Merge branch 'main' of http://10.27.17.121:3000/kawagiri/TH1
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_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_tag":"","_position":{"x":500.0,"y":479.0},"$type":"NodeCanvas.BehaviourTrees.Selector","$id":"0"},{"_tag":"","_position":{"x":501.9109,"y":616.2362},"$type":"NodeCanvas.BehaviourTrees.Sequencer","$id":"1"},{"_action":{"FullType":{"UnitType":14,"GiantType":2},"nodeId":304,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitFullType"},"_tag":"<color=red>304</color>","_position":{"x":-186.7047,"y":750.877},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"2"},{"_action":{"Level":3,"nodeId":305,"$type":"NodeCanvas.Tasks.Actions.AIParamLevel"},"_tag":"<color=red>305</color>","_position":{"x":4.0,"y":752.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"3"},{"_action":{"ActionTypes":[8],"nodeId":306,"$type":"NodeCanvas.Tasks.Actions.AIGeneratorAction"},"_tag":"<color=red>306</color>","_position":{"x":140.14,"y":747.6586},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"4"},{"_action":{"ActionType":13,"nodeId":307,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitActionType"},"_tag":"<color=red>307</color>","_position":{"x":293.0,"y":750.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"5"},{"_action":{"Count":1.0,"nodeId":308,"$type":"NodeCanvas.Tasks.Actions.AIParamAroundSelfLeagueUnitCount"},"_tag":"<color=red>308</color>","_position":{"x":519.0,"y":749.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"6"},{"_action":{"GreaterThan":false,"Count":4.0,"SpType":1,"nodeId":309,"$type":"NodeCanvas.Tasks.Actions.AIParamAroundSpTypeGrid"},"_tag":"<color=red>309</color>","_position":{"x":677.0,"y":747.0},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"7"},{"_action":{"CalculateTypes":[7],"nodeId":310,"$type":"NodeCanvas.Tasks.Actions.AICalculateAction"},"_tag":"<color=red>310</color>","_position":{"x":927.5028,"y":746.3442},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"8"},{"_action":{"nodeId":311,"$type":"NodeCanvas.Tasks.Actions.AIExecuteAction"},"_tag":"<color=red>311</color>","_position":{"x":1066.091,"y":748.3144},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"9"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"6"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"7"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"9"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
|
||||
_objectReferences: []
|
||||
_graphSource:
|
||||
_version: 3.33
|
||||
|
||||
File diff suppressed because one or more lines are too long
@ -12,7 +12,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 7a686a47eee2fa44cb0a34b5d86e4d5e, type: 3}
|
||||
m_Name: TewiHero
|
||||
m_EditorClassIdentifier:
|
||||
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_tag":"","_position":{"x":396.5577,"y":852.6248},"$type":"NodeCanvas.BehaviourTrees.Selector","$id":"0"},{"_tag":"","_position":{"x":400.5779,"y":972.1183},"$type":"NodeCanvas.BehaviourTrees.Sequencer","$id":"1"},{"_action":{"nodeId":206,"$type":"NodeCanvas.Tasks.Actions.AIParamHeroStrategy"},"_tag":"<color=red>206</color>","_position":{"x":-95.53619,"y":1258.83},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"2"},{"_action":{"FullType":{"UnitType":14,"GiantType":8},"nodeId":207,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitFullType"},"_tag":"<color=red>207</color>","_position":{"x":60.53963,"y":1258.391},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"3"},{"_action":{"ActionTypes":[8],"nodeId