增加热更代码混淆

This commit is contained in:
wuwenbo 2026-06-12 23:35:09 +08:00
parent 333a146a0e
commit 8f553a5591
16 changed files with 798438 additions and 232 deletions

1
.gitignore vendored
View File

@ -46,6 +46,7 @@ obj/
/Temp /Temp
/Tools/MongoDB /Tools/MongoDB
Publish/ Publish/
/Pack/
*/Temp/ */Temp/
*/TestResults/ */TestResults/
/.claude /.claude

View File

@ -2,6 +2,7 @@
<linker> <linker>
<assembly fullname="Animancer"> <assembly fullname="Animancer">
<type fullname="Animancer.AnimancerComponent" preserve="all" /> <type fullname="Animancer.AnimancerComponent" preserve="all" />
<type fullname="Animancer.AnimancerComponent/DisableAction" preserve="all" />
<type fullname="Animancer.AnimancerEvent" preserve="all" /> <type fullname="Animancer.AnimancerEvent" preserve="all" />
<type fullname="Animancer.AnimancerEvent/Sequence" preserve="all" /> <type fullname="Animancer.AnimancerEvent/Sequence" preserve="all" />
<type fullname="Animancer.AnimancerState" preserve="all" /> <type fullname="Animancer.AnimancerState" preserve="all" />
@ -50,6 +51,7 @@
</assembly> </assembly>
<assembly fullname="OPS.Obfuscator"> <assembly fullname="OPS.Obfuscator">
<type fullname="OPS.Obfuscator.Attribute.DoNotObfuscateClassAttribute" preserve="all" /> <type fullname="OPS.Obfuscator.Attribute.DoNotObfuscateClassAttribute" preserve="all" />
<type fullname="OPS.Obfuscator.Attribute.DoNotRenameAttribute" preserve="all" />
</assembly> </assembly>
<assembly fullname="ParadoxNotion"> <assembly fullname="ParadoxNotion">
<type fullname="NodeCanvas.Framework.ActionTask" preserve="all" /> <type fullname="NodeCanvas.Framework.ActionTask" preserve="all" />

File diff suppressed because it is too large Load Diff

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@ -81,7 +81,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Obfuscate_Assembly_AssemblyCSharp", "Key" : "Obfuscate_Assembly_AssemblyCSharp",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
}, },
{ {
@ -160,7 +160,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Obfuscate_Namespaces", "Key" : "Obfuscate_Namespaces",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
}, },
{ {
@ -174,6 +174,9 @@
"Key" : "Skip_Namespace_Array", "Key" : "Skip_Namespace_Array",
"Value" : null, "Value" : null,
"Values" : [ "Values" : [
"TH1_Hotfix",
"TH1_Logic.Core",
"Logic.Achievement"
] ]
} }
] ]
@ -184,7 +187,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Obfuscate_Classes", "Key" : "Obfuscate_Classes",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
}, },
{ {
@ -331,7 +334,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Obfuscate_Fields", "Key" : "Obfuscate_Fields",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
}, },
{ {
@ -503,7 +506,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Enable_Add_Random_Code", "Key" : "Enable_Add_Random_Code",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
}, },
{ {
@ -531,7 +534,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Enable_String_Obfuscation", "Key" : "Enable_String_Obfuscation",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
} }
] ]
@ -553,7 +556,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Enable_AntiTampering_Protection", "Key" : "Enable_AntiTampering_Protection",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
} }
] ]
@ -659,7 +662,7 @@
{ {
"Type" : "Bool", "Type" : "Bool",
"Key" : "Global_Enable_Obfuscation", "Key" : "Global_Enable_Obfuscation",
"Value" : "True", "Value" : "False",
"Values" : null "Values" : null
} }
] ]

View File

@ -86,6 +86,11 @@ namespace TH1_Logic.Hotfix
{ {
if (_aotMetadataLoaded) return; if (_aotMetadataLoaded) return;
#if !ENABLE_IL2CPP
_aotMetadataLoaded = true;
Debug.Log("[TH1.Hotfix] Skip AOT metadata on non-IL2CPP scripting backend.");
return;
#else
var aotDir = Path.Combine(root, HotfixManifest.AotMetadataFolderName); var aotDir = Path.Combine(root, HotfixManifest.AotMetadataFolderName);
var allLoaded = true; var allLoaded = true;
@ -104,6 +109,7 @@ namespace TH1_Logic.Hotfix
} }
_aotMetadataLoaded = allLoaded; _aotMetadataLoaded = allLoaded;
#endif
} }
private static void InvokeHotfixEntryInternal(Assembly assembly) private static void InvokeHotfixEntryInternal(Assembly assembly)

View File

@ -1,11 +1,14 @@
using UnityEngine; using UnityEngine;
using OPS.Obfuscator.Attribute;
namespace TH1_Hotfix namespace TH1_Hotfix
{ {
[DoNotRename]
public static class HotfixEntry public static class HotfixEntry
{ {
public const string Version = "0.1.0"; public const string Version = "0.1.0";
[DoNotRename]
public static void Initialize() public static void Initialize()
{ {
Debug.Log($"[TH1.Hotfix] Initialize version {Version}"); Debug.Log($"[TH1.Hotfix] Initialize version {Version}");

View File

@ -9,6 +9,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using Logic.Pool; using Logic.Pool;
using OPS.Obfuscator.Attribute;
using RuntimeData; using RuntimeData;
using UnityEngine; using UnityEngine;
@ -72,6 +73,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public abstract class AchievementConditionBase : ISerializationCallbackReceiver public abstract class AchievementConditionBase : ISerializationCallbackReceiver
{ {
@ -126,6 +128,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class TrainGiantCondition : AchievementConditionBase public class TrainGiantCondition : AchievementConditionBase
{ {
@ -203,6 +206,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class BuildWonderConditionCondition : AchievementConditionBase public class BuildWonderConditionCondition : AchievementConditionBase
{ {
@ -277,6 +281,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class WonderInCityConditionCondition : AchievementConditionBase public class WonderInCityConditionCondition : AchievementConditionBase
{ {
@ -341,6 +346,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class UnitOnWonderConditionCondition : AchievementConditionBase public class UnitOnWonderConditionCondition : AchievementConditionBase
{ {
@ -434,6 +440,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class AroundBuildingsConditionCondition : AchievementConditionBase public class AroundBuildingsConditionCondition : AchievementConditionBase
{ {
@ -530,6 +537,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class AroundWondersConditionCondition : AchievementConditionBase public class AroundWondersConditionCondition : AchievementConditionBase
{ {
@ -613,6 +621,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class AroundEnemyUnitsConditionCondition : AchievementConditionBase public class AroundEnemyUnitsConditionCondition : AchievementConditionBase
{ {
@ -699,6 +708,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class AroundSelfUnitsConditionCondition : AchievementConditionBase public class AroundSelfUnitsConditionCondition : AchievementConditionBase
{ {
@ -785,6 +795,7 @@ namespace Logic.Achievement
} }
[DoNotObfuscateClass]
[Serializable] [Serializable]
public class AroundCityGridsConditionCondition : AchievementConditionBase public class AroundCityGridsConditionCondition : AchievementConditionBase
{ {

View File

@ -14,6 +14,7 @@ using Logic.Config;
using Logic.CrashSight; using Logic.CrashSight;
using Logic.Multilingual; using Logic.Multilingual;
using Logic.PrefabPool; using Logic.PrefabPool;
using OPS.Obfuscator.Attribute;
using RuntimeData; using RuntimeData;
using TH1_Core.Events; using TH1_Core.Events;
using TH1_Core.Managers; using TH1_Core.Managers;
@ -38,36 +39,53 @@ using ConfigManager = TH1_Logic.Config.ConfigManager;
namespace TH1_Logic.Core namespace TH1_Logic.Core
{ {
// Runtime entry loaded by the AOT bootstrap after TH1.Hotfix is available. // Runtime entry loaded by the AOT bootstrap after TH1.Hotfix is available.
[DoNotRename]
public class Main : MonoBehaviour public class Main : MonoBehaviour
{ {
private const string StartGameAnnouncementTimerMessage = "Main_CenterMessage_Anim"; private const string StartGameAnnouncementTimerMessage = "Main_CenterMessage_Anim";
public static Main Instance { get; private set; } public static Main Instance { get; private set; }
[Header("Debug Param")] [Header("Debug Param")]
[DoNotRename]
public bool NoAI = false; public bool NoAI = false;
[DoNotRename]
public bool FullSight = true; public bool FullSight = true;
[DoNotRename]
public float AIActionTime = 0.2f; public float AIActionTime = 0.2f;
[DoNotRename]
public bool AIAllTech = true; public bool AIAllTech = true;
[DoNotRename]
public bool AIMoreMoney = true; public bool AIMoreMoney = true;
[DoNotRename]
public float LandThreshold = -1f; public float LandThreshold = -1f;
[DoNotRename]
public float AnimationSpeed = 1f; public float AnimationSpeed = 1f;
[DoNotRename]
public bool DebugMode = false; public bool DebugMode = false;
[DoNotRename]
public bool DebugHideCenterMessage = false; public bool DebugHideCenterMessage = false;
[Header("Play Settings")] [Header("Play Settings")]
[DoNotRename]
public int cityCount; public int cityCount;
[DoNotRename]
public int unitCount; public int unitCount;
[DoNotRename]
public int turn; public int turn;
[DoNotRename]
public int renko = 0; //真正的玩家一人 public int renko = 0; //真正的玩家一人
[DoNotRename]
public bool IsNetActionExecuting = false; public bool IsNetActionExecuting = false;
[Header("RenderObject")] [Header("RenderObject")]
[DoNotRename]
public GameObject ROMapRenderer; public GameObject ROMapRenderer;
//用来帮助借调一些必须通过main来承载的数据 //用来帮助借调一些必须通过main来承载的数据
[Header("SuperBank")] [Header("SuperBank")]
[DoNotRename]
public Material URPDefaultMat; public Material URPDefaultMat;
//--------------------------------new data type-------------------------------- //--------------------------------new data type--------------------------------
[NonSerialized] public MapConfig MapConfig; [NonSerialized] public MapConfig MapConfig;
@ -138,6 +156,7 @@ namespace TH1_Logic.Core
MatchConfigManager.Instance.Init(); MatchConfigManager.Instance.Init();
} }
[DoNotRename]
IEnumerator Start() IEnumerator Start()
{ {
_isStarted = false; _isStarted = false;
@ -820,6 +839,7 @@ namespace TH1_Logic.Core
} }
// Update is called once per frame // Update is called once per frame
[DoNotRename]
void Update() void Update()
{ {
if (!_isStarted) if (!_isStarted)
@ -916,6 +936,7 @@ namespace TH1_Logic.Core
MapData = null; MapData = null;
} }
[DoNotRename]
private void OnDestroy() private void OnDestroy()
{ {
LobbyManager.Instance.Lobby.Cleanup(); LobbyManager.Instance.Lobby.Cleanup();

