214,6 +42268,7 @@
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamMustGarrison is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerActionType is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamPlayerTurnMatch is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandom is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRandomAction is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamRecentlySelfTerritoryTarget is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamSelfCityCount is not obfuscated, so skip Random Code creation!
@ -42223,6 +42278,7 @@
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamStandingTrainUnit is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityHaveUnit is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetCityInAttackRange is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetGridTerritory is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetHealth is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTargetUnitFullType is not obfuscated, so skip Random Code creation!
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamTechType is not obfuscated, so skip Random Code creation!
@ -42346,7 +42402,7 @@
[Debug][OPS.OBF][Setup] Load Pipeline
[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets
[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file.
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\1511\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\15111\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully.
[Debug][OPS.OBF][OnPostBuild] Obfuscated '63' MonoScripts in assets file 'globalgamemanagers.assets'.
[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully.

View File

@ -184,7 +184,7 @@ MonoBehaviour:
SkillName:
Desc: "\u7D2F\u8BA1\u63A2\u7D22<color=yellow>{param}/{param}</color>\u5757\u8FF7\u96FE\u533A\u57DF"
- taskContentType: 1
Param: 50
Param: 35
SkillParam: 0
SpType: 0
SkillList:

View File

@ -12,21 +12,15 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c659b850b20e460f866ed3f696be406b, type: 3}
m_Name: VersionConfig
m_EditorClassIdentifier:
CurVersionId: 10501
CurVersionId: 10511
Versions:
- MajorVersion: 1
MinorVersion: 0
PatchVersion: 0
Description: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.4.2]\n\u53D1\u5E03\u65E5\u671F\uFF1A25.9.22\n\n--------
[bug\u4FEE\u590D] --------\n1. \u94C3\u4ED9\u7684\u6280\u80FD\u63CF\u8FF0\u6587\u5B57\u9519\u8BEF\n2.
\u4FEE\u590D\u4E86\u79D1\u6280\u6811\u6587\u5B57\u63CF\u8FF0\u7684\u9519\u8BEF\n3.
\u4FEE\u590D\u4E86\u6C38\u7433Lv.2 \u6062\u590D\u5355\u4F4D\u6EA2\u51FA\u65F6\u4E0D\u4F1A\u8D4B\u4E88\u79FB\u52A8\u529B\u52A0\u6210\u7684bug\n4.
\u4FEE\u590D\u4E86\u65AF\u5361\u96F7\u7279\u5E1D\u56FD\u89C1\u9762\u53F0\u8BCD\u9519\u8BEF\u7684bug\n5.
\u4FEE\u590D\u4E86\u9A91\u58EB\u8FDE\u7EED\u51FB\u6740\u65F6\u4EA4\u4E92\u663E\u793A\u9519\u8BEF\u7684bug\n6.
\u4FEE\u590D\u4E86\u6708\u5154\u5E7B\u8C61\u4F1A\u989D\u5916\u5360\u7528\u57CE\u5E02\u4EBA\u53E3\u7684bug\n7.
\u4FEE\u590D\u4E86\u6797\u9632\u5931\u6548\u7684bug\n8. \u4FEE\u590D\u4E86\u59B9\u7EA2\u81EA\u7206\u9020\u6210\u4F24\u5BB3\u4F46\u6CA1\u6709\u6740\u6B7B\u7684\u5355\u4F4D\uFF0C\u8840\u91CF\u6CA1\u6709\u5373\u65F6\u66F4\u65B0\u663E\u793A\u7684bug\n9.