":208,"$type":"NodeCanvas.Tasks.Actions.AIGeneratorAction"},"_tag":"<color=red>208</color>","_position":{"x":247.1929,"y":1261.515},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"4"},{"_action":{"ActionType":11,"nodeId":209,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitActionType"},"_tag":"<color=red>209</color>","_position":{"x":410.3843,"y":1256.895},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"5"},{"_action":{"Count":1.0,"nodeId":210,"$type":"NodeCanvas.Tasks.Actions.AIParamAroundSelfLeagueUnitCount"},"_tag":"<color=red>210</color>","_position":{"x":599.418,"y":1252.771},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"6"},{"_action":{"CalculateTypes":[7],"nodeId":211,"$type":"NodeCanvas.Tasks.Actions.AICalculateAction"},"_tag":"<color=red>211</color>","_position":{"x":759.9159,"y":1254.685},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"7"},{"_action":{"nodeId":212,"$type":"NodeCanvas.Tasks.Actions.AIExecuteAction"},"_tag":"<color=red>212</color>","_position":{"x":893.8396,"y":1253.894},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"8"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"6"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"7"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
|
||||
_serializedGraph: '{"type":"NodeCanvas.BehaviourTrees.BehaviourTree","nodes":[{"_tag":"","_position":{"x":396.5577,"y":852.6248},"$type":"NodeCanvas.BehaviourTrees.Selector","$id":"0"},{"_tag":"","_position":{"x":400.5779,"y":972.1183},"$type":"NodeCanvas.BehaviourTrees.Sequencer","$id":"1"},{"_action":{"nodeId":209,"$type":"NodeCanvas.Tasks.Actions.AIParamHeroStrategy"},"_tag":"<color=red>209</color>","_position":{"x":-95.53619,"y":1258.83},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"2"},{"_action":{"FullType":{"UnitType":14,"GiantType":8},"nodeId":210,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitFullType"},"_tag":"<color=red>210</color>","_position":{"x":60.53963,"y":1258.391},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"3"},{"_action":{"ActionTypes":[8],"nodeId":211,"$type":"NodeCanvas.Tasks.Actions.AIGeneratorAction"},"_tag":"<color=red>211</color>","_position":{"x":247.1929,"y":1261.515},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"4"},{"_action":{"ActionType":11,"nodeId":212,"$type":"NodeCanvas.Tasks.Actions.AIParamUnitActionType"},"_tag":"<color=red>212</color>","_position":{"x":410.3843,"y":1256.895},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"5"},{"_action":{"Count":1.0,"nodeId":213,"$type":"NodeCanvas.Tasks.Actions.AIParamAroundSelfLeagueUnitCount"},"_tag":"<color=red>213</color>","_position":{"x":599.418,"y":1252.771},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"6"},{"_action":{"CalculateTypes":[7],"nodeId":214,"$type":"NodeCanvas.Tasks.Actions.AICalculateAction"},"_tag":"<color=red>214</color>","_position":{"x":759.9159,"y":1254.685},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"7"},{"_action":{"nodeId":215,"$type":"NodeCanvas.Tasks.Actions.AIExecuteAction"},"_tag":"<color=red>215</color>","_position":{"x":893.8396,"y":1253.894},"$type":"NodeCanvas.BehaviourTrees.ActionNode","$id":"8"}],"connections":[{"_sourceNode":{"$ref":"0"},"_targetNode":{"$ref":"1"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"2"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"3"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"4"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"5"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"6"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"7"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"},{"_sourceNode":{"$ref":"1"},"_targetNode":{"$ref":"8"},"$type":"NodeCanvas.BehaviourTrees.BTConnection"}],"canvasGroups":[],"localBlackboard":{"_variables":{}},"derivedData":{"repeat":true,"$type":"NodeCanvas.BehaviourTrees.BehaviourTree+DerivedSerializationData"}}'
