35 lines
562 B
C#
35 lines
562 B
C#
/*
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* @Author: 白哉
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* @Description:
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* @Date: 2025年11月15日 星期五
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* @Modify:
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*/
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using System;
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using System.Collections.Generic;
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using MemoryPack;
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using RuntimeData;
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using TH1_Logic.Core;
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using UnityEngine;
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namespace Logic.Skill
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{
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public partial class SanaeNineSkill : SkillBase
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{
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public SanaeNineSkill()
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{
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IsPermanent = true;
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TurnsLimit = 0;
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Score = 2;
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}
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public override SkillType GetSkillType()
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{
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return SkillType.SANAENINE;
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}
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}
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}
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