TH1/Unity/Assets/Scripts/TH1_Logic/Skill/AllSkill/MeilingCounterSkill.cs
2026-04-03 11:34:15 +08:00

37 lines
782 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年10月12日 星期六 10:10:12
* @Modify:
*/
using System;
using MemoryPack;
using RuntimeData;
using TH1_Logic.Core;
namespace Logic.Skill
{
public partial class MeilingCounterSkill : SkillBase
{
public MeilingCounterSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.MEILINGCOUNTER;
}
public override void AfterActiveAttacked(MapData mapData, AttackInfo attackInfo)
{
attackInfo.DamageTarget.AddSkill_Legacy(SkillType.ATTACKUP, mapData,false,1,false,-1,false,SpecialAddSkillType.AddTurnLimit,0);
}
}
}