Demo V1.2.1
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@ -182,7 +182,7 @@
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[Info][OPS.OBF][OnProcess_Assets] Process component Analyse Unity Animation Methods
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Iterate components in loaded build scene 'Assets/Scenes/SampleScene.unity'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 11 Root GameObjects in Scene Assets/Scenes/SampleScene.unity
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 11393 Components in Scene Assets/Scenes/SampleScene.unity
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Found 11449 Components in Scene Assets/Scenes/SampleScene.unity
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[Info][OPS.OBF][OnAnalyse_Component_Scenes] Process component Analyse Unity Event Component
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'MapCanvas' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'MapCanvas' of type 'UnityEngine.Canvas'.
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@ -2187,6 +2187,60 @@
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'SkillIdMono'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'ActionClickedEvent'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'DUO' of type 'UI.HintUI.HintTrigger'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'SkillIdMono'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'ActionClickedEvent'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'TRIO' of type 'UI.HintUI.HintTrigger'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'SkillIdMono'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'ActionClickedEvent'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ALLYCOUNTER' of type 'UI.HintUI.HintTrigger'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Icon' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Level' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'AdviseInfo' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'AdviseInfo' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'BG' of type 'UnityEngine.RectTransform'.
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@ -7708,7 +7762,7 @@
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Title' of type 'Logic.Multilingual.MultilingualTextMono'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ScrollRect' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'ScrollRect' of type 'UnityEngine.UI.ScrollRect'.
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[Warning][OPS.OBF][OnAnalyse_Component_Scenes] Failed to process current iterated Component at index 7521 with Exception: System.NullReferenceException: Object reference not set to an instance of an object
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[Warning][OPS.OBF][OnAnalyse_Component_Scenes] Failed to process current iterated Component at index 7575 with Exception: System.NullReferenceException: Object reference not set to an instance of an object
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at OPS.Obfuscator.Editor.Project.PreBuild.Pipeline.Component.AnalyseUnityEventComponent.OnAnalyse_Component (UnityEngine.Component _Component) [0x00005] in <fc9c136875e34de6a3fad86224a51a44>:0
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at OPS.Obfuscator.Editor.Project.PreBuild.Pipeline.PreBuildPipeline.Process_Component_Analyse_And_Manipulate (System.Collections.Generic.List`1[T] _ComponentList) [0x00086] in <fc9c136875e34de6a3fad86224a51a44>:0
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Viewport' of type 'UnityEngine.RectTransform'.
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@ -11562,14 +11616,16 @@
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.UI.Image'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.UI.VerticalLayoutGroup'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.CanvasGroup'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'HintWindowController'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.UI.VerticalLayoutGroup'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.UI.ContentSizeFitter'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'HintWindow' of type 'UnityEngine.UI.LayoutElement'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'TMPro.TextMeshProUGUI'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'Logic.Multilingual.MultilingualTextMono'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.UI.ContentSizeFitter'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Text' of type 'UnityEngine.UI.LayoutElement'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Temp' of type 'UnityEngine.RectTransform'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Temp' of type 'UnityEngine.CanvasRenderer'.
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[Debug][OPS.OBF][OnAnalyse_Component_Scenes] Find unity event methods in component 'Temp' of type 'TMPro.TextMeshProUGUI'.
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@ -13792,6 +13848,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintWindowController] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References...
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@ -13997,6 +14054,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DuoSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References...
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@ -14023,7 +14081,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuartetSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RengesyouControSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RengesyouSkill] Analyse Type References in Custom Attribute References...
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@ -14043,6 +14101,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TrioSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireProSkill] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References...
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@ -14195,6 +14254,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References...
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[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References...
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@ -14242,6 +14302,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUI/<>c__DisplayClass28_0] Is a nested class and has no namespace.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] ChooseUISettingBarController/<>c__DisplayClass6_0] Is a nested class and has no namespace.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Is a nested class and has no namespace.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] HintWindowController] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] MainUI/<>c__DisplayClass25_0] Is a nested class and has no namespace.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RankingUI/<>c] Is a nested class and has no namespace.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] RankingUI/<>c__DisplayClass9_0] Is a nested class and has no namespace.
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@ -14323,6 +14384,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CriticalSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.DuoSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.EternitySkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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@ -14349,7 +14411,7 @@
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.QuartetSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RengesyouControSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.RengesyouSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
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@ -14369,6 +14431,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.SwapSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.TrioSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.VampireProSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] Logic.Skill.VampireSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
@ -14407,6 +14470,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
@ -14530,6 +14594,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI/<>c__DisplayClass11_0] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] DebugUI] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] GameUI] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HintWindowController] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] HistoryUI] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI/<>c__DisplayClass25_0] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] MainUI] Analyse Type References in Custom Attribute References...
|
||||
@ -14735,6 +14800,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CriticalSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.CurseGodSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DashSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.DuoSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EscapeSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.EternitySkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ForestDefenseSkill] Analyse Type References in Custom Attribute References...
|
||||
@ -14761,7 +14827,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoisonedSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PoorHealthSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuarterSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.QuartetSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RecycleSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RengesyouControSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.RengesyouSkill] Analyse Type References in Custom Attribute References...
|
||||
@ -14781,6 +14847,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.SwapSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TaiChiSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.TrioSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.UniqueSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireProSkill] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] Logic.Skill.VampireSkill] Analyse Type References in Custom Attribute References...
|
||||
@ -14933,6 +15000,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore] Analyse Type References in Custom Attribute References...
