TH1/Unity/Assets/Scripts/Model/Server/Demo/Watcher/WatcherComponent.cs
2025-07-17 18:26:28 +08:00

11 lines
310 B
C#

using System.Collections.Generic;
using System.Diagnostics;
namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class WatcherComponent: Entity, IAwake
{
public readonly Dictionary<int, System.Diagnostics.Process> Processes = new Dictionary<int, System.Diagnostics.Process>();
}
}