43 lines
571 B
C#
43 lines
571 B
C#
using UnityEngine;
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namespace ET.Client
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{
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[ComponentOf(typeof(Room))]
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public class LSCameraComponent : Entity, IAwake, ILateUpdate
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{
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// 战斗摄像机
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private Camera camera;
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public Transform Transform;
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public Camera Camera
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{
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get
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{
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return this.camera;
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}
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set
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{
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this.camera = value;
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this.Transform = this.camera.transform;
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}
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}
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private EntityRef<LSUnitView> unitView;
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public LSUnitView MyUnitView
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{
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get
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{
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return this.unitView;
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}
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set
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{
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this.unitView = value;
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}
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}
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public int index;
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}
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}
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