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth] Analyse Type References in Custom Attribute References...
|
||||
@ -15096,6 +15164,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [GridMiscActionType] Because of the deactivation of the 'Obfuscate enum classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [CenterMessageData] Because of the deactivation of the 'Obfuscate struct classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] HintWindowController] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [RankingUI/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [RoundedRectImage/<>c] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
@ -15209,6 +15278,9 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.DashSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.DashSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.DuoSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.DuoSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.DuoSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.EscapeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.EscapeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
@ -15287,9 +15359,9 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.PowerUpSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.PowerUpSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.QuarterSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.QuarterSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.QuartetSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.QuartetSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.QuartetSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.RecycleSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.RecycleSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
@ -15347,6 +15419,9 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.ThirdEyeSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.ThirdEyeSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.TrioSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.TrioSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.TrioSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] Logic.Skill.UniqueSkill] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [Logic.Skill.UniqueSkill] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
@ -15553,6 +15628,9 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamCityUnitRatio] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [[Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of compatibility component: Unity - Compatibility : The class or base class contains some serializeable fields and the 'Obfuscate Serializeable Fields' settings is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Type [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Types Namespace [NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget] Because of the deactivation of the 'Obfuscate serializable classes' settings.
|
||||
@ -15823,6 +15901,8 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI/<>c__DisplayClass11_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void DebugUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void GameUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HintWindowController::Awake()] Because of compatibility component: Unity - Compatibility : Is MonoBehaviour Method.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HintWindowController::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void HistoryUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MainUI/<>c__DisplayClass25_0::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void MainUI::.ctor(Logic.Main,RuntimeData.MapData)] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
@ -16128,6 +16208,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CriticalSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.CurseGodSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.DuoSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ForestDefenseSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
@ -16154,7 +16235,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoisonedSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PoorHealthSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.QuarterSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.QuartetSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RengesyouControSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.RengesyouSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
@ -16174,6 +16255,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.SwapSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.TrioSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.UniqueSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.VampireProSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void Logic.Skill.VampireSkill::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
@ -16329,6 +16411,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamHealth::.ctor()] Because of compatibility component: .Net Framework - Compatibility : Is Special.
|
||||
@ -16532,6 +16615,8 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::OnExecute()] Some other Method in the Method group getting skipped.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::OnExecute()] Some other Method in the Method group getting skipped.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::OnExecute()] Some other Method in the Method group getting skipped.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::OnExecute()] Some other Method in the Method group getting skipped.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Method [[Assembly-CSharp] System.Void NodeCanvas.Tasks.Actions.AIParamExplore::OnExecute()] Method is in group that has external definition (is in some assembly that gets not obfuscated).
|
||||
@ -17416,7 +17501,7 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYCOUNTER] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POWERUP] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ALLYTRANSPORT] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::QUARTER] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::QUARTET] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::TAICHI] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::POORHEALTH] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ROYALFLAMES] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
@ -17451,6 +17536,8 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::PHILOSTONE] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::ROYALFLAMESPRO] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::VAMPIREPRO] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::DUO] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::TRIO] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] SkillType SkillType::Max] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of compatibility component: .Net Framework - Compatibility : Is the enums value__.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Int32 MoveType::value__] Because of the deactivated 'Obfuscate enum values' setting.
|
||||
@ -17495,6 +17582,9 @@
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action ToggleButtonController::Off] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Action ToggleButtonController::Get] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Boolean TribeHoverEffect::IsLocked] Because of compatibility component: Unity - Compatibility : The class is a Unity class (MonoBehaviour/...) and the setting 'Obfuscate Public unity fields' is deactivated.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] TMPro.TextMeshProUGUI HintWindowController::_text] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2 HintWindowController::_padding] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] UnityEngine.Vector2 HintWindowController::_anchorOffset] Because of compatibility component: Unity - Compatibility : The field has a 'SerializeField' attribute and therefore is serializeable. The disabled setting 'Obfuscate SerializeAble Fields' deactivates obfuscation this field.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RankingUI/<>c RankingUI/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] System.Comparison`1<RuntimeData.PlayerData> RankingUI/<>c::<>9__7_0] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
[Info][OPS.OBF][OnAnalyse_Assemblies] Skip Field [[Assembly-CSharp] RoundedRectImage/<>c RoundedRectImage/<>c::<>9] Because of the deactivated 'Obfuscate serializable classes' setting.
|
||||
@ -19148,6 +19238,9 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] : sm
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void GameUI::Init()] : sn
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void GameUI::Update()] : so
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HintWindowController::Present(UnityEngine.Vector2)] : ng
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HintWindowController::RefreshSize()] : bhs
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void HintWindowController::ClampToScreen(UnityEngine.Vector2)] : bht
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void HistoryUI::Update()] : sp
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void HistoryUI::UpdateHistoryTable()] : sq
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void HistoryUI::Show()] : sr
|
||||
@ -19551,6 +19644,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] : bgv
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] : bgw
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] : bgx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::UpdateAroundAfterUnitDie(RuntimeData.MapData,RuntimeData.GridData)] : bhu
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::<Update>b__49_0()] : bgy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass10_0::<CreateProjectileMulti>b__0()] : bgz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.Transform)] : eki
|
||||
@ -19826,6 +19920,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::AddFragment(Logic.Timeline.FragmentBase)] : bpq
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::Update()] : bpr
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__0()] : bxr
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__1()] : bpt
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] : cel
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] : bps
|
||||
@ -19847,7 +19942,10 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bpv
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : bpx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] : bqb
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.DuoSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.DuoSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : bpx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] : bqc
|
||||
@ -19910,8 +20008,8 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bpv
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : bpx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] : bqr
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bqs
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.QuartetSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.QuartetSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : chc
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.RengesyouControSkill::GetSkillType()] : bps
|
||||
@ -19950,8 +20048,10 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] : chc
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] : bpv
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.TrioSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.TrioSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bqs
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.VampireProSkill::GetSkillType()] : bps
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Void Logic.Skill.VampireProSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] : bpx
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] : bps
|
||||
@ -19986,7 +20086,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bqi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bpy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : bpz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bqs
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : bpw
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bpu
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bqq
