TH1/Unity/Assets/Scripts/Hotfix/Client/LockStep/G2C_ReconnectHandler.cs

12 lines
371 B
C#

namespace ET.Client
{
[MessageHandler(SceneType.LockStep)]
public class G2C_ReconnectHandler: MessageHandler<Scene, G2C_Reconnect>
{
protected override async ETTask Run(Scene root, G2C_Reconnect message)
{
await LSSceneChangeHelper.SceneChangeToReconnect(root, message);
await ETTask.CompletedTask;
}
}
}