|
||||
_objectReferences: []
|
||||
_graphSource:
|
||||
_version: 3.33
|
||||
|
||||
File diff suppressed because one or more lines are too long
@ -1562,9 +1562,10 @@ namespace RuntimeData
|
||||
}
|
||||
}
|
||||
|
||||
public static List<string> FindDifferences<T>(T obj1, T obj2, string path = "")
|
||||
public static List<string> FindDifferences<T>(T obj1, T obj2, string path = "", HashSet<object> visited = null)
|
||||
{
|
||||
var differences = new List<string>();
|
||||
visited ??= new HashSet<object>();
|
||||
|
||||
if (obj1 == null && obj2 == null) return differences;
|
||||
if (obj1 == null || obj2 == null)
|
||||
@ -1573,7 +1574,21 @@ namespace RuntimeData
|
||||
return differences;
|
||||
}
|
||||
|
||||
var type = typeof(T);
|
||||
// 防止循环引用
|
||||
if (visited.Contains(obj1)) return differences;
|
||||
visited.Add(obj1);
|
||||
|
||||
// 使用运行时类型
|
||||
var type1 = obj1.GetType();
|
||||
var type2 = obj2.GetType();
|
||||
|
||||
if (type1 != type2)
|
||||
{
|
||||
differences.Add($"{path}: type mismatch ({type1.Name} vs {type2.Name})");
|
||||
return differences;
|
||||
}
|
||||
|
||||
var type = type1;
|
||||
|
||||
// 处理基础类型
|
||||
if (type.IsPrimitive || type == typeof(string) || type == typeof(decimal) || type.IsEnum)
|
||||
@ -1597,7 +1612,7 @@ namespace RuntimeData
|
||||
var minCount = Math.Min(list1.Count, list2.Count);
|
||||
for (int i = 0; i < minCount; i++)
|
||||
{
|
||||
var itemDiffs = FindDifferences(list1[i], list2[i], $"{path}[{i}]");
|
||||
var itemDiffs = FindDifferences(list1[i], list2[i], $"{path}[{i}]", new HashSet<object>(visited));
|
||||
differences.AddRange(itemDiffs);
|
||||
}
|
||||
|
||||
@ -1605,10 +1620,8 @@ namespace RuntimeData
|
||||
}
|
||||
|
||||
// 处理字典类型
|
||||
var isDictionary = type.GetInterfaces()
|
||||
.Any(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IDictionary<,>));
|
||||
|
||||
if (isDictionary)
|
||||
if (type.GetInterfaces()
|
||||
.Any(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(IDictionary<,>)))
|
||||
{
|
||||
var keysProperty = type.GetProperty("Keys");
|
||||
var itemProperty = type.GetProperty("Item");
|
||||
@ -1618,8 +1631,8 @@ namespace RuntimeData
|
||||
var keys1 = (IEnumerable)keysProperty.GetValue(obj1);
|
||||
var keys2 = (IEnumerable)keysProperty.GetValue(obj2);
|
||||
|
||||
var keysList1 = keys1.Cast<object>().ToList();
|
||||
var keysList2 = keys2.Cast<object>().ToList();
|
||||
var keysList1 = keys1.Cast<object>().ToHashSet();
|
||||
var keysList2 = keys2.Cast<object>().ToHashSet();
|
||||
|
||||
var allKeys = keysList1.Union(keysList2);
|
||||
foreach (var key in allKeys)
|
||||
@ -1636,7 +1649,7 @@ namespace RuntimeData
|
||||
var value1 = itemProperty.GetValue(obj1, new[] { key });
|
||||
var value2 = itemProperty.GetValue(obj2, new[] { key });
|
||||
|
||||
var itemDiffs = FindDifferences(value1, value2, $"{path}[{key}]");
|
||||
var itemDiffs = FindDifferences(value1, value2, $"{path}[{key}]", new HashSet<object>(visited));
|
||||
differences.AddRange(itemDiffs);
|
||||
}
|
||||
}
|
||||
@ -1656,7 +1669,7 @@ namespace RuntimeData
|
||||
var value2 = prop.GetValue(obj2);
|
||||
|
||||
