TH1/Unity/Assets/Scripts/TH1_UI/Controller/Bottom/UIBottomRankingController.cs
2026-02-27 18:13:52 +08:00

81 lines
2.3 KiB
C#

// 文件位置建议: Assets/Scripts/TH1_UI/Controller/UIAnnounceMajorEventController.cs
using TH1_Core.Events;
using TH1_UI.Controller.Base;
using TH1_UI.View.Bottom;
using UnityEngine;
// 确保这里引用了View脚本的命名空间
namespace TH1_UI.Controller.Bottom
{
public class UIBottomRankingController : ViewController<UIBottomRankingView> // 泛型参数是对应的View脚本
{
/// <summary>
/// ✅ 【新增】一个空的构造函数,以满足 ViewControllerManager._CreateView 的 new() 泛型约束。
/// </summary>
public UIBottomRankingController() { }
protected override void RegisterEventCallback()
{
base.RegisterEventCallback();
if (WindowScript != null)
{
WindowScript.OnBtnCloseClick += _OnBtnCloseClick;
}
}
public override void UpdateView()
{
if(IsShow()) WindowScript.UpdateView();
}
protected override void UnregisterEventCallback()
{
if (WindowScript != null)
{
WindowScript.OnBtnCloseClick = null;
}
base.UnregisterEventCallback();
}
protected override void OnOpen()
{
base.OnOpen();
//WindowScript.SetContent();
// 检查暂存的参数是否存在且类型正确
if (_openParameter is ShowUIBottomRanking evt)
{
// 使用接收到的数据设置UI内容
if (WindowScript != null)
{
WindowScript.SetContent();
}
}
else
{
// 如果没有参数或参数类型不符,可以提供默认内容或打印警告
Debug.LogWarning("[UIInfoTechTree] Opened without valid parameters.");
if (WindowScript != null)
{
//WindowScript.SetContent("警告", "内容未提供");
}
}
}
public override bool Close()
{
WindowScript.CloseView();
return base.Close();
}
void _OnBtnCloseClick()
{
Close();
}
}
}