|
||||
@ -20029,7 +20129,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bqi
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] : bpy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] : bpz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : bqs
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] : brf
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] : bpw
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] : bpu
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] : bqq
|
||||
@ -20705,6 +20805,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_desc()] : cja
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Method Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_desc()] : cja
|
||||
@ -21044,6 +21145,9 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UI.LibraryUI.LibraryUI GameUI::LibraryUI] : cux
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] : cuy
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] AboutUI GameUI::AboutUI] : cuz
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.RectTransform HintWindowController::_selfRt] : brg
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Canvas HintWindowController::_rootCanvas] : bzm
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] UnityEngine.Camera HintWindowController::_uiCamera] : dwu
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] Logic.Main HistoryUI::_main] : cva
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] : cvb
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] : cvc
|
||||
@ -21868,6 +21972,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::Duration] : eaa
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] Logic.Timeline.TimelineManager Logic.Timeline.TimelineManager::Instance] : eab
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.List`1<Logic.Timeline.FragmentBase> Logic.Timeline.TimelineManager::_fragments] : eac
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found new Field Name [[Assembly-CSharp] RuntimeData.UnitData Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::self] : eni
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] RuntimeData.GridData Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::originGrid] : epp
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::_duration] : epq
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found looked up Field Name [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<SkillType,System.Type> Logic.Skill.SkillFactory::_skillDict] : ead
|
||||
@ -22195,6 +22300,7 @@
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::desc()] : ejk
|
||||
[Info][OPS.OBF][OnFindMemberNames_Assemblies] Found group Property Name [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::desc()] : ejk
|
||||
@ -22965,6 +23071,9 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::ShowMainUIManager()] to sm
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Init()] to sn
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void GameUI::Update()] to so
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HintWindowController::Present(UnityEngine.Vector2)] to ng
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HintWindowController::RefreshSize()] to bhs
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HintWindowController::ClampToScreen(UnityEngine.Vector2)] to bht
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Update()] to sp
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::UpdateHistoryTable()] to sq
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void HistoryUI::Show()] to sr
|
||||
@ -23368,6 +23477,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::CalculateNextExplorerMove(RuntimeData.GridData,RuntimeData.PlayerData,RuntimeData.GridData&)] to bgv
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsTerrainPassable(RuntimeData.GridData,RuntimeData.PlayerData)] to bgw
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::IsGridReachable(RuntimeData.GridData,RuntimeData.GridData,RuntimeData.PlayerData,System.Int32)] to bgx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean TH1Renderer.MapRenderer::UpdateAroundAfterUnitDie(RuntimeData.MapData,RuntimeData.GridData)] to bhu
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.MapRenderer::<Update>b__49_0()] to bgy
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager/<>c__DisplayClass10_0::<CreateProjectileMulti>b__0()] to bgz
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void TH1Renderer.ProjectileManager::Init(UnityEngine.Transform)] to eki
|
||||
@ -23643,6 +23753,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::AddFragment(Logic.Timeline.FragmentBase)] to bpq
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Timeline.TimelineManager::Update()] to bpr
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__0()] to bxr
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::<OnUnitDamaged>b__1()] to bpt
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYCounterSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.AllYCounterSkill::OnUnitDamaged(RuntimeData.IdentifierBase,RuntimeData.MapData,Logic.SettlementInfo)] to cel
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.AllYTranSportSkill::GetSkillType()] to bps
|
||||
@ -23664,7 +23775,10 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.CurseGodSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bpv
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.DashSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to bpx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.DashSkill::OnMove(RuntimeData.UnitData,RuntimeData.GridData,RuntimeData.MapData,MoveType)] to bqb
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.DuoSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.DuoSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.EscapeSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EscapeSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to bpx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.EternitySkill::GetSkillCopy(Logic.Skill.SkillBase)] to bqc
|
||||
@ -23727,8 +23841,8 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bpv
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.PowerUpSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to bpx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Single Logic.Skill.PowerUpSkill::GetExtraAttack(RuntimeData.UnitData,RuntimeData.MapData)] to bqr
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.QuarterSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.QuarterSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bqs
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.QuartetSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.QuartetSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RecycleSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.RecycleSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to chc
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.RengesyouControSkill::GetSkillType()] to bps
|
||||
@ -23767,8 +23881,10 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.TaiChiSkill::OnDamaged(RuntimeData.MapData,Logic.SettlementInfo)] to chc
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.ThirdEyeSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.ThirdEyeSkill::OnTurnStart(RuntimeData.UnitData,RuntimeData.MapData)] to bpv
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.TrioSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.TrioSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.UniqueSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bqs
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.UniqueSkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.VampireProSkill::GetSkillType()] to bps
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Void Logic.Skill.VampireProSkill::OnDamageOther(RuntimeData.MapData,Logic.SettlementInfo)] to bpx
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] SkillType Logic.Skill.VampireSkill::GetSkillType()] to bps
|
||||
@ -23803,7 +23919,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bqi
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bpy
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to bpz
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bqs
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to bpw
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bpu
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.ISkill::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bqq
|
||||
@ -23846,7 +23962,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveOnFeature(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bqi
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,TerrainFeature)] to bpy
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsIgnoreMoveLoss(RuntimeData.UnitData,RuntimeData.MapData,Vegetation)] to bpz
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to bqs
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsLimitCount(RuntimeData.UnitData,RuntimeData.MapData,System.Int32&)] to brf
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveToNoUnitSelfCity(RuntimeData.UnitData,RuntimeData.MapData)] to bpw
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanMoveGiantNearbyGrid(RuntimeData.UnitData,RuntimeData.MapData)] to bpu
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.Boolean Logic.Skill.SkillBase::IsCanBeKill(RuntimeData.UnitData,RuntimeData.MapData)] to bqq
|
||||
@ -24531,6 +24647,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::get_desc()] to cja
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Method [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::get_desc()] to cja
|
||||
@ -24872,6 +24989,9 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UI.LibraryUI.LibraryUI GameUI::LibraryUI] to cux
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] HistoryUI GameUI::HistoryUI] to cuy
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] AboutUI GameUI::AboutUI] to cuz
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.RectTransform HintWindowController::_selfRt] to brg
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Canvas HintWindowController::_rootCanvas] to bzm
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.Camera HintWindowController::_uiCamera] to dwu
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Main HistoryUI::_main] to cva
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.MapData HistoryUI::_mapData] to cvb
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] UnityEngine.GameObject HistoryUI::ROHistoryUI] to cvc
|
||||
@ -25696,6 +25816,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Timeline.FragmentBase::Duration] to eaa
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] Logic.Timeline.TimelineManager Logic.Timeline.TimelineManager::Instance] to eab
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.List`1<Logic.Timeline.FragmentBase> Logic.Timeline.TimelineManager::_fragments] to eac
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.UnitData Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::self] to eni
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] RuntimeData.GridData Logic.Skill.AllYCounterSkill/<>c__DisplayClass2_0::originGrid] to epp
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Single Logic.Skill.SkillBase::_duration] to epq
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Field [[Assembly-CSharp] System.Collections.Generic.Dictionary`2<SkillType,System.Type> Logic.Skill.SkillFactory::_skillDict] to ead
|
||||
@ -25983,6 +26104,7 @@
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamCityUnitRatio::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamExplore::desc()] to ejk
|
||||
[Info][OPS.OBF][OnObfuscate_Assemblies] Rename Property [[Assembly-CSharp] System.String NodeCanvas.Tasks.Actions.AIParamHealth::desc()] to ejk
|
||||
@ -26083,6 +26205,7 @@
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GridMiscActionType is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] CenterMessageData is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] GameUI is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] HintWindowController is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RankingUI/<>c is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] RoundedRectImage/<>c is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] SettingUI/<>c is not obfuscated, so skip Random Code creation!