\u4FEE\u590D\u4E86\u5996\u602A\u5154\u8FD1\u536B\u4E0B\u6D77\u540E\u9519\u8BEF\u5360\u7528\u57CE\u5E02\u4EBA\u53E3\u7684bug\n10.\u4FEE\u590D\u4E86\u6709\u5355\u4F4D\u7AD9\u5728\u6865\u4E0A\u65F6\uFF0C\u6865\u6881\u4E5F\u53EF\u4EE5\u62C6\u9664\u7684bug\n11.
\u4FEE\u590D\u4E86\u6D45\u6D77\u5355\u5143\u683C\u6709\u9CB8\u9C7C\u65F6\uFF0C\u65E0\u6CD5\u5EFA\u8BBE\u6E2F\u53E3\u7684bug\n12.\u8FDC\u7A0B\u4F24\u5BB3\u53EF\u80FD\u4E22\u5931\u7684\u95EE\u9898\uFF0C\u5C1D\u8BD5\u4FEE\u590D\u4E86\u4E00\u90E8\u5206\u53EF\u80FD\u51FA\u9519\u7684\u60C5\u51B5\uFF0C\u5982\u679C\u8FD8\u4F1A\u9047\u5230\u6B64\u95EE\u9898\uFF0C\u76EE\u524D\u53EF\u4EE5\u91CD\u542F\u6E38\u620F\u89E3\u51B3\u3002V1.5\u7248\u672C\u5C06\u91CD\u5199\u52A8\u753B\u7CFB\u7EDF\u7684\u903B\u8F91\uFF0C\u4E89\u53D6\u6839\u9664\u8FD9\u4E2A\u95EE\u9898\n\n[V1.5\u7248\u672C\u524D\u77BB]\n\u4E0B\u7248\u672C\u7684\u91CD\u70B9\u662F\u7EA2\u9B54\u9986\u9635\u8425\u548C\u8054\u673A\u6D4B\u8BD5\u7248\u3002\n\u540C\u65F6\u6301\u7EED\u4FEE\u590D\u8FC7\u5F80\u7684\u4E00\u4E9B\u5404\u79CD\u5C0Fbug\uFF0C\u4F18\u5316\u52A8\u753B\u903B\u8F91\u3002\n"
Description: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.5.1.1] \n\u53D1\u5E03\u65E5\u671F
25.10.27\n--------- [\u4F18\u5316 \u4E0E bug\u4FEE\u590D] ----------\n1.\u4FEE\u590D\u4E86\u6D77\u6D0B\u9632\u5FA1\u52A0\u6210\u548C\u519B\u6E2F\u52A0\u6210\u53E0\u7532\u65F6\uFF0C\u9632\u5FA1\u7CFB\u6570\u4E0E\u9632\u5FA1\u6807\u8BC6\u663E\u793A\u9519\u8BEF\u7684bug\n2.\u4FEE\u590D\u4E86\u89E3\u9664\u7ED3\u76DF\u65F6\uFF0C\u8299\u5170\u5728\u76DF\u53CB\u9886\u5730\u4E0A\u4E0D\u4F1A\u88AB\u5F3A\u5236\u89E3\u6563\u7684bug\n3.\u4FEE\u590D\u4E86\u5E15\u79CB\u8389Lv2\u548CLv3\u4F53\u529B\u6062\u590D\u4E0D\u751F\u6548\u7684bug\n4.\u4FEE\u590D\u4E86\u5168\u79D1\u6280\u5947\u89C2\u65E0\u6CD5\u6B63\u5E38\u83B7\u5F97\u7684bug\n5.\u4FEE\u590D\u4E86\u857E\u7C73\u7684\u88AB\u52A8\u6280\u80FD\u4F1A\u4F7F\u5F97\u6C34\u57DF\u4E5F\u89E6\u53D1\u7EA2\u96FE\u9886\u5730\u6548\u679C\u7684bug\n6.\u8C03\u6574\u4E86\u5C0F\u6076\u9B54\u7684\u9020\u578B\n7.\u4FEE\u590D\u4E86\u5E15\u79CB\u8389\u5728\u9644\u8FD1\u65F6\uFF0C\u57CE\u5E02\u65E0\u6CD5\u53EC\u5524\u7F8E\u94C3\u7684bug\u5E76\u5BFC\u81F4\u57CE\u5E02\u65E0\u6CD5\u9009\u62E9\u7684bug\n8.\u4FEE\u590D\u4E86Lv1\u4EE5\u4E0A\u7684\u5E15\u79CB\u8389\u5728\u91CD\u73A9\u672C\u56DE\u5408\u540E\uFF0C\u65E0\u8BBA\u5982\u4F55\u90FD\u4F1A\u6062\u590D\u4F53\u529B\u7684bug\n9.\u4FEE\u590D\u4E86\u7EA2\u7F8E\u94C3Lv2
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- MajorVersion: 1
MinorVersion: 0
PatchVersion: 5
@ -236,3 +230,10 @@ MonoBehaviour:
PatchVersion: 1
Description: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.5.1] \n\u53D1\u5E03\u65E5\u671F
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- MajorVersion: 1
MinorVersion: 5
PatchVersion: 11
Description: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.5.1.1] \n\u53D1\u5E03\u65E5\u671F
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View File

