修改update逻辑位置
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@ -1000,6 +1000,7 @@ namespace Logic.Action
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pData.RefreshFeelingValue(actionParams.MapData);
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}
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Main.PlayerLogic.CalcAllPlayerScore(Main.MapData);
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Main.PlayerLogic.Update(Main.MapData);
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}
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public abstract bool CheckCan(CommonActionParams actionParams);
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@ -430,7 +430,6 @@ namespace TH1_Logic.Core
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//如果正在游戏中,执行下方的这些update
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InputLogic?.Update();
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MapRenderer.TryUpdate();
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PlayerLogic.Update(MapData);
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PresentationManager.Update();
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}
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