View File

@ -1,7 +1,11 @@
using System; using System;
using System.Collections;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text.RegularExpressions;
using OPS.Mono.Cecil;
using TH1_Logic.Hotfix; using TH1_Logic.Hotfix;
using UnityEditor; using UnityEditor;
using UnityEditor.Build; using UnityEditor.Build;
@ -13,6 +17,11 @@ namespace TH1_Logic.Editor.HybridCLR
{ {
private const string HybridClrInstallerMenu = "HybridCLR/Installer..."; private const string HybridClrInstallerMenu = "HybridCLR/Installer...";
private const string HybridClrGenerateAllMenu = "HybridCLR/Generate/All"; private const string HybridClrGenerateAllMenu = "HybridCLR/Generate/All";
private const string OpsObfuscatorSettingsPath = "Assets/OPS/Obfuscator/Settings/Obfuscator_Settings.json";
private static readonly Regex OpsObfuscationRegex = new Regex(
"(?<prefix>\"Key\"\\s*:\\s*\"Global_Enable_Obfuscation\"\\s*,\\s*\"Value\"\\s*:\\s*\")(?<value>True|False)(?<suffix>\")",
RegexOptions.Compiled);
public const long MinimumHotfixDllSize = 64 * 1024; public const long MinimumHotfixDllSize = 64 * 1024;
[MenuItem("Tools/TH1/iOS Migration/HybridCLR/1. Run HybridCLR Installer")] [MenuItem("Tools/TH1/iOS Migration/HybridCLR/1. Run HybridCLR Installer")]
@ -74,6 +83,11 @@ namespace TH1_Logic.Editor.HybridCLR
} }
public static bool BuildAndCopyHotfixArtifacts(bool developmentBuild) public static bool BuildAndCopyHotfixArtifacts(bool developmentBuild)
{
return BuildAndCopyHotfixArtifacts(developmentBuild, IsHotfixObfuscationEnabled());
}
public static bool BuildAndCopyHotfixArtifacts(bool developmentBuild, bool obfuscateHotfixDll)
{ {
if (!TryCompileHotfixDll(developmentBuild)) if (!TryCompileHotfixDll(developmentBuild))
{ {
@ -81,7 +95,13 @@ namespace TH1_Logic.Editor.HybridCLR
return false; return false;
} }
var copiedHotfixDll = CopyHotfixDll(); if (!TryPrepareHotfixDllForCopy(obfuscateHotfixDll, out var hotfixDllPath))
{
Debug.LogError("[TH1.HybridCLR] Prepare hotfix dll failed. Skip copying hotfix artifacts.");
return false;
}
var copiedHotfixDll = CopyHotfixDll(hotfixDllPath);
var copiedAotMetadata = CopyAotMetadataDlls(); var copiedAotMetadata = CopyAotMetadataDlls();
AssetDatabase.Refresh(); AssetDatabase.Refresh();
return copiedHotfixDll && copiedAotMetadata; return copiedHotfixDll && copiedAotMetadata;
@ -99,6 +119,11 @@ namespace TH1_Logic.Editor.HybridCLR
return Path.Combine("HybridCLRData", "HotUpdateDlls", buildTarget.ToString(), HotfixManifest.HotfixAssemblyName + ".dll"); return Path.Combine("HybridCLRData", "HotUpdateDlls", buildTarget.ToString(), HotfixManifest.HotfixAssemblyName + ".dll");
} }
public static string GetObfuscatedHotfixDllPath(BuildTarget buildTarget)
{
return Path.Combine("HybridCLRData", "ObfuscatedHotUpdateDlls", buildTarget.ToString(), HotfixManifest.HotfixAssemblyName + ".dll");
}
public static string GetStreamingHotfixDllPath() public static string GetStreamingHotfixDllPath()
{ {
return Path.Combine( return Path.Combine(
@ -137,9 +162,28 @@ namespace TH1_Logic.Editor.HybridCLR
return true; return true;
} }
private static bool CopyHotfixDll() private static bool TryPrepareHotfixDllForCopy(bool obfuscateHotfixDll, out string hotfixDllPath)
{ {
var source = GetHotfixDllSourcePath(EditorUserBuildSettings.activeBuildTarget); var source = GetHotfixDllSourcePath(EditorUserBuildSettings.activeBuildTarget);
hotfixDllPath = source;
if (!IsUsableHotfixDll(source, out var message))
{
Debug.LogError($"[TH1.HybridCLR] hotfix dll is not usable before obfuscation: {message}");
return false;
}
if (!obfuscateHotfixDll)
{
Debug.Log("[TH1.HybridCLR] OPS obfuscation is disabled. Copy raw hotfix dll.");
return true;
}
return TryObfuscateHotfixDll(source, out hotfixDllPath);
}
private static bool CopyHotfixDll(string source)
{
if (File.Exists(source) && new FileInfo(source).Length < MinimumHotfixDllSize) if (File.Exists(source) && new FileInfo(source).Length < MinimumHotfixDllSize)
{ {
Debug.LogError($"[TH1.HybridCLR] hotfix dll is too small and looks stale: {source}"); Debug.LogError($"[TH1.HybridCLR] hotfix dll is too small and looks stale: {source}");
@ -151,17 +195,491 @@ namespace TH1_Logic.Editor.HybridCLR
return CopyFile(source, destination, "hotfix dll"); return CopyFile(source, destination, "hotfix dll");
} }
public static bool IsHotfixObfuscationEnabled()
{
var path = GetProjectPath(OpsObfuscatorSettingsPath);
if (!File.Exists(path))
{
Debug.LogWarning($"[TH1.HybridCLR] OPS settings missing. Hotfix dll will not be obfuscated: {OpsObfuscatorSettingsPath}");
return false;
}
if (!TryReadOpsObfuscationEnabled(out var enabled))
{
Debug.LogWarning($"[TH1.HybridCLR] Cannot read Global_Enable_Obfuscation from {OpsObfuscatorSettingsPath}. Hotfix dll will not be obfuscated.");
return false;
}
return enabled;
}
private static bool TryObfuscateHotfixDll(string source, out string obfuscatedPath)
{
var targetPath = GetObfuscatedHotfixDllPath(EditorUserBuildSettings.activeBuildTarget);
obfuscatedPath = targetPath;
try
{
Directory.CreateDirectory(Path.GetDirectoryName(targetPath));
File.Copy(source, targetPath, true);
RunWithOpsObfuscationTemporarilyEnabled(() => RunOpsObfuscationForHotfixDll(targetPath));
if (!IsUsableHotfixDll(targetPath, out var message))
{
Debug.LogError($"[TH1.HybridCLR] obfuscated hotfix dll is not usable: {message}");
return false;
}
if (!VerifyHotfixObfuscationKeepRules(targetPath))
{
return false;
}
Debug.Log($"[TH1.HybridCLR] Obfuscated hotfix dll: {targetPath}");
return true;
}
catch (Exception e)
{
Debug.LogError($"[TH1.HybridCLR] OPS obfuscate hotfix dll failed:\n{e}");
return false;
}
}
private static void RunWithOpsObfuscationTemporarilyEnabled(System.Action action)
{
var canRestore = TryReadOpsObfuscationEnabled(out var previousEnabled);
if (canRestore && !previousEnabled)
{
SetOpsObfuscationEnabled(true);
}
try
{
action();
}
finally
{
if (canRestore)
{
SetOpsObfuscationEnabled(previousEnabled);
}
}
}
private static bool TryReadOpsObfuscationEnabled(out bool enabled)
{
enabled = false;
var path = GetProjectPath(OpsObfuscatorSettingsPath);
if (!File.Exists(path))
{
return false;
}
var json = File.ReadAllText(path);
var matches = OpsObfuscationRegex.Matches(json);
if (matches.Count != 1)
{
return false;
}
enabled = string.Equals(matches[0].Groups["value"].Value, "True", StringComparison.OrdinalIgnoreCase);
return true;
}
public static void SetOpsObfuscationEnabled(bool enabled)
{
var path = GetProjectPath(OpsObfuscatorSettingsPath);
if (!File.Exists(path))
{
throw new FileNotFoundException($"OPS obfuscator settings not found: {OpsObfuscatorSettingsPath}", path);
}
var json = File.ReadAllText(path);
var matches = OpsObfuscationRegex.Matches(json);
if (matches.Count != 1)
{
throw new InvalidOperationException($"Cannot find a unique Global_Enable_Obfuscation entry in {OpsObfuscatorSettingsPath}.");
}
var updated = OpsObfuscationRegex.Replace(json, match =>
$"{match.Groups["prefix"].Value}{(enabled ? "True" : "False")}{match.Groups["suffix"].Value}", 1);
if (updated == json) return;
File.WriteAllText(path, updated);
AssetDatabase.ImportAsset(OpsObfuscatorSettingsPath);
}
private static void RunOpsObfuscationForHotfixDll(string hotfixDllPath)
{
var editorSettingsType = RequireType("OPS.Obfuscator.Editor.Settings.Unity.Editor.EditorSettings");
var buildSettingsType = RequireType("OPS.Obfuscator.Editor.Settings.Unity.Build.BuildSettings");
var assemblyLoadInfoType = RequireType("OPS.Obfuscator.Editor.Assembly.AssemblyLoadInfo");
var obfuscatorType = RequireType("OPS.Obfuscator.Editor.Obfuscator");
var editorSettings = CreateInstance(editorSettingsType);
var buildSettings = CreateInstance(buildSettingsType);
SetMember(buildSettings, "IsDevelopmentBuild", EditorUserBuildSettings.development);
SetMember(buildSettings, "BuildTarget", EditorUserBuildSettings.activeBuildTarget);
SetMember(buildSettings, "BuildTargetGroup", EditorUserBuildSettings.selectedBuildTargetGroup);
SetMember(buildSettings, "UnityBuildReport", null);
SetMember(buildSettings, "IsIL2CPPBuild", PlayerSettings.GetScriptingBackend(EditorUserBuildSettings.selectedBuildTargetGroup) == ScriptingImplementation.IL2CPP);
var compression = GetOpsCompressionValue(buildSettingsType);
if (compression != null)
{
TrySetMember(buildSettings, "Compression", compression);
}
SetMember(buildSettings, "BuildIntoProject", false);
SetMember(buildSettings, "AssemblyDependencyDirectoryPathList", CreateStringList(GetOpsDependencyDirectories(hotfixDllPath)));
SetMember(buildSettings, "AssemblyLoadInfoList", CreateAssemblyLoadInfoList(assemblyLoadInfoType, hotfixDllPath));
obfuscatorType.GetMethod("Init", BindingFlags.Public | BindingFlags.Static)?.Invoke(null, null);
var singleton = obfuscatorType.GetProperty("Singleton", BindingFlags.Public | BindingFlags.Static)?.GetValue(null);
if (singleton == null)
{
throw new InvalidOperationException("OPS Obfuscator singleton is unavailable.");
}
EditorApplication.LockReloadAssemblies();
try
{
var method = obfuscatorType.GetMethod("PostAssemblyBuild", BindingFlags.Public | BindingFlags.Instance);
if (method == null)
{
throw new MissingMethodException(obfuscatorType.FullName, "PostAssemblyBuild");
}
method.Invoke(singleton, new[] { editorSettings, buildSettings });
}
catch (TargetInvocationException e)
{
throw e.InnerException ?? e;
}
finally
{
EditorApplication.UnlockReloadAssemblies();
}
}
private static IList CreateAssemblyLoadInfoList(Type assemblyLoadInfoType, string hotfixDllPath)
{
var listType = typeof(List<>).MakeGenericType(assemblyLoadInfoType);
var list = (IList)Activator.CreateInstance(listType);
list.Add(CreateAssemblyLoadInfo(assemblyLoadInfoType, hotfixDllPath, true, false));
return list;
}
private static object CreateAssemblyLoadInfo(Type assemblyLoadInfoType, string filePath, bool obfuscate, bool helper)
{
var loadInfo = CreateInstance(assemblyLoadInfoType);
SetMember(loadInfo, "FilePath", Path.GetFullPath(filePath));
SetMember(loadInfo, "Obfuscate", obfuscate);
TrySetMember(loadInfo, "IsUnityAssembly", !helper);
