TH1/Unity/Assets/Scripts/TH1_Logic/Skill/AllSkill/KoakumaDevotionSkill.cs
2025-10-25 02:37:16 +08:00

40 lines
780 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年04月23日 星期三 21:04:18
* @Modify:
*/
using RuntimeData;
using System;
using TH1_Logic.Core;
using MemoryPack;
namespace Logic.Skill
{
public partial class KoakumaDevotionSkill : SkillBase
{
public bool FirstDevotion = true;
public KoakumaDevotionSkill()
{
IsPermanent = true;
TurnsLimit = 0;
}
public override void OnTurnStart(UnitData self, MapData mapData)
{
FirstDevotion = true;
}
public override SkillType GetSkillType()
{
return SkillType.KOAKUMADEVOTION;
}
public override void OnDamageOther(MapData mapData, SettlementInfo info)
{
}
}
}