34 lines
611 B
C#
34 lines
611 B
C#
/*
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* @Author: 白哉
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* @Description:
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* @Date: 2025年04月23日 星期三 21:04:18
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* @Modify:
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*/
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using System;
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using MemoryPack;
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using RuntimeData;
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namespace Logic.Skill
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{
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public partial class NoPopulationSkill : SkillBase
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{
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public NoPopulationSkill()
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{
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IsPermanent = true;
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TurnsLimit = 0;
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}
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public override SkillType GetSkillType()
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{
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return SkillType.NOPOPULATION;
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}
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public override bool ReservedOnTransform(UnitData self, UnitFullType fullType)
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{
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return true;
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}
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}
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} |