2026-03-30 20:23:27 +08:00

32 lines
522 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年04月23日 星期三 21:04:18
* @Modify:
*/
using System.Collections.Generic;
using RuntimeData;
using System;
using MemoryPack;
namespace Logic.Skill
{
public partial class HealSkill : SkillBase
{
public HealSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 4;
}
public override SkillType GetSkillType()
{
return SkillType.HEAL;
}
}
}