|
||||
@ -26135,6 +26258,7 @@
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CriticalSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.CurseGodSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.DashSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.DuoSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.EscapeSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.EternitySkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ForestDefenseSkill is not obfuscated, so skip Random Code creation!
|
||||
@ -26161,7 +26285,7 @@
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PoisonedSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PoorHealthSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.PowerUpSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.QuarterSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.QuartetSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.RecycleSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.RengesyouControSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.RengesyouSkill is not obfuscated, so skip Random Code creation!
|
||||
@ -26181,6 +26305,7 @@
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.SwapSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.TaiChiSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.ThirdEyeSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.TrioSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.UniqueSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.VampireProSkill is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] Logic.Skill.VampireSkill is not obfuscated, so skip Random Code creation!
|
||||
@ -26276,6 +26401,7 @@
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamAroundNoUnitCity is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitCountLimit is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamCityUnitRatio is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamDefendTrainUnit is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamEnemyCityTarget is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamExplore is not obfuscated, so skip Random Code creation!
|
||||
[Debug][OPS.OBF][OnObfuscate_Assemblies] [Assembly-CSharp] NodeCanvas.Tasks.Actions.AIParamHealth is not obfuscated, so skip Random Code creation!
|
||||
@ -26405,7 +26531,7 @@
|
||||
[Debug][OPS.OBF][Setup] Load Pipeline
|
||||
[Info][OPS.OBF][OnPostBuild] Process component Post Process Unity MonoBehaviour Assets
|
||||
[Info][OPS.OBF][OnPostBuild] Assets are not bundled. Obfuscating globalgamemanagers.assets file.
|
||||
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\120\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
|
||||
[Info][OPS.OBF][OnPostBuild] Obfuscating globalgamemanagers.assets file 'C:\TH1\Pack\121\TOHOTOPIA Demo_Data\globalgamemanagers.assets'.
|
||||
[Debug][OPS.OBF][OnPostBuild] Loaded globalgamemanagers.assets file successfully.
|
||||
[Debug][OPS.OBF][OnPostBuild] Obfuscated '56' MonoScripts in assets file 'globalgamemanagers.assets'.
|
||||
[Debug][OPS.OBF][OnPostBuild] Updated globalgamemanagers.assets file successfully.
|
||||
|
||||
@ -3117,7 +3117,7 @@ MonoBehaviour:
|
||||
SkillType: 0
|
||||
TechType: 0
|
||||
ActionName: "\u8299\u5170\u6735\u9732\xB7\u65AF\u5361\u96F7\u7279"
|
||||
Desc: "<color=yellow>[\u9A6C]\u804C\u9636\u82F1\u96C4</color>\u3002\u5168\u573A\u53EA\u80FD\u5B58\u5728\u81F3\u591A4\u4E2A<color=yellow>\u8299\u5170\u6735\u9732\u65AF\u5361\u96F7\u7279</color>\u3002\u6B7B\u4EA1\u540E3\u56DE\u5408\u5185\u4E0D\u53EF\u518D\u6B21\u51FA\u6218\u3002"
|
||||
Desc: "<color=yellow>[\u9A6C]\u804C\u9636\u82F1\u96C4</color>\u3002\u5168\u573A\u6700\u591A\u5B58\u5728\u7684\u6570\u91CF\u968F\u82F1\u96C4\u7B49\u7EA7\u63D0\u5347\u800C\u63D0\u5347\u3002\u6B7B\u4EA1\u540E3\u56DE\u5408\u5185\u4E0D\u53EF\u518D\u6B21\u51FA\u6218\u3002"
|
||||
NeedTechDesc: 1
|
||||
