TH1/Unity/Assets/Scripts/Model/Share/LockStep/LSInputComponent.cs
2025-07-17 18:26:28 +08:00

11 lines
238 B
C#

using MemoryPack;
namespace ET
{
[ComponentOf(typeof(LSUnit))]
[MemoryPackable]
public partial class LSInputComponent: LSEntity, ILSUpdate, IAwake, ISerializeToEntity
{
public LSInput LSInput { get; set; }
}
}