var propPath = string.IsNullOrEmpty(path) ? prop.Name : $"{path}.{prop.Name}";
|
||||
var propDiffs = FindDifferences(value1, value2, propPath);
|
||||
var propDiffs = FindDifferences(value1, value2, propPath, new HashSet<object>(visited));
|
||||
differences.AddRange(propDiffs);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@ -1676,7 +1689,7 @@ namespace RuntimeData
|
||||
var value2 = field.GetValue(obj2);
|
||||
|
||||
var fieldPath = string.IsNullOrEmpty(path) ? field.Name : $"{path}.{field.Name}";
|
||||
var fieldDiffs = FindDifferences(value1, value2, fieldPath);
|
||||
var fieldDiffs = FindDifferences(value1, value2, fieldPath, new HashSet<object>(visited));
|
||||
differences.AddRange(fieldDiffs);
|
||||
}
|
||||
catch (Exception ex)
|
||||
@ -1688,7 +1701,7 @@ namespace RuntimeData
|
||||
return differences;
|
||||
}
|
||||
|
||||
// 检查成员是否会被 MemoryPack 序列化
|
||||
// 更完整的 MemoryPack 序列化检测
|
||||
private static bool IsMemoryPackSerializable(System.Reflection.MemberInfo member)
|
||||
{
|
||||
// 检查是否有 MemoryPackIgnore 特性
|
||||
@ -1710,7 +1723,7 @@ namespace RuntimeData
|
||||
// 对于字段:必须是 public 且非 readonly
|
||||
if (member is System.Reflection.FieldInfo field)
|
||||
{
|
||||
return field.IsPublic && !field.IsInitOnly;
|
||||
return field.IsPublic && !field.IsInitOnly && !field.IsLiteral;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
@ -23,13 +23,24 @@ namespace RuntimeData
|
||||
Single,
|
||||
Multi,
|
||||
}
|
||||
|
||||
|
||||
|
||||
public enum MemberNetState
|
||||
{
|
||||
None,
|
||||
OK,
|
||||
Leaved,
|
||||
Disconnected,
|
||||
Timeout,
|
||||
Error,
|
||||
}
|
||||
|
||||
public class PlayerConfirmData
|
||||
{
|
||||
public ulong MemberId;
|
||||
public float ConfirmTime;
|
||||
public float GameConfirmTime;
|
||||
public bool NeedForceUpdate;
|
||||
public MemberNetState State = MemberNetState.None;
|
||||
|
||||
|
||||
public PlayerConfirmData(ulong id)
|
||||
@ -37,7 +48,7 @@ namespace RuntimeData
|
||||
MemberId = id;
|
||||
ConfirmTime = Time.time;
|
||||
GameConfirmTime = Time.time;
|
||||
NeedForceUpdate = false;
|
||||
State = MemberNetState.OK;
|
||||
}
|
||||
}
|
||||
|
||||
@ -168,6 +179,12 @@ namespace RuntimeData
|
||||
return 0;
|
||||
}
|
||||
|
||||
public PlayerConfirmData GetPlayerConfirmData(uint playerId)
|
||||
{
|
||||
var memberId = GetmemberIdId(playerId);
|
||||
return PlayerConfirm.GetValueOrDefault(memberId);
|
||||
}
|
||||
|
||||
public void CompareEqual(NetData net)
|
||||
{
|
||||
var differences = new List<string>();
|
||||
|
||||
@ -1376,7 +1376,7 @@ namespace RuntimeData
|
||||
if (unitLevel + 1 > MaxHeroCount)
|
||||
MaxHeroCount = Mathf.Min(3, (int)unitLevel + 1);
|
||||
}
|
||||
|
||||
|
||||
//获取英雄的升级费用值
|
||||
public int GetHeroFinishTaskCost(GiantType giant)
|
||||
{
|
||||
|
||||
@ -2029,7 +2029,7 @@ namespace Logic.AI
|
||||
}
|
||||
|
||||
|
||||
// 行为数据转发包
|
||||
// 行为数据本地包
|
||||
[MemoryPackable]
|
||||
public partial class ActionNetData
|
||||
{
|
||||
|
||||
@ -115,7 +115,8 @@ namespace Logic.AI
|
||||
{
|
||||
if (AILogicState == AILogicState.Finished || AILogicState == AILogicState.Prepare) return;
|
||||
|
||||
if (AILogicState == AILogicState.Pausing && !PresentationManager.Busy)
|
||||
//if (AILogicState == AILogicState.Pausing && !PresentationManager.Busy)
|
||||
if (AILogicState == AILogicState.Pausing)
|
||||
{
|
||||
_targetTime -= Time.deltaTime;
|
||||
if (_targetTime <= 0) AILogicState = AILogicState.Playing;
|
||||
@ -151,7 +152,7 @@ namespace Logic.AI
|
||||
{
|
||||