TrySetMember(loadInfo, "IsThirdPartyAssembly", helper);
TrySetMember(loadInfo, "IsThirdParty", helper);
TrySetMember(loadInfo, "IsHelperAssembly", helper);
TrySetMember(loadInfo, "IsHelper", helper);
return loadInfo;
}
private static List<string> CreateStringList(IEnumerable<string> values)
{
return values
.Where(path => !string.IsNullOrWhiteSpace(path))
.Select(Path.GetFullPath)
.Where(Directory.Exists)
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
}
private static IEnumerable<string> GetOpsDependencyDirectories(string hotfixDllPath)
{
yield return Path.GetDirectoryName(hotfixDllPath);
yield return GetProjectPath("Library/ScriptAssemblies");
yield return GetProjectPath("Assets/Plugins");
yield return GetProjectPath("Assets/OPS/Plugins");
yield return GetProjectPath("Assets/OPS/Obfuscator/Plugins");
yield return GetProjectPath("Assets/OPS/Obfuscator/Editor/Plugins");
var unityEditorDir = EditorApplication.applicationContentsPath;
yield return Path.Combine(unityEditorDir, "Managed");
yield return Path.Combine(unityEditorDir, "Managed", "UnityEngine");
yield return Path.Combine(unityEditorDir, "UnityReferenceAssemblies", "unity-4.8-api");
yield return Path.Combine(unityEditorDir, "UnityReferenceAssemblies", "unity-4.8-api", "Facades");
var packageCache = GetProjectPath("Library/PackageCache");
if (Directory.Exists(packageCache))
{
foreach (var dll in Directory.EnumerateFiles(packageCache, "*.dll", SearchOption.AllDirectories))
{
yield return Path.GetDirectoryName(dll);
}
}
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
if (assembly.IsDynamic) continue;
var location = string.Empty;
try
{
location = assembly.Location;
}
catch
{
// Some editor assemblies do not expose a stable file location.
}
if (!string.IsNullOrWhiteSpace(location))
{
yield return Path.GetDirectoryName(location);
}
}
}
private static bool VerifyHotfixObfuscationKeepRules(string hotfixDllPath)
{
try
{
using var assembly = AssemblyDefinition.ReadAssembly(hotfixDllPath);
var missing = new List<string>();
var entryType = FindCecilType(assembly.MainModule, HotfixManifest.EntryTypeName);
if (entryType == null)
{
missing.Add(HotfixManifest.EntryTypeName);
}
else if (!entryType.Methods.Any(method =>
method.Name == HotfixManifest.EntryMethodName &&
method.IsPublic &&
method.IsStatic))
{
missing.Add($"{HotfixManifest.EntryTypeName}.{HotfixManifest.EntryMethodName}");
}
var mainType = FindCecilType(assembly.MainModule, HotfixManifest.RuntimeMainTypeName);
if (mainType == null)
{
missing.Add(HotfixManifest.RuntimeMainTypeName);
}
else
{
foreach (var fieldName in RequiredRuntimeMainFieldNames)
{
if (!mainType.Fields.Any(field => field.Name == fieldName))
{
missing.Add($"{HotfixManifest.RuntimeMainTypeName}.{fieldName}");
}
}
}
foreach (var typeName in RequiredAchievementConditionTypeNames)
{
if (FindCecilType(assembly.MainModule, typeName) == null)
{
missing.Add(typeName);
}
}
if (missing.Count <= 0)
{
return true;
}
Debug.LogError($"[TH1.HybridCLR] obfuscated hotfix dll is missing required reflection metadata: {string.Join(", ", missing)}");
return false;
}
catch (Exception e)
{
Debug.LogError($"[TH1.HybridCLR] verify obfuscated hotfix dll failed: {hotfixDllPath}\n{e}");
return false;
}
}
private static readonly string[] RequiredRuntimeMainFieldNames =
{
"NoAI",
"FullSight",
"AIActionTime",
"AIAllTech",
"AIMoreMoney",
"LandThreshold",
"AnimationSpeed",
"DebugMode",
"DebugHideCenterMessage",
"cityCount",
"unitCount",
"turn",
"renko",
"IsNetActionExecuting",
"ROMapRenderer",
"URPDefaultMat",
};
private static readonly string[] RequiredAchievementConditionTypeNames =
{
"Logic.Achievement.AchievementConditionBase",
"Logic.Achievement.TrainGiantCondition",
"Logic.Achievement.BuildWonderConditionCondition",
"Logic.Achievement.WonderInCityConditionCondition",
"Logic.Achievement.UnitOnWonderConditionCondition",
"Logic.Achievement.AroundBuildingsConditionCondition",
"Logic.Achievement.AroundWondersConditionCondition",
"Logic.Achievement.AroundEnemyUnitsConditionCondition",
"Logic.Achievement.AroundSelfUnitsConditionCondition",
"Logic.Achievement.AroundCityGridsConditionCondition",
};
private static TypeDefinition FindCecilType(ModuleDefinition module, string fullName)
{
return EnumerateCecilTypes(module.Types)
.FirstOrDefault(type => type.FullName == fullName);
}
private static IEnumerable<TypeDefinition> EnumerateCecilTypes(IEnumerable<TypeDefinition> types)
{
foreach (var type in types)
{
yield return type;
foreach (var nestedType in EnumerateCecilTypes(type.NestedTypes))
{
yield return nestedType;
}
}
}
private static Type RequireType(string fullName)
{
var type = FindType(fullName);
if (type == null)
{
throw new InvalidOperationException($"Required type not found: {fullName}");
}
return type;
}
private static object CreateInstance(Type type)
{
var defaultCtor = type.GetConstructor(
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance,
null,
Type.EmptyTypes,
null);
if (defaultCtor != null)
{
return defaultCtor.Invoke(null);
}
var ctor = type.GetConstructors(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
.OrderBy(item => item.GetParameters().Length)
.FirstOrDefault();
if (ctor == null)
{
throw new MissingMethodException(type.FullName, ".ctor");
}
var parameters = ctor.GetParameters();
var args = parameters
.Select(parameter => parameter.HasDefaultValue ? parameter.DefaultValue : GetDefaultValue(parameter.ParameterType))
.ToArray();
return ctor.Invoke(args);
}
private static object GetDefaultValue(Type type)
{
return type.IsValueType ? Activator.CreateInstance(type) : null;
}
private static object GetOpsCompressionValue(Type buildSettingsType)
{
var memberType = GetMemberType(buildSettingsType, "Compression");
var method = typeof(EditorUserBuildSettings).GetMethod(
"GetCompressionType",
BindingFlags.NonPublic | BindingFlags.Static);
if (memberType == null || method == null)
{
return null;
}
var unityCompression = method.Invoke(null, new object[] { EditorUserBuildSettings.selectedBuildTargetGroup });
var value = Convert.ToInt32(unityCompression);
return Enum.ToObject(memberType, value);
}
private static Type GetMemberType(Type type, string memberName)
{
var property = type.GetProperty(memberName, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
if (property != null)
{
return property.PropertyType;
}
var field = type.GetField(memberName, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
return field?.FieldType;
}
private static void SetMember(object instance, string memberName, object value)
{
if (instance == null) throw new ArgumentNullException(nameof(instance));
var type = instance.GetType();
var property = type.GetProperty(memberName, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
if (property != null)
{
var setter = property.GetSetMethod(true);
if (setter != null)
{
setter.Invoke(instance, new[] { value });
return;
}
}
var field = type.GetField(memberName, BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
if (field != null)
{
field.SetValue(instance, value);
return;
}
throw new MissingMemberException(type.FullName, memberName);
}
private static bool TrySetMember(object instance, string memberName, object value)
{
try
{
SetMember(instance, memberName, value);
return true;
}
catch (MissingMemberException)
{
return false;
}
}
private static bool CopyAotMetadataDlls() private static bool CopyAotMetadataDlls()
{ {
var sourceDir = GetAotMetadataSourceDir(EditorUserBuildSettings.activeBuildTarget); var sourceDir = GetAotMetadataSourceDir(EditorUserBuildSettings.activeBuildTarget);
var destinationDir = GetStreamingAotMetadataDir(); var destinationDir = GetStreamingAotMetadataDir();
var group = BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget);
var requiresAotMetadata = PlayerSettings.GetScriptingBackend(group) == ScriptingImplementation.IL2CPP;
if (!Directory.Exists(sourceDir)) if (!Directory.Exists(sourceDir))
{ {
Debug.LogError($"[TH1.HybridCLR] AOT metadata source missing: {sourceDir}. Run HybridCLR Installer, then HybridCLR/Generate/All after an IL2CPP target is selected."); var message = $"[TH1.HybridCLR] AOT metadata source missing: {sourceDir}. Run HybridCLR Installer, then HybridCLR/Generate/All after an IL2CPP target is selected.";
if (requiresAotMetadata)
{
Debug.LogError(message);
return false; return false;
} }
Debug.LogWarning(message + " Current target uses Mono, so continue without AOT metadata.");
return true;
}
var copiedAll = true; var copiedAll = true;
Directory.CreateDirectory(destinationDir); Directory.CreateDirectory(destinationDir);
foreach (var fileName in HotfixManifest.AotMetadataAssemblyFileNames) foreach (var fileName in HotfixManifest.AotMetadataAssemblyFileNames)
@ -171,7 +689,15 @@ namespace TH1_Logic.Editor.HybridCLR
if (!File.Exists(source)) if (!File.Exists(source))
{ {
copiedAll = false; copiedAll = false;
Debug.LogError($"[TH1.HybridCLR] AOT metadata dll missing: {source}"); var message = $"[TH1.HybridCLR] AOT metadata dll missing: {source}";
if (requiresAotMetadata)
{
Debug.LogError(message);
}
else
{
Debug.LogWarning(message + " Current target uses Mono, so continue without this AOT metadata file.");
}
continue; continue;
} }
@ -179,7 +705,7 @@ namespace TH1_Logic.Editor.HybridCLR
Debug.Log($"[TH1.HybridCLR] Copied AOT metadata: {destination}"); Debug.Log($"[TH1.HybridCLR] Copied AOT metadata: {destination}");
} }
return copiedAll; return requiresAotMetadata ? copiedAll : true;
} }
private static bool ExecuteHybridClrMenu(string menuPath) private static bool ExecuteHybridClrMenu(string menuPath)
@ -314,6 +840,12 @@ namespace TH1_Logic.Editor.HybridCLR
return $"{length} B"; return $"{length} B";
} }
private static string GetProjectPath(string relativePath)
{
var projectRoot = Directory.GetParent(Application.dataPath)?.FullName ?? Application.dataPath;
return Path.Combine(projectRoot, relativePath.Replace('/', Path.DirectorySeparatorChar));
}
private static Type FindType(string fullName) private static Type FindType(string fullName)
{ {
return AppDomain.CurrentDomain.GetAssemblies() return AppDomain.CurrentDomain.GetAssemblies()

