47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Logic.Multilingual;
|
|
using RuntimeData;
|
|
using TH1_Logic.Core;
|
|
using TH1_Logic.Net;
|
|
using TH1_Logic.Steam;
|
|
using TH1_UI.HintUI;
|
|
using TH1_UI.View.Outside;
|
|
using TMPro;
|
|
using UI.HintUI;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using Random = UnityEngine.Random;
|
|
|
|
|
|
public class UIOutsideMenuButtonMono : MonoBehaviour
|
|
{
|
|
|
|
|
|
public Image Icon;
|
|
|
|
public void SetContent()
|
|
{
|
|
var forceList = new List<ForceEnum>() { ForceEnum.Remilia, ForceEnum.Kaguya, ForceEnum.Kanako };
|
|
var chessList = new List<ChessType>()
|
|
{ ChessType.King, ChessType.Knight, ChessType.Queen, ChessType.Rook, ChessType.Bishop };
|
|
var force = forceList[Random.Range(0, forceList.Count)];
|
|
var chess = chessList[Random.Range(0, chessList.Count)];
|
|
if (Table.Instance.UnitTypeDataAssets.GetUnitSpriteByChessType(chess, force, out var sprite))
|
|
Icon.sprite = sprite;
|
|
|
|
}
|
|
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|