TH1/Unity/Assets/Scripts/ModelView/Client/Module/UI/UIGlobalComponent.cs
2025-07-17 18:26:28 +08:00

11 lines
263 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace ET.Client
{
[ComponentOf(typeof(Scene))]
public class UIGlobalComponent: Entity, IAwake
{
public Dictionary<int, Transform> UILayers = new Dictionary<int, Transform>();
}
}