@ -15516,4 +15516,13 @@ MonoBehaviour:
EN:
JP:
KR:
- ID: 2400
ZH: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.5.1.1] \r\n\u53D1\u5E03\u65E5\u671F
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TDZH:
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KR:
TargetTypes: 0100000001000000010000000100000001000000

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@ -12,12 +12,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: c659b850b20e460f866ed3f696be406b, type: 3}
m_Name: VersionConfig
m_EditorClassIdentifier:
CurVersionId: 10501
CurVersionId: 10511
Versions:
- MajorVersion: 1
MinorVersion: 0
PatchVersion: 0
Description: 2220
Description: 2400
- MajorVersion: 1
MinorVersion: 0
PatchVersion: 5
@ -78,3 +78,7 @@ MonoBehaviour:
MinorVersion: 5
PatchVersion: 1
Description: 2397
- MajorVersion: 1
MinorVersion: 5
PatchVersion: 11
Description: 2400

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@ -8,8 +8,6 @@
using System;
using System.Collections.Generic;
using ET.Server;
using Logic;
using MemoryPack;
using TH1_Logic.Core;
using TH1Renderer;

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@ -895,14 +895,14 @@ namespace RuntimeData
//判断是否被某人视作英雄
public bool TreatedAsHero(MapData map,UnitData unit)
{
if (unit.UnitFullType.UnitType == UnitType.RemiliaEgyptianKoakuma)
if (UnitFullType.UnitType == UnitType.RemiliaEgyptianKoakuma)
{
if (unit.Player(map) != Player(map)) return false;
return true;
}
if (unit.UnitFullType.UnitType == UnitType.Giant) return true;
if (unit.CarryUnitType == UnitType.Giant) return true;
if (UnitFullType.UnitType == UnitType.Giant) return true;
if (CarryUnitType == UnitType.Giant) return true;
return false;
}

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@ -1874,7 +1874,7 @@ namespace Logic.AI
if (!UnitAttackRatio.TryGetValue(origin.Id, out var ratio)) return 0;
var selfDmg = Table.Instance.CalcDamage(map, origin, target);
var otherDmg = Table.Instance.CalcDamage(map, origin, target);
var otherDmg = Table.Instance.CalcCounterDamage(map, origin, target);
var score = selfDmg * ratio - otherDmg;
if (origin.Grid(map)?.CityOnGrid(map) != null)
score = selfDmg - otherDmg * 2;

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@ -13,6 +13,7 @@ using System.Linq;
using RuntimeData;
using TH1_Logic.Core;
using Unity.VisualScripting;
using Random = UnityEngine.Random;
namespace Logic
@ -200,8 +201,17 @@ namespace Logic
if(sorth[i].height <= _landThreshold)
{
riverCount = (int)((sorth.Count - i) * 0.05);
if(i * 2 < _width * _height)
riverCount = (int)((sorth.Count - i) * 0.2);
if (i * 2 < _width * _height)
{
//30%的概率是干旱图70%的概率是多河图
if (Random.Range(0f, 1f) < 0.7)
{
riverCount = (int)((sorth.Count - i) * 0.2);
Debug.Log("More River!!");
}
}
break;
}

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@ -46,9 +46,18 @@ namespace Logic.Skill
foreach (var city in citySet)
{
if (mapData.GetUnitCount(city.Id) >= city.Level) continue;
//如果是别人转化了我的单位我这个单位的所属的城市的cityInfoRender要重新更新
var originCity = info.DamageTarget.City(mapData);
mapData.SetUnitIdToCityId(info.DamageTarget.Id, city.Id);
info.DamageTarget.Skills.Clear();
mapData.AddUnitSkill(info.DamageTarget);
//如果是我方城市增加了一个单位更新cityinforenderer
if((city.Grid(mapData)?.InMainSight()??false))
city.CityInfoRenderer(mapData)?.InstantUpdateCityInfo();
//如果是我方城市减少了一个单位更新cityinforenderer
if(originCity != null && (originCity.Player(mapData)?.IsSelfPlayer() ?? false))
originCity.CityInfoRenderer(mapData)?.InstantUpdateCityInfo();
setToCity = true;
break;
}
@ -68,7 +77,7 @@ namespace Logic.Skill
Timer.Instance.TimerRegister(this, () =>
{
Main.PlayerLogic.UpdateSightByRadius(mapData,player,grid,grid.Feature == TerrainFeature.Mountain? 2:1);
},0.05f,"ConvertSKillOnDamageOther");
},0.1f,"ConvertSKillOnDamageOther");
}
}

