TH1/Unity/Assets/Scripts/Hotfix/Server/Module/ActorLocation/ObjectRemoveRequestHandler.cs
2025-07-17 18:26:28 +08:00

13 lines
446 B
C#

using System;
namespace ET.Server
{
[MessageHandler(SceneType.Location)]
public class ObjectRemoveRequestHandler: MessageHandler<Scene, ObjectRemoveRequest, ObjectRemoveResponse>
{
protected override async ETTask Run(Scene scene, ObjectRemoveRequest request, ObjectRemoveResponse response)
{
await scene.GetComponent<LocationManagerComoponent>().Get(request.Type).Remove(request.Key);
}
}
}