TH1/Unity/Assets/Scripts/Model/Server/Demo/Gate/GateMapComponent.cs
2025-07-17 18:26:28 +08:00

20 lines
369 B
C#

namespace ET.Server
{
[ComponentOf(typeof(Player))]
public class GateMapComponent: Entity, IAwake
{
private EntityRef<Scene> scene;
public Scene Scene
{
get
{
return this.scene;
}
set
{
this.scene = value;
}
}
}
}