_data.MaxAiAction.ActionLogic.CompleteExecute(_data.MaxAiAction.Param);
|
||||
_data.MaxAiAction.CheckIsActionDuration();
|
||||
_targetTime = _data.MaxAiAction.Duration;
|
||||
_targetTime = Mathf.Max(_data.MaxAiAction.Duration, 1f);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
var records = GetCurrentAIRecords();
|
||||
|
||||
@ -975,7 +975,7 @@ namespace Logic.Action
|
||||
// 实际的执行逻辑
|
||||
protected abstract bool Execute(CommonActionParams actionParams);
|
||||
|
||||
// 执行后逻辑
|
||||
// 执行前逻辑
|
||||
protected virtual void BeforeExecute(CommonActionParams actionParams)
|
||||
{
|
||||
// 必须在 action 执行之前记录
|
||||
|
||||
@ -489,8 +489,7 @@ namespace TH1_Logic.Action
|
||||
var can = heroD.ForceFinishHeroTask(_actionId.GiantType);
|
||||
if (can)
|
||||
{
|
||||
//如果是玩家,拿钱扣款
|
||||
if (actionParams.PlayerData == actionParams.MapData.PlayerMap.SelfPlayerData)
|
||||
if (actionParams.MapData.CheckIsPlayer(actionParams.PlayerData.Id))
|
||||
{
|
||||
actionParams.MapData.PlayerMap.SelfPlayerData.PlayerWealth -= cost;
|
||||
}
|
||||
|
||||
@ -35,6 +35,7 @@ namespace Logic
|
||||
private Main _main;
|
||||
private AILogic _aiLogic;
|
||||
private Dictionary<GameState, GameStateBase> _gameStateDict;
|
||||
private float _reconnectTime;
|
||||
private float _confirmTime;
|
||||
private float _heartbeatTime;
|
||||
private float _forceUpdateTime;
|
||||
@ -58,7 +59,9 @@ namespace Logic
|
||||
|
||||
public void Update()
|
||||
{
|
||||
UpdateReconnect();
|
||||
SendHeartbeat();
|
||||
UpdateConnectState();
|
||||
_gameStateDict[_curState].Update();
|
||||
|
||||
if (Main.MapData == null) return;
|
||||
@ -79,7 +82,7 @@ namespace Logic
|
||||
else ChangeState(GameState.OtherPlayerRound);
|
||||
UpdateAI();
|
||||
UpdateConfirm();
|
||||
UpdateForceUpdate();
|
||||
RefreshReconnect();
|
||||
}
|
||||
|
||||
public void ChangeState(GameState newState)
|
||||
@ -101,13 +104,16 @@ namespace Logic
|
||||
if (Main.MapData.CurPlayer == null) return;
|
||||
foreach (var kv in Main.MapData.Net.Players)
|
||||
{
|
||||
continue;
|
||||
if (Main.MapData.Net.CurPlayerId != kv.Value) continue;
|
||||
if (!LobbyManager.Instance.Lobby.IsMemberInLobby(kv.Key)) continue;
|
||||
if (Main.MapData.Net.PlayerConfirm.ContainsKey(kv.Key) &&
|
||||
Main.MapData.Net.PlayerConfirm[kv.Key].State != MemberNetState.OK) continue;
|
||||
return;
|
||||
}
|
||||
|
||||
#if !GAME_AUTO_DEBUG
|
||||
if (Main.MapData.CurPlayer == Main.MapData.PlayerMap.SelfPlayerData) return;
|
||||
//if (Main.MapData.CurPlayer == Main.MapData.PlayerMap.SelfPlayerData) return;
|
||||
#endif
|
||||
|
||||
if (_aiLogic.PlayerData == null || _aiLogic.PlayerData != Main.MapData.CurPlayer)
|
||||
@ -127,16 +133,17 @@ namespace Logic
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 游戏校验
|
||||
private void UpdateConfirm()
|
||||
|
||||
// 重连校验
|
||||
private void UpdateReconnect()
|
||||
{
|
||||
if (Main.MapData.Net.Mode != NetMode.Multi || LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
_confirmTime += Time.deltaTime;
|
||||
if (_confirmTime < 5f) return;
|
||||
_confirmTime = 0;
|
||||
GameNetSender.Instance.MapConfirm();
|
||||
}
|
||||
if (!LobbyManager.Instance.Lobby.IsInLobby()) return;
|
||||
if (LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
_reconnectTime += Time.deltaTime;
|
||||
if (_reconnectTime < 2f) return;
|
||||
_reconnectTime = 0;
|
||||
LobbyManager.Instance.Lobby.CheckConnectionStatus();
|
||||
}
|
||||
|
||||
// 心跳校验
|
||||
private void SendHeartbeat()
|
||||
