35 lines
562 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年11月15日 星期五
* @Modify:
*/
using System;
using System.Collections.Generic;
using MemoryPack;
using RuntimeData;
using TH1_Logic.Core;
using UnityEngine;
namespace Logic.Skill
{
public partial class SanaeNineSkill : SkillBase
{
public SanaeNineSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.SANAENINE;
}
}
}