View File

@ -1,6 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Reflection; using System.Reflection;
using System.Text; using System.Text;
using TH1_Logic.Editor.HybridCLR; using TH1_Logic.Editor.HybridCLR;
@ -155,6 +156,17 @@ namespace TH1_Logic.Editor
}); });
} }
if (GUILayout.Button("测试 Hotfix 混淆", GUILayout.Height(32)))
{
RunAction("Test Hotfix Obfuscation", () =>
{
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(_developmentBuild, true))
{
throw new Exception("Test hotfix obfuscation failed. See Console for details.");
}
});
}
EditorGUILayout.Space(6); EditorGUILayout.Space(6);
EditorGUILayout.LabelField("YooAsset", EditorStyles.boldLabel); EditorGUILayout.LabelField("YooAsset", EditorStyles.boldLabel);
using (new EditorGUILayout.HorizontalScope()) using (new EditorGUILayout.HorizontalScope())
@ -303,18 +315,48 @@ namespace TH1_Logic.Editor
internal static class TH1MigrationBuildStatus internal static class TH1MigrationBuildStatus
{ {
public static List<MigrationStatusItem> Collect(BuildTarget target) public static List<MigrationStatusItem> Collect(BuildTarget target)
{
return Collect(target, TH1HybridCLRBuildTools.IsHotfixObfuscationEnabled(), true);
}
public static List<MigrationStatusItem> Collect(BuildTarget target, bool expectObfuscatedHotfix)
{
return Collect(target, expectObfuscatedHotfix, true);
}
public static List<MigrationStatusItem> Collect(BuildTarget target, bool expectObfuscatedHotfix, bool checkYooAssetAb)
{ {
var items = new List<MigrationStatusItem>(); var items = new List<MigrationStatusItem>();
AddHotfixStatus(items, target); AddHotfixStatus(items, target, expectObfuscatedHotfix);
AddAotMetadataStatus(items, target); AddAotMetadataStatus(items, target);
if (checkYooAssetAb)
{
AddYooAssetStatus(items); AddYooAssetStatus(items);
}
else
{
items.Add(new MigrationStatusItem(
"4. YooAsset 内置 AB",
MigrationStatusLevel.Warning,
"已按一体化出包选项跳过检查,将沿用 StreamingAssets 中已有的 YooAsset AB。"));
}
return items; return items;
} }
public static List<string> GetBuildBlockingMessages(BuildTarget target) public static List<string> GetBuildBlockingMessages(BuildTarget target)
{
return GetBuildBlockingMessages(target, TH1HybridCLRBuildTools.IsHotfixObfuscationEnabled(), true);
}
public static List<string> GetBuildBlockingMessages(BuildTarget target, bool expectObfuscatedHotfix)
{
return GetBuildBlockingMessages(target, expectObfuscatedHotfix, true);
}
public static List<string> GetBuildBlockingMessages(BuildTarget target, bool expectObfuscatedHotfix, bool checkYooAssetAb)
{ {
var errors = new List<string>(); var errors = new List<string>();
foreach (var item in Collect(target)) foreach (var item in Collect(target, expectObfuscatedHotfix, checkYooAssetAb))
{ {
if (item.Level == MigrationStatusLevel.Error) if (item.Level == MigrationStatusLevel.Error)
{ {
@ -325,9 +367,10 @@ namespace TH1_Logic.Editor
return errors; return errors;
} }
private static void AddHotfixStatus(List<MigrationStatusItem> items, BuildTarget target) private static void AddHotfixStatus(List<MigrationStatusItem> items, BuildTarget target, bool expectObfuscatedHotfix)
{ {
var source = TH1HybridCLRBuildTools.GetHotfixDllSourcePath(target); var source = TH1HybridCLRBuildTools.GetHotfixDllSourcePath(target);
var obfuscated = TH1HybridCLRBuildTools.GetObfuscatedHotfixDllPath(target);
var streaming = TH1HybridCLRBuildTools.GetStreamingHotfixDllPath(); var streaming = TH1HybridCLRBuildTools.GetStreamingHotfixDllPath();
var sourceOk = TH1HybridCLRBuildTools.IsUsableHotfixDll(source, out var sourceMessage); var sourceOk = TH1HybridCLRBuildTools.IsUsableHotfixDll(source, out var sourceMessage);
@ -336,6 +379,22 @@ namespace TH1_Logic.Editor
sourceOk ? MigrationStatusLevel.Ok : MigrationStatusLevel.Error, sourceOk ? MigrationStatusLevel.Ok : MigrationStatusLevel.Error,
$"{sourceMessage}\n这是 HybridCLR 针对当前平台编出来的 TH1.Hotfix.dll。")); $"{sourceMessage}\n这是 HybridCLR 针对当前平台编出来的 TH1.Hotfix.dll。"));
var expected = source;
var expectedOk = sourceOk;
var expectedLabel = "未混淆输出";
if (expectObfuscatedHotfix)
{
var obfuscatedOk = TH1HybridCLRBuildTools.IsUsableHotfixDll(obfuscated, out var obfuscatedMessage);
items.Add(new MigrationStatusItem(
"1.5 OPS 混淆后 DLL 输出",
obfuscatedOk ? MigrationStatusLevel.Ok : MigrationStatusLevel.Error,
$"{obfuscatedMessage}\n这是打包会优先拷贝的 TH1.Hotfix.dll。"));
expected = obfuscated;
expectedOk = obfuscatedOk;
expectedLabel = "混淆输出";
}
var streamingOk = TH1HybridCLRBuildTools.IsUsableHotfixDll(streaming, out var streamingMessage); var streamingOk = TH1HybridCLRBuildTools.IsUsableHotfixDll(streaming, out var streamingMessage);
var streamingLevel = streamingOk ? MigrationStatusLevel.Ok : MigrationStatusLevel.Error; var streamingLevel = streamingOk ? MigrationStatusLevel.Ok : MigrationStatusLevel.Error;
var streamingDetails = $"{streamingMessage}\n{streaming}"; var streamingDetails = $"{streamingMessage}\n{streaming}";
@ -345,15 +404,15 @@ namespace TH1_Logic.Editor
streamingLevel = MigrationStatusLevel.Error; streamingLevel = MigrationStatusLevel.Error;
streamingDetails += "\n该 DLL 疑似引用 UnityEditor不能进 PC/iOS 包。请用面板重新构建目标平台热更 DLL。"; streamingDetails += "\n该 DLL 疑似引用 UnityEditor不能进 PC/iOS 包。请用面板重新构建目标平台热更 DLL。";
} }
else if (streamingOk && sourceOk) else if (streamingOk && expectedOk)
{ {
var sourceInfo = new FileInfo(source); var sourceInfo = new FileInfo(expected);
var streamingInfo = new FileInfo(streaming); var streamingInfo = new FileInfo(streaming);
if (streamingInfo.LastWriteTimeUtc.AddSeconds(1) < sourceInfo.LastWriteTimeUtc || if (streamingInfo.LastWriteTimeUtc.AddSeconds(1) < sourceInfo.LastWriteTimeUtc ||
streamingInfo.Length != sourceInfo.Length) streamingInfo.Length != sourceInfo.Length)
{ {
streamingLevel = MigrationStatusLevel.Error; streamingLevel = MigrationStatusLevel.Error;
streamingDetails += "\n它和第 1 步的输出不一致,请重新执行大按钮。"; streamingDetails += $"\n它和{expectedLabel}不一致,请重新执行大按钮。";
} }
} }

