114 lines
3.4 KiB
C#
114 lines
3.4 KiB
C#
// 文件位置建议: Assets/Scripts/TH1_UI/Controller/UIAnnounceMajorEventController.cs
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using Logic;
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using Logic.Action;
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using TH1_Core.Events;
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using TH1_Core.Managers;
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using TH1_Logic.Action;
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using TH1_Logic.Core;
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using TH1_UI.Controller.Base;
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using TH1_UI.View.Interaction;
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using TH1_UI.View.Outside;
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using TH1Resource;
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using UnityEngine;
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// 确保这里引用了View脚本的命名空间
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namespace TH1_UI.Controller.Interaction
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{
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/// <summary>
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/// 重大事件公告界面的控制器。
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/// 它的职责是处理玩家相遇、玩家被消灭之类的宣告
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/// </summary>
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public class UIOutsideHistoryController : ViewController<UIOutsideHistoryView> // 泛型参数是对应的View脚本
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{
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public UIOutsideHistoryController() { }
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private ShowUIOutsideHistory _evt;
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protected override void RegisterEventCallback()
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{
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base.RegisterEventCallback();
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if (WindowScript != null)
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{
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WindowScript.OnBtnCloseClick += _OnBtnCloseClick;
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}
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}
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public override void UpdateView()
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{
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if (WindowScript != null)
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{
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//Debug.Log("Update View Success!!!!");
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}
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base.UpdateView();
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}
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protected override void UnregisterEventCallback()
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{
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if (WindowScript != null)
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{
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WindowScript.OnBtnCloseClick -= _OnBtnCloseClick;
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}
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base.UnregisterEventCallback();
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}
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protected override void OnOpen()
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{
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base.OnOpen();
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// 检查暂存的参数是否存在且类型正确
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if (_openParameter is ShowUIOutsideHistory evt)
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{
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_evt = evt;
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// 使用接收到的数据设置UI内容
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if (WindowScript != null)
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{
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//Param1 = cid Param2 = cityLv
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WindowScript.SetContent(evt);
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}
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}
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else
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{
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// 如果没有参数或参数类型不符,可以提供默认内容或打印警告
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Debug.LogWarning("[UIAnnounceMajorEventController] Opened without valid parameters.");
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if (WindowScript != null)
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{
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//WindowScript.SetContent("警告", "内容未提供");
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}
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}
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}
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void _OnBtnCloseClick()
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{
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EventManager.Publish(new ShowUIOutsideMenu());
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Close();
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}
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void _OnStartGameClick()
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{
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EventManager.Publish(new ShowUIOutsideLoading());
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float fadeout = ResourceCache.Instance.AnimCache.UICommonPanelFadeOut.length;
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float prepare = 2f;
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Timer.Instance.TimerRegister(this, () =>
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{
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Close();
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Main.Instance.StartMatch();
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EventManager.Publish(new HideUIOutsideHistory());
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},fadeout,"UIOutsideHistoryController");
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Timer.Instance.TimerRegister(this, () =>
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{
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EventManager.Publish(new HideUIOutsideLoading());
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},prepare + fadeout,"UIOutsideHistoryController");
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}
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public override bool Close()
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{
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WindowScript?.OnCloseView();
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return base.Close();
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}
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}
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} |