@ -149,25 +156,66 @@ namespace Logic
|
||||
GameNetSender.Instance.SendHeartbeat();
|
||||
}
|
||||
|
||||
// 检查强制更新
|
||||
private void UpdateForceUpdate()
|
||||
// 游戏校验
|
||||
private void UpdateConfirm()
|
||||
{
|
||||
if (Main.MapData.Net.Mode != NetMode.Multi || LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
_confirmTime += Time.deltaTime;
|
||||
if (_confirmTime < 5f) return;
|
||||
_confirmTime = 0;
|
||||
GameNetSender.Instance.MapConfirm();
|
||||
}
|
||||
|
||||
// 检查连接状态
|
||||
private void UpdateConnectState()
|
||||
{
|
||||
if (Main.MapData?.Net == null) return;
|
||||
if (!LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
_reconnectTime += Time.deltaTime;
|
||||
if (_reconnectTime < 2f) return;
|
||||
_reconnectTime = 0;
|
||||
|
||||
foreach (var kv in Main.MapData.Net.PlayerConfirm)
|
||||
{
|
||||
if (kv.Key == LobbyManager.Instance.Lobby.GetSelfMemberId()) continue;
|
||||
if (!LobbyManager.Instance.Lobby.IsMemberInLobby(kv.Key))
|
||||
{
|
||||
kv.Value.State = MemberNetState.Leaved;
|
||||
continue;
|
||||
}
|
||||
|
||||
// 10s 无校验为超时 AI 接管
|
||||
if (Time.time - kv.Value.ConfirmTime >= 10f)
|
||||
{
|
||||
kv.Value.State = MemberNetState.Timeout;
|
||||
continue;
|
||||
}
|
||||
// 有校验无游戏内校验差值为 10s 判定重连
|
||||
else if (kv.Value.ConfirmTime - kv.Value.GameConfirmTime >= 10f)
|
||||
{
|
||||
kv.Value.State = MemberNetState.Disconnected;
|
||||
continue;
|
||||
}
|
||||
|
||||
kv.Value.State = MemberNetState.OK;
|
||||
}
|
||||
}
|
||||
|
||||
// 发起重连
|
||||
private void RefreshReconnect()
|
||||
{
|
||||
if (Main.MapData.Net.Mode != NetMode.Multi || !LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
_forceUpdateTime += Time.deltaTime;
|
||||
if (_forceUpdateTime < 3f) return;
|
||||
if (_forceUpdateTime < 10f) return;
|
||||
_forceUpdateTime = 0;
|
||||
|
||||
foreach (var kv in Main.MapData.Net.PlayerConfirm)
|
||||
{
|
||||
if (!LobbyManager.Instance.Lobby.IsMemberInLobby(kv.Key)) continue;
|
||||
if (Time.time - kv.Value.ConfirmTime >= 20f)
|
||||
if (kv.Key == LobbyManager.Instance.Lobby.GetSelfMemberId()) continue;
|
||||
if (kv.Value.State == MemberNetState.Error || kv.Value.State == MemberNetState.Disconnected)
|
||||
{
|
||||
LobbyManager.Instance.Lobby.KickMember(kv.Key);
|
||||
continue;
|
||||
GameNetSender.Instance.ForceUpdate(kv.Key);
|
||||
}
|
||||
if (Time.time - kv.Value.GameConfirmTime < 10f && !kv.Value.NeedForceUpdate) continue;
|
||||
GameNetSender.Instance.ForceUpdate(kv.Key);
|
||||
kv.Value.NeedForceUpdate = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -170,6 +170,11 @@ namespace TH1_Logic.HeroTask
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public virtual void OnMeetOtherPlayers(MapData mapData, PlayerData self)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -458,12 +463,11 @@ namespace TH1_Logic.HeroTask
|
||||
return newContent;
|
||||
}
|
||||
|
||||
public override bool CheckFinished(MapData map, PlayerData self)
|
||||
public override void OnMeetOtherPlayers(MapData mapData, PlayerData self)
|
||||
{
|
||||
var max = Mathf.CeilToInt(map.PlayerMap.PlayerDataList.Count / 3f);
|
||||
var max = Mathf.CeilToInt(mapData.PlayerMap.PlayerDataList.Count / 3f);
|
||||
if (TargetLevel > max) TargetLevel = (uint)max;
|
||||
Level = (uint)Mathf.Max(0, self.MeetPlayers.Count - 1);
|
||||
return base.CheckFinished(map, self);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -76,14 +76,15 @@ namespace TH1_Logic.Net
|
||||
|
||||
// 获取自己在不在房间中
|
||||
public bool IsInLobby();
|
||||
|
||||
