TH1/Unity/Assets/Scripts/Hotfix/Server/Module/ActorLocation/ObjectUnLockRequestHandler.cs
2025-07-17 18:26:28 +08:00

15 lines
521 B
C#

using System;
namespace ET.Server
{
[MessageHandler(SceneType.Location)]
public class ObjectUnLockRequestHandler: MessageHandler<Scene, ObjectUnLockRequest, ObjectUnLockResponse>
{
protected override async ETTask Run(Scene scene, ObjectUnLockRequest request, ObjectUnLockResponse response)
{
scene.GetComponent<LocationManagerComoponent>().Get(request.Type).UnLock(request.Key, request.OldActorId, request.NewActorId);
await ETTask.CompletedTask;
}
}
}