View File

@ -1,4 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using TH1_Logic.Editor.HybridCLR; using TH1_Logic.Editor.HybridCLR;
@ -16,7 +17,32 @@ namespace TH1_Logic.Editor
{ {
private const string BuildDirArg = "-th1SmokeBuildDir"; private const string BuildDirArg = "-th1SmokeBuildDir";
private const string DefaultBuildSubDirectory = "TH1/CodexSmoke"; private const string DefaultBuildSubDirectory = "TH1/CodexSmoke";
private const string ProductName = "TOHOTOPIA";
private const string ExeName = "TOHOTOPIA.exe"; private const string ExeName = "TOHOTOPIA.exe";
private static readonly string[] BaseSharedDefines =
{
"UNITY",
"ENABLE_VIEW",
"NODECANVAS"
};
private static readonly string[] ControlledDefines =
{
"UNITY",
"ENABLE_VIEW",
"NODECANVAS",
"STEAMWORKS_NET",
"STEAM_CHANNEL",
"USE_INPUT",
"ENABLE_SPEEDUP",
"ENABLE_TRAIN",
"ENABLE_AIMODEL",
"GAME_AUTO_DEBUG",
"CHECK_ACTIONDEFFERENCE",
"STEAM_TEST",
"TH1_PLATFORM_PC",
"TH1_PLATFORM_IOS"
};
[MenuItem("Tools/TH1/iOS Migration/Command Line/Prepare And Build Windows Smoke")] [MenuItem("Tools/TH1/iOS Migration/Command Line/Prepare And Build Windows Smoke")]
public static void PrepareAndBuildWindowsSmoke() public static void PrepareAndBuildWindowsSmoke()
@ -31,6 +57,19 @@ namespace TH1_Logic.Editor
}); });
} }
[MenuItem("Tools/TH1/iOS Migration/Command Line/Build Windows Debug Hotfix Obfuscation Smoke")]
public static void BuildWindowsDebugHotfixObfuscationSmoke()
{
RunBatchAction(() =>
{
ConfigureWindowsIl2CppDebugHotfixObfuscationSettings();
PrepareWindowsDebugHotfixObfuscation();
var exePath = BuildWindowsSmokePlayer(true);
Debug.Log($"[TH1.Migration.CLI] Windows debug hotfix-obfuscation smoke build OK: {exePath}");
});
}
[MenuItem("Tools/TH1/iOS Migration/Command Line/Prepare Current Platform")] [MenuItem("Tools/TH1/iOS Migration/Command Line/Prepare Current Platform")]
public static void PrepareCurrentPlatformMenu() public static void PrepareCurrentPlatformMenu()
{ {
@ -65,6 +104,93 @@ namespace TH1_Logic.Editor
Debug.Log("[TH1.Migration.CLI] Prepare current platform OK."); Debug.Log("[TH1.Migration.CLI] Prepare current platform OK.");
} }
private static void PrepareWindowsDebugHotfixObfuscation()
{
AssetDatabase.SaveAssets();
TH1HybridCLRBuildTools.ConfigureHotfixSettings();
TH1YooAssetBuildTools.ConfigureDefaultPackageCollector();
TH1HybridCLRBuildTools.SetOpsObfuscationEnabled(false);
TH1HybridCLRBuildTools.GenerateAll();
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(true, true))
{
throw new BuildFailedException("[TH1.Migration.CLI] Build obfuscated hotfix dll failed.");
}
TH1YooAssetBuildTools.BuildBuiltinDefaultPackage();
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
var blockers = TH1MigrationBuildStatus.GetBuildBlockingMessages(
EditorUserBuildSettings.activeBuildTarget,
true,
true);
if (blockers.Count > 0)
{
throw new BuildFailedException(
"[TH1.Migration.CLI] Debug hotfix-obfuscation preparation still has blocking errors:\n" +
string.Join("\n", blockers));
}
Debug.Log("[TH1.Migration.CLI] Windows debug hotfix-obfuscation preparation OK.");
}
private static void ConfigureWindowsIl2CppDebugHotfixObfuscationSettings()
{
const BuildTargetGroup group = BuildTargetGroup.Standalone;
const BuildTarget target = BuildTarget.StandaloneWindows64;
if (EditorUserBuildSettings.activeBuildTarget != target)
{
EditorUserBuildSettings.SwitchActiveBuildTarget(group, target);
}
SetWindowsDebugDefines();
PlayerSettings.productName = ProductName;
PlayerSettings.SetScriptingBackend(group, ScriptingImplementation.IL2CPP);
EditorUserBuildSettings.development = true;
EditorUserBuildSettings.allowDebugging = true;
PlayerSettings.usePlayerLog = true;
PlayerSettings.enableInternalProfiler = true;
PlayerSettings.SetStackTraceLogType(LogType.Log, StackTraceLogType.ScriptOnly);
PlayerSettings.SetStackTraceLogType(LogType.Warning, StackTraceLogType.ScriptOnly);
PlayerSettings.SetStackTraceLogType(LogType.Error, StackTraceLogType.ScriptOnly);
PlayerSettings.SetStackTraceLogType(LogType.Assert, StackTraceLogType.ScriptOnly);
PlayerSettings.SetStackTraceLogType(LogType.Exception, StackTraceLogType.ScriptOnly);
Debug.Log("[TH1.Migration.CLI] Configured Windows IL2CPP debug hotfix-obfuscation build settings.");
}
private static void SetWindowsDebugDefines()
{
const BuildTargetGroup group = BuildTargetGroup.Standalone;
var defines = new HashSet<string>(
PlayerSettings.GetScriptingDefineSymbolsForGroup(group)
.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries)
.Select(symbol => symbol.Trim())
.Where(symbol => !string.IsNullOrEmpty(symbol)),
StringComparer.Ordinal);
foreach (var symbol in ControlledDefines)
{
defines.Remove(symbol);
}
foreach (var symbol in BaseSharedDefines)
{
defines.Add(symbol);
}
defines.Add("TH1_PLATFORM_PC");
defines.Add("STEAMWORKS_NET");
defines.Add("STEAM_CHANNEL");
defines.Add("USE_INPUT");
PlayerSettings.SetScriptingDefineSymbolsForGroup(group, string.Join(";", defines.OrderBy(symbol => symbol)));
}
private static void ConfigureWindowsIl2CppSmokeSettings() private static void ConfigureWindowsIl2CppSmokeSettings()
{ {
const BuildTargetGroup group = BuildTargetGroup.Standalone; const BuildTargetGroup group = BuildTargetGroup.Standalone;
@ -88,7 +214,7 @@ namespace TH1_Logic.Editor
Debug.Log("[TH1.Migration.CLI] Configured Windows IL2CPP smoke build settings."); Debug.Log("[TH1.Migration.CLI] Configured Windows IL2CPP smoke build settings.");
} }
private static string BuildWindowsSmokePlayer() private static string BuildWindowsSmokePlayer(bool validateDebugHotfixObfuscation = false)
{ {
var outputRoot = GetSmokeBuildDirectory(); var outputRoot = GetSmokeBuildDirectory();
CleanSmokeBuildDirectory(outputRoot); CleanSmokeBuildDirectory(outputRoot);
@ -110,10 +236,14 @@ namespace TH1_Logic.Editor
locationPathName = outputExe, locationPathName = outputExe,
target = BuildTarget.StandaloneWindows64, target = BuildTarget.StandaloneWindows64,
targetGroup = BuildTargetGroup.Standalone, targetGroup = BuildTargetGroup.Standalone,
options = BuildOptions.Development options = BuildOptions.Development | BuildOptions.AllowDebugging
}; };
var report = BuildPipeline.BuildPlayer(options); BuildReport report;
using (TH1MigrationBuildValidationGate.Suppress())
{
report = BuildPipeline.BuildPlayer(options);
}
var summary = report.summary; var summary = report.summary;
if (summary.result != BuildResult.Succeeded) if (summary.result != BuildResult.Succeeded)
{ {
@ -134,9 +264,46 @@ namespace TH1_Logic.Editor
$"[TH1.Migration.CLI] Build succeeded but no runnable player exe was found under {outputRoot}."); $"[TH1.Migration.CLI] Build succeeded but no runnable player exe was found under {outputRoot}.");
} }
if (validateDebugHotfixObfuscation)
{
ValidateIl2CppDebugHotfixObfuscationOutput(outputRoot, playerExe);
}
return playerExe; return playerExe;
} }
private static void ValidateIl2CppDebugHotfixObfuscationOutput(string outputRoot, string playerExe)
{
var gameAssembly = Directory.GetFiles(outputRoot, "GameAssembly.dll", SearchOption.AllDirectories)
.FirstOrDefault();
if (string.IsNullOrEmpty(gameAssembly))
{
throw new BuildFailedException(
$"[TH1.Migration.CLI] Windows Debug hotfix-obfuscation build must use IL2CPP, but GameAssembly.dll was not found under {outputRoot}.");
}
var playerName = Path.GetFileNameWithoutExtension(playerExe);
var dataDirectory = Path.Combine(Path.GetDirectoryName(playerExe) ?? outputRoot, playerName + "_Data");
var managedDirectory = Path.Combine(dataDirectory, "Managed");
var embeddedHotfixDll = Path.Combine(managedDirectory, "TH1.Hotfix.dll");
if (File.Exists(embeddedHotfixDll))
{
throw new BuildFailedException(
$"[TH1.Migration.CLI] TH1.Hotfix.dll should not be embedded in IL2CPP player Managed directory: {embeddedHotfixDll}");
}
var streamingHotfixDll = Directory
.GetFiles(dataDirectory, "TH1.Hotfix.dll.bytes", SearchOption.AllDirectories)
.FirstOrDefault(path => path.IndexOf("HybridCLR", StringComparison.OrdinalIgnoreCase) >= 0);
if (string.IsNullOrEmpty(streamingHotfixDll))
{
throw new BuildFailedException(
$"[TH1.Migration.CLI] Obfuscated hotfix dll bytes were not copied into player StreamingAssets under {dataDirectory}.");
}
Debug.Log($"[TH1.Migration.CLI] Windows IL2CPP debug hotfix-obfuscation output verified: gameAssembly={gameAssembly}, streaming={streamingHotfixDll}");
}
private static string GetSmokeBuildDirectory() private static string GetSmokeBuildDirectory()
{ {
var argValue = GetCommandLineValue(BuildDirArg); var argValue = GetCommandLineValue(BuildDirArg);