// 检查和房主的连接状态, 断开需要重连
|
||||
public void CheckConnectionStatus();
|
||||
|
||||
// 发送P2P消息
|
||||
public bool SendMessageToPeer(ulong member, byte[] data, bool reliable = true);
|
||||
|
||||
// 广播P2P消息
|
||||
public void BroadcastMessage(byte[] data, bool reliable = true);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@ -195,6 +196,11 @@ namespace TH1_Logic.Net
|
||||
return false;
|
||||
}
|
||||
|
||||
public void CheckConnectionStatus()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public bool SendMessageToPeer(ulong member, byte[] data, bool reliable = true)
|
||||
{
|
||||
return false;
|
||||
|
||||
@ -850,6 +850,7 @@ namespace Logic
|
||||
if (p1.MeetPlayers.Contains(p2.Id)) return;
|
||||
//step #1 meetlist增加
|
||||
p1.MeetPlayers.Add(p2.Id);
|
||||
foreach (var kv in p1.PlayerHeroData.HeroTaskDict) kv.Value.OnMeetOtherPlayers(map, p1);
|
||||
//step #2 加钱
|
||||
var coin = GetFirstMeetCoin(map,p2);
|
||||
p1.PlayerWealth += coin;
|
||||
|
||||
@ -124,11 +124,11 @@ namespace TH1_Logic.Steam
|
||||
|
||||
if (NetData.GetMapDataHash(Main.MapData) != message.ActionData.MapHash)
|
||||
{
|
||||
LogSystem.LogError($"OnReceivedActionExecute maphash 不一致");
|
||||
// TODO 这里来校验不同之处
|
||||
if (message.Map != null)
|
||||
{
|
||||
Main.MapData.CompareEqual(message.Map);
|
||||
MapData.FindDifferences(Main.MapData, message.Map);
|
||||
}
|
||||
// MapData.CompareWithDetails(Main.MapData, message.Map);
|
||||
}
|
||||
@ -156,7 +156,7 @@ namespace TH1_Logic.Steam
|
||||
Main.PlayerLogic.EndPlayerTurn(Main.MapData, message.PlayerId);
|
||||
}
|
||||
|
||||
// 只有房主会收到 心跳校验
|
||||
// 只有房主会收到心跳校验
|
||||
private void OnReceivedMapConfirm(MapConfirmMessage message)
|
||||
{
|
||||
if (message == null)
|
||||
@ -169,30 +169,24 @@ namespace TH1_Logic.Steam
|
||||
if (!LobbyManager.Instance.Lobby.IsLobbyOwner()) return;
|
||||
if (Main.MapData.Net.Actions.Count == 0 || message.Index == 0) return;
|
||||
if (!Main.MapData.Net.PlayerConfirm.TryGetValue(message.MemberId, out var value)) return;
|
||||
value.NeedForceUpdate = false;
|
||||
value.GameConfirmTime = Time.time;
|
||||
|
||||
if (message.Index > Main.MapData.Net.Actions.Count)
|
||||
{
|
||||
LogSystem.LogError($"action index error message.Index : {message.Index}, Main.MapData.Net.Actions.Count : {Main.MapData.Net.Actions.Count}");
|
||||
value.NeedForceUpdate = true;
|
||||
value.State = MemberNetState.Error;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Main.MapData.Net.Actions[message.Index - 1].IsEqual(message.ActionData))
|
||||
else if (!Main.MapData.Net.Actions[message.Index - 1].IsEqual(message.ActionData))
|
||||
{
|
||||
LogSystem.LogError($"self action hash : {Main.MapData.Net.Actions[message.Index - 1].MapHash}, message map hash : {message.ActionData.MapHash}");
|
||||
value.NeedForceUpdate = true;
|
||||
value.State = MemberNetState.Error;
|
||||
}
|
||||
else
|
||||
{
|
||||
value.State = MemberNetState.OK;
|
||||
LogSystem.LogInfo($"self action hash : {Main.MapData.Net.Actions[message.Index - 1].MapHash}, message map hash : {message.ActionData.MapHash}");
|
||||
}
|
||||
|
||||
if (Main.MapData.Net.Actions.Count - message.Index > 5)
|
||||
{
|
||||
LogSystem.LogError($"Main.MapData.Net.Actions.Count - message.Index > 5");
|
||||
value.NeedForceUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
// 只有玩家会收到
|
||||
@ -216,6 +210,7 @@ namespace TH1_Logic.Steam
|
||||
|
||||
// Main.MapData = message.MapData;
|
||||
Main.MapData.CompareEqual(message.MapData);
|
||||
