TH1/Unity/Assets/Plugins/ViSDK/ViSystem/ViAccumulateVersion.cs
2025-08-20 02:24:48 +08:00

23 lines
349 B
C#

using System;
public class ViAccumulateVersion<T>
{
public static void Accumulate()
{
++s_accumulateFlag;
}
static UInt64 s_accumulateFlag;
public void UpdateAccumulate()
{
m_AccumulateFlag = s_accumulateFlag;
}
public bool IsAccumulateUpdated()
{
return (m_AccumulateFlag == s_accumulateFlag);
}
UInt64 m_AccumulateFlag;
};