2026-03-10 15:43:35 +08:00

38 lines
652 B
C#

/*
* @Author: 白哉
* @Description: 技能封印技能
* @Date: 2026年03月06日
* @Modify:
*/
using RuntimeData;
using System;
using System.Collections.Generic;
using System.Linq;
using MemoryPack;
using UnityEngine;
namespace Logic.Skill
{
public partial class SkillBanSkill : SkillBase
{
public SkillBanSkill()
{
IsPermanent = false;
TurnsLimit = 1;
Score = 4;
}
public override SkillType GetSkillType()
{
return SkillType.SkillBan;
}
public override bool IsAllSkillBan()
{
return true;
}
}
}