TH1/Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterCheckComponentSystem.cs
2025-07-17 18:26:28 +08:00

75 lines
2.5 KiB
C#

using System;
using System.Net;
namespace ET.Client
{
[EntitySystemOf(typeof(RouterCheckComponent))]
public static partial class RouterCheckComponentSystem
{
[EntitySystem]
private static void Awake(this RouterCheckComponent self)
{
self.CheckAsync().Coroutine();
}
private static async ETTask CheckAsync(this RouterCheckComponent self)
{
Session session = self.GetParent<Session>();
long instanceId = self.InstanceId;
Fiber fiber = self.Fiber();
Scene root = fiber.Root;
IPEndPoint realAddress = session.RemoteAddress;
NetComponent netComponent = root.GetComponent<NetComponent>();
while (true)
{
if (self.InstanceId != instanceId)
{
return;
}
await fiber.Root.GetComponent<TimerComponent>().WaitAsync(1000);
if (self.InstanceId != instanceId)
{
return;
}
long time = TimeInfo.Instance.ClientFrameTime();
if (time - session.LastRecvTime < 7 * 1000)
{
continue;
}
try
{
long sessionId = session.Id;
(uint localConn, uint remoteConn) = session.AService.GetChannelConn(sessionId);
Log.Info($"get recvLocalConn start: {root.Id} {realAddress} {localConn} {remoteConn}");
(uint recvLocalConn, IPEndPoint routerAddress) = await netComponent.GetRouterAddress(realAddress, localConn, remoteConn);
if (recvLocalConn == 0)
{
Log.Error($"get recvLocalConn fail: {root.Id} {routerAddress} {realAddress} {localConn} {remoteConn}");
continue;
}
Log.Info($"get recvLocalConn ok: {root.Id} {routerAddress} {realAddress} {recvLocalConn} {localConn} {remoteConn}");
session.LastRecvTime = TimeInfo.Instance.ClientNow();
session.AService.ChangeAddress(sessionId, routerAddress);
}
catch (Exception e)
{
Log.Error(e);
}
}
}
}
}