TechDesc: "\u53EF\u6D3E\u9063<color=yellow>[\u9A6C]\u804C\u9636</color>\u82F1\u96C4<color=yellow>\u8299\u5170\u6735\u9732\xB7\u65AF\u5361\u96F7\u7279</color>\u3002\u5168\u573A\u53EA\u80FD\u5B58\u5728\u81F3\u591A4\u4E2A<color=yellow>\u8299\u5170\u6735\u9732\u65AF\u5361\u96F7\u7279</color>\u3002\u5EFA\u9020\u795E\u50CF\u53EF\u4EE5\u63D0\u5347\u82F1\u96C4\u7ECF\u9A8C\u5E76\u5347\u7EA7\u3002"
|
||||
NeedLockDesc: 0
|
||||
|
||||
@ -73,4 +73,4 @@ MonoBehaviour:
|
||||
MinorVersion: 2
|
||||
PatchVersion: 1
|
||||
Description: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.2.1]\n\u53D1\u5E03\u65E5\u671F\uFF1A25.8.16\n[\u82F1\u96C4\u8BBE\u8BA1\u8C03\u6574]\n1.\u5E15\u79CB\u8389\xB7\u8BFA\u857E\u59ECLv.0\u79FB\u9664\u7687\u5BB6\u70C8\u7130\u6280\u80FD\uFF0C\u65B0\u589E\u6280\u80FD\u5723\u7231\u5C14\u6469\u706B\u67F1\uFF0C\u65B0\u589E\u57FA\u7840\u6280\u80FD\u51B2\u950B\uFF0C\u8C03\u6574\u4E86\u751F\u547D\u503C\u6210\u957F10/15/20/25/30/30\n2.\u857E\u7C73\u8389\u4E9A\xB7\u65AF\u5361\u96F7\u7279Lv.0\u8C03\u6574\u751F\u547D\u503C15->20\n3.\u8299\u5170\u6735\u9732Lv.0\u79FB\u9664\u65E0\u89C6\u654C\u65B9\u63A7\u5236\u533A\u6280\u80FD\uFF0C\u539F\u56DB\u91CD\u5B58\u5728\u6280\u80FD\u8C03\u6574\u4E3A\uFF1ALv.1\u53CC\u91CD\u5B58\u5728\uFF0CLv2\u4E09\u91CD\u5B58\u5728\uFF0CLv3\u56DB\u91CD\u5B58\u5728\n\n[Bug\u4E0E\u4F18\u5316]\n1.\u4FEE\u590D\u4E86\u8299\u5170\u6735\u9732\u548C\u9A91\u5175\u53EF\u4EE5\u8FDE\u7EED\u653B\u51FB\u4E24\u6B21\u7684bug\n2.\u4FEE\u590D\u4E86\u6D77\u4E0A\u9057\u8FF9\u53EF\u80FD\u4F1A\u8BA9\u5F53\u524D\u5355\u4F4D\u6D88\u5931\u7684bug\n3.\u4FEE\u590D\u4E86\u5404\u79CD\u63CF\u8FF0\u63D0\u793A\u6846\u9519\u4F4D\u7684bug\n4.\u4FEE\u590D\u4E86\u90E8\u5206\u6280\u80FD\u63CF\u8FF0\u4E2D\u6587\u5B57\u4E22\u5931\u663E\u793A\u4E3A\u65B9\u6846\u7684bug\n5.\u4FEE\u590D\u4E86\u857E\u7C73\u5728\u654C\u4EBA\u9996\u90FD\u4E5F\u80FD\u4F20\u9001\u7684bug\n6.\u4FEE\u590D\u4E86\u79D1\u6280\u70B9\u548C\u91D1\u5E01\u6DF7\u7528\u65F6\uFF0C\u663E\u793A\u91D1\u94B1\u4E0D\u591F\u7684bug\n7.\u4FEE\u590D\u4E86\u9635\u8425\u9009\u62E9\u754C\u9762\u63D0\u793A\u4FE1\u606F\u663E\u793A\u4E0D\u5168\u7684bug\n8.\u4FEE\u590D\u4E86\u53EF\u4EE5\u79FB\u52A8\u7684\u5355\u4F4D\u6CA1\u6709\u88AB\u9AD8\u4EAE\u7684bug\n9.\u4FEE\u590D\u4E86\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u6216\u8005\u4E0D\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u65F6\uFF0C\u5355\u4F4D\u7684\u9AD8\u4EAE\u663E\u793A\u51FA\u9519\u7684bug\n10.\u4FEE\u590D\u4E86\u70B9\u51FB\u79D1\u6280\u8FC7\u5FEB\u4F1A\u6263\u8D39\u4E24\u6B21\u7684bug\n11.\u4FEE\u590D\u4E86\u654C\u65B9\u5DE8\u4EBA\u6218\u8239\u4F1A\u5BF9\u53CB\u519B\u9020\u6210\u6E85\u5C04\u4F24\u5BB3\u7684bug\n12.\u4F18\u5316\u4E86\u9057\u8FF9\u83B7\u5F97\u7684\u5355\u4F4D\uFF0C\u73B0\u5728\u83B7\u5F97\u5355\u4F4D\u5C06\u4F1A\u662F\u5DF2\u7ECF\u5347\u7EA7\u5B8C\u6210\u7684\u5355\u4F4D\n13.\u4FEE\u590D\u4E86\u654C\u519B\u63A7\u5236\u533A\u5728\u9053\u8DEF\u52A0\u6301\u4E0B\u5931\u6548\u7684bug\n14.\u4FEE\u590D\u4E86\u654C\u4EBA\u9886\u5730\u865A\u7EBF\u663E\u793A\u4E0D\u6E05\u6670\u7684bug\n15.\u4FEE\u590D\u4E86\u5F80\u671F\u7248\u672C\u516C\u544A\u754C\u9762
|
||||
\u5C45\u4E2D\u663E\u793A\u6587\u5B57\u7684bug\n16.\u4FEE\u590D\u4E86\u6211\u65B9\u4F4E\u9762\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u5355\u4F4D\u540E\u53D8\u6210\u8239\u7684bug\n17.\u4FEE\u590D\u4E86\u6211\u65B9\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u7684\u654C\u519B\u540E\uFF0C\u4E0D\u4F1A\u4E0B\u6D77\u7684bug\n18.\u518D\u6B21\u4FEE\u590D\u4E86AI\u7A7A\u57CE\u62F1\u624B\u8BA9\u4EBA\u7684bug"
|
||||
\u5C45\u4E2D\u663E\u793A\u6587\u5B57\u7684bug\n16.\u4FEE\u590D\u4E86\u6211\u65B9\u4F4E\u9762\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u5355\u4F4D\u540E\u53D8\u6210\u8239\u7684bug\n17.\u4FEE\u590D\u4E86\u6211\u65B9\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u7684\u654C\u519B\u540E\uFF0C\u4E0D\u4F1A\u4E0B\u6D77\u7684bug\n18.\u518D\u6B21\u4FEE\u590D\u4E86AI\u7A7A\u57CE\u62F1\u624B\u8BA9\u4EBA\u7684bug\n19.\u4FEE\u590D\u4E86\u519B\u8425\u65E0\u6CD5\u751F\u4EA7\u82F1\u96C4\u7684bug"
