51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
/*
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* @Author: 白哉
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* @Description: 技能封印炸弹技能
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* @Date: 2026年03月06日
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* @Modify:
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*/
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using RuntimeData;
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using Logic.CrashSight;
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namespace Logic.Skill
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{
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public partial class SkillBanBombSkill : SkillBase
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{
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public SkillBanBombSkill()
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{
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IsPermanent = true;
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TurnsLimit = 0;
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Score = 4;
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}
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public override SkillType GetSkillType()
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{
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return SkillType.SkillBanBoom;
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}
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public override void OnDamaged(MapData mapData, SettlementInfo info)
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{
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if (!info.IsKill || info.DamageTarget == null) return;
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var grid = info.DamageTarget.Grid(mapData);
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if (grid == null)
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{
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LogSystem.LogError($"Explode Error grid is null");
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return;
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}
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var arounds = mapData.GridMap.GetAroundGridData(1, 1, grid);
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foreach (var around in arounds)
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{
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if (around == grid) continue;
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var target = around.Unit(mapData);
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if (target == null) continue;
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target.AddOrOverrideSkill(SkillType.SkillBan, mapData, info.DamageTarget.Id);
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}
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}
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}
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}
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