TH1/Unity/Assets/Scripts/Hotfix/Server/Module/Message/A2NetInner_MessageHandler.cs
2025-07-17 18:26:28 +08:00

14 lines
457 B
C#

using System.Collections.Generic;
namespace ET.Server
{
[MessageHandler(SceneType.NetInner)]
public class A2NetInner_MessageHandler: MessageHandler<Scene, A2NetInner_Message>
{
protected override async ETTask Run(Scene root, A2NetInner_Message innerMessage)
{
root.GetComponent<ProcessOuterSender>().Send(innerMessage.ActorId, innerMessage.MessageObject);
await ETTask.CompletedTask;
}
}
}