|
||||
|
||||
@ -3117,7 +3117,7 @@ MonoBehaviour:
|
||||
SkillType: 0
|
||||
TechType: 0
|
||||
ActionName: 144
|
||||
Desc: 1542
|
||||
Desc: 1603
|
||||
NeedTechDesc: 1
|
||||
TechDesc: 1493
|
||||
NeedLockDesc: 0
|
||||
|
||||
@ -10127,4 +10127,24 @@ MonoBehaviour:
|
||||
EN:
|
||||
JP:
|
||||
KR:
|
||||
- ID: 1602
|
||||
ZH: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.2.1]\r\n\u53D1\u5E03\u65E5\u671F\uFF1A25.8.16\r\n[\u82F1\u96C4\u8BBE\u8BA1\u8C03\u6574]\r\n1.\u5E15\u79CB\u8389\xB7\u8BFA\u857E\u59ECLv.0\u79FB\u9664\u7687\u5BB6\u70C8\u7130\u6280\u80FD\uFF0C\u65B0\u589E\u6280\u80FD\u5723\u7231\u5C14\u6469\u706B\u67F1\uFF0C\u65B0\u589E\u57FA\u7840\u6280\u80FD\u51B2\u950B\uFF0C\u8C03\u6574\u4E86\u751F\u547D\u503C\u6210\u957F10/15/20/25/30/30\r\n2.\u857E\u7C73\u8389\u4E9A\xB7\u65AF\u5361\u96F7\u7279Lv.0\u8C03\u6574\u751F\u547D\u503C15->20\r\n3.\u8299\u5170\u6735\u9732Lv.0\u79FB\u9664\u65E0\u89C6\u654C\u65B9\u63A7\u5236\u533A\u6280\u80FD\uFF0C\u539F\u56DB\u91CD\u5B58\u5728\u6280\u80FD\u8C03\u6574\u4E3A\uFF1ALv.1\u53CC\u91CD\u5B58\u5728\uFF0CLv2\u4E09\u91CD\u5B58\u5728\uFF0CLv3\u56DB\u91CD\u5B58\u5728\r\n\r\n[Bug\u4E0E\u4F18\u5316]\r\n1.\u4FEE\u590D\u4E86\u8299\u5170\u6735\u9732\u548C\u9A91\u5175\u53EF\u4EE5\u8FDE\u7EED\u653B\u51FB\u4E24\u6B21\u7684bug\r\n2.\u4FEE\u590D\u4E86\u6D77\u4E0A\u9057\u8FF9\u53EF\u80FD\u4F1A\u8BA9\u5F53\u524D\u5355\u4F4D\u6D88\u5931\u7684bug\r\n3.\u4FEE\u590D\u4E86\u5404\u79CD\u63CF\u8FF0\u63D0\u793A\u6846\u9519\u4F4D\u7684bug\r\n4.\u4FEE\u590D\u4E86\u90E8\u5206\u6280\u80FD\u63CF\u8FF0\u4E2D\u6587\u5B57\u4E22\u5931\u663E\u793A\u4E3A\u65B9\u6846\u7684bug\r\n5.\u4FEE\u590D\u4E86\u857E\u7C73\u5728\u654C\u4EBA\u9996\u90FD\u4E5F\u80FD\u4F20\u9001\u7684bug\r\n6.\u4FEE\u590D\u4E86\u79D1\u6280\u70B9\u548C\u91D1\u5E01\u6DF7\u7528\u65F6\uFF0C\u663E\u793A\u91D1\u94B1\u4E0D\u591F\u7684bug\r\n7.\u4FEE\u590D\u4E86\u9635\u8425\u9009\u62E9\u754C\u9762\u63D0\u793A\u4FE1\u606F\u663E\u793A\u4E0D\u5168\u7684bug\r\n8.\u4FEE\u590D\u4E86\u53EF\u4EE5\u79FB\u52A8\u7684\u5355\u4F4D\u6CA1\u6709\u88AB\u9AD8\u4EAE\u7684bug\r\n9.\u4FEE\u590D\u4E86\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u6216\u8005\u4E0D\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u65F6\uFF0C\u5355\u4F4D\u7684\u9AD8\u4EAE\u663E\u793A\u51FA\u9519\u7684bug\r\n10.\u4FEE\u590D\u4E86\u70B9\u51FB\u79D1\u6280\u8FC7\u5FEB\u4F1A\u6263\u8D39\u4E24\u6B21\u7684bug\r\n11.\u4FEE\u590D\u4E86\u654C\u65B9\u5DE8\u4EBA\u6218\u8239\u4F1A\u5BF9\u53CB\u519B\u9020\u6210\u6E85\u5C04\u4F24\u5BB3\u7684bug\r\n12.\u4F18\u5316\u4E86\u9057\u8FF9\u83B7\u5F97\u7684\u5355\u4F4D\uFF0C\u73B0\u5728\u83B7\u5F97\u5355\u4F4D\u5C06\u4F1A\u662F\u5DF2\u7ECF\u5347\u7EA7\u5B8C\u6210\u7684\u5355\u4F4D\r\n13.\u4FEE\u590D\u4E86\u654C\u519B\u63A7\u5236\u533A\u5728\u9053\u8DEF\u52A0\u6301\u4E0B\u5931\u6548\u7684bug\r\n14.\u4FEE\u590D\u4E86\u654C\u4EBA\u9886\u5730\u865A\u7EBF\u663E\u793A\u4E0D\u6E05\u6670\u7684bug\r\n15.\u4FEE\u590D\u4E86\u5F80\u671F\u7248\u672C\u516C\u544A\u754C\u9762
|
||||
\u5C45\u4E2D\u663E\u793A\u6587\u5B57\u7684bug\r\n16.\u4FEE\u590D\u4E86\u6211\u65B9\u4F4E\u9762\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u5355\u4F4D\u540E\u53D8\u6210\u8239\u7684bug\r\n17.\u4FEE\u590D\u4E86\u6211\u65B9\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u7684\u654C\u519B\u540E\uFF0C\u4E0D\u4F1A\u4E0B\u6D77\u7684bug\r\n18.\u518D\u6B21\u4FEE\u590D\u4E86AI\u7A7A\u57CE\u62F1\u624B\u8BA9\u4EBA\u7684bug"
|
||||
TDZH:
|
||||
EN:
|
||||
JP:
|
||||
KR:
|
||||
- ID: 1603
|
||||
ZH: "<color=yellow>[\u9A6C]\u804C\u9636\u82F1\u96C4</color>\u3002\u5168\u573A\u6700\u591A\u5B58\u5728\u7684\u6570\u91CF\u968F\u82F1\u96C4\u7B49\u7EA7\u63D0\u5347\u800C\u63D0\u5347\u3002\u6B7B\u4EA1\u540E3\u56DE\u5408\u5185\u4E0D\u53EF\u518D\u6B21\u51FA\u6218\u3002"
|
||||
TDZH:
|
||||
EN:
|
||||
JP:
|
||||
KR:
|
||||
- ID: 1604
|
||||