MapData.FindDifferences(Main.MapData, message.MapData);
|
||||
// Main.Instance.NetContinueGame(message.MapData);
|
||||
for (int i = 0; i < Main.MapData.Net.Actions.Count; i++)
|
||||
{
|
||||
|
||||
@ -12,6 +12,7 @@ using Logic.CrashSight;
|
||||
using RuntimeData;
|
||||
using TH1_Logic.Core;
|
||||
using TH1_Logic.Net;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
namespace TH1_Logic.Steam
|
||||
@ -19,6 +20,7 @@ namespace TH1_Logic.Steam
|
||||
public class GameNetSender
|
||||
{
|
||||
public static GameNetSender Instance { get; } = new GameNetSender();
|
||||
private static float RecordTime;
|
||||
|
||||
// 发送消息给房主
|
||||
public void SendMessage(BaseMessage message)
|
||||
@ -91,7 +93,13 @@ namespace TH1_Logic.Steam
|
||||
|
||||
var data = new ActionExcuteMessage();
|
||||
data.ActionData = actionData;
|
||||
// data.Map = Main.MapData;
|
||||
// TODO 这里是测试,每帧最多只发送一次
|
||||
if (RecordTime < Time.time)
|
||||
{
|
||||
data.Map = Main.MapData;
|
||||
RecordTime = Time.time;
|
||||
}
|
||||
|
||||
BroadcastMessage(data);
|
||||
}
|
||||
|
||||
|
||||
@ -47,6 +47,7 @@ namespace TH1_Logic.Steam
|
||||
private Dictionary<ulong, MemberInfo> _memberInfos;
|
||||
private Dictionary<ulong, CSteamID> _membersCache;
|
||||
private float _onlineFriendsIdUpdateRecord;
|
||||
private float _kickInfoUpdateRecord;
|
||||
|
||||
// 事件委托
|
||||
public event System.Action<CSteamID> OnLobbyCreatedEvent; // 房间创建成功
|
||||
@ -60,7 +61,7 @@ namespace TH1_Logic.Steam
|
||||
|
||||
// LobbyCreated_t
|
||||
// 谁会收到:只有调用 CreateLobby 的本机(创建者)。
|
||||
// 何时触发:SteamMatchmaking.CreateLobby 异步完成后。
|
||||
// 何时触发:_kickInfoUpdateRecord.CreateLobby 异步完成后。
|
||||
// 成功判定:data.m_eResult == k_EResultOK。失败则不会进入房间,也不会再收到 LobbyEnter_t。
|
||||
// 用途:确认为房主,保存 LobbyID,设置 LobbyData / Rich Presence,然后等别人加入。
|
||||
private Callback<LobbyCreated_t> _cbLobbyCreated;
|
||||
@ -86,6 +87,7 @@ namespace TH1_Logic.Steam
|
||||
{
|
||||
_steamSDKUpdateRecord = 2;
|
||||
_onlineFriendsIdUpdateRecord = 2;
|
||||
_kickInfoUpdateRecord = 2;
|
||||
_onlineFriendsId = new Dictionary<ulong, CSteamID>();
|
||||
_onlineFriendsInfo = new Dictionary<ulong, MemberInfo>();
|
||||
_memberInfos = new Dictionary<ulong, MemberInfo>();
|
||||
@ -229,6 +231,17 @@ namespace TH1_Logic.Steam
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 定时刷新踢人信息
|
||||
private void RefreshKickInfo()
|
||||
{
|
||||
_kickInfoUpdateRecord += Time.deltaTime;
|
||||
if (_kickInfoUpdateRecord > 2)
|
||||
{
|
||||
_kickInfoUpdateRecord = 0;
|
||||
CheckIfKicked();
|
||||
}
|
||||
}
|
||||
|
||||
// 定时更新
|
||||
public void Update()
|
||||
@ -243,6 +256,7 @@ namespace TH1_Logic.Steam
|
||||
SimpleP2P.Instance.PollMessages();
|
||||
|
||||
RefreshOnlineFriends();
|
||||
RefreshKickInfo();
|
||||
}
|
||||
|
||||
// 检查 steam_appid.txt 文件
|
||||
@ -604,14 +618,21 @@ namespace TH1_Logic.Steam
|
||||
|
||||
// 房间准备完毕时内部处理
|
||||
private void OnLobbyReadyInternal()
|
||||
{
|
||||
CheckConnectionStatus();
|
||||
}
|
||||
|
||||
// 检查连接状态
|
||||
public void CheckConnectionStatus()
|
||||
{
|
||||
// 如果不是房主,连接到房主
|
||||
if (!IsLobbyOwner() && CachedOwner.IsValid())
|
||||
if (!IsLobbyOwner() && CachedOwner.IsValid() && !SimpleP2P.Instance.IsConnectedTo(CachedOwner))
|
||||
{
|
||||
LogSystem.LogInfo($"Reconnecting to host: {CachedOwner}");
|
||||
SimpleP2P.Instance.ConnectToPeer(CachedOwner);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// 有成员变化时内部处理
|
||||
private void OnLobbyMembersChangedInternal()
|
||||
{
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user