11 lines
263 B
C#
11 lines
263 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace ET.Client
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{
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[ComponentOf(typeof(Scene))]
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public class UIGlobalComponent: Entity, IAwake
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{
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public Dictionary<int, Transform> UILayers = new Dictionary<int, Transform>();
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}
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} |