TH1/Unity/Assets/Scripts/Hotfix/Server/Module/Message/A2NetInner_RequestHandler.cs
2025-07-17 18:26:28 +08:00

16 lines
594 B
C#

using System.Collections.Generic;
namespace ET.Server
{
[MessageHandler(SceneType.NetInner)]
public class A2NetInner_RequestHandler: MessageHandler<Scene, A2NetInner_Request, A2NetInner_Response>
{
protected override async ETTask Run(Scene root, A2NetInner_Request request, A2NetInner_Response response)
{
int rpcId = request.RpcId;
IResponse res = await root.GetComponent<ProcessOuterSender>().Call(request.ActorId, request.MessageObject, false);
res.RpcId = rpcId;
response.MessageObject = res;
}
}
}