ZH: "[\u8865\u4E01\u7248\u672C\uFF1ADemo 1.2.1]\r\n\u53D1\u5E03\u65E5\u671F\uFF1A25.8.16\r\n[\u82F1\u96C4\u8BBE\u8BA1\u8C03\u6574]\r\n1.\u5E15\u79CB\u8389\xB7\u8BFA\u857E\u59ECLv.0\u79FB\u9664\u7687\u5BB6\u70C8\u7130\u6280\u80FD\uFF0C\u65B0\u589E\u6280\u80FD\u5723\u7231\u5C14\u6469\u706B\u67F1\uFF0C\u65B0\u589E\u57FA\u7840\u6280\u80FD\u51B2\u950B\uFF0C\u8C03\u6574\u4E86\u751F\u547D\u503C\u6210\u957F10/15/20/25/30/30\r\n2.\u857E\u7C73\u8389\u4E9A\xB7\u65AF\u5361\u96F7\u7279Lv.0\u8C03\u6574\u751F\u547D\u503C15->20\r\n3.\u8299\u5170\u6735\u9732Lv.0\u79FB\u9664\u65E0\u89C6\u654C\u65B9\u63A7\u5236\u533A\u6280\u80FD\uFF0C\u539F\u56DB\u91CD\u5B58\u5728\u6280\u80FD\u8C03\u6574\u4E3A\uFF1ALv.1\u53CC\u91CD\u5B58\u5728\uFF0CLv2\u4E09\u91CD\u5B58\u5728\uFF0CLv3\u56DB\u91CD\u5B58\u5728\r\n\r\n[Bug\u4E0E\u4F18\u5316]\r\n1.\u4FEE\u590D\u4E86\u8299\u5170\u6735\u9732\u548C\u9A91\u5175\u53EF\u4EE5\u8FDE\u7EED\u653B\u51FB\u4E24\u6B21\u7684bug\r\n2.\u4FEE\u590D\u4E86\u6D77\u4E0A\u9057\u8FF9\u53EF\u80FD\u4F1A\u8BA9\u5F53\u524D\u5355\u4F4D\u6D88\u5931\u7684bug\r\n3.\u4FEE\u590D\u4E86\u5404\u79CD\u63CF\u8FF0\u63D0\u793A\u6846\u9519\u4F4D\u7684bug\r\n4.\u4FEE\u590D\u4E86\u90E8\u5206\u6280\u80FD\u63CF\u8FF0\u4E2D\u6587\u5B57\u4E22\u5931\u663E\u793A\u4E3A\u65B9\u6846\u7684bug\r\n5.\u4FEE\u590D\u4E86\u857E\u7C73\u5728\u654C\u4EBA\u9996\u90FD\u4E5F\u80FD\u4F20\u9001\u7684bug\r\n6.\u4FEE\u590D\u4E86\u79D1\u6280\u70B9\u548C\u91D1\u5E01\u6DF7\u7528\u65F6\uFF0C\u663E\u793A\u91D1\u94B1\u4E0D\u591F\u7684bug\r\n7.\u4FEE\u590D\u4E86\u9635\u8425\u9009\u62E9\u754C\u9762\u63D0\u793A\u4FE1\u606F\u663E\u793A\u4E0D\u5168\u7684bug\r\n8.\u4FEE\u590D\u4E86\u53EF\u4EE5\u79FB\u52A8\u7684\u5355\u4F4D\u6CA1\u6709\u88AB\u9AD8\u4EAE\u7684bug\r\n9.\u4FEE\u590D\u4E86\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u6216\u8005\u4E0D\u53EF\u653B\u51FB\u5176\u4ED6\u654C\u4EBA\u65F6\uFF0C\u5355\u4F4D\u7684\u9AD8\u4EAE\u663E\u793A\u51FA\u9519\u7684bug\r\n10.\u4FEE\u590D\u4E86\u70B9\u51FB\u79D1\u6280\u8FC7\u5FEB\u4F1A\u6263\u8D39\u4E24\u6B21\u7684bug\r\n11.\u4FEE\u590D\u4E86\u654C\u65B9\u5DE8\u4EBA\u6218\u8239\u4F1A\u5BF9\u53CB\u519B\u9020\u6210\u6E85\u5C04\u4F24\u5BB3\u7684bug\r\n12.\u4F18\u5316\u4E86\u9057\u8FF9\u83B7\u5F97\u7684\u5355\u4F4D\uFF0C\u73B0\u5728\u83B7\u5F97\u5355\u4F4D\u5C06\u4F1A\u662F\u5DF2\u7ECF\u5347\u7EA7\u5B8C\u6210\u7684\u5355\u4F4D\r\n13.\u4FEE\u590D\u4E86\u654C\u519B\u63A7\u5236\u533A\u5728\u9053\u8DEF\u52A0\u6301\u4E0B\u5931\u6548\u7684bug\r\n14.\u4FEE\u590D\u4E86\u654C\u4EBA\u9886\u5730\u865A\u7EBF\u663E\u793A\u4E0D\u6E05\u6670\u7684bug\r\n15.\u4FEE\u590D\u4E86\u5F80\u671F\u7248\u672C\u516C\u544A\u754C\u9762
|
||||
\u5C45\u4E2D\u663E\u793A\u6587\u5B57\u7684bug\r\n16.\u4FEE\u590D\u4E86\u6211\u65B9\u4F4E\u9762\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u5355\u4F4D\u540E\u53D8\u6210\u8239\u7684bug\r\n17.\u4FEE\u590D\u4E86\u6211\u65B9\u5355\u4F4D\u51FB\u6740\u654C\u65B9\u6E2F\u53E3\u7684\u654C\u519B\u540E\uFF0C\u4E0D\u4F1A\u4E0B\u6D77\u7684bug\r\n18.\u518D\u6B21\u4FEE\u590D\u4E86AI\u7A7A\u57CE\u62F1\u624B\u8BA9\u4EBA\u7684bug\r\n19.\u4FEE\u590D\u4E86\u519B\u8425\u65E0\u6CD5\u751F\u4EA7\u82F1\u96C4\u7684bug"
|
||||
TDZH:
|
||||
EN:
|
||||
JP:
|
||||
KR:
|
||||
TargetTypes: 0100000001000000010000000100000001000000
|
||||
|
||||
@ -49,4 +49,4 @@ MonoBehaviour:
|
||||
- MajorVersion: 1
|
||||
MinorVersion: 2
|
||||
PatchVersion: 1
|
||||
Description: 1601
|
||||
Description: 1604
|
||||
|
||||
@ -7434,7 +7434,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 316}
|
||||
m_AnchoredPosition: {x: 0, y: 340}
|
||||
m_SizeDelta: {x: -1420.0001, y: -1030}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &61791397
|
||||
@ -193304,7 +193304,7 @@ RectTransform:
|
||||
m_Father: {fileID: 946194805}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0.99994}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 20, y: 20}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
