TH1/Unity/Assets/Scripts/Model/Server/Demo/Gate/SessionPlayerComponent.cs
2025-07-17 18:26:28 +08:00

20 lines
279 B
C#

namespace ET.Server
{
[ComponentOf(typeof(Session))]
public class SessionPlayerComponent : Entity, IAwake, IDestroy
{
private EntityRef<Player> player;
public Player Player
{
get
{
return this.player;
}
set
{
this.player = value;
}
}
}
}