View File

@ -19,6 +19,7 @@ namespace TH1_Logic.Editor
private const string OpsObfuscatorSettingsPath = "Assets/OPS/Obfuscator/Settings/Obfuscator_Settings.json"; private const string OpsObfuscatorSettingsPath = "Assets/OPS/Obfuscator/Settings/Obfuscator_Settings.json";
private const string ProductName = "TOHOTOPIA"; private const string ProductName = "TOHOTOPIA";
private const string ExeName = "TOHOTOPIA.exe"; private const string ExeName = "TOHOTOPIA.exe";
private const string DebugOpsObfuscationEditorPrefsKey = "TH1.UnifiedBuild.DebugOpsObfuscation";
private const string OpsObfuscationEnabledLabel = "开启"; private const string OpsObfuscationEnabledLabel = "开启";
private const string OpsObfuscationDisabledLabel = "关闭"; private const string OpsObfuscationDisabledLabel = "关闭";
private static readonly Regex OpsObfuscationRegex = new Regex( private static readonly Regex OpsObfuscationRegex = new Regex(
@ -58,11 +59,12 @@ namespace TH1_Logic.Editor
private uint _patch; private uint _patch;
private uint _fourth; private uint _fourth;
private BuildPlatformProfile _platform = BuildPlatformProfile.PC; private BuildPlatformProfile _platform = BuildPlatformProfile.PC;
private PackageProfile _package = PackageProfile.Debug; private PackageProfile _package = PackageProfile.Release;
private bool _prepareBeforeBuild = true; private bool _prepareBeforeBuild = true;
private bool _buildPlayer = true; private bool _buildPlayer = true;
private bool _cleanOutput; private bool _cleanOutput = true;
private bool _runMultilingualExportImport = true; private bool _runMultilingualExportImport = true;
private bool _buildYooAssetAb = true;
private bool _showAdvanced; private bool _showAdvanced;
private bool _enableSpeedup; private bool _enableSpeedup;
private bool _enableTrain; private bool _enableTrain;
@ -70,6 +72,7 @@ namespace TH1_Logic.Editor
private bool _gameAutoDebug; private bool _gameAutoDebug;
private bool _checkActionDifference; private bool _checkActionDifference;
private bool _steamTest; private bool _steamTest;
private bool _obfuscateDebugPackage;
private bool _actionScheduled; private bool _actionScheduled;
private string _lastAction = "Ready"; private string _lastAction = "Ready";
private string _stageDetail = string.Empty; private string _stageDetail = string.Empty;
@ -88,6 +91,12 @@ namespace TH1_Logic.Editor
private void OnEnable() private void OnEnable()
{ {
LoadVersionConfig(); LoadVersionConfig();
_obfuscateDebugPackage = EditorPrefs.GetBool(DebugOpsObfuscationEditorPrefsKey, false);
_prepareBeforeBuild = true;
_buildPlayer = true;
_cleanOutput = true;
_runMultilingualExportImport = true;
_buildYooAssetAb = true;
ResetReleaseTogglesIfNeeded(); ResetReleaseTogglesIfNeeded();
} }
@ -119,7 +128,7 @@ namespace TH1_Logic.Editor
} }
EditorGUILayout.HelpBox( EditorGUILayout.HelpBox(
"流程:选版本 -> 选平台 -> 选 Debug/Release -> 勾特殊功能 -> 一键执行。Debug 包会关闭 OPS 混淆Release 包会关闭特殊功能宏并开启 OPS 混淆iOS 配置不会写入 STEAM_CHANNEL/STEAMWORKS_NET。", "流程:选版本 -> 选平台 -> 选 Debug/Release -> 勾特殊功能 -> 一键执行。Debug 包默认携带未混淆 Hotfix DLL可手动勾选混淆Release 包会关闭特殊功能宏并携带混淆 Hotfix DLLiOS 配置不会写入 STEAM_CHANNEL/STEAMWORKS_NET。",
MessageType.Info); MessageType.Info);
} }
@ -191,11 +200,13 @@ namespace TH1_Logic.Editor
_cleanOutput = EditorGUILayout.ToggleLeft("构建前清空本次输出目录", _cleanOutput); _cleanOutput = EditorGUILayout.ToggleLeft("构建前清空本次输出目录", _cleanOutput);
EditorGUILayout.HelpBox("建议多语言导表/导回后再打包。勾选后,一键流程会先执行多语言导出导回,把 DataAssets 同步到 Export再继续构建 AB 和 Player。", MessageType.Warning); EditorGUILayout.HelpBox("建议多语言导表/导回后再打包。勾选后,一键流程会先执行多语言导出导回,把 DataAssets 同步到 Export再继续构建 AB 和 Player。", MessageType.Warning);
_runMultilingualExportImport = EditorGUILayout.ToggleLeft("一键流程中执行多语言导出导回DataAssets -> Export", _runMultilingualExportImport); _runMultilingualExportImport = EditorGUILayout.ToggleLeft("一键流程中执行多语言导出导回DataAssets -> Export", _runMultilingualExportImport);
DrawYooAssetBuildOption();
DrawDebugObfuscationOption();
var group = GetBuildTargetGroup(_platform); var group = GetBuildTargetGroup(_platform);
EditorGUILayout.LabelField("目标平台组", group.ToString()); EditorGUILayout.LabelField("目标平台组", group.ToString());
EditorGUILayout.LabelField("目标 BuildTarget", GetBuildTarget(_platform).ToString()); EditorGUILayout.LabelField("目标 BuildTarget", GetBuildTarget(_platform).ToString());
EditorGUILayout.LabelField("脚本后端", GetScriptingBackend(_platform, _package).ToString()); EditorGUILayout.LabelField("脚本后端", GetSelectedScriptingBackend().ToString());
EditorGUILayout.LabelField("输出目录", GetOutputPathPreview()); EditorGUILayout.LabelField("输出目录", GetOutputPathPreview());
} }
@ -215,12 +226,51 @@ namespace TH1_Logic.Editor
if (_package == PackageProfile.Release) if (_package == PackageProfile.Release)
{ {
EditorGUILayout.HelpBox("发布包会强制关闭上面所有特殊功能宏,并在应用配置时开启 OPS 混淆。", MessageType.None); EditorGUILayout.HelpBox("发布包会强制关闭上面所有特殊功能宏,并携带混淆后的 Hotfix DLL。", MessageType.None);
} }
DrawOpsObfuscationStatus(); DrawOpsObfuscationStatus();
} }
private void DrawYooAssetBuildOption()
{
using (new EditorGUI.DisabledScope(!_prepareBeforeBuild))
{
var next = EditorGUILayout.ToggleLeft("准备流程中构建 YooAsset AB资源没变可关闭", _buildYooAssetAb);
if (next != _buildYooAssetAb)
{
_buildYooAssetAb = next;
}
}
if (_prepareBeforeBuild && !_buildYooAssetAb)
{
var messageType = _runMultilingualExportImport ? MessageType.Warning : MessageType.None;
var message = _runMultilingualExportImport
? "当前会先执行多语言导出导回,但不会重构 AB包内仍会使用旧 AB 里的资源。只在确认资源变化不影响本次测试时这样做。"
: "将跳过 YooAsset Collector 配置和内置 AB 构建;适合只测代码/Hotfix 混淆的 Debug 或 Release 包。";
EditorGUILayout.HelpBox(message, messageType);
}
}
private void DrawDebugObfuscationOption()
{
if (_package == PackageProfile.Release)
{
EditorGUILayout.LabelField("Hotfix DLL 混淆", "Release 包固定开启");
return;
}
var next = EditorGUILayout.ToggleLeft("Debug 包也混淆 Hotfix DLL用于定位混淆后问题", _obfuscateDebugPackage);
if (next == _obfuscateDebugPackage)
{
return;
}
_obfuscateDebugPackage = next;
EditorPrefs.SetBool(DebugOpsObfuscationEditorPrefsKey, _obfuscateDebugPackage);
}
private void DrawActions() private void DrawActions()
{ {
EditorGUILayout.LabelField("执行", EditorStyles.boldLabel); EditorGUILayout.LabelField("执行", EditorStyles.boldLabel);
@ -280,10 +330,19 @@ namespace TH1_Logic.Editor
{ {
ScheduleAction("Build Hotfix DLL", () => ScheduleAction("Build Hotfix DLL", () =>
{ {
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(IsDevelopmentBuild())) if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(IsDevelopmentBuild(), ShouldObfuscateHotfixDll()))
throw new Exception("Build hotfix dll failed. See Console for details."); throw new Exception("Build hotfix dll failed. See Console for details.");
}); });
} }
if (GUILayout.Button("测试 Hotfix 混淆"))
{
ScheduleAction("Test Hotfix Obfuscation", () =>
{
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(IsDevelopmentBuild(), true))
throw new Exception("Test hotfix obfuscation failed. See Console for details.");
});
}
} }
using (new EditorGUILayout.HorizontalScope()) using (new EditorGUILayout.HorizontalScope())
@ -301,7 +360,7 @@ namespace TH1_Logic.Editor
using (new EditorGUILayout.HorizontalScope()) using (new EditorGUILayout.HorizontalScope())
{ {
if (GUILayout.Button("按当前包类型设置 OPS 混淆")) if (GUILayout.Button("应用 Hotfix 混淆设置"))
{ {
ScheduleAction("Apply OPS Obfuscation", ApplyOpsObfuscationSettings); ScheduleAction("Apply OPS Obfuscation", ApplyOpsObfuscationSettings);
} }
@ -403,17 +462,33 @@ namespace TH1_Logic.Editor
private void RunHybridClrAndYooAssetStages() private void RunHybridClrAndYooAssetStages()
{ {
RunBuildStage("配置 HybridCLR", "刷新热更程序集、AOT 元数据和 HybridCLR 设置。", TH1HybridCLRBuildTools.ConfigureHotfixSettings); RunBuildStage("配置 HybridCLR", "刷新热更程序集、AOT 元数据和 HybridCLR 设置。", TH1HybridCLRBuildTools.ConfigureHotfixSettings);
RunBuildStage("配置 YooAsset Collector", "确保 DefaultPackage 收集整个 Assets/BundleResources。", TH1YooAssetBuildTools.ConfigureDefaultPackageCollector); if (_buildYooAssetAb)
RunBuildStage("HybridCLR Generate All", "生成 HybridCLR 必要代码和裁剪引用。", TH1HybridCLRBuildTools.GenerateAll);
