TH1/Unity/Assets/Scripts/Hotfix/Server/Demo/Map/G2M_SessionDisconnectHandler.cs
2025-07-17 18:26:28 +08:00

13 lines
291 B
C#

namespace ET.Server
{
[MessageLocationHandler(SceneType.Map)]
public class G2M_SessionDisconnectHandler : MessageLocationHandler<Unit, G2M_SessionDisconnect>
{
protected override async ETTask Run(Unit unit, G2M_SessionDisconnect message)
{
await ETTask.CompletedTask;
}
}
}