TH1/Unity/Assets/Scripts/Model/Server/LockStep/Map/RoomServerComponent.cs
2025-07-17 18:26:28 +08:00

9 lines
167 B
C#

using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Room))]
public class RoomServerComponent: Entity, IAwake<List<long>>
{
}
}