RunBuildStage("构建 Hotfix DLL/AOT", "编译热更 DLL 并写入 StreamingAssets。", () =>
{ {
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(IsDevelopmentBuild())) RunBuildStage("配置 YooAsset Collector", "确保 DefaultPackage 收集整个 Assets/BundleResources。", TH1YooAssetBuildTools.ConfigureDefaultPackageCollector);
}
else
{
SkipBuildStage("配置 YooAsset Collector", "已取消准备流程中构建 YooAsset AB。");
}
RunBuildStage("HybridCLR Generate All", "生成 HybridCLR 必要代码和裁剪引用。", TH1HybridCLRBuildTools.GenerateAll);
RunBuildStage("构建 Hotfix DLL/AOT", GetHotfixBuildStageDetail(), () =>
{
if (!TH1HybridCLRBuildTools.BuildAndCopyHotfixArtifacts(IsDevelopmentBuild(), ShouldObfuscateHotfixDll()))
{ {
throw new BuildFailedException("Build hotfix dll failed. See Console for details."); throw new BuildFailedException("Build hotfix dll failed. See Console for details.");
} }
}); });
if (_buildYooAssetAb)
{
RunBuildStage("构建 YooAsset AB", "构建内置 DefaultPackage AssetBundle。", TH1YooAssetBuildTools.BuildBuiltinDefaultPackage); RunBuildStage("构建 YooAsset AB", "构建内置 DefaultPackage AssetBundle。", TH1YooAssetBuildTools.BuildBuiltinDefaultPackage);
RunBuildStage("检查构建阻断项", "确认热更 DLL、AOT Metadata、YooAsset Manifest 都已就绪。", CheckBuildBlockers); }
else
{
SkipBuildStage("构建 YooAsset AB", "已取消;沿用 StreamingAssets 中已有的 YooAsset AB。");
}
RunBuildStage("检查构建阻断项", GetBuildBlockerStageDetail(), CheckBuildBlockers);
} }
private void SkipPrepareStages(string detail) private void SkipPrepareStages(string detail)
@ -432,9 +507,26 @@ namespace TH1_Logic.Editor
UpdateRunningStage("多语言导出导回", message, progress)); UpdateRunningStage("多语言导出导回", message, progress));
} }
private static void CheckBuildBlockers() private string GetHotfixBuildStageDetail()
{ {
var blockers = TH1MigrationBuildStatus.GetBuildBlockingMessages(EditorUserBuildSettings.activeBuildTarget); return ShouldObfuscateHotfixDll()
? "编译热更 DLL单独混淆 TH1.Hotfix.dll并写入 StreamingAssets。"
: "编译热更 DLL 并写入 StreamingAssets。";
}
private string GetBuildBlockerStageDetail()
{
return _buildYooAssetAb
? "确认热更 DLL、AOT Metadata、YooAsset Manifest 都已就绪。"
: "确认热更 DLL、AOT Metadata 已就绪YooAsset AB 按选项跳过检查。";
}
private void CheckBuildBlockers()
{
var blockers = TH1MigrationBuildStatus.GetBuildBlockingMessages(
EditorUserBuildSettings.activeBuildTarget,
ShouldObfuscateHotfixDll(),
_buildYooAssetAb);
if (blockers.Count == 0) return; if (blockers.Count == 0) return;
throw new BuildFailedException( throw new BuildFailedException(
@ -638,7 +730,7 @@ namespace TH1_Logic.Editor
private void ApplyPlayerSettings() private void ApplyPlayerSettings()
{ {
var group = GetBuildTargetGroup(_platform); var group = GetBuildTargetGroup(_platform);
PlayerSettings.SetScriptingBackend(group, GetScriptingBackend(_platform, _package)); PlayerSettings.SetScriptingBackend(group, GetSelectedScriptingBackend());
EditorUserBuildSettings.development = IsDevelopmentBuild(); EditorUserBuildSettings.development = IsDevelopmentBuild();
EditorUserBuildSettings.allowDebugging = IsDevelopmentBuild(); EditorUserBuildSettings.allowDebugging = IsDevelopmentBuild();
PlayerSettings.usePlayerLog = IsDevelopmentBuild(); PlayerSettings.usePlayerLog = IsDevelopmentBuild();
@ -666,30 +758,44 @@ namespace TH1_Logic.Editor
private void DrawOpsObfuscationStatus() private void DrawOpsObfuscationStatus()
{ {
EditorGUILayout.Space(4); EditorGUILayout.Space(4);
EditorGUILayout.LabelField("OPS 混淆", EditorStyles.boldLabel); EditorGUILayout.LabelField("Hotfix DLL 混淆", EditorStyles.boldLabel);
var targetEnabled = ShouldEnableOpsObfuscation(); var targetEnabled = ShouldObfuscateHotfixDll();
EditorGUILayout.LabelField("当前包类型目标", targetEnabled ? $"Release 包:{OpsObfuscationEnabledLabel}" : $"Debug 包:{OpsObfuscationDisabledLabel}"); EditorGUILayout.LabelField("当前包类型目标", GetHotfixObfuscationTargetLabel(targetEnabled));
if (TryReadOpsObfuscationEnabled(out var currentEnabled)) if (TryReadOpsObfuscationEnabled(out var currentEnabled))
{ {
EditorGUILayout.LabelField("当前配置文件状态", currentEnabled ? OpsObfuscationEnabledLabel : OpsObfuscationDisabledLabel); EditorGUILayout.LabelField("OPS 全局配置文件状态", currentEnabled ? OpsObfuscationEnabledLabel : OpsObfuscationDisabledLabel);
} }
else else
{ {
EditorGUILayout.HelpBox($"无法读取 OPS 混淆状态:{OpsObfuscatorSettingsPath}", MessageType.Warning); EditorGUILayout.HelpBox($"无法读取 OPS 混淆状态:{OpsObfuscatorSettingsPath}", MessageType.Warning);
} }
EditorGUILayout.HelpBox("一键流程只在 Hotfix 阶段临时开启 OPS全局配置会保持关闭避免 Build Player 阶段也进入 OPS 钩子。", MessageType.None);
} }
private void ApplyOpsObfuscationSettings() private void ApplyOpsObfuscationSettings()
{ {
var enabled = ShouldEnableOpsObfuscation(); SetOpsObfuscationEnabled(false);
SetOpsObfuscationEnabled(enabled); Debug.Log($"[TH1.UnifiedBuild] OPS player build hook disabled. Hotfix dll obfuscation {(ShouldObfuscateHotfixDll() ? "enabled" : "disabled")} for {_package} package.");
Debug.Log($"[TH1.UnifiedBuild] OPS obfuscation {(enabled ? "enabled" : "disabled")} for {_package} package.");
} }
private bool ShouldEnableOpsObfuscation() private bool ShouldObfuscateHotfixDll()
{ {
return _package == PackageProfile.Release; return _package == PackageProfile.Release ||
(_package == PackageProfile.Debug && _obfuscateDebugPackage);
}
private string GetHotfixObfuscationTargetLabel(bool enabled)
{
if (_package == PackageProfile.Release)
{
return $"Release 包:{OpsObfuscationEnabledLabel}";
}
return enabled
? $"Debug 包:{OpsObfuscationEnabledLabel}(调试混淆问题)"
: $"Debug 包:{OpsObfuscationDisabledLabel}";
} }
private static bool TryReadOpsObfuscationEnabled(out bool enabled) private static bool TryReadOpsObfuscationEnabled(out bool enabled)
@ -741,6 +847,8 @@ namespace TH1_Logic.Editor
private void BuildPlayer() private void BuildPlayer()
{ {
ValidateScriptingBackendBeforeBuild();
var outputPath = GetOutputPath(); var outputPath = GetOutputPath();
var outputDir = _platform == BuildPlatformProfile.iOS ? outputPath : Path.GetDirectoryName(outputPath); var outputDir = _platform == BuildPlatformProfile.iOS ? outputPath : Path.GetDirectoryName(outputPath);
if (string.IsNullOrEmpty(outputDir)) throw new BuildFailedException("Invalid output path."); if (string.IsNullOrEmpty(outputDir)) throw new BuildFailedException("Invalid output path.");
@ -785,6 +893,25 @@ namespace TH1_Logic.Editor
} }
Debug.Log($"[TH1.UnifiedBuild] Build succeeded: {outputPath}"); Debug.Log($"[TH1.UnifiedBuild] Build succeeded: {outputPath}");
if (!Application.isBatchMode)
{
EditorUtility.RevealInFinder(outputDir);
}
}
private void ValidateScriptingBackendBeforeBuild()
{
var group = GetBuildTargetGroup(_platform);
var expected = GetSelectedScriptingBackend();
var actual = PlayerSettings.GetScriptingBackend(group);
if (actual == expected)
{
return;
}
throw new BuildFailedException(
$"Scripting backend mismatch before Build Player. Platform={_platform}, Package={_package}, expected={expected}, actual={actual}. " +
"Run Apply Profile again before building.");
} }
private BuildOptions GetBuildOptions() private BuildOptions GetBuildOptions()
@ -835,10 +962,11 @@ namespace TH1_Logic.Editor
return platform == BuildPlatformProfile.iOS ? BuildTargetGroup.iOS : BuildTargetGroup.Standalone; return platform == BuildPlatformProfile.iOS ? BuildTargetGroup.iOS : BuildTargetGroup.Standalone;
} }
private static ScriptingImplementation GetScriptingBackend(BuildPlatformProfile platform, PackageProfile package) private ScriptingImplementation GetSelectedScriptingBackend()
{ {
if (platform == BuildPlatformProfile.iOS) return ScriptingImplementation.IL2CPP; if (_platform == BuildPlatformProfile.iOS) return ScriptingImplementation.IL2CPP;
return package == PackageProfile.Release ? ScriptingImplementation.IL2CPP : ScriptingImplementation.Mono2x; if (_package == PackageProfile.Release) return ScriptingImplementation.IL2CPP;
return ShouldObfuscateHotfixDll() ? ScriptingImplementation.IL2CPP : ScriptingImplementation.Mono2x;
} }
private bool IsDevelopmentBuild() private bool IsDevelopmentBuild()