@ -203819,7 +203819,7 @@ MonoBehaviour:
|
||||
m_HandleRect: {fileID: 1735169738}
|
||||
m_Direction: 2
|
||||
m_Value: -0.00000020122364
|
||||
m_Size: 0.5404253
|
||||
m_Size: 0.54042774
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
@ -239711,7 +239711,7 @@ RectTransform:
|
||||
m_Father: {fileID: 1516827958}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0.5404253}
|
||||
m_AnchorMax: {x: 1, y: 0.54042774}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 20, y: 20}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
@ -259996,7 +259996,7 @@ MonoBehaviour:
|
||||
m_HandleRect: {fileID: 1387345716}
|
||||
m_Direction: 2
|
||||
m_Value: 0
|
||||
m_Size: 0.99994
|
||||
m_Size: 1
|
||||
m_NumberOfSteps: 0
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
|
||||
@ -451,7 +451,7 @@ public class Table
|
||||
"战舰" => "海上超强远程。拥有2移动力3.5攻击力3射程和<color=yellow>溅射</color>技能。无法反击。",
|
||||
"芙兰朵露·斯卡雷特" => "<color=yellow>马</color>职阶英雄,破局型英雄。拥有<color=yellow>四重存在</color>等技能。",
|
||||
"红美铃" => "<color=yellow>车</color>职阶英雄,战士型英雄。拥有<color=yellow>虹色太极拳</color>等技能。",
|
||||
"帕秋莉·诺蕾姬" => "<color=yellow>后</color>职阶英雄,辅助型英雄。拥有<color=yellow>皇家烈焰</color>技能。",
|
||||
"帕秋莉·诺蕾姬" => "<color=yellow>后</color>职阶英雄,辅助型英雄。拥有<color=yellow>圣爱尔摩火柱</color>技能。",
|
||||
"蕾米莉亚·斯卡雷特" => "<color=yellow>王</color>职阶英雄,防御型英雄。拥有<color=yellow>绯色之击</color>技能。",
|
||||
"十六夜咲夜" => "<color=yellow>车</color>职阶英雄,刺客型英雄,拥有<color=yellow>银之跳跃</color>等技能。",
|
||||
_ => ""
|
||||
|
||||
@ -94,10 +94,10 @@ namespace Logic.AI
|
||||
{
|
||||
Level = level;
|
||||
FreeUnitRetreat = 1f;
|
||||
FreeUnitOther = 2f;
|
||||
FreeUnitOther = 2.5f;
|
||||
LegionUnitDefend = 1f;
|
||||
LegionUnitAttack = 3f;
|
||||
LegionUnitDevelopment = 2f;
|
||||
LegionUnitAttack = 3.5f;
|
||||
LegionUnitDevelopment = 2.5f;
|
||||
UnitInCity = 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
@ -478,7 +478,7 @@ namespace Logic.Action
|
||||
if (!actionParam.MapData.GetCityDataByTerritoryGid(gridData.Id, out cityData)) return false;
|
||||
if (!actionParam.MapData.GetPlayerDataByCityId(cityData.Id, out playerData)) return false;
|
||||
//step #3 check grid是不是player的
|
||||
if (TrainUnitActionCheckGridBelongPlayer(actionParam)) return false;
|
||||
if (!TrainUnitActionCheckGridBelongPlayer(actionParam)) return false;
|
||||
//step #4如果没科技,且不是首发英雄,return
|
||||
if(!TrainUnitActionCheckHasTech(actionParam) && actionParam.PlayerData.FirstHero != _actionId.GiantType) return false;
|
||||
//step #5 如果城市满员
|
||||
@ -490,6 +490,10 @@ namespace Logic.Action
|
||||
//step #8 如果英雄违反了UNIQUE或类似的技能如QUARTET
|
||||
if (CheckGiantHasOne(actionParam)) return false;
|
||||
|
||||
if (_actionId.UnitType == UnitType.Giant
|
||||
&& gridData.Resource == ResourceType.Military)
|
||||
return true;
|
||||
|
||||
//Part 2.3
|
||||
//下面全部是神像产兵
|
||||
if (_actionId.UnitType == UnitType.Giant
|
||||
@ -571,7 +575,7 @@ namespace Logic.Action
|
||||
if (!actionParam.MapData.GetCityDataByTerritoryGid(gridData.Id, out cityData)) return false;
|
||||
if (!actionParam.MapData.GetPlayerDataByCityId(cityData.Id, out playerData)) return false;
|
||||
//step #3 check grid是不是player的
|
||||
if (TrainUnitActionCheckGridBelongPlayer(actionParam)) return false;
|
||||
if (!TrainUnitActionCheckGridBelongPlayer(actionParam)) return false;
|
||||
//step #4如果没科技,且不是首发英雄,return
|
||||
if(!TrainUnitActionCheckHasTech(actionParam) && actionParam.PlayerData.FirstHero != _actionId.GiantType) return false;
|
||||
//step #5 如果城市满员
|
||||
@ -583,6 +587,9 @@ namespace Logic.Action
|
||||
//step #8 如果英雄违反了UNIQUE或类似的技能如QUARTET
|
||||
if (CheckGiantHasOne(actionParam)) return false;
|
||||
|
||||
if (_actionId.UnitType == UnitType.Giant
|
||||
&& gridData.Resource == ResourceType.Military)
|
||||
return true;
|
||||
//Part 2.3
|
||||
//下面全部是神像产兵
|
||||
if (_actionId.UnitType == UnitType.Giant
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
x
Reference in New Issue
Block a user