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@ -49,7 +49,7 @@ namespace Logic.Skill
var gridRenderer = unit.Grid(Main.MapData)?.Renderer(Main.MapData);
Main.UnitLogic.DamageSettlement(mapData, info.DamageOrigin, unit,info.DamageValue / 2, DamageType.Splash);
//脱离presentation体系 播放sakuya动画 TODO 这里有一点动画隐患之后要纳入presentation体系
if(unit.Grid(mapData)?.InMainSight() ?? false )
if(unit.Grid(mapData)?.InMainSight() ?? true )
Timer.Instance.TimerRegister(this, () =>
{
if(gridRenderer!=null)gridRenderer.PlayVFX(new GridVFXParams(GridVFXType.SakuyaGuard));

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@ -302,16 +302,8 @@ namespace TH1Renderer
//创建特效管理器Dict
GridVFXManager = new GridVFXManager(_effect);
UpdateLand();
UpdateRoad();
UpdateForest();
UpdateMountain();
UpdateResource();
UpdateCityWall();
UpdateCityBorder();
UpdateFog();
RenderUpdateDebug();
RenderUpdateGridWithoutCityBuilding();
//UpdateBorder();fog自带updateborder
}
@ -327,8 +319,7 @@ namespace TH1Renderer
UpdateCityBorder();
UpdateFog();
UpdateGridVFX();
if (DebugCenter.Instance.DebugMode)
RenderUpdateDebug();
RenderUpdateDebug();
//UpdateBorder();fog自带updateborder
}
public void RenderUpdateCityBuilding(uint cityId)

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@ -56,7 +56,7 @@ public class MainUI
StoryModeButton = ROMainUI.transform.Find("ButtonRow/StoryModeButton/MainUIButton").GetComponent<Button>();
LibraryButton = ROMainUI.transform.Find("ButtonRow/LibraryButton/MainUIButton").GetComponent<Button>();
HistoryButton = ROMainUI.transform.Find("ButtonRow/HistoryButton/MainUIButton").GetComponent<Button>();
MultiplayButton = ROMainUI.transform.Find("ButtonRow/MultiplayButton/MainUIButton").GetComponent<Button>();
//MultiplayButton = ROMainUI.transform.Find("ButtonRow/MultiplayButton/MainUIButton").GetComponent<Button>();
SettingButton = ROMainUI.transform.Find("ButtonRow2/SettingButton").GetComponent<Button>();
AboutButton = ROMainUI.transform.Find("ButtonRow2/AboutButton").GetComponent<Button>();
@ -64,7 +64,7 @@ public class MainUI
NewGameButton.onClick.AddListener(OnNewGameClicked);
MultiplayButton.onClick.AddListener(OnMultiplayClicked);
//MultiplayButton.onClick.AddListener(OnMultiplayClicked);
ResumeGameButton.onClick.AddListener(OnResumeGameClicked);
StoryModeButton.onClick.AddListener(OnStoryModeClicked);
LibraryButton.onClick.AddListener(OnLibraryClicked);

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@ -71,7 +71,7 @@ namespace TH1_UI.View.Announce
passive ? Table.Instance.DiplomacyDataAssets.DiplomacyUIAnnounceBreakEmbassyPassive:
Table.Instance.DiplomacyDataAssets.DiplomacyUIAnnounceBreakEmbassy,
new List<string>(){forceName});
MultilingualManager.Instance.SetUIText(ChatBubbleText,Table.Instance.DiplomacyDataAssets.GetDiplomacyTextByAction((Forces)(player2.PlayerForceId),PlayerActionType.RefuseAlly));
MultilingualManager.Instance.SetUIText(ChatBubbleText,Table.Instance.DiplomacyDataAssets.GetDiplomacyTextByAction((Forces)(passive ? player1.PlayerForceId : player2.PlayerForceId),PlayerActionType.RefuseAlly));
}
}

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@ -140,7 +140,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.5.1
bundleVersion: 1.5.11
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0