View File

@ -34,11 +34,11 @@
"url": "https://package.openupm.com" "url": "https://package.openupm.com"
}, },
"com.unity.2d.animation": { "com.unity.2d.animation": {
"version": "9.1.3", "version": "9.0.3",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.2d.common": "8.0.4", "com.unity.2d.common": "8.0.1",
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.collections": "1.1.0", "com.unity.collections": "1.1.0",
"com.unity.modules.animation": "1.0.0", "com.unity.modules.animation": "1.0.0",
@ -47,7 +47,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.aseprite": { "com.unity.2d.aseprite": {
"version": "1.1.6", "version": "1.0.0",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -59,7 +59,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.common": { "com.unity.2d.common": {
"version": "8.0.4", "version": "8.0.1",
"depth": 2, "depth": 2,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -79,13 +79,13 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.psdimporter": { "com.unity.2d.psdimporter": {
"version": "8.0.5", "version": "8.0.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.2d.common": "8.0.2", "com.unity.2d.common": "8.0.1",
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.2d.animation": "9.1.1" "com.unity.2d.animation": "9.0.1"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
@ -96,11 +96,11 @@
"dependencies": {} "dependencies": {}
}, },
"com.unity.2d.spriteshape": { "com.unity.2d.spriteshape": {
"version": "9.0.5", "version": "9.0.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.2d.common": "8.0.4", "com.unity.2d.common": "8.0.1",
"com.unity.mathematics": "1.1.0", "com.unity.mathematics": "1.1.0",
"com.unity.modules.physics2d": "1.0.0" "com.unity.modules.physics2d": "1.0.0"
}, },
@ -116,7 +116,7 @@
} }
}, },
"com.unity.2d.tilemap.extras": { "com.unity.2d.tilemap.extras": {
"version": "3.1.3", "version": "3.1.1",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -128,12 +128,11 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.burst": { "com.unity.burst": {
"version": "1.8.18", "version": "1.8.8",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.mathematics": "1.2.1", "com.unity.mathematics": "1.2.1"
"com.unity.modules.jsonserialize": "1.0.0"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
@ -166,14 +165,14 @@
"depth": 0, "depth": 0,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.2d.animation": "9.1.3", "com.unity.2d.animation": "9.0.3",
"com.unity.2d.pixel-perfect": "5.0.3", "com.unity.2d.pixel-perfect": "5.0.3",
"com.unity.2d.psdimporter": "8.0.5", "com.unity.2d.psdimporter": "8.0.2",
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.2d.spriteshape": "9.0.5", "com.unity.2d.spriteshape": "9.0.2",
"com.unity.2d.tilemap": "1.0.0", "com.unity.2d.tilemap": "1.0.0",
"com.unity.2d.tilemap.extras": "3.1.3", "com.unity.2d.tilemap.extras": "3.1.1",
"com.unity.2d.aseprite": "1.1.6" "com.unity.2d.aseprite": "1.0.0"
} }
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
@ -202,7 +201,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "14.0.11", "version": "14.0.8",
"depth": 1, "depth": 1,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
@ -218,22 +217,13 @@
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.mathematics": "1.2.1", "com.unity.mathematics": "1.2.1",
"com.unity.burst": "1.8.9", "com.unity.burst": "1.8.4",
"com.unity.render-pipelines.core": "14.0.11", "com.unity.render-pipelines.core": "14.0.8",
"com.unity.shadergraph": "14.0.11", "com.unity.shadergraph": "14.0.8"
"com.unity.render-pipelines.universal-config": "14.0.9"
}
},
"com.unity.render-pipelines.universal-config": {
"version": "14.0.10",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "14.0.10"
} }
}, },
"com.unity.scriptablebuildpipeline": { "com.unity.scriptablebuildpipeline": {
"version": "1.21.25", "version": "1.21.21",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
@ -247,11 +237,11 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.shadergraph": { "com.unity.shadergraph": {
"version": "14.0.11", "version": "14.0.8",
"depth": 1, "depth": 1,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.render-pipelines.core": "14.0.11", "com.unity.render-pipelines.core": "14.0.8",
"com.unity.searcher": "4.9.2" "com.unity.searcher": "4.9.2"
} }
}, },

View File

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0 useOnDemandResources: 0
accelerometerFrequency: 60 accelerometerFrequency: 60
companyName: Remilia Command companyName: Remilia Command
productName: TOHOTOPIA productName: TOHOTOPIA v0.7.3f
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -48,7 +48,6 @@ PlayerSettings:
defaultScreenHeightWeb: 600 defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0 m_StereoRenderingPath: 0
m_ActiveColorSpace: 1 m_ActiveColorSpace: 1
unsupportedMSAAFallback: 0
m_SpriteBatchVertexThreshold: 300 m_SpriteBatchVertexThreshold: 300
m_MTRendering: 1 m_MTRendering: 1
mipStripping: 0 mipStripping: 0
@ -76,7 +75,6 @@ PlayerSettings:
androidMinimumWindowWidth: 400 androidMinimumWindowWidth: 400
androidMinimumWindowHeight: 300 androidMinimumWindowHeight: 300
androidFullscreenMode: 1 androidFullscreenMode: 1
androidAutoRotationBehavior: 1
defaultIsNativeResolution: 0 defaultIsNativeResolution: 0
macRetinaSupport: 1 macRetinaSupport: 1
runInBackground: 0 runInBackground: 0
@ -84,7 +82,6 @@ PlayerSettings:
muteOtherAudioSources: 0 muteOtherAudioSources: 0
Prepare IOS For Recording: 0 Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0 Force IOS Speakers When Recording: 0
audioSpatialExperience: 0
deferSystemGesturesMode: 0 deferSystemGesturesMode: 0
hideHomeButton: 0 hideHomeButton: 0
submitAnalytics: 1 submitAnalytics: 1
@ -138,8 +135,6 @@ PlayerSettings:
vulkanEnableLateAcquireNextImage: 0 vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1 vulkanEnableCommandBufferRecycling: 1
loadStoreDebugModeEnabled: 0 loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 0.7.3f bundleVersion: 0.7.3f
preloadedAssets: [] preloadedAssets: []
metroInputSource: 0 metroInputSource: 0
@ -152,7 +147,6 @@ PlayerSettings:
isWsaHolographicRemotingEnabled: 0 isWsaHolographicRemotingEnabled: 0
enableFrameTimingStats: 0 enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1 enableOpenGLProfilerGPURecorders: 1
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