TH1/Unity/Assets/Editor/SkillSpriteFillerMono.cs
2025-11-29 00:05:19 +08:00

10 lines
230 B
C#

using UnityEditor;
using UnityEngine;
using System.Collections.Generic;
public class SkillSpriteFillerMono : MonoBehaviour
{
public string playerName = "DefaultPlayer";
public int health = 100;
public int level = 1;
}